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Revision: 1.133
Committed: Tue May 6 17:31:56 2008 UTC (16 years ago) by root
Branch: MAIN
Changes since 1.132: +0 -3 lines
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File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.132 * 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
4    
5 root 1.129 * can't move onto navar harbour piers when levitating.
6    
7 root 1.119 * drakkar pking system assumed to be well-balanced: any documentation?
8    
9     * tutorial in client
10     18:24:32 <qwe> just a note
11     18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12     was reading it (by then) to get what was wrong and the instructions
13     there are outdated.
14    
15 root 1.123 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16     simply by dropping it.
17    
18 root 1.113 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
19    
20 root 1.109 * drop all and get all will result in trying to pick up yourself
21     (likely harmless)
22    
23     * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
24 root 1.107
25 root 1.105 * vanessa kept active because of:
26     owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
27     owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
28     -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
29    
30 root 1.103 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
31    
32 root 1.83 http://stonewashed.net/sfx.html
33    
34 root 1.101 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
35     2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
36     2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
37     2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
38    
39 root 1.80 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
40    
41 root 1.95 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
42     2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
43     2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
44     2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
45     2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
46     2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
47     2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
48     2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
49     2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
50     2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
51     2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
52     2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
53     2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
54     2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
55    
56    
57 root 1.91 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
58    
59 elmex 1.82 * for the future: adjust sp regenration in that way that it doesn't
60     regenrate when food is below < 200 (a magic constant)
61    
62 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
63     item in the ancient mages of forgotten town palace create
64     many *hundreds* of actual scrolls when instantiated?
65    
66 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
67     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
68     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
69     07:21:37 <schmorp> unidentified they are called potions?
70     07:21:48 -cfbot:#cf- [Incen] ayup
71     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
72 root 1.62
73 root 1.74 * totla invisibility is too hard to get. monsters should attack the
74     player when hit by him or his spell anyways.
75    
76 root 1.65 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
77    
78 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
79     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
80     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
81     semantics).
82    
83 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
84 root 1.51 there. be inventive.
85    
86 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
87     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
88     hitting items it shouldn't.
89    
90 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
91     => the nodrop mechanism used for that should also disallow stealing.
92    
93 root 1.44 * bowmode should offer different capabilities given on level of user
94     (Leonov).
95    
96 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
97     resolve the situation by either implementing it fully or removing it fully.
98    
99 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
100    
101 pippijn 1.40 * rewrite banish in perl (low priority)
102    
103 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
104     2007-02-03 03:49:06.011 Discarding object without arch: texas
105 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
106     2007-02-03 03:54:36.926 Discarding object without arch: event_say
107 root 1.32
108 root 1.31 * IMPORTANT:
109     entering instantiated random maps whose meta file is missing freezes the player.
110    
111 root 1.30 * random speed should result in randomised initial animation face.
112    
113 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
114     but goes on for 2 hours _at least_.
115    
116 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
117     this is simply counterwall hitting monsters. but why does it happen?
118    
119 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
120     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
121     animated weapon out and you disconnect, that it'd simply a) fall to the
122     ground or b) return to your inv? Rather than disappearing into the void of
123     nothingness.
124    
125 root 1.116 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
126 root 1.24 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
127     16:09 <@schmorp> erinnert mich dran
128 elmex 1.10
129 root 1.13 * implement no-drop-on-destroy flag (done)
130 elmex 1.8 for example to remove the specialcases for books that are destroyed
131 root 1.13 and contain spells (should be done)
132 elmex 1.8
133 root 1.24