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Revision: 1.136
Committed: Tue May 6 18:47:32 2008 UTC (16 years ago) by root
Branch: MAIN
Changes since 1.135: +0 -18 lines
Log Message:
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File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.135 * *sigh*
4     2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
5     _after_ the weight update fix
6    
7     * unique items in maps not handled correctly: server should remember wether a unique
8     file was written and force it to be written again, even if empty.
9    
10 root 1.132 * 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
11    
12 root 1.129 * can't move onto navar harbour piers when levitating.
13    
14 root 1.119 * drakkar pking system assumed to be well-balanced: any documentation?
15    
16     * tutorial in client
17     18:24:32 <qwe> just a note
18     18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
19     was reading it (by then) to get what was wrong and the instructions
20     there are outdated.
21    
22 root 1.123 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
23     simply by dropping it.
24    
25 root 1.113 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
26    
27 root 1.109 * drop all and get all will result in trying to pick up yourself
28     (likely harmless)
29    
30     * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
31 root 1.107
32 root 1.105 * vanessa kept active because of:
33     owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
34     owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
35     -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
36    
37 root 1.103 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
38    
39 root 1.83 http://stonewashed.net/sfx.html
40    
41 root 1.101 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
42     2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
43     2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
44     2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
45    
46 root 1.80 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
47    
48 root 1.95 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
49     2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
50     2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
51     2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
52     2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
53     2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
54     2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
55     2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
56     2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
57     2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
58     2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
59     2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
60     2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
61     2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
62    
63    
64 root 1.91 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
65    
66 elmex 1.82 * for the future: adjust sp regenration in that way that it doesn't
67     regenrate when food is below < 200 (a magic constant)
68    
69 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
70     item in the ancient mages of forgotten town palace create
71     many *hundreds* of actual scrolls when instantiated?
72    
73 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
74     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
75     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
76     07:21:37 <schmorp> unidentified they are called potions?
77     07:21:48 -cfbot:#cf- [Incen] ayup
78     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
79 root 1.62
80 root 1.74 * totla invisibility is too hard to get. monsters should attack the
81     player when hit by him or his spell anyways.
82    
83 root 1.65 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
84    
85 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
86     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
87     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
88     semantics).
89    
90 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
91 root 1.51 there. be inventive.
92    
93 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
94     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
95     hitting items it shouldn't.
96    
97 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
98     => the nodrop mechanism used for that should also disallow stealing.
99    
100 root 1.44 * bowmode should offer different capabilities given on level of user
101     (Leonov).
102    
103 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
104     resolve the situation by either implementing it fully or removing it fully.
105    
106 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
107    
108 pippijn 1.40 * rewrite banish in perl (low priority)
109    
110 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
111     2007-02-03 03:49:06.011 Discarding object without arch: texas
112 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
113     2007-02-03 03:54:36.926 Discarding object without arch: event_say
114 root 1.32
115 root 1.31 * IMPORTANT:
116     entering instantiated random maps whose meta file is missing freezes the player.
117    
118 root 1.30 * random speed should result in randomised initial animation face.
119    
120 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
121     but goes on for 2 hours _at least_.
122    
123 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
124     this is simply counterwall hitting monsters. but why does it happen?
125    
126 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
127     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
128     animated weapon out and you disconnect, that it'd simply a) fall to the
129     ground or b) return to your inv? Rather than disappearing into the void of
130     nothingness.
131    
132 root 1.116 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
133 root 1.24 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
134     16:09 <@schmorp> erinnert mich dran
135 elmex 1.10
136 root 1.134 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
137     (improve message)
138 elmex 1.8
139 root 1.24