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Revision: 1.162
Committed: Wed Aug 11 15:04:15 2010 UTC (13 years, 9 months ago) by elmex
Branch: MAIN
Changes since 1.161: +5 -0 lines
Log Message:
added another possible (not yet really reproduced) bug.

File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.158 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4 root 1.156 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6    
7 elmex 1.162 - monsters/npcs with @trigger in a dialog which are charmed can maybe be
8     (ab)used to circumvent mechanisms on other - than their original - maps.
9     possible solution: replace message on charm with something like:
10     "@match *\nYes master?"
11    
12 elmex 1.161 - monsters with high maxhp (don't know if it has to do with it) like the king
13     in /scorn/misc/castle2 tend to get negative hp when hit
14     (eg. by punching with damage 17).
15    
16 elmex 1.159 - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
17     probably not long enough. and also the player is not informed of this.
18    
19 elmex 1.157 - think about: make it possible to update spell direction while it is fireing.
20     for example the bullet swarm direction will not adapt if it fires while
21     your character changes direction.
22    
23 root 1.155 - build code marks all sorts of objects as unique, but it clearly shouldn't do so.
24 root 1.154 - stealing, mining, others has no "there is nothing" message if nothing is there.
25 root 1.153
26 root 1.152 - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
27     2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
28     2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
29     2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
30     2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
31     2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
32     2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
33     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
34     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
35     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
36     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
37    
38 elmex 1.151 - rewrite jeweler resource file to use the new cf::match syntax to
39     detect the ingredient items.
40 root 1.150 - hitback causes evil "kill_object - unable to find skill that killed monster"
41     messages when the player with hitback doesn't have a skill enabled.
42 elmex 1.149 - fix the ryzian amulet in the quest at scorn/misc/wizhide
43     - fix currency descriptions in gde!
44     - GDE: pick tool does not work when picking with closed attribut eeditor
45     - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
46     how to get key 77497772343?
47     - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
48     02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
49     2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
50     - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
51     - place some thing at the end of the under water dungeon in whaleisland
52     - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
53     08 17:13:35 {server} Roscoe chats: and i have a question as well
54     08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
55     08 17:14:10 {server} Neko-san was attacked by Dustfinger!
56     08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
57     08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
58     r summons
59     08 17:15:06 {server} Artos chats: yes
60     08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
61     08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
62     08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
63     08 17:16:10 {server} elmex logged in
64     08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
65     - find level 0 wand generation, there should be no level 0 wands!
66     - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
67     07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
68     07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
69     - map lostwages/alchemists shop cauldron teleport broken
70     - boes' slotmachine code in perl :-/
71     - fix torch editor documentation
72     - put mana force stuff together see deliantra todo
73     - advertise: http://www.pro-linux.de/spiele/
74     => artikel schreiben
75     => dito: http://www.holarse-linuxgaming.de/
76     - client: enter macht drop n fenster groesser, return machts zu!
77     - unpaid items convrsion siehe mail
78     -
79     jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
80    
81     die hat er angeblich von hier und related maps:
82     http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
83    
84     dort finde ich "torch_1"-objekte in einigen goblins.
85    
86     hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
87     kannst du das problem fixen? :)
88     - rate limit mana fountain: max per hour
89     => make them bring less with higher level
90     10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
91     mana?
92     10 18:29:00 <schmorp> interesting
93     10 18:29:14 <schmorp> elmex: no?
94     10 18:29:24 <schmorp> would not even need any code to implement
95     10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
96     10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
97     +, but probably NOT stack with other mana pots. :/
98     10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
99     oosts spell regen would work
100     10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
101     10 18:34:27 <elmex> maybe
102     10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
103     10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
104     10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
105     10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
106     10 18:35:16 <schmorp> no, thats not how it usually works, no
107     10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
108     10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
109     10 18:35:35 {server} Uccisore chats: I would tink
110     10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
111     - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
112     great way to bump up bowyer skill
113     - exits are pasable if you shoot magic missile on it.
114     - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
115     - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
116     10 gold nuggets, but the desc says there made of iron
117     - client seems to messup when logging out/in in char gen in stat roll.
118     - fix blackshield pupland terminal teleporter
119     - improve armour/weapon might work while applied => leading to overused item power.
120     - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
121     - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
122     so that others cannot dump royals onto silver exchange tables.
123     - singing experience, how?!
124     - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
125     - 03:08:52 -server:#cf- Deathshead chats: I was looking in
126     /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
127     start with evocation, but in the previous version of the file they had
128     pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
129     Or are abilities not restricted to known skills?
130     03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
131     03:10:47 <schmorp> afaik, there is no such thing as an ability
132     03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
133     think if I understood the details it happened in the 1.1 version of the file
134     by elmex while changing some other details.
135     - check reset timeouts in icecave w.r.t reentering and increasing.
136     - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
137     wounding because he i s gaea, but if he uses glyph, that can have death and
138     wounding prayers. is that a bug or is that ok?
139    
140     - discuss with schmorp: rune of transference
141     can be used to make more mana!!!
142     - fix tutorial in client! => button bar!
143     - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
144     ^ horribly made map-mechnism! fix it somehow...
145     - flu immunity war visible => schaun wir mal nach wie eine
146     immunity auf der map landen kann.
147     - angel in nimbus should tell about godgiveneness of keytolife
148     - hostile to stay an hour after kill
149     - old castle archetype fixen
150     - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
151     - ein paar shops in lone_town haben keine shop desc => use bargaining
152     => no shop nearby
153     => check for shop floor and make better message!
154     - 18 21:44:53 <schmorp> elmex: wegen punching
155     18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
156     18 21:45:07 <elmex> hmmm
157     18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
158     18 21:45:16 <elmex> ja
159     18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
160     18 21:45:24 <schmorp> :)
161     18 21:45:28 <elmex> :)
162     18 21:45:34 <schmorp> macht zumindest sinn
163     18 21:45:38 <elmex> absolut
164     - editor:
165     On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
166     > das verschiwnden der attribute ist definitiv ein editor-bug.
167     >
168     > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
169     > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
170     > edit war weg.
171     >
172     > auf der map war mein edit allerdings noch (tooltip).
173     - add notice after race selection about the floorbox
174     - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
175     - primer
176     - habe eben ein problemd ebugged:
177    
178     if (hitter->skill && hitter->type != PLAYER)
179     skill = hitter->skill;
180     else if (owner->chosen_skill)
181     {
182     skop = owner->chosen_skill;
183     skill = skop->skill;
184     }
185     else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
186     skill = owner->current_weapon->skill;
187    
188     das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
189    
190     der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
191     fix ist im cvs, aber:
192    
193     problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
194     offenbar fehlt den golems der richtige skill (sollte eigentlich
195     hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
196     channeln.
197     - golems:
198     - damage so lassen,
199     => golems schneller machen
200     => lesser golem langsamer leveln lassen/schwaecher machen
201     - spieler ohne animation
202     2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
203     2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
204     2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
205     2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
206     2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
207     2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
208    
209     hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
210     - fix dragonbreath rod => see how string it should be at magic item level 1
211     => what change did lerp introduce?
212     - kannste da smal debuggen?
213    
214     der fehler ist, daß etwas ein objekt auf die freed objects map legen
215     will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
216     problem ist, wie auf der freed objects map überhaupt was aktives landen
217     kann.
218    
219     meinst du, du kannst das irgendwie reproduzieren?
220    
221     (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
222     rabies flu und cold hat sie gecastet).
223    
224     2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
225     2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
226     2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
227     2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
228     2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
229     2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
230     2008-11-10 03:18:30.6778+
231     2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
232     2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
233     2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
234     2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
235     2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
236     2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
237     2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
238     2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
239     2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
240     2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
241     2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242     2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
243     2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
244     2008-11-10 03:18:30.6780 [ABT] [??] ??:0
245     2008-11-10 03:18:30.6780 [ABT] [??] ??:0
246    
247     -
248     28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
249     28 11:05:05 <elmex> hmm, don't know
250     28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
251    
252     - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
253     my god - devourers. 'a random spirit' grants you prayer, and so on. but
254     i'm still repelled from healing. and summon cult monsters now summons
255     noone. seems like a bug
256     => wie kann sowas passieren?
257    
258     -
259     09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
260     09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
261     09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
262     09 12:14:46 <elmex> editor button?
263     09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
264     09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
265     09 12:15:24 <schmorp> elmex: der invoked $EDITOR
266     09 12:15:25 <elmex> oh
267     09 12:15:32 <elmex> ja
268     09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
269     09 12:15:51 <schmorp> elmex: warte
270     09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
271     09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
272     09 12:16:36 <schmorp> elmex: man fork?
273     09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
274     09 12:16:54 <schmorp> ist ja krank
275     09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
276     09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
277     09 12:18:14 <elmex> oh, gut
278     09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
279     t werden?
280     09 12:18:44 <elmex> jo, sek
281     09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
282     09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
283     09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
284     09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
285     09 12:21:56 <schmorp> nee
286     09 12:21:57 <schmorp> einfacher
287     09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
288    
289     - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
290     05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
291     05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
292    
293     - gourmet mushroom balancing
294    
295     - pup_land terminal portals in guilds don't work!
296    
297     - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
298     - the crowns appea UNDER the weird altar...
299    
300     - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
301     -
302     06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
303     in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
304     gold -> 5 silver)
305     - merging a +99 ring doesn't work for blade... he got - stats...
306     +99 poison merge with armour cold + 30
307     - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
308     - hall of selection => auto apply sign?
309     - jeweler => mehr potions
310     - rot chat tab nich von blau ruecksetzen!
311     - nimbus engel key in inventory packen und evtl. createn oder so und
312     per dialog uebergeben direkt.
313     - random quest npc
314     - rods und firebrands/mithrichainmail limitieren
315     - evtl. per drop-chance?
316     - PR: nach kuenstlern offiziell suchen
317     - tutorial pfeile
318     - bei distris promoten
319     - GDE
320     - editor mal ueberarbeiten
321     - automerging optional machen?!
322     =======================================================
323    
324 root 1.147 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
325     ^^^ the ">" gets eaten.
326 root 1.146 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
327     TODO: books head2, possibly after verbatim (prison de...)
328     TODO: emergency swap mode is not working
329     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
330     (when picking up a bomb quickly enough)
331     TODO: inscription cannot be readied.
332     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
333     TODO: ready_skill find traps does nto unapply the range slot item (bow)
334     TODO: no detah messages for arena anymore
335     TODO: remove curse should *maybe* work on players themselves
336     TODO: remove curse in glyph/rune doesn't have any effect?
337     TODO: rewrite highscore code
338    
339     TODO: greeting message on what to do in dialog after race selection.
340 root 1.148 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
341 root 1.146
342     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
343     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
344     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
345     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
346     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
347     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
348     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
349    
350     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
351     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
352     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
353     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
354    
355    
356     TODO: autopickup in shop
357     TODO: quit charcetr doesn't nuke in-memory per-player maps
358     TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
359     TODO: farmwife doesn't react to guuh's head?
360     TODO: shop mats should use the nesrest other shopmat, always.
361     TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
362    
363 root 1.145 * where is pippijns script to generate the emote_help.pod?
364    
365 root 1.143 * make inscription easier to use: offer a full dialog with multiple lines, let
366     users re-write/edit books to their liking (without givign exp).
367    
368 root 1.141 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
369    
370     * TODO: re-apply items on log-in
371    
372     * create 100 chicken => some unseen item updates
373    
374 root 1.140 * dragons should not be able to change their title via the settings tab in playerbook
375    
376 root 1.144 * syncpoints: rules, news, motd, crossfiremail, hiscore
377 root 1.140 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
378    
379 root 1.138 * lone-town shops say "no shop nearby" with use_skill bargaining.
380    
381 root 1.139 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
382    
383 root 1.137 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
384    
385 root 1.135 * *sigh*
386     2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
387     _after_ the weight update fix
388    
389     * unique items in maps not handled correctly: server should remember wether a unique
390     file was written and force it to be written again, even if empty.
391    
392 root 1.129 * can't move onto navar harbour piers when levitating.
393    
394 root 1.119 * drakkar pking system assumed to be well-balanced: any documentation?
395    
396     * tutorial in client
397     18:24:32 <qwe> just a note
398     18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
399     was reading it (by then) to get what was wrong and the instructions
400     there are outdated.
401    
402 root 1.123 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
403     simply by dropping it.
404    
405 root 1.113 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
406    
407 root 1.109 * drop all and get all will result in trying to pick up yourself
408     (likely harmless)
409    
410     * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
411 root 1.107
412 root 1.105 * vanessa kept active because of:
413     owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
414     owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
415     -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
416    
417 root 1.103 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
418    
419 root 1.83 http://stonewashed.net/sfx.html
420    
421 root 1.101 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
422     2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
423     2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
424     2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
425    
426 root 1.80 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
427    
428 root 1.91 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
429    
430 elmex 1.82 * for the future: adjust sp regenration in that way that it doesn't
431     regenrate when food is below < 200 (a magic constant)
432    
433 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
434     item in the ancient mages of forgotten town palace create
435     many *hundreds* of actual scrolls when instantiated?
436    
437 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
438     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
439     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
440     07:21:37 <schmorp> unidentified they are called potions?
441     07:21:48 -cfbot:#cf- [Incen] ayup
442     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
443 root 1.62
444 root 1.65 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
445    
446 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
447     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
448     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
449     semantics).
450    
451 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
452 root 1.51 there. be inventive.
453    
454 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
455     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
456     hitting items it shouldn't.
457    
458 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
459     => the nodrop mechanism used for that should also disallow stealing.
460    
461 root 1.44 * bowmode should offer different capabilities given on level of user
462     (Leonov).
463    
464 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
465     resolve the situation by either implementing it fully or removing it fully.
466    
467 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
468    
469 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
470     2007-02-03 03:49:06.011 Discarding object without arch: texas
471 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
472     2007-02-03 03:54:36.926 Discarding object without arch: event_say
473 root 1.32
474 root 1.31 * IMPORTANT:
475     entering instantiated random maps whose meta file is missing freezes the player.
476    
477 root 1.30 * random speed should result in randomised initial animation face.
478    
479 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
480     but goes on for 2 hours _at least_.
481    
482 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
483     this is simply counterwall hitting monsters. but why does it happen?
484    
485 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
486     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
487     animated weapon out and you disconnect, that it'd simply a) fall to the
488     ground or b) return to your inv? Rather than disappearing into the void of
489     nothingness.
490    
491 root 1.116 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
492 root 1.24 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
493     16:09 <@schmorp> erinnert mich dran
494 elmex 1.10
495 root 1.134 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
496     (improve message)
497 elmex 1.8
498 root 1.24