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Revision: 1.164
Committed: Wed Oct 13 17:06:18 2010 UTC (13 years, 7 months ago) by elmex
Branch: MAIN
Changes since 1.163: +4 -0 lines
Log Message:
added a bug report.

File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.158 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4 root 1.156 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6    
7 elmex 1.164 - check random map names, pippijn means:
8     'the last map is called N-1 of N'
9     'the first map is called "10 of 1"'
10    
11 elmex 1.163 - check if the confusion attacktype force and the force inserted by the
12     confusion spell of monsters work well together. They might have the same
13     name, which might lead to the effect that being confused will only prolong
14     the confusion force. cure confusion also removes the confusion attacktype
15     force, which is probably a result of the same naming for both.
16    
17 elmex 1.162 - monsters/npcs with @trigger in a dialog which are charmed can maybe be
18     (ab)used to circumvent mechanisms on other - than their original - maps.
19     possible solution: replace message on charm with something like:
20     "@match *\nYes master?"
21    
22 elmex 1.161 - monsters with high maxhp (don't know if it has to do with it) like the king
23     in /scorn/misc/castle2 tend to get negative hp when hit
24     (eg. by punching with damage 17).
25    
26 elmex 1.159 - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
27     probably not long enough. and also the player is not informed of this.
28    
29 elmex 1.157 - think about: make it possible to update spell direction while it is fireing.
30     for example the bullet swarm direction will not adapt if it fires while
31     your character changes direction.
32    
33 root 1.155 - build code marks all sorts of objects as unique, but it clearly shouldn't do so.
34 root 1.154 - stealing, mining, others has no "there is nothing" message if nothing is there.
35 root 1.153
36 root 1.152 - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
37     2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
38     2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
39     2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
40     2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
41     2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
42     2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
43     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
44     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
45     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
46     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
47    
48 elmex 1.151 - rewrite jeweler resource file to use the new cf::match syntax to
49     detect the ingredient items.
50 root 1.150 - hitback causes evil "kill_object - unable to find skill that killed monster"
51     messages when the player with hitback doesn't have a skill enabled.
52 elmex 1.149 - fix the ryzian amulet in the quest at scorn/misc/wizhide
53     - fix currency descriptions in gde!
54     - GDE: pick tool does not work when picking with closed attribut eeditor
55     - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
56     how to get key 77497772343?
57     - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
58     02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
59     2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
60     - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
61     - place some thing at the end of the under water dungeon in whaleisland
62     - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
63     08 17:13:35 {server} Roscoe chats: and i have a question as well
64     08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
65     08 17:14:10 {server} Neko-san was attacked by Dustfinger!
66     08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
67     08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
68     r summons
69     08 17:15:06 {server} Artos chats: yes
70     08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
71     08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
72     08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
73     08 17:16:10 {server} elmex logged in
74     08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
75     - find level 0 wand generation, there should be no level 0 wands!
76     - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
77     07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
78     07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
79     - map lostwages/alchemists shop cauldron teleport broken
80     - boes' slotmachine code in perl :-/
81     - fix torch editor documentation
82     - put mana force stuff together see deliantra todo
83     - advertise: http://www.pro-linux.de/spiele/
84     => artikel schreiben
85     => dito: http://www.holarse-linuxgaming.de/
86     - client: enter macht drop n fenster groesser, return machts zu!
87     - unpaid items convrsion siehe mail
88     -
89     jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
90    
91     die hat er angeblich von hier und related maps:
92     http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
93    
94     dort finde ich "torch_1"-objekte in einigen goblins.
95    
96     hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
97     kannst du das problem fixen? :)
98     - rate limit mana fountain: max per hour
99     => make them bring less with higher level
100     10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
101     mana?
102     10 18:29:00 <schmorp> interesting
103     10 18:29:14 <schmorp> elmex: no?
104     10 18:29:24 <schmorp> would not even need any code to implement
105     10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
106     10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
107     +, but probably NOT stack with other mana pots. :/
108     10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
109     oosts spell regen would work
110     10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
111     10 18:34:27 <elmex> maybe
112     10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
113     10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
114     10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
115     10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
116     10 18:35:16 <schmorp> no, thats not how it usually works, no
117     10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
118     10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
119     10 18:35:35 {server} Uccisore chats: I would tink
120     10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
121     - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
122     great way to bump up bowyer skill
123     - exits are pasable if you shoot magic missile on it.
124     - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
125     - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
126     10 gold nuggets, but the desc says there made of iron
127     - client seems to messup when logging out/in in char gen in stat roll.
128     - fix blackshield pupland terminal teleporter
129     - improve armour/weapon might work while applied => leading to overused item power.
130     - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
131     - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
132     so that others cannot dump royals onto silver exchange tables.
133     - singing experience, how?!
134     - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
135     - 03:08:52 -server:#cf- Deathshead chats: I was looking in
136     /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
137     start with evocation, but in the previous version of the file they had
138     pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
139     Or are abilities not restricted to known skills?
140     03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
141     03:10:47 <schmorp> afaik, there is no such thing as an ability
142     03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
143     think if I understood the details it happened in the 1.1 version of the file
144     by elmex while changing some other details.
145     - check reset timeouts in icecave w.r.t reentering and increasing.
146     - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
147     wounding because he i s gaea, but if he uses glyph, that can have death and
148     wounding prayers. is that a bug or is that ok?
149    
150     - discuss with schmorp: rune of transference
151     can be used to make more mana!!!
152     - fix tutorial in client! => button bar!
153     - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
154     ^ horribly made map-mechnism! fix it somehow...
155     - flu immunity war visible => schaun wir mal nach wie eine
156     immunity auf der map landen kann.
157     - angel in nimbus should tell about godgiveneness of keytolife
158     - hostile to stay an hour after kill
159     - old castle archetype fixen
160     - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
161     - ein paar shops in lone_town haben keine shop desc => use bargaining
162     => no shop nearby
163     => check for shop floor and make better message!
164     - 18 21:44:53 <schmorp> elmex: wegen punching
165     18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
166     18 21:45:07 <elmex> hmmm
167     18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
168     18 21:45:16 <elmex> ja
169     18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
170     18 21:45:24 <schmorp> :)
171     18 21:45:28 <elmex> :)
172     18 21:45:34 <schmorp> macht zumindest sinn
173     18 21:45:38 <elmex> absolut
174     - editor:
175     On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
176     > das verschiwnden der attribute ist definitiv ein editor-bug.
177     >
178     > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
179     > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
180     > edit war weg.
181     >
182     > auf der map war mein edit allerdings noch (tooltip).
183     - add notice after race selection about the floorbox
184     - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
185     - primer
186     - habe eben ein problemd ebugged:
187    
188     if (hitter->skill && hitter->type != PLAYER)
189     skill = hitter->skill;
190     else if (owner->chosen_skill)
191     {
192     skop = owner->chosen_skill;
193     skill = skop->skill;
194     }
195     else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
196     skill = owner->current_weapon->skill;
197    
198     das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
199    
200     der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
201     fix ist im cvs, aber:
202    
203     problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
204     offenbar fehlt den golems der richtige skill (sollte eigentlich
205     hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
206     channeln.
207     - golems:
208     - damage so lassen,
209     => golems schneller machen
210     => lesser golem langsamer leveln lassen/schwaecher machen
211     - spieler ohne animation
212     2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
213     2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
214     2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
215     2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
216     2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
217     2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
218    
219     hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
220     - fix dragonbreath rod => see how string it should be at magic item level 1
221     => what change did lerp introduce?
222     - kannste da smal debuggen?
223    
224     der fehler ist, daß etwas ein objekt auf die freed objects map legen
225     will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
226     problem ist, wie auf der freed objects map überhaupt was aktives landen
227     kann.
228    
229     meinst du, du kannst das irgendwie reproduzieren?
230    
231     (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
232     rabies flu und cold hat sie gecastet).
233    
234     2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
235     2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
236     2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
237     2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
238     2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
239     2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
240     2008-11-10 03:18:30.6778+
241     2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
242     2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
243     2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
244     2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
245     2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
246     2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
247     2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
248     2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
249     2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
250     2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
251     2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
252     2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
253     2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
254     2008-11-10 03:18:30.6780 [ABT] [??] ??:0
255     2008-11-10 03:18:30.6780 [ABT] [??] ??:0
256    
257     -
258     28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
259     28 11:05:05 <elmex> hmm, don't know
260     28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
261    
262     - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
263     my god - devourers. 'a random spirit' grants you prayer, and so on. but
264     i'm still repelled from healing. and summon cult monsters now summons
265     noone. seems like a bug
266     => wie kann sowas passieren?
267    
268     -
269     09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
270     09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
271     09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
272     09 12:14:46 <elmex> editor button?
273     09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
274     09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
275     09 12:15:24 <schmorp> elmex: der invoked $EDITOR
276     09 12:15:25 <elmex> oh
277     09 12:15:32 <elmex> ja
278     09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
279     09 12:15:51 <schmorp> elmex: warte
280     09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
281     09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
282     09 12:16:36 <schmorp> elmex: man fork?
283     09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
284     09 12:16:54 <schmorp> ist ja krank
285     09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
286     09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
287     09 12:18:14 <elmex> oh, gut
288     09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
289     t werden?
290     09 12:18:44 <elmex> jo, sek
291     09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
292     09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
293     09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
294     09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
295     09 12:21:56 <schmorp> nee
296     09 12:21:57 <schmorp> einfacher
297     09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
298    
299     - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
300     05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
301     05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
302    
303     - gourmet mushroom balancing
304    
305     - pup_land terminal portals in guilds don't work!
306    
307     - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
308     - the crowns appea UNDER the weird altar...
309    
310     - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
311     -
312     06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
313     in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
314     gold -> 5 silver)
315     - merging a +99 ring doesn't work for blade... he got - stats...
316     +99 poison merge with armour cold + 30
317     - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
318     - hall of selection => auto apply sign?
319     - jeweler => mehr potions
320     - rot chat tab nich von blau ruecksetzen!
321     - nimbus engel key in inventory packen und evtl. createn oder so und
322     per dialog uebergeben direkt.
323     - random quest npc
324     - rods und firebrands/mithrichainmail limitieren
325     - evtl. per drop-chance?
326     - PR: nach kuenstlern offiziell suchen
327     - tutorial pfeile
328     - bei distris promoten
329     - GDE
330     - editor mal ueberarbeiten
331     - automerging optional machen?!
332     =======================================================
333    
334 root 1.147 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
335     ^^^ the ">" gets eaten.
336 root 1.146 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
337     TODO: books head2, possibly after verbatim (prison de...)
338     TODO: emergency swap mode is not working
339     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
340     (when picking up a bomb quickly enough)
341     TODO: inscription cannot be readied.
342     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
343     TODO: ready_skill find traps does nto unapply the range slot item (bow)
344     TODO: no detah messages for arena anymore
345     TODO: remove curse should *maybe* work on players themselves
346     TODO: remove curse in glyph/rune doesn't have any effect?
347     TODO: rewrite highscore code
348    
349     TODO: greeting message on what to do in dialog after race selection.
350 root 1.148 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
351 root 1.146
352     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
353     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
354     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
355     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
356     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
357     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
358     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
359    
360     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
361     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
362     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
363     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
364    
365    
366     TODO: autopickup in shop
367     TODO: quit charcetr doesn't nuke in-memory per-player maps
368     TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
369     TODO: farmwife doesn't react to guuh's head?
370     TODO: shop mats should use the nesrest other shopmat, always.
371     TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
372    
373 root 1.145 * where is pippijns script to generate the emote_help.pod?
374    
375 root 1.143 * make inscription easier to use: offer a full dialog with multiple lines, let
376     users re-write/edit books to their liking (without givign exp).
377    
378 root 1.141 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
379    
380     * TODO: re-apply items on log-in
381    
382     * create 100 chicken => some unseen item updates
383    
384 root 1.140 * dragons should not be able to change their title via the settings tab in playerbook
385    
386 root 1.144 * syncpoints: rules, news, motd, crossfiremail, hiscore
387 root 1.140 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
388    
389 root 1.138 * lone-town shops say "no shop nearby" with use_skill bargaining.
390    
391 root 1.139 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
392    
393 root 1.137 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
394    
395 root 1.135 * *sigh*
396     2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
397     _after_ the weight update fix
398    
399     * unique items in maps not handled correctly: server should remember wether a unique
400     file was written and force it to be written again, even if empty.
401    
402 root 1.129 * can't move onto navar harbour piers when levitating.
403    
404 root 1.119 * drakkar pking system assumed to be well-balanced: any documentation?
405    
406     * tutorial in client
407     18:24:32 <qwe> just a note
408     18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
409     was reading it (by then) to get what was wrong and the instructions
410     there are outdated.
411    
412 root 1.123 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
413     simply by dropping it.
414    
415 root 1.113 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
416    
417 root 1.109 * drop all and get all will result in trying to pick up yourself
418     (likely harmless)
419    
420     * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
421 root 1.107
422 root 1.105 * vanessa kept active because of:
423     owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
424     owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
425     -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
426    
427 root 1.103 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
428    
429 root 1.83 http://stonewashed.net/sfx.html
430    
431 root 1.101 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
432     2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
433     2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
434     2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
435    
436 root 1.80 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
437    
438 root 1.91 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
439    
440 elmex 1.82 * for the future: adjust sp regenration in that way that it doesn't
441     regenrate when food is below < 200 (a magic constant)
442    
443 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
444     item in the ancient mages of forgotten town palace create
445     many *hundreds* of actual scrolls when instantiated?
446    
447 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
448     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
449     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
450     07:21:37 <schmorp> unidentified they are called potions?
451     07:21:48 -cfbot:#cf- [Incen] ayup
452     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
453 root 1.62
454 root 1.65 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
455    
456 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
457     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
458     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
459     semantics).
460    
461 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
462 root 1.51 there. be inventive.
463    
464 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
465     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
466     hitting items it shouldn't.
467    
468 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
469     => the nodrop mechanism used for that should also disallow stealing.
470    
471 root 1.44 * bowmode should offer different capabilities given on level of user
472     (Leonov).
473    
474 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
475     resolve the situation by either implementing it fully or removing it fully.
476    
477 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
478    
479 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
480     2007-02-03 03:49:06.011 Discarding object without arch: texas
481 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
482     2007-02-03 03:54:36.926 Discarding object without arch: event_say
483 root 1.32
484 root 1.31 * IMPORTANT:
485     entering instantiated random maps whose meta file is missing freezes the player.
486    
487 root 1.30 * random speed should result in randomised initial animation face.
488    
489 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
490     but goes on for 2 hours _at least_.
491    
492 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
493     this is simply counterwall hitting monsters. but why does it happen?
494    
495 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
496     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
497     animated weapon out and you disconnect, that it'd simply a) fall to the
498     ground or b) return to your inv? Rather than disappearing into the void of
499     nothingness.
500    
501 root 1.116 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
502 root 1.24 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
503     16:09 <@schmorp> erinnert mich dran
504 elmex 1.10
505 root 1.134 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
506     (improve message)
507 elmex 1.8
508 root 1.24