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Revision: 1.167
Committed: Mon Mar 28 08:55:46 2011 UTC (13 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.166: +3 -0 lines
Log Message:
added item.

File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.158 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4 root 1.156 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6    
7 elmex 1.167 - Snitch Angels might yield too high exp, or at least the invitation quest should
8     be fixed, to not have so many easily killable angels around.
9    
10 elmex 1.166 - http://maps.deliantra.net/quests/pippijn/one_eye_joe_house.xhtml
11     the forge at 9|8 does not seem to work - according to Roscoe.
12    
13 elmex 1.165 - change "use_skill jeweler analyze" to analyze the recipe and
14     add a "use_skill jeweler analyze jewels" to replace the current analysis.
15    
16 elmex 1.164 - check random map names, pippijn means:
17     'the last map is called N-1 of N'
18     'the first map is called "10 of 1"'
19    
20 elmex 1.163 - check if the confusion attacktype force and the force inserted by the
21     confusion spell of monsters work well together. They might have the same
22     name, which might lead to the effect that being confused will only prolong
23     the confusion force. cure confusion also removes the confusion attacktype
24     force, which is probably a result of the same naming for both.
25    
26 elmex 1.162 - monsters/npcs with @trigger in a dialog which are charmed can maybe be
27     (ab)used to circumvent mechanisms on other - than their original - maps.
28     possible solution: replace message on charm with something like:
29     "@match *\nYes master?"
30    
31 elmex 1.161 - monsters with high maxhp (don't know if it has to do with it) like the king
32     in /scorn/misc/castle2 tend to get negative hp when hit
33     (eg. by punching with damage 17).
34    
35 elmex 1.159 - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
36     probably not long enough. and also the player is not informed of this.
37    
38 elmex 1.157 - think about: make it possible to update spell direction while it is fireing.
39     for example the bullet swarm direction will not adapt if it fires while
40     your character changes direction.
41    
42 root 1.155 - build code marks all sorts of objects as unique, but it clearly shouldn't do so.
43 root 1.154 - stealing, mining, others has no "there is nothing" message if nothing is there.
44 root 1.153
45 root 1.152 - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
46     2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
47     2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
48     2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
49     2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
50     2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
51     2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
52     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
53     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
54     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
55     2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
56    
57 elmex 1.151 - rewrite jeweler resource file to use the new cf::match syntax to
58     detect the ingredient items.
59 root 1.150 - hitback causes evil "kill_object - unable to find skill that killed monster"
60     messages when the player with hitback doesn't have a skill enabled.
61 elmex 1.149 - fix the ryzian amulet in the quest at scorn/misc/wizhide
62     - fix currency descriptions in gde!
63     - GDE: pick tool does not work when picking with closed attribut eeditor
64     - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
65     how to get key 77497772343?
66     - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
67     02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
68     2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
69     - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
70     - place some thing at the end of the under water dungeon in whaleisland
71     - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
72     08 17:13:35 {server} Roscoe chats: and i have a question as well
73     08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
74     08 17:14:10 {server} Neko-san was attacked by Dustfinger!
75     08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
76     08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
77     r summons
78     08 17:15:06 {server} Artos chats: yes
79     08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
80     08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
81     08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
82     08 17:16:10 {server} elmex logged in
83     08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
84     - find level 0 wand generation, there should be no level 0 wands!
85     - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
86     07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
87     07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
88     - map lostwages/alchemists shop cauldron teleport broken
89     - boes' slotmachine code in perl :-/
90     - fix torch editor documentation
91     - put mana force stuff together see deliantra todo
92     - advertise: http://www.pro-linux.de/spiele/
93     => artikel schreiben
94     => dito: http://www.holarse-linuxgaming.de/
95     - client: enter macht drop n fenster groesser, return machts zu!
96     - unpaid items convrsion siehe mail
97     -
98     jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
99    
100     die hat er angeblich von hier und related maps:
101     http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
102    
103     dort finde ich "torch_1"-objekte in einigen goblins.
104    
105     hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
106     kannst du das problem fixen? :)
107     - rate limit mana fountain: max per hour
108     => make them bring less with higher level
109     10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
110     mana?
111     10 18:29:00 <schmorp> interesting
112     10 18:29:14 <schmorp> elmex: no?
113     10 18:29:24 <schmorp> would not even need any code to implement
114     10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
115     10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
116     +, but probably NOT stack with other mana pots. :/
117     10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
118     oosts spell regen would work
119     10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
120     10 18:34:27 <elmex> maybe
121     10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
122     10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
123     10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
124     10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
125     10 18:35:16 <schmorp> no, thats not how it usually works, no
126     10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
127     10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
128     10 18:35:35 {server} Uccisore chats: I would tink
129     10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
130     - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
131     great way to bump up bowyer skill
132     - exits are pasable if you shoot magic missile on it.
133     - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
134     - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
135     10 gold nuggets, but the desc says there made of iron
136     - client seems to messup when logging out/in in char gen in stat roll.
137     - fix blackshield pupland terminal teleporter
138     - improve armour/weapon might work while applied => leading to overused item power.
139     - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
140     - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
141     so that others cannot dump royals onto silver exchange tables.
142     - singing experience, how?!
143     - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
144     - 03:08:52 -server:#cf- Deathshead chats: I was looking in
145     /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
146     start with evocation, but in the previous version of the file they had
147     pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
148     Or are abilities not restricted to known skills?
149     03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
150     03:10:47 <schmorp> afaik, there is no such thing as an ability
151     03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
152     think if I understood the details it happened in the 1.1 version of the file
153     by elmex while changing some other details.
154     - check reset timeouts in icecave w.r.t reentering and increasing.
155     - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
156     wounding because he i s gaea, but if he uses glyph, that can have death and
157     wounding prayers. is that a bug or is that ok?
158    
159     - discuss with schmorp: rune of transference
160     can be used to make more mana!!!
161     - fix tutorial in client! => button bar!
162     - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
163     ^ horribly made map-mechnism! fix it somehow...
164     - flu immunity war visible => schaun wir mal nach wie eine
165     immunity auf der map landen kann.
166     - angel in nimbus should tell about godgiveneness of keytolife
167     - hostile to stay an hour after kill
168     - old castle archetype fixen
169     - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
170     - ein paar shops in lone_town haben keine shop desc => use bargaining
171     => no shop nearby
172     => check for shop floor and make better message!
173     - 18 21:44:53 <schmorp> elmex: wegen punching
174     18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
175     18 21:45:07 <elmex> hmmm
176     18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
177     18 21:45:16 <elmex> ja
178     18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
179     18 21:45:24 <schmorp> :)
180     18 21:45:28 <elmex> :)
181     18 21:45:34 <schmorp> macht zumindest sinn
182     18 21:45:38 <elmex> absolut
183     - editor:
184     On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
185     > das verschiwnden der attribute ist definitiv ein editor-bug.
186     >
187     > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
188     > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
189     > edit war weg.
190     >
191     > auf der map war mein edit allerdings noch (tooltip).
192     - add notice after race selection about the floorbox
193     - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
194     - primer
195     - habe eben ein problemd ebugged:
196    
197     if (hitter->skill && hitter->type != PLAYER)
198     skill = hitter->skill;
199     else if (owner->chosen_skill)
200     {
201     skop = owner->chosen_skill;
202     skill = skop->skill;
203     }
204     else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
205     skill = owner->current_weapon->skill;
206    
207     das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
208    
209     der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
210     fix ist im cvs, aber:
211    
212     problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
213     offenbar fehlt den golems der richtige skill (sollte eigentlich
214     hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
215     channeln.
216     - golems:
217     - damage so lassen,
218     => golems schneller machen
219     => lesser golem langsamer leveln lassen/schwaecher machen
220     - spieler ohne animation
221     2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
222     2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
223     2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
224     2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
225     2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
226     2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
227    
228     hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
229     - fix dragonbreath rod => see how string it should be at magic item level 1
230     => what change did lerp introduce?
231     - kannste da smal debuggen?
232    
233     der fehler ist, daß etwas ein objekt auf die freed objects map legen
234     will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
235     problem ist, wie auf der freed objects map überhaupt was aktives landen
236     kann.
237    
238     meinst du, du kannst das irgendwie reproduzieren?
239    
240     (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
241     rabies flu und cold hat sie gecastet).
242    
243     2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
244     2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
245     2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
246     2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
247     2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
248     2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
249     2008-11-10 03:18:30.6778+
250     2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
251     2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
252     2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
253     2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
254     2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
255     2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
256     2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
257     2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
258     2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
259     2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
260     2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
261     2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
262     2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
263     2008-11-10 03:18:30.6780 [ABT] [??] ??:0
264     2008-11-10 03:18:30.6780 [ABT] [??] ??:0
265    
266     -
267     28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
268     28 11:05:05 <elmex> hmm, don't know
269     28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
270    
271     - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
272     my god - devourers. 'a random spirit' grants you prayer, and so on. but
273     i'm still repelled from healing. and summon cult monsters now summons
274     noone. seems like a bug
275     => wie kann sowas passieren?
276    
277     -
278     09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
279     09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
280     09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
281     09 12:14:46 <elmex> editor button?
282     09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
283     09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
284     09 12:15:24 <schmorp> elmex: der invoked $EDITOR
285     09 12:15:25 <elmex> oh
286     09 12:15:32 <elmex> ja
287     09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
288     09 12:15:51 <schmorp> elmex: warte
289     09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
290     09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
291     09 12:16:36 <schmorp> elmex: man fork?
292     09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
293     09 12:16:54 <schmorp> ist ja krank
294     09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
295     09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
296     09 12:18:14 <elmex> oh, gut
297     09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
298     t werden?
299     09 12:18:44 <elmex> jo, sek
300     09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
301     09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
302     09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
303     09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
304     09 12:21:56 <schmorp> nee
305     09 12:21:57 <schmorp> einfacher
306     09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
307    
308     - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
309     05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
310     05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
311    
312     - gourmet mushroom balancing
313    
314     - pup_land terminal portals in guilds don't work!
315    
316     - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
317     - the crowns appea UNDER the weird altar...
318    
319     - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
320     -
321     06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
322     in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
323     gold -> 5 silver)
324     - merging a +99 ring doesn't work for blade... he got - stats...
325     +99 poison merge with armour cold + 30
326     - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
327     - hall of selection => auto apply sign?
328     - jeweler => mehr potions
329     - rot chat tab nich von blau ruecksetzen!
330     - nimbus engel key in inventory packen und evtl. createn oder so und
331     per dialog uebergeben direkt.
332     - random quest npc
333     - rods und firebrands/mithrichainmail limitieren
334     - evtl. per drop-chance?
335     - PR: nach kuenstlern offiziell suchen
336     - tutorial pfeile
337     - bei distris promoten
338     - GDE
339     - editor mal ueberarbeiten
340     - automerging optional machen?!
341     =======================================================
342    
343 root 1.147 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
344     ^^^ the ">" gets eaten.
345 root 1.146 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
346     TODO: books head2, possibly after verbatim (prison de...)
347     TODO: emergency swap mode is not working
348     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
349     (when picking up a bomb quickly enough)
350     TODO: inscription cannot be readied.
351     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
352     TODO: ready_skill find traps does nto unapply the range slot item (bow)
353     TODO: no detah messages for arena anymore
354     TODO: remove curse should *maybe* work on players themselves
355     TODO: remove curse in glyph/rune doesn't have any effect?
356     TODO: rewrite highscore code
357    
358     TODO: greeting message on what to do in dialog after race selection.
359 root 1.148 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
360 root 1.146
361     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
362     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
363     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
364     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
365     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
366     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
367     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
368    
369     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
370     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
371     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
372     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
373    
374    
375     TODO: autopickup in shop
376     TODO: quit charcetr doesn't nuke in-memory per-player maps
377     TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
378     TODO: farmwife doesn't react to guuh's head?
379     TODO: shop mats should use the nesrest other shopmat, always.
380     TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
381    
382 root 1.145 * where is pippijns script to generate the emote_help.pod?
383    
384 root 1.143 * make inscription easier to use: offer a full dialog with multiple lines, let
385     users re-write/edit books to their liking (without givign exp).
386    
387 root 1.141 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
388    
389     * TODO: re-apply items on log-in
390    
391     * create 100 chicken => some unseen item updates
392    
393 root 1.140 * dragons should not be able to change their title via the settings tab in playerbook
394    
395 root 1.144 * syncpoints: rules, news, motd, crossfiremail, hiscore
396 root 1.140 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
397    
398 root 1.138 * lone-town shops say "no shop nearby" with use_skill bargaining.
399    
400 root 1.139 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
401    
402 root 1.137 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
403    
404 root 1.135 * *sigh*
405     2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
406     _after_ the weight update fix
407    
408     * unique items in maps not handled correctly: server should remember wether a unique
409     file was written and force it to be written again, even if empty.
410    
411 root 1.129 * can't move onto navar harbour piers when levitating.
412    
413 root 1.119 * drakkar pking system assumed to be well-balanced: any documentation?
414    
415     * tutorial in client
416     18:24:32 <qwe> just a note
417     18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
418     was reading it (by then) to get what was wrong and the instructions
419     there are outdated.
420    
421 root 1.123 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
422     simply by dropping it.
423    
424 root 1.113 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
425    
426 root 1.109 * drop all and get all will result in trying to pick up yourself
427     (likely harmless)
428    
429     * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
430 root 1.107
431 root 1.105 * vanessa kept active because of:
432     owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
433     owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
434     -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
435    
436 root 1.103 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
437    
438 root 1.83 http://stonewashed.net/sfx.html
439    
440 root 1.101 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
441     2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
442     2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
443     2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
444    
445 root 1.80 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
446    
447 root 1.91 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
448    
449 elmex 1.82 * for the future: adjust sp regenration in that way that it doesn't
450     regenrate when food is below < 200 (a magic constant)
451    
452 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
453     item in the ancient mages of forgotten town palace create
454     many *hundreds* of actual scrolls when instantiated?
455    
456 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
457     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
458     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
459     07:21:37 <schmorp> unidentified they are called potions?
460     07:21:48 -cfbot:#cf- [Incen] ayup
461     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
462 root 1.62
463 root 1.65 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
464    
465 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
466     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
467     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
468     semantics).
469    
470 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
471 root 1.51 there. be inventive.
472    
473 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
474     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
475     hitting items it shouldn't.
476    
477 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
478     => the nodrop mechanism used for that should also disallow stealing.
479    
480 root 1.44 * bowmode should offer different capabilities given on level of user
481     (Leonov).
482    
483 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
484     resolve the situation by either implementing it fully or removing it fully.
485    
486 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
487    
488 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
489     2007-02-03 03:49:06.011 Discarding object without arch: texas
490 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
491     2007-02-03 03:54:36.926 Discarding object without arch: event_say
492 root 1.32
493 root 1.31 * IMPORTANT:
494     entering instantiated random maps whose meta file is missing freezes the player.
495    
496 root 1.30 * random speed should result in randomised initial animation face.
497    
498 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
499     but goes on for 2 hours _at least_.
500    
501 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
502     this is simply counterwall hitting monsters. but why does it happen?
503    
504 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
505     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
506     animated weapon out and you disconnect, that it'd simply a) fall to the
507     ground or b) return to your inv? Rather than disappearing into the void of
508     nothingness.
509    
510 root 1.116 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
511 root 1.24 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
512     16:09 <@schmorp> erinnert mich dran
513 elmex 1.10
514 root 1.134 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
515     (improve message)
516 elmex 1.8
517 root 1.24