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/cvs/deliantra/server/TODO
Revision: 1.73
Committed: Thu Jul 5 08:10:29 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.72: +6 -0 lines
Log Message:
- unbundle marker code into force_find/force_add
- use completely different (more efficient) speed logic
- make those methods available to perl
- to avoid numerical errors use an exact fp number for MIN_ACTIVE_SPEED.

File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
4     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
5     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
6     07:21:37 <schmorp> unidentified they are called potions?
7     07:21:48 -cfbot:#cf- [Incen] ayup
8     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
9 root 1.62
10 root 1.73 * IMPORTANT: current server breaks all old cfplus clients due to partial transfers
11    
12     * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
13    
14     * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
15    
16 root 1.70 * is_animated is sometimes written twice when saving, because it must be off when
17     no animation is set. this does not work, of course, because later the flag is written again.
18     should probably be fixed on load, not on save.
19    
20 root 1.72 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
21     obviously this should be the real name, not the arch name.
22 root 1.68
23 root 1.72 * new players sometimes seem to lack statistics
24 root 1.65
25     * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
26    
27 root 1.47 * IMPORTANT: client structures (ns) seem to never get released ever.
28    
29 root 1.61 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
30 root 1.52 check fucntion should be designed - the same for empty treasurelists
31     and similar stuff.
32 root 1.48
33 root 1.61 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
34     existing objects refer to the old archteypoes (for purposes of saving).
35 root 1.67 UPDATE: this is done, but an upgrade of in-memory objects is highly
36     advisable, as well as testing wether reloading actually works :)
37 root 1.61
38 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
39     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
40     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
41     semantics).
42    
43 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
44 root 1.51 there. be inventive.
45    
46 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
47     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
48     hitting items it shouldn't.
49    
50 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
51     => the nodrop mechanism used for that should also disallow stealing.
52    
53 root 1.44 * bowmode should offer different capabilities given on level of user
54     (Leonov).
55    
56 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
57     resolve the situation by either implementing it fully or removing it fully.
58    
59 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
60    
61 pippijn 1.40 * rewrite banish in perl (low priority)
62    
63 root 1.38 * nekosan snatches the fish, which stays in the playr inventory.
64     remove should automaticlaly send esrv_del_item, and nobody else should,
65 root 1.42 for inv items. same for ipo.
66 root 1.38
67 root 1.35 * output-count and output-sync defaults *might* cause delay by one message
68     for new users.
69    
70 root 1.34 * arrest => jail, but the jailed player can suicide and will wake up
71     in his normal savebed, not the jailbed.
72    
73 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
74     2007-02-03 03:49:06.011 Discarding object without arch: texas
75 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
76     2007-02-03 03:54:36.926 Discarding object without arch: event_say
77 root 1.32
78 root 1.31 * IMPORTANT:
79     entering instantiated random maps whose meta file is missing freezes the player.
80    
81 root 1.30 * random speed should result in randomised initial animation face.
82    
83     * example of why a player was kept alive long after having logged out.
84     those are probably in a player inventory.
85     2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
86     2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
87     2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
88     2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
89     2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
90     2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
91     2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
92     2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
93     2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
94    
95 root 1.26 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
96     => use debug_desc
97     => find out whats causing it
98    
99 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
100     but goes on for 2 hours _at least_.
101    
102 root 1.23 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
103 root 1.42 original crossfire: 100% cpu usage => freeze
104     after mapspace::update fix: 40%
105     after map protocol optimisation: 15%
106 root 1.18
107 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
108     this is simply counterwall hitting monsters. but why does it happen?
109    
110 root 1.23 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
111     fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
112    
113 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
114     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
115     animated weapon out and you disconnect, that it'd simply a) fall to the
116     ground or b) return to your inv? Rather than disappearing into the void of
117     nothingness.
118    
119 root 1.15 * mapinfo command should be handled asynchronously (cause it blocks the server)
120    
121 root 1.24 * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
122     16:09 <@schmorp> ende des themas
123     16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
124     16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
125     16:09 <@schmorp> erinnert mich dran
126 elmex 1.10
127 elmex 1.9 * map converter
128     elmex: because of the faces and all the other nice things - i guess
129 root 1.42 [HUH?? please specify or remove]
130 elmex 1.9
131 root 1.13 * implement no-drop-on-destroy flag (done)
132 elmex 1.8 for example to remove the specialcases for books that are destroyed
133 root 1.13 and contain spells (should be done)
134 elmex 1.8
135 elmex 1.7 * look at these logs:
136 root 1.24 2006-09-16 01:38:16 Got unknown value in map header: race human
137     2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
138     2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
139     2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
140     2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
141     2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
142     2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
143 root 1.1
144 root 1.37 * make sure custom keys get saved in same order as they are being loaded.
145 root 1.24
146 root 1.64 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
147 root 1.49 implement buildable non-safe floors.