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/cvs/deliantra/server/TODO
Revision: 1.74
Committed: Fri Jul 6 03:52:51 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.73: +3 -0 lines
Log Message:
fix the fxix protocol mess and use some experimental sorting by size

File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
4     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
5     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
6     07:21:37 <schmorp> unidentified they are called potions?
7     07:21:48 -cfbot:#cf- [Incen] ayup
8     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
9 root 1.62
10 root 1.74 * totla invisibility is too hard to get. monsters should attack the
11     player when hit by him or his spell anyways.
12    
13 root 1.73 * IMPORTANT: current server breaks all old cfplus clients due to partial transfers
14    
15     * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
16    
17     * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
18    
19 root 1.70 * is_animated is sometimes written twice when saving, because it must be off when
20     no animation is set. this does not work, of course, because later the flag is written again.
21     should probably be fixed on load, not on save.
22    
23 root 1.72 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
24     obviously this should be the real name, not the arch name.
25 root 1.68
26 root 1.72 * new players sometimes seem to lack statistics
27 root 1.65
28     * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
29    
30 root 1.47 * IMPORTANT: client structures (ns) seem to never get released ever.
31    
32 root 1.61 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
33 root 1.52 check fucntion should be designed - the same for empty treasurelists
34     and similar stuff.
35 root 1.48
36 root 1.61 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
37     existing objects refer to the old archteypoes (for purposes of saving).
38 root 1.67 UPDATE: this is done, but an upgrade of in-memory objects is highly
39     advisable, as well as testing wether reloading actually works :)
40 root 1.61
41 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
42     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
43     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
44     semantics).
45    
46 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
47 root 1.51 there. be inventive.
48    
49 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
50     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
51     hitting items it shouldn't.
52    
53 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
54     => the nodrop mechanism used for that should also disallow stealing.
55    
56 root 1.44 * bowmode should offer different capabilities given on level of user
57     (Leonov).
58    
59 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
60     resolve the situation by either implementing it fully or removing it fully.
61    
62 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
63    
64 pippijn 1.40 * rewrite banish in perl (low priority)
65    
66 root 1.38 * nekosan snatches the fish, which stays in the playr inventory.
67     remove should automaticlaly send esrv_del_item, and nobody else should,
68 root 1.42 for inv items. same for ipo.
69 root 1.38
70 root 1.35 * output-count and output-sync defaults *might* cause delay by one message
71     for new users.
72    
73 root 1.34 * arrest => jail, but the jailed player can suicide and will wake up
74     in his normal savebed, not the jailbed.
75    
76 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
77     2007-02-03 03:49:06.011 Discarding object without arch: texas
78 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
79     2007-02-03 03:54:36.926 Discarding object without arch: event_say
80 root 1.32
81 root 1.31 * IMPORTANT:
82     entering instantiated random maps whose meta file is missing freezes the player.
83    
84 root 1.30 * random speed should result in randomised initial animation face.
85    
86     * example of why a player was kept alive long after having logged out.
87     those are probably in a player inventory.
88     2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
89     2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
90     2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
91     2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
92     2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
93     2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
94     2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
95     2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
96     2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
97    
98 root 1.26 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
99     => use debug_desc
100     => find out whats causing it
101    
102 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
103     but goes on for 2 hours _at least_.
104    
105 root 1.23 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
106 root 1.42 original crossfire: 100% cpu usage => freeze
107     after mapspace::update fix: 40%
108     after map protocol optimisation: 15%
109 root 1.18
110 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
111     this is simply counterwall hitting monsters. but why does it happen?
112    
113 root 1.23 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
114     fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
115    
116 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
117     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
118     animated weapon out and you disconnect, that it'd simply a) fall to the
119     ground or b) return to your inv? Rather than disappearing into the void of
120     nothingness.
121    
122 root 1.15 * mapinfo command should be handled asynchronously (cause it blocks the server)
123    
124 root 1.24 * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
125     16:09 <@schmorp> ende des themas
126     16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
127     16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
128     16:09 <@schmorp> erinnert mich dran
129 elmex 1.10
130 elmex 1.9 * map converter
131     elmex: because of the faces and all the other nice things - i guess
132 root 1.42 [HUH?? please specify or remove]
133 elmex 1.9
134 root 1.13 * implement no-drop-on-destroy flag (done)
135 elmex 1.8 for example to remove the specialcases for books that are destroyed
136 root 1.13 and contain spells (should be done)
137 elmex 1.8
138 elmex 1.7 * look at these logs:
139 root 1.24 2006-09-16 01:38:16 Got unknown value in map header: race human
140     2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
141     2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
142     2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
143     2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
144     2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
145     2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
146 root 1.1
147 root 1.37 * make sure custom keys get saved in same order as they are being loaded.
148 root 1.24
149 root 1.64 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
150 root 1.49 implement buildable non-safe floors.