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/cvs/deliantra/server/TODO
Revision: 1.75
Committed: Sun Jul 8 06:13:44 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.74: +4 -0 lines
Log Message:
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File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
4     item in the ancient mages of forgotten town palace create
5     many *hundreds* of actual scrolls when instantiated?
6    
7 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
9     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
10     07:21:37 <schmorp> unidentified they are called potions?
11     07:21:48 -cfbot:#cf- [Incen] ayup
12     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
13 root 1.62
14 root 1.74 * totla invisibility is too hard to get. monsters should attack the
15     player when hit by him or his spell anyways.
16    
17 root 1.73 * IMPORTANT: current server breaks all old cfplus clients due to partial transfers
18    
19     * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
20    
21     * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
22    
23 root 1.70 * is_animated is sometimes written twice when saving, because it must be off when
24     no animation is set. this does not work, of course, because later the flag is written again.
25     should probably be fixed on load, not on save.
26    
27 root 1.72 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
28     obviously this should be the real name, not the arch name.
29 root 1.68
30 root 1.72 * new players sometimes seem to lack statistics
31 root 1.65
32     * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
33    
34 root 1.47 * IMPORTANT: client structures (ns) seem to never get released ever.
35    
36 root 1.61 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
37 root 1.52 check fucntion should be designed - the same for empty treasurelists
38     and similar stuff.
39 root 1.48
40 root 1.61 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
41     existing objects refer to the old archteypoes (for purposes of saving).
42 root 1.67 UPDATE: this is done, but an upgrade of in-memory objects is highly
43     advisable, as well as testing wether reloading actually works :)
44 root 1.61
45 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
46     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
47     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
48     semantics).
49    
50 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
51 root 1.51 there. be inventive.
52    
53 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
54     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
55     hitting items it shouldn't.
56    
57 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
58     => the nodrop mechanism used for that should also disallow stealing.
59    
60 root 1.44 * bowmode should offer different capabilities given on level of user
61     (Leonov).
62    
63 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
64     resolve the situation by either implementing it fully or removing it fully.
65    
66 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
67    
68 pippijn 1.40 * rewrite banish in perl (low priority)
69    
70 root 1.38 * nekosan snatches the fish, which stays in the playr inventory.
71     remove should automaticlaly send esrv_del_item, and nobody else should,
72 root 1.42 for inv items. same for ipo.
73 root 1.38
74 root 1.35 * output-count and output-sync defaults *might* cause delay by one message
75     for new users.
76    
77 root 1.34 * arrest => jail, but the jailed player can suicide and will wake up
78     in his normal savebed, not the jailbed.
79    
80 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
81     2007-02-03 03:49:06.011 Discarding object without arch: texas
82 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
83     2007-02-03 03:54:36.926 Discarding object without arch: event_say
84 root 1.32
85 root 1.31 * IMPORTANT:
86     entering instantiated random maps whose meta file is missing freezes the player.
87    
88 root 1.30 * random speed should result in randomised initial animation face.
89    
90     * example of why a player was kept alive long after having logged out.
91     those are probably in a player inventory.
92     2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
93     2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
94     2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
95     2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
96     2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
97     2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
98     2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
99     2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
100     2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
101    
102 root 1.26 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
103     => use debug_desc
104     => find out whats causing it
105    
106 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
107     but goes on for 2 hours _at least_.
108    
109 root 1.23 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
110 root 1.42 original crossfire: 100% cpu usage => freeze
111     after mapspace::update fix: 40%
112     after map protocol optimisation: 15%
113 root 1.18
114 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
115     this is simply counterwall hitting monsters. but why does it happen?
116    
117 root 1.23 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
118     fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
119    
120 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
121     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
122     animated weapon out and you disconnect, that it'd simply a) fall to the
123     ground or b) return to your inv? Rather than disappearing into the void of
124     nothingness.
125    
126 root 1.15 * mapinfo command should be handled asynchronously (cause it blocks the server)
127    
128 root 1.24 * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
129     16:09 <@schmorp> ende des themas
130     16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
131     16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
132     16:09 <@schmorp> erinnert mich dran
133 elmex 1.10
134 elmex 1.9 * map converter
135     elmex: because of the faces and all the other nice things - i guess
136 root 1.42 [HUH?? please specify or remove]
137 elmex 1.9
138 root 1.13 * implement no-drop-on-destroy flag (done)
139 elmex 1.8 for example to remove the specialcases for books that are destroyed
140 root 1.13 and contain spells (should be done)
141 elmex 1.8
142 elmex 1.7 * look at these logs:
143 root 1.24 2006-09-16 01:38:16 Got unknown value in map header: race human
144     2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
145     2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
146     2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
147     2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
148     2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
149     2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
150 root 1.1
151 root 1.37 * make sure custom keys get saved in same order as they are being loaded.
152 root 1.24
153 root 1.64 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
154 root 1.49 implement buildable non-safe floors.