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/cvs/deliantra/server/TODO
Revision: 1.78
Committed: Thu Jul 12 18:28:09 2007 UTC (16 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.77: +0 -5 lines
Log Message:
fixed multipart problem where multipart objects were placed in a wrong/bad
order on the map after they were extended.

File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.76 * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
4     crossfire developer who thinks that 4k is enough for everybody.
5     implement a workaround, either just telling people that their book
6     is winged or not sending it as book but as separate paragraphs or multiple
7     books. must be multiple paragraphs:
8     /* 4096 is probably way overkill, but 1024 could very well be too small.
9    
10 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
11     item in the ancient mages of forgotten town palace create
12     many *hundreds* of actual scrolls when instantiated?
13    
14 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
15     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
16     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
17     07:21:37 <schmorp> unidentified they are called potions?
18     07:21:48 -cfbot:#cf- [Incen] ayup
19     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
20 root 1.62
21 root 1.74 * totla invisibility is too hard to get. monsters should attack the
22     player when hit by him or his spell anyways.
23    
24 root 1.73 * IMPORTANT: current server breaks all old cfplus clients due to partial transfers
25    
26     * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
27    
28     * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
29    
30 root 1.70 * is_animated is sometimes written twice when saving, because it must be off when
31     no animation is set. this does not work, of course, because later the flag is written again.
32     should probably be fixed on load, not on save.
33    
34 root 1.72 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
35     obviously this should be the real name, not the arch name.
36 root 1.68
37 root 1.72 * new players sometimes seem to lack statistics
38 root 1.65
39     * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
40    
41 root 1.47 * IMPORTANT: client structures (ns) seem to never get released ever.
42    
43 root 1.61 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
44 root 1.52 check fucntion should be designed - the same for empty treasurelists
45     and similar stuff.
46 root 1.48
47 root 1.61 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
48     existing objects refer to the old archteypoes (for purposes of saving).
49 root 1.67 UPDATE: this is done, but an upgrade of in-memory objects is highly
50     advisable, as well as testing wether reloading actually works :)
51 root 1.61
52 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
53     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
54     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
55     semantics).
56    
57 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
58 root 1.51 there. be inventive.
59    
60 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
61     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
62     hitting items it shouldn't.
63    
64 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
65     => the nodrop mechanism used for that should also disallow stealing.
66    
67 root 1.44 * bowmode should offer different capabilities given on level of user
68     (Leonov).
69    
70 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
71     resolve the situation by either implementing it fully or removing it fully.
72    
73 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
74    
75 pippijn 1.40 * rewrite banish in perl (low priority)
76    
77 root 1.38 * nekosan snatches the fish, which stays in the playr inventory.
78     remove should automaticlaly send esrv_del_item, and nobody else should,
79 root 1.42 for inv items. same for ipo.
80 root 1.38
81 root 1.35 * output-count and output-sync defaults *might* cause delay by one message
82     for new users.
83    
84 root 1.34 * arrest => jail, but the jailed player can suicide and will wake up
85     in his normal savebed, not the jailbed.
86    
87 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
88     2007-02-03 03:49:06.011 Discarding object without arch: texas
89 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
90     2007-02-03 03:54:36.926 Discarding object without arch: event_say
91 root 1.32
92 root 1.31 * IMPORTANT:
93     entering instantiated random maps whose meta file is missing freezes the player.
94    
95 root 1.30 * random speed should result in randomised initial animation face.
96    
97     * example of why a player was kept alive long after having logged out.
98     those are probably in a player inventory.
99     2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
100     2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
101     2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
102     2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
103     2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
104     2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
105     2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
106     2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
107     2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
108    
109 root 1.26 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
110     => use debug_desc
111     => find out whats causing it
112    
113 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
114     but goes on for 2 hours _at least_.
115    
116 root 1.23 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
117 root 1.42 original crossfire: 100% cpu usage => freeze
118     after mapspace::update fix: 40%
119     after map protocol optimisation: 15%
120 root 1.18
121 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
122     this is simply counterwall hitting monsters. but why does it happen?
123    
124 root 1.23 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
125     fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
126    
127 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
128     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
129     animated weapon out and you disconnect, that it'd simply a) fall to the
130     ground or b) return to your inv? Rather than disappearing into the void of
131     nothingness.
132    
133 root 1.15 * mapinfo command should be handled asynchronously (cause it blocks the server)
134    
135 root 1.24 * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
136     16:09 <@schmorp> ende des themas
137     16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
138     16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
139     16:09 <@schmorp> erinnert mich dran
140 elmex 1.10
141 elmex 1.9 * map converter
142     elmex: because of the faces and all the other nice things - i guess
143 root 1.42 [HUH?? please specify or remove]
144 elmex 1.9
145 root 1.13 * implement no-drop-on-destroy flag (done)
146 elmex 1.8 for example to remove the specialcases for books that are destroyed
147 root 1.13 and contain spells (should be done)
148 elmex 1.8
149 elmex 1.7 * look at these logs:
150 root 1.24 2006-09-16 01:38:16 Got unknown value in map header: race human
151     2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
152     2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
153     2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
154     2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
155     2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
156     2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
157 root 1.1
158 root 1.37 * make sure custom keys get saved in same order as they are being loaded.
159 root 1.24
160 root 1.64 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
161 root 1.49 implement buildable non-safe floors.