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Revision: 1.86
Committed: Sun Aug 5 19:27:08 2007 UTC (16 years, 9 months ago) by root
Branch: MAIN
Changes since 1.85: +2 -0 lines
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File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.83 http://stonewashed.net/sfx.html
4    
5 root 1.80 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
6    
7 root 1.86 * diseases refer to their owner, keeping diseasd players alive needlessly.
8    
9 root 1.85 * rabies or other long-lived (or other) diseases easily underflow/overflow stats, speed etc.
10    
11 elmex 1.82 * for the future: adjust sp regenration in that way that it doesn't
12     regenrate when food is below < 200 (a magic constant)
13    
14 root 1.79 * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
15     stuff beig dropped on the teleporter there).
16    
17 root 1.76 * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
18     crossfire developer who thinks that 4k is enough for everybody.
19     implement a workaround, either just telling people that their book
20     is winged or not sending it as book but as separate paragraphs or multiple
21     books. must be multiple paragraphs:
22     /* 4096 is probably way overkill, but 1024 could very well be too small.
23    
24 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
25     item in the ancient mages of forgotten town palace create
26     many *hundreds* of actual scrolls when instantiated?
27    
28 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
29     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
30     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
31     07:21:37 <schmorp> unidentified they are called potions?
32     07:21:48 -cfbot:#cf- [Incen] ayup
33     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
34 root 1.62
35 root 1.74 * totla invisibility is too hard to get. monsters should attack the
36     player when hit by him or his spell anyways.
37    
38 root 1.73 * IMPORTANT: current server breaks all old cfplus clients due to partial transfers
39    
40     * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
41    
42     * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
43    
44 root 1.70 * is_animated is sometimes written twice when saving, because it must be off when
45     no animation is set. this does not work, of course, because later the flag is written again.
46     should probably be fixed on load, not on save.
47    
48 root 1.72 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
49     obviously this should be the real name, not the arch name.
50 root 1.68
51 root 1.72 * new players sometimes seem to lack statistics
52 root 1.65
53     * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
54    
55 root 1.47 * IMPORTANT: client structures (ns) seem to never get released ever.
56    
57 root 1.61 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
58 root 1.52 check fucntion should be designed - the same for empty treasurelists
59     and similar stuff.
60 root 1.48
61 root 1.61 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
62     existing objects refer to the old archteypoes (for purposes of saving).
63 root 1.67 UPDATE: this is done, but an upgrade of in-memory objects is highly
64     advisable, as well as testing wether reloading actually works :)
65 root 1.61
66 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
67     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
68     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
69     semantics).
70    
71 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
72 root 1.51 there. be inventive.
73    
74 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
75     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
76     hitting items it shouldn't.
77    
78 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
79     => the nodrop mechanism used for that should also disallow stealing.
80    
81 root 1.44 * bowmode should offer different capabilities given on level of user
82     (Leonov).
83    
84 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
85     resolve the situation by either implementing it fully or removing it fully.
86    
87 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
88    
89 pippijn 1.40 * rewrite banish in perl (low priority)
90    
91 root 1.38 * nekosan snatches the fish, which stays in the playr inventory.
92     remove should automaticlaly send esrv_del_item, and nobody else should,
93 root 1.42 for inv items. same for ipo.
94 root 1.38
95 root 1.35 * output-count and output-sync defaults *might* cause delay by one message
96     for new users.
97    
98 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
99     2007-02-03 03:49:06.011 Discarding object without arch: texas
100 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
101     2007-02-03 03:54:36.926 Discarding object without arch: event_say
102 root 1.32
103 root 1.31 * IMPORTANT:
104     entering instantiated random maps whose meta file is missing freezes the player.
105    
106 root 1.30 * random speed should result in randomised initial animation face.
107    
108     * example of why a player was kept alive long after having logged out.
109     those are probably in a player inventory.
110     2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
111     2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
112     2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
113     2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
114     2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
115     2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
116     2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
117     2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
118     2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
119    
120 root 1.26 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
121     => use debug_desc
122     => find out whats causing it
123    
124 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
125     but goes on for 2 hours _at least_.
126    
127 root 1.23 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
128 root 1.42 original crossfire: 100% cpu usage => freeze
129     after mapspace::update fix: 40%
130     after map protocol optimisation: 15%
131 root 1.18
132 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
133     this is simply counterwall hitting monsters. but why does it happen?
134    
135 root 1.23 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
136     fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
137    
138 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
139     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
140     animated weapon out and you disconnect, that it'd simply a) fall to the
141     ground or b) return to your inv? Rather than disappearing into the void of
142     nothingness.
143    
144 root 1.15 * mapinfo command should be handled asynchronously (cause it blocks the server)
145    
146 root 1.24 * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
147     16:09 <@schmorp> ende des themas
148     16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
149     16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
150     16:09 <@schmorp> erinnert mich dran
151 elmex 1.10
152 elmex 1.9 * map converter
153     elmex: because of the faces and all the other nice things - i guess
154 root 1.42 [HUH?? please specify or remove]
155 elmex 1.9
156 root 1.13 * implement no-drop-on-destroy flag (done)
157 elmex 1.8 for example to remove the specialcases for books that are destroyed
158 root 1.13 and contain spells (should be done)
159 elmex 1.8
160 elmex 1.7 * look at these logs:
161 root 1.24 2006-09-16 01:38:16 Got unknown value in map header: race human
162     2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
163     2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
164     2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
165     2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
166     2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
167 root 1.1
168 root 1.37 * make sure custom keys get saved in same order as they are being loaded.
169 root 1.24
170 root 1.64 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
171 root 1.49 implement buildable non-safe floors.