ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/TODO
Revision: 1.87
Committed: Mon Aug 6 08:48:18 2007 UTC (16 years, 9 months ago) by root
Branch: MAIN
Changes since 1.86: +8 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.83 http://stonewashed.net/sfx.html
4    
5 root 1.80 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
6    
7 root 1.87 * 10:47:00 <irwiss> schmorp; I seem to have found a bug... If you open a container, and
8     then it disappears - burnt by a fire spell for example, you can't
9     close it, nor can you see items on the ground until you relogin
10     10:47:17 <schmorp> hmm
11     10:47:20 <schmorp> thats with cfplus?
12     10:47:22 -cfbot:#cf- irwiss logged in
13     10:47:26 <irwiss> Yep
14    
15 root 1.86 * diseases refer to their owner, keeping diseasd players alive needlessly.
16    
17 root 1.85 * rabies or other long-lived (or other) diseases easily underflow/overflow stats, speed etc.
18    
19 elmex 1.82 * for the future: adjust sp regenration in that way that it doesn't
20     regenrate when food is below < 200 (a magic constant)
21    
22 root 1.79 * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
23     stuff beig dropped on the teleporter there).
24    
25 root 1.76 * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
26     crossfire developer who thinks that 4k is enough for everybody.
27     implement a workaround, either just telling people that their book
28     is winged or not sending it as book but as separate paragraphs or multiple
29     books. must be multiple paragraphs:
30     /* 4096 is probably way overkill, but 1024 could very well be too small.
31    
32 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
33     item in the ancient mages of forgotten town palace create
34     many *hundreds* of actual scrolls when instantiated?
35    
36 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
37     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
38     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
39     07:21:37 <schmorp> unidentified they are called potions?
40     07:21:48 -cfbot:#cf- [Incen] ayup
41     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
42 root 1.62
43 root 1.74 * totla invisibility is too hard to get. monsters should attack the
44     player when hit by him or his spell anyways.
45    
46 root 1.73 * IMPORTANT: current server breaks all old cfplus clients due to partial transfers
47    
48     * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
49    
50     * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
51    
52 root 1.70 * is_animated is sometimes written twice when saving, because it must be off when
53     no animation is set. this does not work, of course, because later the flag is written again.
54     should probably be fixed on load, not on save.
55    
56 root 1.72 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
57     obviously this should be the real name, not the arch name.
58 root 1.68
59 root 1.72 * new players sometimes seem to lack statistics
60 root 1.65
61     * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
62    
63 root 1.47 * IMPORTANT: client structures (ns) seem to never get released ever.
64    
65 root 1.61 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
66 root 1.52 check fucntion should be designed - the same for empty treasurelists
67     and similar stuff.
68 root 1.48
69 root 1.61 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
70     existing objects refer to the old archteypoes (for purposes of saving).
71 root 1.67 UPDATE: this is done, but an upgrade of in-memory objects is highly
72     advisable, as well as testing wether reloading actually works :)
73 root 1.61
74 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
75     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
76     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
77     semantics).
78    
79 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
80 root 1.51 there. be inventive.
81    
82 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
83     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
84     hitting items it shouldn't.
85    
86 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
87     => the nodrop mechanism used for that should also disallow stealing.
88    
89 root 1.44 * bowmode should offer different capabilities given on level of user
90     (Leonov).
91    
92 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
93     resolve the situation by either implementing it fully or removing it fully.
94    
95 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
96    
97 pippijn 1.40 * rewrite banish in perl (low priority)
98    
99 root 1.38 * nekosan snatches the fish, which stays in the playr inventory.
100     remove should automaticlaly send esrv_del_item, and nobody else should,
101 root 1.42 for inv items. same for ipo.
102 root 1.38
103 root 1.35 * output-count and output-sync defaults *might* cause delay by one message
104     for new users.
105    
106 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
107     2007-02-03 03:49:06.011 Discarding object without arch: texas
108 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
109     2007-02-03 03:54:36.926 Discarding object without arch: event_say
110 root 1.32
111 root 1.31 * IMPORTANT:
112     entering instantiated random maps whose meta file is missing freezes the player.
113    
114 root 1.30 * random speed should result in randomised initial animation face.
115    
116     * example of why a player was kept alive long after having logged out.
117     those are probably in a player inventory.
118     2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
119     2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
120     2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
121     2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
122     2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
123     2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
124     2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
125     2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
126     2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
127    
128 root 1.26 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
129     => use debug_desc
130     => find out whats causing it
131    
132 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
133     but goes on for 2 hours _at least_.
134    
135 root 1.23 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
136 root 1.42 original crossfire: 100% cpu usage => freeze
137     after mapspace::update fix: 40%
138     after map protocol optimisation: 15%
139 root 1.18
140 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
141     this is simply counterwall hitting monsters. but why does it happen?
142    
143 root 1.23 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
144     fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
145    
146 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
147     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
148     animated weapon out and you disconnect, that it'd simply a) fall to the
149     ground or b) return to your inv? Rather than disappearing into the void of
150     nothingness.
151    
152 root 1.15 * mapinfo command should be handled asynchronously (cause it blocks the server)
153    
154 root 1.24 * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
155     16:09 <@schmorp> ende des themas
156     16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
157     16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
158     16:09 <@schmorp> erinnert mich dran
159 elmex 1.10
160 elmex 1.9 * map converter
161     elmex: because of the faces and all the other nice things - i guess
162 root 1.42 [HUH?? please specify or remove]
163 elmex 1.9
164 root 1.13 * implement no-drop-on-destroy flag (done)
165 elmex 1.8 for example to remove the specialcases for books that are destroyed
166 root 1.13 and contain spells (should be done)
167 elmex 1.8
168 elmex 1.7 * look at these logs:
169 root 1.24 2006-09-16 01:38:16 Got unknown value in map header: race human
170     2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
171     2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
172     2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
173     2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
174     2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
175 root 1.1
176 root 1.37 * make sure custom keys get saved in same order as they are being loaded.
177 root 1.24
178 root 1.64 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
179 root 1.49 implement buildable non-safe floors.