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/cvs/deliantra/server/TODO
Revision: 1.89
Committed: Wed Aug 8 04:52:58 2007 UTC (16 years, 9 months ago) by root
Branch: MAIN
Changes since 1.88: +0 -8 lines
Log Message:
10:47:00 <irwiss> schmorp; I seem to have found a bug... If you open a container, and
                  then it disappears - burnt by a fire spell for example, you can't
                  close it, nor can you see items on the ground until you relogin

File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.83 http://stonewashed.net/sfx.html
4    
5 root 1.80 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
6    
7 root 1.86 * diseases refer to their owner, keeping diseasd players alive needlessly.
8    
9 elmex 1.82 * for the future: adjust sp regenration in that way that it doesn't
10     regenrate when food is below < 200 (a magic constant)
11    
12 root 1.79 * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
13     stuff beig dropped on the teleporter there).
14    
15 root 1.76 * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
16     crossfire developer who thinks that 4k is enough for everybody.
17     implement a workaround, either just telling people that their book
18     is winged or not sending it as book but as separate paragraphs or multiple
19     books. must be multiple paragraphs:
20     /* 4096 is probably way overkill, but 1024 could very well be too small.
21    
22 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
23     item in the ancient mages of forgotten town palace create
24     many *hundreds* of actual scrolls when instantiated?
25    
26 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
27     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
28     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
29     07:21:37 <schmorp> unidentified they are called potions?
30     07:21:48 -cfbot:#cf- [Incen] ayup
31     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
32 root 1.62
33 root 1.74 * totla invisibility is too hard to get. monsters should attack the
34     player when hit by him or his spell anyways.
35    
36 root 1.73 * IMPORTANT: current server breaks all old cfplus clients due to partial transfers
37    
38     * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
39    
40     * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
41    
42 root 1.70 * is_animated is sometimes written twice when saving, because it must be off when
43     no animation is set. this does not work, of course, because later the flag is written again.
44     should probably be fixed on load, not on save.
45    
46 root 1.72 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
47     obviously this should be the real name, not the arch name.
48 root 1.68
49 root 1.72 * new players sometimes seem to lack statistics
50 root 1.65
51     * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
52    
53 root 1.47 * IMPORTANT: client structures (ns) seem to never get released ever.
54    
55 root 1.61 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
56 root 1.52 check fucntion should be designed - the same for empty treasurelists
57     and similar stuff.
58 root 1.48
59 root 1.61 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
60     existing objects refer to the old archteypoes (for purposes of saving).
61 root 1.67 UPDATE: this is done, but an upgrade of in-memory objects is highly
62     advisable, as well as testing wether reloading actually works :)
63 root 1.61
64 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
65     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
66     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
67     semantics).
68    
69 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
70 root 1.51 there. be inventive.
71    
72 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
73     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
74     hitting items it shouldn't.
75    
76 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
77     => the nodrop mechanism used for that should also disallow stealing.
78    
79 root 1.44 * bowmode should offer different capabilities given on level of user
80     (Leonov).
81    
82 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
83     resolve the situation by either implementing it fully or removing it fully.
84    
85 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
86    
87 pippijn 1.40 * rewrite banish in perl (low priority)
88    
89 root 1.38 * nekosan snatches the fish, which stays in the playr inventory.
90     remove should automaticlaly send esrv_del_item, and nobody else should,
91 root 1.42 for inv items. same for ipo.
92 root 1.38
93 root 1.35 * output-count and output-sync defaults *might* cause delay by one message
94     for new users.
95    
96 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
97     2007-02-03 03:49:06.011 Discarding object without arch: texas
98 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
99     2007-02-03 03:54:36.926 Discarding object without arch: event_say
100 root 1.32
101 root 1.31 * IMPORTANT:
102     entering instantiated random maps whose meta file is missing freezes the player.
103    
104 root 1.30 * random speed should result in randomised initial animation face.
105    
106     * example of why a player was kept alive long after having logged out.
107     those are probably in a player inventory.
108     2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
109     2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
110     2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
111     2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
112     2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
113     2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
114     2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
115     2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
116     2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
117    
118 root 1.26 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
119     => use debug_desc
120     => find out whats causing it
121    
122 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
123     but goes on for 2 hours _at least_.
124    
125 root 1.23 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
126 root 1.42 original crossfire: 100% cpu usage => freeze
127     after mapspace::update fix: 40%
128     after map protocol optimisation: 15%
129 root 1.18
130 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
131     this is simply counterwall hitting monsters. but why does it happen?
132    
133 root 1.23 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
134     fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
135    
136 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
137     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
138     animated weapon out and you disconnect, that it'd simply a) fall to the
139     ground or b) return to your inv? Rather than disappearing into the void of
140     nothingness.
141    
142 root 1.15 * mapinfo command should be handled asynchronously (cause it blocks the server)
143    
144 root 1.24 * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
145     16:09 <@schmorp> ende des themas
146     16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
147     16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
148     16:09 <@schmorp> erinnert mich dran
149 elmex 1.10
150 elmex 1.9 * map converter
151     elmex: because of the faces and all the other nice things - i guess
152 root 1.42 [HUH?? please specify or remove]
153 elmex 1.9
154 root 1.13 * implement no-drop-on-destroy flag (done)
155 elmex 1.8 for example to remove the specialcases for books that are destroyed
156 root 1.13 and contain spells (should be done)
157 elmex 1.8
158 elmex 1.7 * look at these logs:
159 root 1.24 2006-09-16 01:38:16 Got unknown value in map header: race human
160     2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
161     2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
162     2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
163     2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
164     2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
165 root 1.1
166 root 1.37 * make sure custom keys get saved in same order as they are being loaded.
167 root 1.24
168 root 1.64 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
169 root 1.49 implement buildable non-safe floors.