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/cvs/deliantra/server/TODO
Revision: 1.116
Committed: Sun Jan 13 10:11:44 2008 UTC (16 years, 4 months ago) by root
Branch: MAIN
CVS Tags: rel-2_4, rel-2_41
Changes since 1.115: +3 -37 lines
Log Message:
lots of bugs have accidentally been fixed

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 *
4
5 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
6
7 * important: word-of-recall cast before dieing will recall you out of nimbus.
8
9 * drop all and get all will result in trying to pick up yourself
10 (likely harmless)
11
12 * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
13 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
14
15 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
16
17 * sync_job in random map prepare still exists.
18
19 * IMPORTANT:
20 "cannot change rod when levitating"
21
22 * vanessa kept active because of:
23 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
24 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
25 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
26
27 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
28
29 * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
30
31 http://stonewashed.net/sfx.html
32
33 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
34 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
35 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
36 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
37
38 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
39
40 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
41 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
42 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
43 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
44 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
45 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
46 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
47 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
48 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
49 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
50 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
51 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
52 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
53 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
54
55
56 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
57
58 * for the future: adjust sp regenration in that way that it doesn't
59 regenrate when food is below < 200 (a magic constant)
60
61 * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
62 stuff beig dropped on the teleporter there).
63
64 * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
65 crossfire developer who thinks that 4k is enough for everybody.
66 implement a workaround, either just telling people that their book
67 is winged or not sending it as book but as separate paragraphs or multiple
68 books. must be multiple paragraphs:
69 /* 4096 is probably way overkill, but 1024 could very well be too small.
70
71 * level 100 inscription with 4 kills: a single random_Scorll treasure
72 item in the ancient mages of forgotten town palace create
73 many *hundreds* of actual scrolls when instantiated?
74
75 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
76 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
77 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
78 07:21:37 <schmorp> unidentified they are called potions?
79 07:21:48 -cfbot:#cf- [Incen] ayup
80 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
81
82 * totla invisibility is too hard to get. monsters should attack the
83 player when hit by him or his spell anyways.
84
85 * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
86
87 * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
88
89 * is_animated is sometimes written twice when saving, because it must be off when
90 no animation is set. this does not work, of course, because later the flag is written again.
91 should probably be fixed on load, not on save.
92
93 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
94 obviously this should be the real name, not the arch name.
95
96 * new players sometimes seem to lack statistics
97
98 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
99
100 * IMPORTANT: client structures (ns) seem to never get released ever.
101
102 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
103 check fucntion should be designed - the same for empty treasurelists
104 and similar stuff.
105
106 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
107 existing objects refer to the old archteypoes (for purposes of saving).
108 UPDATE: this is done, but an upgrade of in-memory objects is highly
109 advisable, as well as testing wether reloading actually works :)
110
111 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
112 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
113 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
114 semantics).
115
116 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
117 there. be inventive.
118
119 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
120 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
121 hitting items it shouldn't.
122
123 * can users in theory steal the gems out of their snitchangel pet monsters?
124 => the nodrop mechanism used for that should also disallow stealing.
125
126 * bowmode should offer different capabilities given on level of user
127 (Leonov).
128
129 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
130 resolve the situation by either implementing it fully or removing it fully.
131
132 * climbing, meditating, levitating skills etc. should give you experience per use
133
134 * rewrite banish in perl (low priority)
135
136 * nekosan snatches the fish, which stays in the playr inventory.
137 remove should automaticlaly send esrv_del_item, and nobody else should,
138 for inv items. same for ipo.
139
140 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
141 2007-02-03 03:49:06.011 Discarding object without arch: texas
142 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
143 2007-02-03 03:54:36.926 Discarding object without arch: event_say
144
145 * IMPORTANT:
146 entering instantiated random maps whose meta file is missing freezes the player.
147
148 * random speed should result in randomised initial animation face.
149
150 * example of why a player was kept alive long after having logged out.
151 those are probably in a player inventory.
152 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
153 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
154 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
155 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
156 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
157 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
158 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
159 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
160 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
161
162 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
163 => use debug_desc
164 => find out whats causing it
165
166 * training center (kobold etc.) does not stop working after 30-40min
167 but goes on for 2 hours _at least_.
168
169 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
170 original crossfire: 100% cpu usage => freeze
171 after mapspace::update fix: 40%
172 after map protocol optimisation: 15%
173
174 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
175 this is simply counterwall hitting monsters. but why does it happen?
176
177 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
178 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
179
180 * animated weapons should come back to the player when he dies/disconnects?
181 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
182 animated weapon out and you disconnect, that it'd simply a) fall to the
183 ground or b) return to your inv? Rather than disappearing into the void of
184 nothingness.
185
186 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
187 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
188 16:09 <@schmorp> erinnert mich dran
189
190 * map converter
191 elmex: because of the faces and all the other nice things - i guess
192 [HUH?? please specify or remove]
193
194 * implement no-drop-on-destroy flag (done)
195 for example to remove the specialcases for books that are destroyed
196 and contain spells (should be done)
197
198 * look at these logs:
199 2006-09-16 01:38:16 Got unknown value in map header: race human
200 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
201 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
202 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
203 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
204 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
205
206 * make sure custom keys get saved in same order as they are being loaded.
207
208 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
209 implement buildable non-safe floors.