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/cvs/deliantra/server/TODO
Revision: 1.124
Committed: Mon May 5 15:05:26 2008 UTC (16 years ago) by root
Branch: MAIN
Changes since 1.123: +2 -0 lines
Log Message:
add esrv_del_spell

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * changing gods does not remove spells form the client (but they are removed in-game).
4
5 * tell player when he is starving.
6
7 * drakkar pking system assumed to be well-balanced: any documentation?
8
9 * tutorial in client
10 18:24:32 <qwe> just a note
11 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12 was reading it (by then) to get what was wrong and the instructions
13 there are outdated.
14
15 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 simply by dropping it.
17
18 * missile weapons seem to be buggy w.r.t. applying things to players like
19 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
20 increases their spell regen.
21
22 * when detect monster is cast while eg. a ball of lighning is active, it's not
23 shown long enough for the player to notice (probably due to LOS calculations).
24
25 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
26
27 * important: word-of-recall cast before dieing will recall you out of nimbus.
28
29 * drop all and get all will result in trying to pick up yourself
30 (likely harmless)
31
32 * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
33 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
34
35 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
36
37 * sync_job in random map prepare still exists.
38
39 * IMPORTANT:
40 "cannot change rod when levitating"
41
42 * vanessa kept active because of:
43 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
44 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
45 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
46
47 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
48
49 * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
50
51 http://stonewashed.net/sfx.html
52
53 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
54 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
55 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
56 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
57
58 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
59
60 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
61 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
62 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
63 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
64 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
65 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
66 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
67 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
68 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
69 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
70 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
71 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
72 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
73 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
74
75
76 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
77
78 * for the future: adjust sp regenration in that way that it doesn't
79 regenrate when food is below < 200 (a magic constant)
80
81 * IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
82 stuff beig dropped on the teleporter there).
83
84 * level 100 inscription with 4 kills: a single random_Scorll treasure
85 item in the ancient mages of forgotten town palace create
86 many *hundreds* of actual scrolls when instantiated?
87
88 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
89 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
90 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
91 07:21:37 <schmorp> unidentified they are called potions?
92 07:21:48 -cfbot:#cf- [Incen] ayup
93 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
94
95 * totla invisibility is too hard to get. monsters should attack the
96 player when hit by him or his spell anyways.
97
98 * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
99
100 * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
101
102 * is_animated is sometimes written twice when saving, because it must be off when
103 no animation is set. this does not work, of course, because later the flag is written again.
104 should probably be fixed on load, not on save.
105
106 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
107 obviously this should be the real name, not the arch name.
108
109 * new players sometimes seem to lack statistics
110
111 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
112
113 * IMPORTANT: client structures (ns) seem to never get released ever.
114
115 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
116 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
117 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
118 semantics).
119
120 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
121 there. be inventive.
122
123 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
124 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
125 hitting items it shouldn't.
126
127 * can users in theory steal the gems out of their snitchangel pet monsters?
128 => the nodrop mechanism used for that should also disallow stealing.
129
130 * bowmode should offer different capabilities given on level of user
131 (Leonov).
132
133 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
134 resolve the situation by either implementing it fully or removing it fully.
135
136 * climbing, meditating, levitating skills etc. should give you experience per use
137
138 * rewrite banish in perl (low priority)
139
140 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
141 2007-02-03 03:49:06.011 Discarding object without arch: texas
142 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
143 2007-02-03 03:54:36.926 Discarding object without arch: event_say
144
145 * IMPORTANT:
146 entering instantiated random maps whose meta file is missing freezes the player.
147
148 * random speed should result in randomised initial animation face.
149
150 * training center (kobold etc.) does not stop working after 30-40min
151 but goes on for 2 hours _at least_.
152
153 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
154 this is simply counterwall hitting monsters. but why does it happen?
155
156 * animated weapons should come back to the player when he dies/disconnects?
157 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
158 animated weapon out and you disconnect, that it'd simply a) fall to the
159 ground or b) return to your inv? Rather than disappearing into the void of
160 nothingness.
161
162 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
163 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
164 16:09 <@schmorp> erinnert mich dran
165
166 * implement no-drop-on-destroy flag (done)
167 for example to remove the specialcases for books that are destroyed
168 and contain spells (should be done)
169
170 * make sure custom keys get saved in same order as they are being loaded.
171