ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/TODO
Revision: 1.132
Committed: Tue May 6 17:31:21 2008 UTC (16 years ago) by root
Branch: MAIN
Changes since 1.131: +2 -4 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
4
5 * can't move onto navar harbour piers when levitating.
6
7 * drakkar pking system assumed to be well-balanced: any documentation?
8
9 * tutorial in client
10 18:24:32 <qwe> just a note
11 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12 was reading it (by then) to get what was wrong and the instructions
13 there are outdated.
14
15 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 simply by dropping it.
17
18 * when detect monster is cast while eg. a ball of lighning is active, it's not
19 shown long enough for the player to notice (probably due to LOS calculations).
20
21 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
22
23 * drop all and get all will result in trying to pick up yourself
24 (likely harmless)
25
26 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
27
28 * vanessa kept active because of:
29 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
30 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
31 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
32
33 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
34
35 http://stonewashed.net/sfx.html
36
37 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
38 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
39 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
40 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
41
42 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
43
44 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
45 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
46 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
47 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
48 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
49 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
50 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
51 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
52 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
53 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
54 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
55 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
56 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
57 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
58
59
60 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
61
62 * for the future: adjust sp regenration in that way that it doesn't
63 regenrate when food is below < 200 (a magic constant)
64
65 * level 100 inscription with 4 kills: a single random_Scorll treasure
66 item in the ancient mages of forgotten town palace create
67 many *hundreds* of actual scrolls when instantiated?
68
69 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
70 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
71 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
72 07:21:37 <schmorp> unidentified they are called potions?
73 07:21:48 -cfbot:#cf- [Incen] ayup
74 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
75
76 * totla invisibility is too hard to get. monsters should attack the
77 player when hit by him or his spell anyways.
78
79 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
80
81 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
82 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
83 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
84 semantics).
85
86 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
87 there. be inventive.
88
89 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
90 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
91 hitting items it shouldn't.
92
93 * can users in theory steal the gems out of their snitchangel pet monsters?
94 => the nodrop mechanism used for that should also disallow stealing.
95
96 * bowmode should offer different capabilities given on level of user
97 (Leonov).
98
99 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
100 resolve the situation by either implementing it fully or removing it fully.
101
102 * climbing, meditating, levitating skills etc. should give you experience per use
103
104 * rewrite banish in perl (low priority)
105
106 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
107 2007-02-03 03:49:06.011 Discarding object without arch: texas
108 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
109 2007-02-03 03:54:36.926 Discarding object without arch: event_say
110
111 * IMPORTANT:
112 entering instantiated random maps whose meta file is missing freezes the player.
113
114 * random speed should result in randomised initial animation face.
115
116 * training center (kobold etc.) does not stop working after 30-40min
117 but goes on for 2 hours _at least_.
118
119 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
120 this is simply counterwall hitting monsters. but why does it happen?
121
122 * animated weapons should come back to the player when he dies/disconnects?
123 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
124 animated weapon out and you disconnect, that it'd simply a) fall to the
125 ground or b) return to your inv? Rather than disappearing into the void of
126 nothingness.
127
128 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
129 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
130 16:09 <@schmorp> erinnert mich dran
131
132 * implement no-drop-on-destroy flag (done)
133 for example to remove the specialcases for books that are destroyed
134 and contain spells (should be done)
135
136