ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/TODO
Revision: 1.164
Committed: Wed Oct 13 17:06:18 2010 UTC (13 years, 7 months ago) by elmex
Branch: MAIN
Changes since 1.163: +4 -0 lines
Log Message:
added a bug report.

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7 - check random map names, pippijn means:
8 'the last map is called N-1 of N'
9 'the first map is called "10 of 1"'
10
11 - check if the confusion attacktype force and the force inserted by the
12 confusion spell of monsters work well together. They might have the same
13 name, which might lead to the effect that being confused will only prolong
14 the confusion force. cure confusion also removes the confusion attacktype
15 force, which is probably a result of the same naming for both.
16
17 - monsters/npcs with @trigger in a dialog which are charmed can maybe be
18 (ab)used to circumvent mechanisms on other - than their original - maps.
19 possible solution: replace message on charm with something like:
20 "@match *\nYes master?"
21
22 - monsters with high maxhp (don't know if it has to do with it) like the king
23 in /scorn/misc/castle2 tend to get negative hp when hit
24 (eg. by punching with damage 17).
25
26 - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
27 probably not long enough. and also the player is not informed of this.
28
29 - think about: make it possible to update spell direction while it is fireing.
30 for example the bullet swarm direction will not adapt if it fires while
31 your character changes direction.
32
33 - build code marks all sorts of objects as unique, but it clearly shouldn't do so.
34 - stealing, mining, others has no "there is nothing" message if nothing is there.
35
36 - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
37 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
38 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
39 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
40 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
41 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
42 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
43 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
44 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
45 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
46 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
47
48 - rewrite jeweler resource file to use the new cf::match syntax to
49 detect the ingredient items.
50 - hitback causes evil "kill_object - unable to find skill that killed monster"
51 messages when the player with hitback doesn't have a skill enabled.
52 - fix the ryzian amulet in the quest at scorn/misc/wizhide
53 - fix currency descriptions in gde!
54 - GDE: pick tool does not work when picking with closed attribut eeditor
55 - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
56 how to get key 77497772343?
57 - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
58 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
59 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
60 - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
61 - place some thing at the end of the under water dungeon in whaleisland
62 - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
63 08 17:13:35 {server} Roscoe chats: and i have a question as well
64 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
65 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
66 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
67 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
68 r summons
69 08 17:15:06 {server} Artos chats: yes
70 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
71 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
72 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
73 08 17:16:10 {server} elmex logged in
74 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
75 - find level 0 wand generation, there should be no level 0 wands!
76 - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
77 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
78 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
79 - map lostwages/alchemists shop cauldron teleport broken
80 - boes' slotmachine code in perl :-/
81 - fix torch editor documentation
82 - put mana force stuff together see deliantra todo
83 - advertise: http://www.pro-linux.de/spiele/
84 => artikel schreiben
85 => dito: http://www.holarse-linuxgaming.de/
86 - client: enter macht drop n fenster groesser, return machts zu!
87 - unpaid items convrsion siehe mail
88 -
89 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
90
91 die hat er angeblich von hier und related maps:
92 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
93
94 dort finde ich "torch_1"-objekte in einigen goblins.
95
96 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
97 kannst du das problem fixen? :)
98 - rate limit mana fountain: max per hour
99 => make them bring less with higher level
100 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
101 mana?
102 10 18:29:00 <schmorp> interesting
103 10 18:29:14 <schmorp> elmex: no?
104 10 18:29:24 <schmorp> would not even need any code to implement
105 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
106 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
107 +, but probably NOT stack with other mana pots. :/
108 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
109 oosts spell regen would work
110 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
111 10 18:34:27 <elmex> maybe
112 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
113 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
114 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
115 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
116 10 18:35:16 <schmorp> no, thats not how it usually works, no
117 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
118 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
119 10 18:35:35 {server} Uccisore chats: I would tink
120 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
121 - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
122 great way to bump up bowyer skill
123 - exits are pasable if you shoot magic missile on it.
124 - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
125 - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
126 10 gold nuggets, but the desc says there made of iron
127 - client seems to messup when logging out/in in char gen in stat roll.
128 - fix blackshield pupland terminal teleporter
129 - improve armour/weapon might work while applied => leading to overused item power.
130 - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
131 - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
132 so that others cannot dump royals onto silver exchange tables.
133 - singing experience, how?!
134 - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
135 - 03:08:52 -server:#cf- Deathshead chats: I was looking in
136 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
137 start with evocation, but in the previous version of the file they had
138 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
139 Or are abilities not restricted to known skills?
140 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
141 03:10:47 <schmorp> afaik, there is no such thing as an ability
142 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
143 think if I understood the details it happened in the 1.1 version of the file
144 by elmex while changing some other details.
145 - check reset timeouts in icecave w.r.t reentering and increasing.
146 - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
147 wounding because he i s gaea, but if he uses glyph, that can have death and
148 wounding prayers. is that a bug or is that ok?
149
150 - discuss with schmorp: rune of transference
151 can be used to make more mana!!!
152 - fix tutorial in client! => button bar!
153 - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
154 ^ horribly made map-mechnism! fix it somehow...
155 - flu immunity war visible => schaun wir mal nach wie eine
156 immunity auf der map landen kann.
157 - angel in nimbus should tell about godgiveneness of keytolife
158 - hostile to stay an hour after kill
159 - old castle archetype fixen
160 - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
161 - ein paar shops in lone_town haben keine shop desc => use bargaining
162 => no shop nearby
163 => check for shop floor and make better message!
164 - 18 21:44:53 <schmorp> elmex: wegen punching
165 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
166 18 21:45:07 <elmex> hmmm
167 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
168 18 21:45:16 <elmex> ja
169 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
170 18 21:45:24 <schmorp> :)
171 18 21:45:28 <elmex> :)
172 18 21:45:34 <schmorp> macht zumindest sinn
173 18 21:45:38 <elmex> absolut
174 - editor:
175 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
176 > das verschiwnden der attribute ist definitiv ein editor-bug.
177 >
178 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
179 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
180 > edit war weg.
181 >
182 > auf der map war mein edit allerdings noch (tooltip).
183 - add notice after race selection about the floorbox
184 - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
185 - primer
186 - habe eben ein problemd ebugged:
187
188 if (hitter->skill && hitter->type != PLAYER)
189 skill = hitter->skill;
190 else if (owner->chosen_skill)
191 {
192 skop = owner->chosen_skill;
193 skill = skop->skill;
194 }
195 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
196 skill = owner->current_weapon->skill;
197
198 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
199
200 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
201 fix ist im cvs, aber:
202
203 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
204 offenbar fehlt den golems der richtige skill (sollte eigentlich
205 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
206 channeln.
207 - golems:
208 - damage so lassen,
209 => golems schneller machen
210 => lesser golem langsamer leveln lassen/schwaecher machen
211 - spieler ohne animation
212 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
213 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
214 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
215 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
216 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
217 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
218
219 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
220 - fix dragonbreath rod => see how string it should be at magic item level 1
221 => what change did lerp introduce?
222 - kannste da smal debuggen?
223
224 der fehler ist, daß etwas ein objekt auf die freed objects map legen
225 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
226 problem ist, wie auf der freed objects map überhaupt was aktives landen
227 kann.
228
229 meinst du, du kannst das irgendwie reproduzieren?
230
231 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
232 rabies flu und cold hat sie gecastet).
233
234 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
235 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
236 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
237 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
238 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
239 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
240 2008-11-10 03:18:30.6778+
241 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
242 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
243 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
244 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
245 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
246 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
247 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
248 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
249 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
250 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
251 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
252 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
253 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
254 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
255 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
256
257 -
258 28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
259 28 11:05:05 <elmex> hmm, don't know
260 28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
261
262 - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
263 my god - devourers. 'a random spirit' grants you prayer, and so on. but
264 i'm still repelled from healing. and summon cult monsters now summons
265 noone. seems like a bug
266 => wie kann sowas passieren?
267
268 -
269 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
270 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
271 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
272 09 12:14:46 <elmex> editor button?
273 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
274 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
275 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
276 09 12:15:25 <elmex> oh
277 09 12:15:32 <elmex> ja
278 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
279 09 12:15:51 <schmorp> elmex: warte
280 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
281 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
282 09 12:16:36 <schmorp> elmex: man fork?
283 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
284 09 12:16:54 <schmorp> ist ja krank
285 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
286 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
287 09 12:18:14 <elmex> oh, gut
288 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
289 t werden?
290 09 12:18:44 <elmex> jo, sek
291 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
292 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
293 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
294 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
295 09 12:21:56 <schmorp> nee
296 09 12:21:57 <schmorp> einfacher
297 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
298
299 - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
300 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
301 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
302
303 - gourmet mushroom balancing
304
305 - pup_land terminal portals in guilds don't work!
306
307 - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
308 - the crowns appea UNDER the weird altar...
309
310 - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
311 -
312 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
313 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
314 gold -> 5 silver)
315 - merging a +99 ring doesn't work for blade... he got - stats...
316 +99 poison merge with armour cold + 30
317 - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
318 - hall of selection => auto apply sign?
319 - jeweler => mehr potions
320 - rot chat tab nich von blau ruecksetzen!
321 - nimbus engel key in inventory packen und evtl. createn oder so und
322 per dialog uebergeben direkt.
323 - random quest npc
324 - rods und firebrands/mithrichainmail limitieren
325 - evtl. per drop-chance?
326 - PR: nach kuenstlern offiziell suchen
327 - tutorial pfeile
328 - bei distris promoten
329 - GDE
330 - editor mal ueberarbeiten
331 - automerging optional machen?!
332 =======================================================
333
334 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
335 ^^^ the ">" gets eaten.
336 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
337 TODO: books head2, possibly after verbatim (prison de...)
338 TODO: emergency swap mode is not working
339 TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
340 (when picking up a bomb quickly enough)
341 TODO: inscription cannot be readied.
342 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
343 TODO: ready_skill find traps does nto unapply the range slot item (bow)
344 TODO: no detah messages for arena anymore
345 TODO: remove curse should *maybe* work on players themselves
346 TODO: remove curse in glyph/rune doesn't have any effect?
347 TODO: rewrite highscore code
348
349 TODO: greeting message on what to do in dialog after race selection.
350 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
351
352 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
353 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
354 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
355 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
356 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
357 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
358 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
359
360 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
361 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
362 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
363 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
364
365
366 TODO: autopickup in shop
367 TODO: quit charcetr doesn't nuke in-memory per-player maps
368 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
369 TODO: farmwife doesn't react to guuh's head?
370 TODO: shop mats should use the nesrest other shopmat, always.
371 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
372
373 * where is pippijns script to generate the emote_help.pod?
374
375 * make inscription easier to use: offer a full dialog with multiple lines, let
376 users re-write/edit books to their liking (without givign exp).
377
378 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
379
380 * TODO: re-apply items on log-in
381
382 * create 100 chicken => some unseen item updates
383
384 * dragons should not be able to change their title via the settings tab in playerbook
385
386 * syncpoints: rules, news, motd, crossfiremail, hiscore
387 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
388
389 * lone-town shops say "no shop nearby" with use_skill bargaining.
390
391 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
392
393 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
394
395 * *sigh*
396 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
397 _after_ the weight update fix
398
399 * unique items in maps not handled correctly: server should remember wether a unique
400 file was written and force it to be written again, even if empty.
401
402 * can't move onto navar harbour piers when levitating.
403
404 * drakkar pking system assumed to be well-balanced: any documentation?
405
406 * tutorial in client
407 18:24:32 <qwe> just a note
408 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
409 was reading it (by then) to get what was wrong and the instructions
410 there are outdated.
411
412 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
413 simply by dropping it.
414
415 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
416
417 * drop all and get all will result in trying to pick up yourself
418 (likely harmless)
419
420 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
421
422 * vanessa kept active because of:
423 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
424 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
425 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
426
427 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
428
429 http://stonewashed.net/sfx.html
430
431 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
432 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
433 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
434 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
435
436 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
437
438 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
439
440 * for the future: adjust sp regenration in that way that it doesn't
441 regenrate when food is below < 200 (a magic constant)
442
443 * level 100 inscription with 4 kills: a single random_Scorll treasure
444 item in the ancient mages of forgotten town palace create
445 many *hundreds* of actual scrolls when instantiated?
446
447 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
448 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
449 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
450 07:21:37 <schmorp> unidentified they are called potions?
451 07:21:48 -cfbot:#cf- [Incen] ayup
452 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
453
454 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
455
456 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
457 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
458 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
459 semantics).
460
461 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
462 there. be inventive.
463
464 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
465 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
466 hitting items it shouldn't.
467
468 * can users in theory steal the gems out of their snitchangel pet monsters?
469 => the nodrop mechanism used for that should also disallow stealing.
470
471 * bowmode should offer different capabilities given on level of user
472 (Leonov).
473
474 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
475 resolve the situation by either implementing it fully or removing it fully.
476
477 * climbing, meditating, levitating skills etc. should give you experience per use
478
479 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
480 2007-02-03 03:49:06.011 Discarding object without arch: texas
481 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
482 2007-02-03 03:54:36.926 Discarding object without arch: event_say
483
484 * IMPORTANT:
485 entering instantiated random maps whose meta file is missing freezes the player.
486
487 * random speed should result in randomised initial animation face.
488
489 * training center (kobold etc.) does not stop working after 30-40min
490 but goes on for 2 hours _at least_.
491
492 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
493 this is simply counterwall hitting monsters. but why does it happen?
494
495 * animated weapons should come back to the player when he dies/disconnects?
496 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
497 animated weapon out and you disconnect, that it'd simply a) fall to the
498 ground or b) return to your inv? Rather than disappearing into the void of
499 nothingness.
500
501 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
502 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
503 16:09 <@schmorp> erinnert mich dran
504
505 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
506 (improve message)
507
508