1 |
elmex |
1.1 |
/* |
2 |
root |
1.71 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 |
root |
1.111 |
* |
4 |
root |
1.116 |
* Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
5 |
root |
1.112 |
* Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
6 |
root |
1.100 |
* Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
7 |
|
|
* Copyright (©) 1992 Frank Tore Johansen |
8 |
root |
1.111 |
* |
9 |
root |
1.89 |
* Deliantra is free software: you can redistribute it and/or modify it under |
10 |
|
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* the terms of the Affero GNU General Public License as published by the |
11 |
|
|
* Free Software Foundation, either version 3 of the License, or (at your |
12 |
|
|
* option) any later version. |
13 |
root |
1.111 |
* |
14 |
root |
1.68 |
* This program is distributed in the hope that it will be useful, |
15 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
16 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
17 |
|
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* GNU General Public License for more details. |
18 |
root |
1.111 |
* |
19 |
root |
1.89 |
* You should have received a copy of the Affero GNU General Public License |
20 |
|
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* and the GNU General Public License along with this program. If not, see |
21 |
|
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* <http://www.gnu.org/licenses/>. |
22 |
root |
1.111 |
* |
23 |
root |
1.71 |
* The authors can be reached via e-mail to <support@deliantra.net> |
24 |
pippijn |
1.37 |
*/ |
25 |
elmex |
1.1 |
|
26 |
root |
1.12 |
#include <cassert> |
27 |
root |
1.115 |
#include <functional> |
28 |
|
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|
29 |
|
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#include <flat_hash_map.hpp> |
30 |
root |
1.12 |
|
31 |
elmex |
1.1 |
#include <global.h> |
32 |
|
|
|
33 |
root |
1.74 |
archetype *loading_arch; // ugly flag to object loader etc. to suppress/request special processing |
34 |
|
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arch_ptr archetype::empty; |
35 |
root |
1.46 |
|
36 |
root |
1.12 |
// the hashtable |
37 |
root |
1.118 |
typedef ska::flat_hash_map |
38 |
|
|
< |
39 |
|
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const char *, |
40 |
|
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arch_ptr, |
41 |
|
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str_hash, |
42 |
|
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str_equal, |
43 |
|
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slice_allocator< std::pair<const char *const, arch_ptr> > |
44 |
|
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> HT; |
45 |
root |
1.18 |
|
46 |
root |
1.74 |
static HT ht (10000); |
47 |
root |
1.62 |
archvec archetypes; |
48 |
root |
1.74 |
static unordered_vector<archetype *> allarch; |
49 |
|
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static int dirtycnt; |
50 |
root |
1.12 |
|
51 |
root |
1.73 |
// the vector of other_arch references to be resolved |
52 |
|
|
static std::vector< std::pair<arch_ptr *, shstr> > postponed_arch_ref; |
53 |
|
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// the vector of loaded but not yet committed archetypes |
54 |
|
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static std::vector<archetype *> postponed_arch; |
55 |
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|
56 |
root |
1.92 |
//+GPL |
57 |
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|
58 |
root |
1.93 |
/* |
59 |
root |
1.108 |
* Creates an object. This function is called by archetype::get () |
60 |
root |
1.93 |
* if it fails to find the appropriate archetype. |
61 |
root |
1.108 |
* Thus archetype::get() will be guaranteed to always return |
62 |
root |
1.93 |
* an object, and never NULL. |
63 |
|
|
*/ |
64 |
root |
1.94 |
static object * |
65 |
root |
1.93 |
create_singularity (const char *name) |
66 |
|
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{ |
67 |
|
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LOG (llevError | logBacktrace, "FATAL: creating singularity for '%s'.\n", name); |
68 |
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|
69 |
|
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if (!strcmp (name, "bug")) |
70 |
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abort (); |
71 |
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|
72 |
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object *op = archetype::get (shstr_bug); |
73 |
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op->name = op->name_pl = format ("bug, please report (missing archetype %s)", name); |
74 |
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|
75 |
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return op; |
76 |
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} |
77 |
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|
78 |
elmex |
1.1 |
/** |
79 |
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* GROS - This function retrieves an archetype given the name that appears |
80 |
|
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* during the game (for example, "writing pen" instead of "stylus"). |
81 |
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* It does not use the hashtable system, but browse the whole archlist each time. |
82 |
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* I suggest not to use it unless you really need it because of performance issue. |
83 |
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* It is currently used by scripting extensions (create-object). |
84 |
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* Params: |
85 |
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* - name: the name we're searching for (ex: "writing pen"); |
86 |
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* Return value: |
87 |
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* - the archetype found or null if nothing was found. |
88 |
|
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*/ |
89 |
root |
1.12 |
archetype * |
90 |
|
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find_archetype_by_object_name (const char *name) |
91 |
|
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{ |
92 |
root |
1.39 |
shstr_cmp name_cmp (name); |
93 |
elmex |
1.1 |
|
94 |
root |
1.63 |
for_all_archetypes (at) |
95 |
root |
1.66 |
if (at->name == name_cmp) |
96 |
root |
1.39 |
return at; |
97 |
elmex |
1.1 |
|
98 |
root |
1.39 |
return 0; |
99 |
elmex |
1.1 |
} |
100 |
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|
101 |
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/** |
102 |
|
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* This function retrieves an archetype by type and name that appears during |
103 |
|
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* the game. It is basically the same as find_archetype_by_object_name() |
104 |
|
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* except that it considers only items of the given type. |
105 |
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*/ |
106 |
root |
1.12 |
archetype * |
107 |
|
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find_archetype_by_object_type_name (int type, const char *name) |
108 |
|
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{ |
109 |
root |
1.39 |
shstr_cmp name_cmp (name); |
110 |
elmex |
1.1 |
|
111 |
root |
1.63 |
for_all_archetypes (at) |
112 |
root |
1.66 |
if (at->name == name_cmp && at->type == type) |
113 |
root |
1.39 |
return at; |
114 |
elmex |
1.1 |
|
115 |
root |
1.39 |
return 0; |
116 |
elmex |
1.1 |
} |
117 |
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|
118 |
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/* This is a lot like the above function. Instead, we are trying to match |
119 |
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* the arch->skill values. type is the type of object to match |
120 |
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* against (eg, to only match against skills or only skill objects for example). |
121 |
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* If type is -1, ew don't match on type. |
122 |
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*/ |
123 |
root |
1.12 |
object * |
124 |
|
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get_archetype_by_skill_name (const char *skill, int type) |
125 |
|
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{ |
126 |
root |
1.39 |
shstr_cmp skill_cmp (skill); |
127 |
elmex |
1.1 |
|
128 |
root |
1.63 |
for_all_archetypes (at) |
129 |
|
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if (at->skill == skill_cmp && (type == -1 || type == at->type)) |
130 |
root |
1.80 |
return at->instance (); |
131 |
root |
1.35 |
|
132 |
|
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return 0; |
133 |
elmex |
1.1 |
} |
134 |
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|
135 |
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/* similiar to above - this returns the first archetype |
136 |
|
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* that matches both the type and subtype. type and subtype |
137 |
|
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* can be -1 to say ignore, but in this case, the match it does |
138 |
|
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* may not be very useful. This function is most useful when |
139 |
|
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* subtypes are known to be unique for a particular type |
140 |
|
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* (eg, skills) |
141 |
|
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*/ |
142 |
root |
1.12 |
archetype * |
143 |
|
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get_archetype_by_type_subtype (int type, int subtype) |
144 |
|
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{ |
145 |
root |
1.63 |
for_all_archetypes (at) |
146 |
|
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if ((type == -1 || type == at->type) && (subtype == -1 || subtype == at->subtype)) |
147 |
root |
1.39 |
return at; |
148 |
elmex |
1.1 |
|
149 |
root |
1.39 |
return 0; |
150 |
elmex |
1.1 |
} |
151 |
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|
152 |
|
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/** |
153 |
|
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* GROS - this returns a new object given the name that appears during the game |
154 |
|
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* (for example, "writing pen" instead of "stylus"). |
155 |
|
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* Params: |
156 |
|
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* - name: The name we're searching for (ex: "writing pen"); |
157 |
|
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* Return value: |
158 |
|
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* - a corresponding object if found; a singularity object if not found. |
159 |
|
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* Note by MSW - it appears that it takes the full name and keeps |
160 |
|
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* shortening it until it finds a match. I re-wrote this so that it |
161 |
root |
1.78 |
* doesn't allocate it each time - not that this function is used much, |
162 |
elmex |
1.1 |
* but it otherwise had a big memory leak. |
163 |
|
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*/ |
164 |
root |
1.12 |
object * |
165 |
|
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get_archetype_by_object_name (const char *name) |
166 |
|
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{ |
167 |
root |
1.17 |
char tmpname[MAX_BUF]; |
168 |
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|
169 |
|
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assign (tmpname, name); |
170 |
root |
1.12 |
|
171 |
root |
1.90 |
for (int i = strlen (tmpname); i > 0; i--) |
172 |
root |
1.12 |
{ |
173 |
|
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tmpname[i] = 0; |
174 |
root |
1.17 |
|
175 |
root |
1.39 |
if (archetype *at = find_archetype_by_object_name (tmpname)) |
176 |
root |
1.80 |
return at->instance (); |
177 |
elmex |
1.1 |
} |
178 |
root |
1.17 |
|
179 |
root |
1.12 |
return create_singularity (name); |
180 |
elmex |
1.1 |
} |
181 |
|
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|
182 |
root |
1.65 |
/* This is a subset of the parse_id command. Basically, name can be |
183 |
|
|
* a string seperated lists of things to match, with certain keywords. |
184 |
|
|
* pl is the player (only needed to set count properly) |
185 |
|
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* op is the item we are trying to match. Calling function takes care |
186 |
|
|
* of what action might need to be done and if it is valid |
187 |
|
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* (pickup, drop, etc.) Return NONZERO if we have a match. A higher |
188 |
|
|
* value means a better match. 0 means no match. |
189 |
|
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* |
190 |
|
|
* Brief outline of the procedure: |
191 |
|
|
* We take apart the name variable into the individual components. |
192 |
|
|
* cases for 'all' and unpaid are pretty obvious. |
193 |
|
|
* Next, we check for a count (either specified in name, or in the |
194 |
|
|
* player object.) |
195 |
|
|
* If count is 1, make a quick check on the name. |
196 |
|
|
* IF count is >1, we need to make plural name. Return if match. |
197 |
|
|
* Last, make a check on the full name. |
198 |
|
|
*/ |
199 |
root |
1.12 |
int |
200 |
root |
1.15 |
item_matched_string (object *pl, object *op, const char *name) |
201 |
elmex |
1.1 |
{ |
202 |
root |
1.22 |
char *cp, local_name[MAX_BUF]; |
203 |
|
|
int count, retval = 0; |
204 |
root |
1.15 |
|
205 |
root |
1.40 |
assign (local_name, name); /* strtok is destructive to name */ |
206 |
root |
1.12 |
|
207 |
|
|
for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
208 |
|
|
{ |
209 |
|
|
while (cp[0] == ' ') |
210 |
|
|
++cp; /* get rid of spaces */ |
211 |
|
|
|
212 |
|
|
/* LOG(llevDebug,"Trying to match %s\n", cp); */ |
213 |
|
|
/* All is a very generic match - low match value */ |
214 |
|
|
if (!strcmp (cp, "all")) |
215 |
|
|
return 1; |
216 |
|
|
|
217 |
|
|
/* unpaid is a little more specific */ |
218 |
root |
1.102 |
if (!strcmp (cp, "unpaid") && op->flag [FLAG_UNPAID]) |
219 |
root |
1.12 |
return 2; |
220 |
root |
1.90 |
|
221 |
root |
1.102 |
if (!strcmp (cp, "cursed") && op->flag [FLAG_KNOWN_CURSED] && (op->flag [FLAG_CURSED] || op->flag [FLAG_DAMNED])) |
222 |
root |
1.12 |
return 2; |
223 |
|
|
|
224 |
root |
1.102 |
if (!strcmp (cp, "unlocked") && !op->flag [FLAG_INV_LOCKED]) |
225 |
root |
1.12 |
return 2; |
226 |
|
|
|
227 |
|
|
/* Allow for things like '100 arrows' */ |
228 |
|
|
if ((count = atoi (cp)) != 0) |
229 |
|
|
{ |
230 |
|
|
cp = strchr (cp, ' '); |
231 |
|
|
while (cp && cp[0] == ' ') |
232 |
|
|
++cp; /* get rid of spaces */ |
233 |
|
|
} |
234 |
|
|
else |
235 |
|
|
{ |
236 |
|
|
if (pl->type == PLAYER) |
237 |
|
|
count = pl->contr->count; |
238 |
|
|
else |
239 |
|
|
count = 0; |
240 |
|
|
} |
241 |
|
|
|
242 |
|
|
if (!cp || cp[0] == '\0' || count < 0) |
243 |
|
|
return 0; |
244 |
|
|
|
245 |
|
|
|
246 |
|
|
/* The code here should go from highest retval to lowest. That |
247 |
|
|
* is because of the 'else' handling - we don't want to match on |
248 |
|
|
* something and set a low retval, even though it may match a higher retcal |
249 |
|
|
* later. So keep it in descending order here, so we try for the best |
250 |
|
|
* match first, and work downward. |
251 |
|
|
*/ |
252 |
root |
1.91 |
const char *qbn0, *qbn1, *qsn; // query base name/short name caches |
253 |
|
|
|
254 |
root |
1.12 |
if (!strcasecmp (cp, query_name (op))) |
255 |
|
|
retval = 20; |
256 |
root |
1.91 |
else if (!strcasecmp (cp, qsn = query_short_name (op))) |
257 |
root |
1.12 |
retval = 18; |
258 |
root |
1.91 |
else if (!strcasecmp (cp, qbn0 = query_base_name (op, 0))) |
259 |
root |
1.12 |
retval = 16; |
260 |
root |
1.91 |
else if (!strcasecmp (cp, qbn1 = query_base_name (op, 1))) |
261 |
root |
1.12 |
retval = 16; |
262 |
|
|
else if (op->custom_name && !strcasecmp (cp, op->custom_name)) |
263 |
|
|
retval = 15; |
264 |
root |
1.91 |
else if (!strncasecmp (cp, qbn0, strlen (cp))) |
265 |
root |
1.12 |
retval = 14; |
266 |
root |
1.91 |
else if (!strncasecmp (cp, qbn1, strlen (cp))) |
267 |
root |
1.12 |
retval = 14; |
268 |
|
|
/* Do substring checks, so things like 'Str+1' will match. |
269 |
|
|
* retval of these should perhaps be lower - they are lower |
270 |
|
|
* then the specific strcasecmp aboves, but still higher than |
271 |
|
|
* some other match criteria. |
272 |
|
|
*/ |
273 |
root |
1.91 |
else if (strstr (qbn1, cp)) |
274 |
root |
1.12 |
retval = 12; |
275 |
root |
1.91 |
else if (strstr (qbn0, cp)) |
276 |
root |
1.12 |
retval = 12; |
277 |
root |
1.91 |
else if (strstr (qsn, cp)) |
278 |
root |
1.12 |
retval = 12; |
279 |
|
|
/* Check against plural/non plural based on count. */ |
280 |
|
|
else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
281 |
root |
1.23 |
retval = 6; |
282 |
root |
1.12 |
else if (count == 1 && !strcasecmp (op->name, cp)) |
283 |
root |
1.23 |
retval = 6; |
284 |
root |
1.12 |
/* base name matched - not bad */ |
285 |
|
|
else if (strcasecmp (cp, op->name) == 0 && !count) |
286 |
|
|
retval = 4; |
287 |
|
|
/* Check for partial custom name, but give a real low priority */ |
288 |
root |
1.88 |
else if (op->custom_name.contains (cp)) |
289 |
root |
1.12 |
retval = 3; |
290 |
|
|
|
291 |
|
|
if (retval) |
292 |
|
|
{ |
293 |
|
|
if (pl->type == PLAYER) |
294 |
|
|
pl->contr->count = count; |
295 |
root |
1.23 |
|
296 |
root |
1.12 |
return retval; |
297 |
root |
1.7 |
} |
298 |
elmex |
1.1 |
} |
299 |
root |
1.23 |
|
300 |
root |
1.12 |
return 0; |
301 |
elmex |
1.1 |
} |
302 |
|
|
|
303 |
root |
1.92 |
//-GPL |
304 |
|
|
|
305 |
root |
1.104 |
void |
306 |
|
|
archetype::do_delete () |
307 |
|
|
{ |
308 |
|
|
delete this; |
309 |
|
|
} |
310 |
|
|
|
311 |
root |
1.63 |
archetype::archetype (const char *name) |
312 |
root |
1.12 |
{ |
313 |
root |
1.63 |
arch = this; |
314 |
|
|
this->archname = this->name = this->name_pl = name; |
315 |
root |
1.46 |
} |
316 |
root |
1.12 |
|
317 |
root |
1.46 |
archetype::~archetype () |
318 |
|
|
{ |
319 |
root |
1.63 |
unlink (); |
320 |
elmex |
1.1 |
} |
321 |
|
|
|
322 |
root |
1.63 |
void |
323 |
|
|
archetype::link () |
324 |
elmex |
1.1 |
{ |
325 |
root |
1.63 |
if (!archetypes.contains (this)) |
326 |
root |
1.74 |
{ |
327 |
|
|
archetypes.insert (this); |
328 |
|
|
ht.insert (std::make_pair (archname, this)); |
329 |
|
|
} |
330 |
elmex |
1.1 |
} |
331 |
|
|
|
332 |
root |
1.46 |
void |
333 |
root |
1.63 |
archetype::unlink () |
334 |
|
|
{ |
335 |
|
|
if (archetypes.contains (this)) |
336 |
root |
1.74 |
{ |
337 |
|
|
archetypes.erase (this); |
338 |
|
|
ht.erase (archname); |
339 |
|
|
} |
340 |
root |
1.63 |
} |
341 |
|
|
|
342 |
|
|
/* |
343 |
|
|
* Finds, using the hashtable, which archetype matches the given name. |
344 |
|
|
* returns a pointer to the found archetype, otherwise NULL. |
345 |
|
|
*/ |
346 |
|
|
archetype * |
347 |
|
|
archetype::find (const char *name) |
348 |
|
|
{ |
349 |
|
|
if (!name) |
350 |
|
|
return 0; |
351 |
|
|
|
352 |
|
|
auto (i, ht.find (name)); |
353 |
|
|
|
354 |
|
|
if (i == ht.end ()) |
355 |
|
|
return 0; |
356 |
|
|
else |
357 |
|
|
return i->second; |
358 |
|
|
} |
359 |
|
|
|
360 |
root |
1.97 |
void |
361 |
|
|
archetype::post_load_check () |
362 |
|
|
{ |
363 |
root |
1.105 |
assert (("obj_original MUST NOT be set for archetypes", !flag [FLAG_OBJ_ORIGINAL])); |
364 |
|
|
|
365 |
|
|
if (type == SKILL) |
366 |
|
|
add_skill_archetype (this); |
367 |
|
|
|
368 |
root |
1.97 |
object::post_load_check (); |
369 |
|
|
} |
370 |
|
|
|
371 |
root |
1.63 |
archetype * |
372 |
root |
1.53 |
archetype::read (object_thawer &f) |
373 |
root |
1.12 |
{ |
374 |
root |
1.43 |
assert (f.kw == KW_object); |
375 |
|
|
|
376 |
root |
1.63 |
std::vector<archetype *> parts; |
377 |
root |
1.12 |
|
378 |
root |
1.72 |
coroapi::cede_to_tick (); |
379 |
root |
1.52 |
|
380 |
root |
1.49 |
for (;;) |
381 |
root |
1.43 |
{ |
382 |
root |
1.73 |
archetype *at = new archetype (f.get_str ()); |
383 |
root |
1.63 |
|
384 |
root |
1.54 |
f.next (); |
385 |
root |
1.49 |
|
386 |
root |
1.56 |
#if 0 |
387 |
root |
1.63 |
// implementing it here in the server does neither allow multiple inheritence |
388 |
|
|
// nor does it cleanly "just override". it would allow use in map files, though, |
389 |
root |
1.103 |
// and other resource files dynamically loaded (as opposed to being preprocessed). |
390 |
root |
1.63 |
// not that any of this is relevant as of yet... |
391 |
root |
1.55 |
if (f.kw == KW_inherit) |
392 |
|
|
{ |
393 |
|
|
if (archetype *at = find (f.get_str ())) |
394 |
|
|
*op = at->clone; |
395 |
|
|
else |
396 |
|
|
LOG (llevError, "archetype '%s' tries to inherit from non-existent archetype '%s'.\n", |
397 |
root |
1.63 |
&at->archname, f.get_str ()); |
398 |
root |
1.55 |
|
399 |
|
|
f.next (); |
400 |
|
|
} |
401 |
root |
1.56 |
#endif |
402 |
root |
1.55 |
|
403 |
root |
1.69 |
loading_arch = at; // hack to tell parse_kv et al. to behave |
404 |
|
|
bool parse_ok = at->parse_kv (f); |
405 |
|
|
loading_arch = 0; |
406 |
|
|
|
407 |
|
|
if (!parse_ok) |
408 |
root |
1.49 |
goto fail; |
409 |
|
|
|
410 |
root |
1.69 |
loading_arch = at; // hack to tell parse_kv et al. to behave |
411 |
root |
1.63 |
at->post_load_check (); |
412 |
root |
1.69 |
loading_arch = 0; |
413 |
root |
1.59 |
|
414 |
root |
1.63 |
parts.push_back (at); |
415 |
root |
1.12 |
|
416 |
root |
1.49 |
if (f.kw != KW_more) |
417 |
|
|
break; |
418 |
root |
1.46 |
|
419 |
root |
1.43 |
f.next (); |
420 |
root |
1.54 |
|
421 |
|
|
if (f.kw != KW_object) |
422 |
|
|
{ |
423 |
|
|
f.parse_error ("more object"); |
424 |
|
|
goto fail; |
425 |
|
|
} |
426 |
root |
1.49 |
} |
427 |
root |
1.43 |
|
428 |
root |
1.49 |
{ |
429 |
root |
1.63 |
archetype *new_head = parts.front (); |
430 |
|
|
archetype *old_head = find (new_head->archname); |
431 |
|
|
|
432 |
root |
1.64 |
if (old_head && !old_head->is_head ()) |
433 |
|
|
{ |
434 |
|
|
LOG (llevError, "%s: unable to overwrite non-head archetype '%s' with head archetype, skipping.\n", |
435 |
|
|
&new_head->archname, &old_head->archname); |
436 |
|
|
goto fail; |
437 |
|
|
} |
438 |
root |
1.63 |
|
439 |
|
|
// check that all archetypes belong to the same old object or are new |
440 |
root |
1.117 |
for (auto &&at : parts) |
441 |
root |
1.49 |
{ |
442 |
root |
1.117 |
archetype *new_part = at; |
443 |
root |
1.63 |
archetype *old_part = find (new_part->archname); |
444 |
root |
1.49 |
|
445 |
root |
1.63 |
if (old_part && old_part->head_ () != old_head) |
446 |
root |
1.49 |
{ |
447 |
root |
1.63 |
LOG (llevError, "%s: unable to overwrite archetype '%s' with archetype of different object, skipping.\n", |
448 |
|
|
&new_part->archname, &((archetype *)old_part->head_ ())->archname); |
449 |
root |
1.49 |
goto fail; |
450 |
|
|
} |
451 |
|
|
} |
452 |
|
|
|
453 |
root |
1.64 |
// assemble new chain |
454 |
root |
1.99 |
new_head->max_x = new_head->x; |
455 |
root |
1.49 |
|
456 |
root |
1.63 |
archetype *less = new_head; |
457 |
root |
1.117 |
for (auto &&p = parts.begin () + 1; p != parts.end (); ++p) |
458 |
root |
1.49 |
{ |
459 |
root |
1.63 |
archetype *at = *p; |
460 |
root |
1.49 |
|
461 |
root |
1.74 |
// some flags get inherited from the head (probably a lot more) |
462 |
root |
1.67 |
// doing it here doesn't feel too cozy, but it allows code |
463 |
|
|
// to ignore head checks for these flags, which saves time |
464 |
|
|
at->flag [FLAG_ALIVE] = new_head->flag [FLAG_ALIVE]; |
465 |
|
|
at->flag [FLAG_NO_PICK] = new_head->flag [FLAG_NO_PICK]; |
466 |
|
|
at->flag [FLAG_MONSTER] = new_head->flag [FLAG_MONSTER]; |
467 |
|
|
at->flag [FLAG_IS_FLOOR] = new_head->flag [FLAG_IS_FLOOR]; |
468 |
|
|
|
469 |
root |
1.74 |
new_head->max_x = max (new_head->max_x, at->x); |
470 |
root |
1.49 |
|
471 |
root |
1.64 |
at->head = new_head; |
472 |
|
|
less->more = at; |
473 |
|
|
less = at; |
474 |
root |
1.63 |
} |
475 |
root |
1.49 |
|
476 |
root |
1.73 |
postponed_arch.insert (postponed_arch.end (), parts.begin (), parts.end ()); |
477 |
root |
1.53 |
|
478 |
root |
1.63 |
return new_head; |
479 |
root |
1.49 |
} |
480 |
root |
1.43 |
|
481 |
root |
1.49 |
fail: |
482 |
root |
1.117 |
for (auto &&at : parts) |
483 |
|
|
at->destroy (); |
484 |
root |
1.43 |
|
485 |
root |
1.53 |
return 0; |
486 |
root |
1.43 |
} |
487 |
|
|
|
488 |
root |
1.53 |
void |
489 |
root |
1.73 |
archetype::postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch) |
490 |
|
|
{ |
491 |
|
|
ref = 0; |
492 |
|
|
postponed_arch_ref.push_back (std::pair<arch_ptr *, shstr>(&ref, shstr (other_arch))); |
493 |
|
|
} |
494 |
|
|
|
495 |
|
|
void |
496 |
|
|
archetype::commit_load () |
497 |
root |
1.43 |
{ |
498 |
root |
1.73 |
// unlink old archetypes and link in new ones */ |
499 |
root |
1.117 |
for (auto &&at : postponed_arch) |
500 |
root |
1.73 |
{ |
501 |
|
|
if (archetype *old = find (at->archname)) |
502 |
|
|
old->unlink (); |
503 |
|
|
|
504 |
root |
1.74 |
allarch.push_back (at); |
505 |
|
|
|
506 |
root |
1.73 |
at->link (); |
507 |
root |
1.74 |
++dirtycnt; |
508 |
root |
1.73 |
} |
509 |
|
|
|
510 |
|
|
postponed_arch.clear (); |
511 |
|
|
|
512 |
|
|
// now resolve arch references |
513 |
root |
1.117 |
for (auto &&p : postponed_arch_ref) // not yet C++17 |
514 |
root |
1.73 |
{ |
515 |
root |
1.117 |
arch_ptr *ap = p.first; |
516 |
|
|
archetype *at = find (p.second); |
517 |
root |
1.73 |
|
518 |
|
|
if (!at) |
519 |
root |
1.117 |
LOG (llevError, "unable to resolve postponed arch reference to '%s'", &p.second); |
520 |
root |
1.73 |
|
521 |
|
|
*ap = at; |
522 |
|
|
} |
523 |
|
|
|
524 |
|
|
postponed_arch_ref.clear (); |
525 |
|
|
|
526 |
|
|
empty = find (shstr_empty_archetype); |
527 |
elmex |
1.1 |
} |
528 |
|
|
|
529 |
root |
1.74 |
void |
530 |
|
|
archetype::gc () |
531 |
|
|
{ |
532 |
root |
1.109 |
int cnt = max (1, min<int> (allarch.size () / 128, dirtycnt)); |
533 |
root |
1.74 |
dirtycnt = max (0, dirtycnt - cnt); |
534 |
|
|
|
535 |
|
|
do |
536 |
|
|
{ |
537 |
|
|
static int idx; |
538 |
|
|
|
539 |
|
|
if (idx >= allarch.size ()) |
540 |
|
|
if (idx) |
541 |
|
|
idx = 0; |
542 |
|
|
else |
543 |
|
|
return; |
544 |
|
|
|
545 |
|
|
archetype *at = allarch [idx]; |
546 |
|
|
|
547 |
|
|
if (at->refcnt_cnt () > 1) // all arches have ONE refcount from their object |
548 |
|
|
++idx; |
549 |
|
|
else |
550 |
|
|
{ |
551 |
root |
1.106 |
//LOG (llevDebug, "garbage collect arch %s", &at->archname); |
552 |
root |
1.79 |
assert (at->arch == at); // verify that refcnt == 1 is truly valid |
553 |
root |
1.74 |
allarch.erase (idx); |
554 |
root |
1.77 |
|
555 |
|
|
// break chain |
556 |
|
|
for (object *op = at->head_ (); op; ) |
557 |
|
|
{ |
558 |
|
|
object *next = op->more; |
559 |
|
|
op->head = 0; |
560 |
|
|
op->more = 0; |
561 |
|
|
op = next; |
562 |
|
|
} |
563 |
|
|
|
564 |
root |
1.85 |
at->destroy (); |
565 |
root |
1.74 |
at->arch = 0; |
566 |
|
|
} |
567 |
|
|
} |
568 |
|
|
while (--cnt); |
569 |
|
|
} |
570 |
|
|
|
571 |
root |
1.70 |
object * |
572 |
|
|
archetype::instance () |
573 |
|
|
{ |
574 |
root |
1.80 |
object *op = clone (); |
575 |
|
|
op->instantiate (); |
576 |
|
|
return op; |
577 |
root |
1.70 |
} |
578 |
|
|
|
579 |
root |
1.92 |
//+GPL |
580 |
|
|
|
581 |
elmex |
1.1 |
/* |
582 |
|
|
* Finds which archetype matches the given name, and returns a new |
583 |
|
|
* object containing a copy of the archetype. |
584 |
|
|
*/ |
585 |
root |
1.12 |
object * |
586 |
root |
1.76 |
archetype::get (const char *name) |
587 |
|
|
{ |
588 |
root |
1.80 |
archetype *at = find (name); |
589 |
|
|
|
590 |
|
|
if (!at) |
591 |
|
|
return create_singularity (name); |
592 |
|
|
|
593 |
|
|
return at->instance (); |
594 |
root |
1.76 |
} |
595 |
|
|
|
596 |
elmex |
1.1 |
/* |
597 |
|
|
* Returns the first archetype using the given type. |
598 |
|
|
* Used in treasure-generation. |
599 |
|
|
*/ |
600 |
root |
1.95 |
static archetype * |
601 |
root |
1.12 |
type_to_archetype (int type) |
602 |
|
|
{ |
603 |
root |
1.63 |
for_all_archetypes (at) |
604 |
|
|
if (at->type == type && at->head_ () != at) |
605 |
elmex |
1.1 |
return at; |
606 |
root |
1.20 |
|
607 |
|
|
return 0; |
608 |
elmex |
1.1 |
} |
609 |
|
|
|
610 |
|
|
/* |
611 |
|
|
* Returns a new object copied from the first archetype matching |
612 |
|
|
* the given type. |
613 |
|
|
* Used in treasure-generation. |
614 |
|
|
*/ |
615 |
root |
1.12 |
object * |
616 |
|
|
clone_arch (int type) |
617 |
|
|
{ |
618 |
root |
1.80 |
archetype *at = type_to_archetype (type); |
619 |
elmex |
1.1 |
|
620 |
root |
1.80 |
if (!at) |
621 |
root |
1.12 |
{ |
622 |
|
|
LOG (llevError, "Can't clone archetype %d\n", type); |
623 |
root |
1.30 |
return 0; |
624 |
root |
1.12 |
} |
625 |
root |
1.20 |
|
626 |
root |
1.80 |
return at->instance (); |
627 |
elmex |
1.1 |
} |
628 |
|
|
|
629 |
|
|
/* |
630 |
|
|
* member: make instance from class |
631 |
|
|
*/ |
632 |
root |
1.12 |
object * |
633 |
root |
1.15 |
object_create_arch (archetype *at) |
634 |
elmex |
1.1 |
{ |
635 |
root |
1.20 |
object *op, *prev = 0, *head = 0; |
636 |
elmex |
1.1 |
|
637 |
root |
1.12 |
while (at) |
638 |
|
|
{ |
639 |
root |
1.80 |
op = at->instance (); |
640 |
root |
1.63 |
|
641 |
|
|
op->x = at->x; |
642 |
|
|
op->y = at->y; |
643 |
root |
1.20 |
|
644 |
root |
1.12 |
if (head) |
645 |
|
|
op->head = head, prev->more = op; |
646 |
root |
1.20 |
|
647 |
root |
1.12 |
if (!head) |
648 |
|
|
head = op; |
649 |
root |
1.20 |
|
650 |
root |
1.12 |
prev = op; |
651 |
root |
1.63 |
at = (archetype *)at->more; |
652 |
elmex |
1.1 |
} |
653 |
root |
1.20 |
|
654 |
root |
1.63 |
return head; |
655 |
elmex |
1.1 |
} |
656 |
|
|
|
657 |
root |
1.92 |
//-GPL |
658 |
|
|
|