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Revision: 1.11
Committed: Thu Apr 29 15:59:09 2010 UTC (14 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.10: +6 -21 lines
Log Message:
cleanup

File Contents

# User Rev Content
1 root 1.1 /*
2     * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3     *
4 root 1.6 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992 Frank Tore Johansen
7 root 1.1 *
8     * Deliantra is free software: you can redistribute it and/or modify it under
9     * the terms of the Affero GNU General Public License as published by the
10     * Free Software Foundation, either version 3 of the License, or (at your
11     * option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the Affero GNU General Public License
19     * and the GNU General Public License along with this program. If not, see
20     * <http://www.gnu.org/licenses/>.
21     *
22     * The authors can be reached via e-mail to <support@deliantra.net>
23     */
24    
25     /*
26     * compatibility functions for older (GPL) source code parts
27     */
28    
29     #include <cstring>
30     #include <assert.h>
31     #include <stdio.h>
32     #include <string.h>
33     #include <limits.h>
34    
35     #include <global.h>
36     #include "define.h"
37     #include "path.h"
38    
39     /* buf_overflow() - we don't want to exceed the buffer size of
40     * buf1 by adding on buf2! Returns true if overflow will occur.
41     */
42     int
43     buf_overflow (const char *buf1, const char *buf2, int bufsize)
44     {
45     int len1 = 0, len2 = 0;
46    
47     if (buf1)
48     len1 = strlen (buf1);
49    
50     if (buf2)
51     len2 = strlen (buf2);
52    
53     if ((len1 + len2) >= bufsize)
54     return 1;
55    
56     return 0;
57     }
58    
59     /////////////////////////////////////////////////////////////////////////////
60    
61     /*
62     * The random functions here take luck into account when rolling random
63     * dice or numbers. This function has less of an impact the larger the
64     * difference becomes in the random numbers. IE, the effect is lessened
65     * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
66     * to specifically disable luck in certain rolls, simply by making the
67     * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
68     */
69    
70     /*
71     * Roll a random number between min and max. Uses op to determine luck,
72     * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
73     * Generally, op should be the player/caster/hitter requesting the roll,
74     * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
75     */
76     int
77 root 1.11 random_roll (int r_min, int r_max, const object *op, bool prefer_high)
78 root 1.1 {
79     r_max = max (r_min, r_max);
80    
81     int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
82    
83     if (op->type == PLAYER)
84     {
85     int luck = op->stats.luck;
86    
87     if (rndm (base) < min (10, abs (luck)))
88     {
89     //TODO: take luck into account
90     }
91     }
92    
93     return rndm (r_min, r_max);
94     }
95    
96     /*
97     * This is a 64 bit version of random_roll above. This is needed
98     * for exp loss calculations for players changing religions.
99     */
100     sint64
101 root 1.11 random_roll64 (sint64 r_min, sint64 r_max, const object *op, bool prefer_high)
102 root 1.1 {
103     sint64 omin = r_min;
104     sint64 range = max (0, r_max - r_min + 1);
105     int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
106    
107     /*
108 root 1.10 * Make a call to get two 32 bit unsigned random numbers, and just do
109 root 1.1 * a little bitshifting.
110     */
111     sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
112    
113 root 1.10 if (op->stats.luck)
114     {
115     int luck = op->stats.luck;
116 root 1.1
117 root 1.10 if (rndm (base) < min (10, abs (luck)))
118     {
119     /* we have a winner */
120     luck = luck > 0 ? 1 : -1;
121    
122     range -= luck;
123     if (range < 1)
124     return omin; /*check again */
125 root 1.1
126 root 1.11 if (prefer_high)
127 root 1.10 r_min += luck;
128 root 1.1
129 root 1.11 return clamp (ran % range + r_min, omin, r_max);
130 root 1.10 }
131 root 1.1 }
132    
133     return ran % range + r_min;
134     }
135    
136     /*
137     * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
138     * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
139     * Generally, op should be the player/caster/hitter requesting the roll,
140     * not the recipient (ie, the poor slob getting hit).
141     * The args are num D size (ie 4d6) [garbled 20010916]
142     */
143     int
144 root 1.11 die_roll (int num, int size, const object *op, bool prefer_high)
145 root 1.1 {
146 root 1.4 int min_roll, luck, total, i, gotlucky;
147 root 1.1
148     int diff = size;
149 root 1.4 min_roll = 1;
150 root 1.1 luck = total = gotlucky = 0;
151     int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
152    
153     if (size < 2 || diff < 1)
154     {
155     LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
156     return num; /* avoids a float exception */
157     }
158    
159     if (op->type == PLAYER)
160     luck = op->stats.luck;
161    
162     for (i = 0; i < num; i++)
163     {
164 root 1.4 if (rndm (base) < min (10, abs (luck)) && !gotlucky)
165 root 1.1 {
166     /* we have a winner */
167     gotlucky++;
168     ((luck > 0) ? (luck = 1) : (luck = -1));
169     diff -= luck;
170     if (diff < 1)
171     return (num); /*check again */
172 root 1.11 ((prefer_high) ? (min_roll += luck) : (diff));
173 root 1.4 total += max (1, min (size, rndm (diff) + min_roll));
174 root 1.1 }
175     else
176     total += rndm (size) + 1;
177     }
178    
179     return total;
180     }
181    
182     /////////////////////////////////////////////////////////////////////////////
183    
184     #ifndef PATH_MAX
185     # define PATH_MAX 8192
186     #endif
187    
188     char *
189     path_combine (const char *src, const char *dst)
190     {
191     char *p;
192     static char path[PATH_MAX];
193    
194     if (*dst == '/')
195     {
196     /* absolute destination path => ignore source path */
197     strcpy (path, dst);
198     }
199     else
200     {
201     /* relative destination path => add after last '/' of source */
202     strcpy (path, src);
203     p = strrchr (path, '/');
204     if (p)
205     p++;
206     else
207     {
208     p = path;
209     if (*src == '/')
210     *p++ = '/';
211     }
212    
213     strcpy (p, dst);
214     }
215    
216     return path;
217     }
218    
219 root 1.2 static void
220 root 1.1 path_normalize (char *path)
221     {
222     char *p; /* points to the beginning of the path not yet processed; this is
223     either a path component or a path separator character */
224     char *q; /* points to the end of the path component p points to */
225     char *w; /* points to the end of the already normalized path; w <= p is
226     maintained */
227     size_t len; /* length of current component (which p points to) */
228    
229     p = path;
230     w = p;
231     while (*p != '\0')
232     {
233     if (*p == '/')
234     {
235     if ((w == path && *path == '/') || (w > path && w[-1] != '/'))
236     *w++ = '/';
237    
238     p++;
239     continue;
240     }
241    
242     q = strchr (p, '/');
243     if (q == NULL)
244     q = p + strlen (p);
245     len = q - p;
246     assert (len > 0);
247    
248     if (len == 1 && *p == '.')
249     {
250     /* remove current component */
251     }
252     else if (len == 2 && memcmp (p, "..", 2) == 0)
253     {
254     if (w == path || (w == path + 3 && memcmp (path, "../", 3) == 0))
255     {
256     /* keep ".." at beginning of relative path ("../x" => "../x") */
257     memmove (w, p, len);
258     w += len;
259     }
260     else if (w == path + 1 && *path == '/')
261     {
262     /* remove ".." at beginning of absolute path ("/../x" => "/x") */
263     }
264     else
265     {
266     /* remove both current component ".." and preceding one */
267     if (w > path && w[-1] == '/')
268     w--;
269     while (w > path && w[-1] != '/')
270     w--;
271     }
272     }
273     else
274     {
275     /* normal component ==> add it */
276     memmove (w, p, len);
277     w += len;
278     }
279    
280     p = q;
281     }
282    
283     /* remove trailing slashes, but keep the one at the start of the path */
284     while (w > path + 1 && w[-1] == '/')
285     w--;
286    
287     *w = '\0';
288     }
289    
290     char *
291     path_combine_and_normalize (const char *src, const char *dst)
292     {
293     char *path;
294    
295     path = path_combine (src, dst);
296     path_normalize (path);
297     return (path);
298     }
299    
300     #define EOL_SIZE (sizeof("\n")-1)
301     void
302     strip_endline (char *buf)
303     {
304 root 1.9 if (*buf && buf [strlen (buf) - 1] == '\n')
305     buf [strlen (buf) - 1] = '\0';
306 root 1.1 }
307    
308     /**
309     * Replace in string src all occurrences of key by replacement. The resulting
310     * string is put into result; at most resultsize characters (including the
311     * terminating null character) will be written to result.
312     */
313     void
314     replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
315     {
316     size_t resultlen;
317     size_t keylen;
318    
319     /* special case to prevent infinite loop if key==replacement=="" */
320     if (strcmp (key, replacement) == 0)
321     {
322     snprintf (result, resultsize, "%s", src);
323     return;
324     }
325    
326     keylen = strlen (key);
327    
328     resultlen = 0;
329     while (*src != '\0' && resultlen + 1 < resultsize)
330     {
331     if (strncmp (src, key, keylen) == 0)
332     {
333     snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
334     resultlen += strlen (result + resultlen);
335     src += keylen;
336     }
337     else
338     {
339     result[resultlen++] = *src++;
340     }
341     }
342     result[resultlen] = '\0';
343     }
344