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Revision: 1.12
Committed: Thu Apr 29 17:43:26 2010 UTC (14 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.11: +3 -4 lines
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File Contents

# User Rev Content
1 root 1.1 /*
2     * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3     *
4 root 1.6 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992 Frank Tore Johansen
7 root 1.1 *
8     * Deliantra is free software: you can redistribute it and/or modify it under
9     * the terms of the Affero GNU General Public License as published by the
10     * Free Software Foundation, either version 3 of the License, or (at your
11     * option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the Affero GNU General Public License
19     * and the GNU General Public License along with this program. If not, see
20     * <http://www.gnu.org/licenses/>.
21     *
22     * The authors can be reached via e-mail to <support@deliantra.net>
23     */
24    
25     /*
26     * compatibility functions for older (GPL) source code parts
27     */
28    
29     #include <cstring>
30     #include <assert.h>
31     #include <stdio.h>
32     #include <string.h>
33     #include <limits.h>
34    
35     #include <global.h>
36     #include "define.h"
37     #include "path.h"
38    
39     /* buf_overflow() - we don't want to exceed the buffer size of
40     * buf1 by adding on buf2! Returns true if overflow will occur.
41     */
42     int
43     buf_overflow (const char *buf1, const char *buf2, int bufsize)
44     {
45     int len1 = 0, len2 = 0;
46    
47     if (buf1)
48     len1 = strlen (buf1);
49    
50     if (buf2)
51     len2 = strlen (buf2);
52    
53     if ((len1 + len2) >= bufsize)
54     return 1;
55    
56     return 0;
57     }
58    
59     /////////////////////////////////////////////////////////////////////////////
60    
61     /*
62     * The random functions here take luck into account when rolling random
63     * dice or numbers. This function has less of an impact the larger the
64     * difference becomes in the random numbers. IE, the effect is lessened
65     * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
66     * to specifically disable luck in certain rolls, simply by making the
67     * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
68     */
69    
70     /*
71     * Roll a random number between min and max. Uses op to determine luck,
72     * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
73     * Generally, op should be the player/caster/hitter requesting the roll,
74     * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
75     */
76     int
77 root 1.11 random_roll (int r_min, int r_max, const object *op, bool prefer_high)
78 root 1.1 {
79     r_max = max (r_min, r_max);
80    
81     int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
82    
83     if (op->type == PLAYER)
84     {
85     int luck = op->stats.luck;
86    
87     if (rndm (base) < min (10, abs (luck)))
88     {
89     //TODO: take luck into account
90     }
91     }
92    
93     return rndm (r_min, r_max);
94     }
95    
96     /*
97     * This is a 64 bit version of random_roll above. This is needed
98     * for exp loss calculations for players changing religions.
99     */
100     sint64
101 root 1.11 random_roll64 (sint64 r_min, sint64 r_max, const object *op, bool prefer_high)
102 root 1.1 {
103     sint64 range = max (0, r_max - r_min + 1);
104     int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
105    
106     /*
107 root 1.10 * Make a call to get two 32 bit unsigned random numbers, and just do
108 root 1.1 * a little bitshifting.
109     */
110     sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
111    
112 root 1.10 if (op->stats.luck)
113     {
114     int luck = op->stats.luck;
115 root 1.1
116 root 1.10 if (rndm (base) < min (10, abs (luck)))
117     {
118     /* we have a winner */
119     luck = luck > 0 ? 1 : -1;
120    
121     range -= luck;
122     if (range < 1)
123 root 1.12 return r_min; /*check again */
124 root 1.1
125 root 1.11 if (prefer_high)
126 root 1.10 r_min += luck;
127 root 1.1
128 root 1.12 return clamp (ran % range + r_min, r_min, r_max);
129 root 1.10 }
130 root 1.1 }
131    
132     return ran % range + r_min;
133     }
134    
135     /*
136     * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
137     * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
138     * Generally, op should be the player/caster/hitter requesting the roll,
139     * not the recipient (ie, the poor slob getting hit).
140     * The args are num D size (ie 4d6) [garbled 20010916]
141     */
142     int
143 root 1.11 die_roll (int num, int size, const object *op, bool prefer_high)
144 root 1.1 {
145 root 1.4 int min_roll, luck, total, i, gotlucky;
146 root 1.1
147     int diff = size;
148 root 1.4 min_roll = 1;
149 root 1.1 luck = total = gotlucky = 0;
150     int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
151    
152     if (size < 2 || diff < 1)
153     {
154 root 1.12 LOG (llevError | logBacktrace, "Calling die_roll with num=%d size=%d\n", num, size);
155 root 1.1 return num; /* avoids a float exception */
156     }
157    
158     if (op->type == PLAYER)
159     luck = op->stats.luck;
160    
161     for (i = 0; i < num; i++)
162     {
163 root 1.4 if (rndm (base) < min (10, abs (luck)) && !gotlucky)
164 root 1.1 {
165     /* we have a winner */
166     gotlucky++;
167     ((luck > 0) ? (luck = 1) : (luck = -1));
168     diff -= luck;
169     if (diff < 1)
170     return (num); /*check again */
171 root 1.11 ((prefer_high) ? (min_roll += luck) : (diff));
172 root 1.4 total += max (1, min (size, rndm (diff) + min_roll));
173 root 1.1 }
174     else
175     total += rndm (size) + 1;
176     }
177    
178     return total;
179     }
180    
181     /////////////////////////////////////////////////////////////////////////////
182    
183     #ifndef PATH_MAX
184     # define PATH_MAX 8192
185     #endif
186    
187     char *
188     path_combine (const char *src, const char *dst)
189     {
190     char *p;
191     static char path[PATH_MAX];
192    
193     if (*dst == '/')
194     {
195     /* absolute destination path => ignore source path */
196     strcpy (path, dst);
197     }
198     else
199     {
200     /* relative destination path => add after last '/' of source */
201     strcpy (path, src);
202     p = strrchr (path, '/');
203     if (p)
204     p++;
205     else
206     {
207     p = path;
208     if (*src == '/')
209     *p++ = '/';
210     }
211    
212     strcpy (p, dst);
213     }
214    
215     return path;
216     }
217    
218 root 1.2 static void
219 root 1.1 path_normalize (char *path)
220     {
221     char *p; /* points to the beginning of the path not yet processed; this is
222     either a path component or a path separator character */
223     char *q; /* points to the end of the path component p points to */
224     char *w; /* points to the end of the already normalized path; w <= p is
225     maintained */
226     size_t len; /* length of current component (which p points to) */
227    
228     p = path;
229     w = p;
230     while (*p != '\0')
231     {
232     if (*p == '/')
233     {
234     if ((w == path && *path == '/') || (w > path && w[-1] != '/'))
235     *w++ = '/';
236    
237     p++;
238     continue;
239     }
240    
241     q = strchr (p, '/');
242     if (q == NULL)
243     q = p + strlen (p);
244     len = q - p;
245     assert (len > 0);
246    
247     if (len == 1 && *p == '.')
248     {
249     /* remove current component */
250     }
251     else if (len == 2 && memcmp (p, "..", 2) == 0)
252     {
253     if (w == path || (w == path + 3 && memcmp (path, "../", 3) == 0))
254     {
255     /* keep ".." at beginning of relative path ("../x" => "../x") */
256     memmove (w, p, len);
257     w += len;
258     }
259     else if (w == path + 1 && *path == '/')
260     {
261     /* remove ".." at beginning of absolute path ("/../x" => "/x") */
262     }
263     else
264     {
265     /* remove both current component ".." and preceding one */
266     if (w > path && w[-1] == '/')
267     w--;
268     while (w > path && w[-1] != '/')
269     w--;
270     }
271     }
272     else
273     {
274     /* normal component ==> add it */
275     memmove (w, p, len);
276     w += len;
277     }
278    
279     p = q;
280     }
281    
282     /* remove trailing slashes, but keep the one at the start of the path */
283     while (w > path + 1 && w[-1] == '/')
284     w--;
285    
286     *w = '\0';
287     }
288    
289     char *
290     path_combine_and_normalize (const char *src, const char *dst)
291     {
292     char *path;
293    
294     path = path_combine (src, dst);
295     path_normalize (path);
296     return (path);
297     }
298    
299     #define EOL_SIZE (sizeof("\n")-1)
300     void
301     strip_endline (char *buf)
302     {
303 root 1.9 if (*buf && buf [strlen (buf) - 1] == '\n')
304     buf [strlen (buf) - 1] = '\0';
305 root 1.1 }
306    
307     /**
308     * Replace in string src all occurrences of key by replacement. The resulting
309     * string is put into result; at most resultsize characters (including the
310     * terminating null character) will be written to result.
311     */
312     void
313     replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
314     {
315     size_t resultlen;
316     size_t keylen;
317    
318     /* special case to prevent infinite loop if key==replacement=="" */
319     if (strcmp (key, replacement) == 0)
320     {
321     snprintf (result, resultsize, "%s", src);
322     return;
323     }
324    
325     keylen = strlen (key);
326    
327     resultlen = 0;
328     while (*src != '\0' && resultlen + 1 < resultsize)
329     {
330     if (strncmp (src, key, keylen) == 0)
331     {
332     snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
333     resultlen += strlen (result + resultlen);
334     src += keylen;
335     }
336     else
337     {
338     result[resultlen++] = *src++;
339     }
340     }
341     result[resultlen] = '\0';
342     }
343