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/cvs/deliantra/server/common/exp.C
Revision: 1.29
Committed: Sun Apr 11 00:34:05 2010 UTC (14 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.28: +11 -11 lines
Log Message:
get rid of QUERY_FLAG/SET_FLAG/CLEAR_FLAG macros that I always hated

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.17 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.11 *
4 root 1.27 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.26 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992 Frank Tore Johansen
7 pippijn 1.11 *
8 root 1.20 * Deliantra is free software: you can redistribute it and/or modify it under
9     * the terms of the Affero GNU General Public License as published by the
10     * Free Software Foundation, either version 3 of the License, or (at your
11     * option) any later version.
12 pippijn 1.11 *
13 root 1.16 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 pippijn 1.11 *
18 root 1.20 * You should have received a copy of the Affero GNU General Public License
19     * and the GNU General Public License along with this program. If not, see
20     * <http://www.gnu.org/licenses/>.
21 root 1.15 *
22 root 1.17 * The authors can be reached via e-mail to <support@deliantra.net>
23 pippijn 1.11 */
24 elmex 1.1
25     #include <stdio.h>
26     #include <global.h>
27    
28     sint64 *levels;
29    
30 root 1.22 static float exp_att_mult[NROFATTACKS + 2] = {
31 root 1.5 0.0, /* AT_PHYSICAL */
32     0.0, /* AT_MAGIC */
33     0.0, /* AT_FIRE */
34     0.0, /* AT_ELECTRICITY */
35     0.0, /* AT_COLD */
36     0.0, /* AT_WATER *//*AT_CONFUSION! */
37     0.4, /* AT_ACID */
38     1.5, /* AT_DRAIN */
39     0.0, /* AT_WEAPONMAGIC */
40     0.1, /* AT_GHOSTHIT */
41     0.3, /* AT_POISON */
42     0.2, /* AT_DISEASE */
43     0.3, /* AT_PARALYZE */
44     0.0, /* AT_TURN_UNDEAD */
45     0.0, /* AT_FEAR */
46     0.0, /* AT_CANCELLATION */
47     0.0, /* AT_DEPLETE */
48     0.0, /* AT_DEATH */
49     0.0, /* AT_CHAOS */
50     0.0 /* AT_COUNTERSPELL */
51 elmex 1.1 };
52    
53 root 1.22 static float exp_prot_mult[NROFATTACKS + 2] = {
54 root 1.5 0.4, /* AT_PHYSICAL */
55     0.5, /* AT_MAGIC */
56     0.1, /* AT_FIRE */
57     0.1, /* AT_ELECTRICITY */
58     0.1, /* AT_COLD */
59     0.1, /* AT_WATER */
60     0.1, /* AT_ACID */
61     0.1, /* AT_DRAIN */
62     0.1, /* AT_WEAPONMAGIC */
63     0.1, /* AT_GHOSTHIT */
64     0.1, /* AT_POISON */
65     0.1, /* AT_DISEASE */
66     0.1, /* AT_PARALYZE */
67     0.1, /* AT_TURN_UNDEAD */
68     0.1, /* AT_FEAR */
69     0.0, /* AT_CANCELLATION */
70     0.0, /* AT_DEPLETE */
71     0.0, /* AT_DEATH */
72     0.0, /* AT_CHAOS */
73     0.0 /* AT_COUNTERSPELL */
74 elmex 1.1 };
75    
76     /*
77 root 1.21 * Returns true if the monster specified has any innate abilities.
78     */
79 root 1.23 static int
80 root 1.21 has_ability (const object *ob)
81     {
82 root 1.28 for (object *tmp = ob->inv; tmp; tmp = tmp->below)
83 root 1.21 if (tmp->type == SPELL || tmp->type == SPELLBOOK)
84     return true;
85 root 1.28
86 root 1.21 return false;
87     }
88    
89     /*
90 elmex 1.1 * new_exp() is an alternative way to calculate experience based
91     * on the ability of a monster.
92     * It's far from perfect, and doesn't consider everything which
93     * can be considered, thus it's only used in debugging.
94     * this is only used with one of the dumpflags,
95     * and not anyplace in the code.
96     */
97 root 1.5 int
98     new_exp (const object *ob)
99     {
100     double att_mult, prot_mult, spec_mult;
101     double exp;
102     int i;
103     long mask = 1;
104    
105     att_mult = prot_mult = spec_mult = 1.0;
106     for (i = 0; i < NROFATTACKS; i++)
107     {
108     mask = 1 << i;
109     att_mult += (exp_att_mult[i] * ((ob->attacktype & mask) != 0));
110     /* We multiply & then divide to prevent roundoffs on the floats.
111     * the doubling is to take into account the table and resistances
112     * are lower than they once were.
113     */
114     prot_mult += (exp_prot_mult[i] * 200 * ob->resist[i]) / 100.0;
115     }
116 root 1.24
117 root 1.29 spec_mult += (0.3 * (ob->flag [FLAG_SEE_INVISIBLE] != 0)) +
118     (0.5 * (ob->flag [FLAG_SPLITTING] != 0)) +
119     (0.3 * (ob->flag [FLAG_HITBACK] != 0)) +
120     (0.1 * (ob->flag [FLAG_REFL_MISSILE] != 0)) +
121     (0.3 * (ob->flag [FLAG_REFL_SPELL] != 0)) +
122     (1.0 * (ob->flag [FLAG_NO_MAGIC] != 0)) +
123     (0.1 * (ob->flag [FLAG_PICK_UP] != 0)) +
124     (0.1 * (ob->flag [FLAG_USE_SCROLL] != 0)) +
125     (0.2 * (ob->flag [FLAG_USE_RANGE] != 0)) + (0.1 * (ob->flag [FLAG_USE_BOW] != 0));
126 root 1.5
127     exp = (ob->stats.maxhp < 5) ? 5 : ob->stats.maxhp;
128 root 1.29 exp *= (ob->flag [FLAG_CAST_SPELL] && has_ability (ob)) ? (40 + (ob->stats.maxsp > 80 ? 80 : ob->stats.maxsp)) / 40 : 1;
129 root 1.5 exp *= (80.0 / (70.0 + ob->stats.wc)) * (80.0 / (70.0 + ob->stats.ac)) * (50.0 + ob->stats.dam) / 50.0;
130 elmex 1.1 exp *= att_mult * prot_mult * spec_mult;
131 root 1.25 exp *= 2.0 / (2.0 - min (ob->speed, 0.95));
132 root 1.5 exp *= (20.0 + ob->stats.Con) / 20.0;
133 root 1.29 if (ob->flag [FLAG_STAND_STILL])
134 elmex 1.1 exp /= 2;
135    
136 root 1.25 return exp;
137 elmex 1.1 }
138    
139     /* This loads the experience table from the exp_table
140     * file. This tends to exit on any errors, since it
141     * populates the table as it goes along, so if there
142     * are errors, the table is likely in an inconsistent
143     * state.
144     */
145 root 1.5 void
146 root 1.25 init_experience ()
147 elmex 1.1 {
148 root 1.5 char buf[MAX_BUF], *cp;
149     int lastlevel = 0, comp;
150     sint64 lastexp = -1, tmpexp;
151     FILE *fp;
152 elmex 1.1
153 root 1.5 sprintf (buf, "%s/exp_table", settings.confdir);
154    
155     if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL)
156     {
157     return;
158 elmex 1.1 }
159 root 1.5 while (fgets (buf, MAX_BUF - 1, fp) != NULL)
160     {
161     if (buf[0] == '#')
162     continue;
163    
164     /* eliminate newline */
165     if ((cp = strrchr (buf, '\n')) != NULL)
166     *cp = '\0';
167    
168     /* Skip over empty lines */
169     if (buf[0] == 0)
170     continue;
171     cp = buf;
172     while (isspace (*cp) && *cp != 0)
173     cp++;
174     if (!strncasecmp (cp, "max_level", 9))
175     {
176     if (settings.max_level)
177     {
178     LOG (llevDebug, "Got more than one max_level value from exp_table file?\n");
179     free (levels);
180     }
181     settings.max_level = atoi (cp + 9);
182     if (!settings.max_level)
183     {
184     LOG (llevDebug, "Got invalid max_level from exp_table file? %s\n", buf);
185     }
186     else
187     {
188     levels = (sint64 *) calloc (settings.max_level + 1, sizeof (sint64));
189 root 1.2 }
190     }
191 root 1.5 while (isdigit (*cp) && *cp != 0)
192     {
193     if (!settings.max_level)
194     {
195     LOG (llevError, "max_level is not set in exp_table file. Did you remember to update it?\n");
196     exit (1);
197 root 1.2 }
198    
199 root 1.5 tmpexp = atoll (cp);
200     /* Do some sanity checking - if value is bogus, just exit because
201     * the table otherwise is probably in an inconsistent state
202     */
203     if (tmpexp <= lastexp)
204     {
205 root 1.9 LOG (llevError, "Experience for level %d is lower than previous level (%" PRId64 " <= %" PRId64 ")\n", lastlevel + 1, tmpexp, lastexp);
206 root 1.5 exit (1);
207     }
208     lastlevel++;
209     if (lastlevel > settings.max_level)
210     {
211     LOG (llevError, "Too many levels specified in table (%d > %d)\n", lastlevel, settings.max_level);
212     exit (1);
213 root 1.2 }
214 root 1.5 levels[lastlevel] = tmpexp;
215     lastexp = tmpexp;
216     /* First, skip over the number we just processed. Then skip over
217     * any spaces, commas, etc.
218     */
219     while (isdigit (*cp) && *cp != 0)
220     cp++;
221     while (!isdigit (*cp) && *cp != 0)
222     cp++;
223 root 1.2 }
224 elmex 1.1 }
225 root 1.5 close_and_delete (fp, comp);
226     if (lastlevel != settings.max_level && lastlevel != 0)
227     {
228     LOG (llevError, "Warning: exp_table does not have %d entries (%d)\n", settings.max_level, lastlevel);
229     exit (1);
230 elmex 1.1 }
231     }
232