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/cvs/deliantra/server/common/friend.C
Revision: 1.19
Committed: Thu Jan 8 00:54:55 2009 UTC (15 years, 4 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_80, rel-2_76, rel-2_77, rel-2_75, rel-2_79, rel-2_78
Changes since 1.18: +0 -12 lines
Log Message:
more commands to tabs

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.17 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.10 *
4 root 1.18 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.14 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.10 *
8 root 1.17 * Deliantra is free software: you can redistribute it and/or modify
9 root 1.16 * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12 pippijn 1.10 *
13 root 1.16 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 pippijn 1.10 *
18 root 1.16 * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.14 *
21 root 1.17 * The authors can be reached via e-mail to <support@deliantra.net>
22 pippijn 1.10 */
23 elmex 1.1
24     #include <global.h>
25    
26     /*
27     * Add a new friendly object to the linked list of friendly objects.
28     * No checking to see if the object is already in the linked list is done.
29     */
30 root 1.5 void
31     add_friendly_object (object *op)
32     {
33 root 1.9 op->flag [FLAG_FRIENDLY] = 1;
34    
35 root 1.5 objectlink *ol;
36 elmex 1.1
37 root 1.5 /* Add some error checking. This shouldn't happen, but the friendly
38     * object list usually isn't very long, and remove_friendly_object
39     * won't remove it either. Plus, it is easier to put a breakpoint in
40     * the debugger here and see where the problem is happening.
41     */
42 root 1.9 for (ol = first_friendly_object; ol; ol = ol->next)
43 root 1.5 {
44     if (ol->ob == op)
45     {
46 root 1.15 LOG (llevError | logBacktrace, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name);
47 root 1.5 return;
48 root 1.2 }
49 elmex 1.1 }
50    
51 root 1.5 ol = first_friendly_object;
52     first_friendly_object = get_objectlink ();
53     first_friendly_object->ob = op;
54     first_friendly_object->next = ol;
55 elmex 1.1 }
56    
57     /*
58     * Removes the specified object from the linked list of friendly objects.
59     */
60 root 1.5 void
61     remove_friendly_object (object *op)
62     {
63     objectlink *obj;
64 elmex 1.1
65 root 1.5 CLEAR_FLAG (op, FLAG_FRIENDLY);
66 elmex 1.1
67 root 1.11 if (op->type == GOLEM
68     && op->owner
69     && op->owner->contr
70 root 1.12 && op->owner->contr->golem == op)
71     op->owner->contr->golem = 0;
72 root 1.11
73 root 1.5 if (!first_friendly_object)
74     {
75     LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name);
76     return;
77     }
78 root 1.9
79 root 1.5 /* if the first object happens to be the one, processing is pretty
80     * easy.
81     */
82     if (first_friendly_object->ob == op)
83     {
84     obj = first_friendly_object;
85     first_friendly_object = obj->next;
86 root 1.7 delete obj;
87 elmex 1.1 }
88 root 1.5 else
89     {
90     objectlink *prev = first_friendly_object;
91    
92 root 1.9 for (obj = first_friendly_object->next; obj; obj = obj->next)
93 root 1.5 {
94     if (obj->ob == op)
95     break;
96 root 1.11
97 root 1.5 prev = obj;
98 root 1.2 }
99 root 1.7
100 root 1.5 if (obj)
101     {
102     prev->next = obj->next;
103 root 1.7 delete obj;
104 root 1.2 }
105 elmex 1.1 }
106     }
107    
108     /* New function, MSW 2000-1-14
109     * It traverses the friendly list removing objects that should not be here
110     * (ie, do not have friendly flag set, freed, etc)
111     */
112 root 1.5 void
113     clean_friendly_list (void)
114     {
115     objectlink *obj, *prev = NULL, *next;
116     int count = 0;
117    
118 root 1.7 for (obj = first_friendly_object; obj; obj = next)
119 root 1.5 {
120     next = obj->next;
121 root 1.7 if (QUERY_FLAG (obj->ob, FLAG_FREED) || !QUERY_FLAG (obj->ob, FLAG_FRIENDLY))
122 root 1.5 {
123     if (prev)
124 root 1.7 prev->next = obj->next;
125 root 1.5 else
126 root 1.7 first_friendly_object = obj->next;
127    
128 root 1.5 count++;
129 root 1.7 delete obj;
130 root 1.2 }
131 root 1.5 else
132 root 1.7 /* If we removed the object, then prev is still valid. */
133 root 1.5 prev = obj;
134 elmex 1.1 }
135 root 1.7
136 root 1.5 if (count)
137     LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count);
138 elmex 1.1 }
139    
140     /* Checks if the given object is already in the friendly list or not
141     * Lauwenmark - 31/07/05
142     */
143 root 1.5 int
144     is_friendly (const object *op)
145 elmex 1.1 {
146 root 1.5 objectlink *ol;
147 elmex 1.1
148 root 1.9 for (ol = first_friendly_object; ol; ol = ol->next)
149 root 1.5 if (ol->ob == op)
150     return 1;
151 elmex 1.1
152 root 1.5 return 0;
153 elmex 1.1 }
154 root 1.9