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/cvs/deliantra/server/common/friend.C
Revision: 1.19
Committed: Thu Jan 8 00:54:55 2009 UTC (15 years, 4 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_80, rel-2_76, rel-2_77, rel-2_75, rel-2_79, rel-2_78
Changes since 1.18: +0 -12 lines
Log Message:
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File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 #include <global.h>
25
26 /*
27 * Add a new friendly object to the linked list of friendly objects.
28 * No checking to see if the object is already in the linked list is done.
29 */
30 void
31 add_friendly_object (object *op)
32 {
33 op->flag [FLAG_FRIENDLY] = 1;
34
35 objectlink *ol;
36
37 /* Add some error checking. This shouldn't happen, but the friendly
38 * object list usually isn't very long, and remove_friendly_object
39 * won't remove it either. Plus, it is easier to put a breakpoint in
40 * the debugger here and see where the problem is happening.
41 */
42 for (ol = first_friendly_object; ol; ol = ol->next)
43 {
44 if (ol->ob == op)
45 {
46 LOG (llevError | logBacktrace, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name);
47 return;
48 }
49 }
50
51 ol = first_friendly_object;
52 first_friendly_object = get_objectlink ();
53 first_friendly_object->ob = op;
54 first_friendly_object->next = ol;
55 }
56
57 /*
58 * Removes the specified object from the linked list of friendly objects.
59 */
60 void
61 remove_friendly_object (object *op)
62 {
63 objectlink *obj;
64
65 CLEAR_FLAG (op, FLAG_FRIENDLY);
66
67 if (op->type == GOLEM
68 && op->owner
69 && op->owner->contr
70 && op->owner->contr->golem == op)
71 op->owner->contr->golem = 0;
72
73 if (!first_friendly_object)
74 {
75 LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name);
76 return;
77 }
78
79 /* if the first object happens to be the one, processing is pretty
80 * easy.
81 */
82 if (first_friendly_object->ob == op)
83 {
84 obj = first_friendly_object;
85 first_friendly_object = obj->next;
86 delete obj;
87 }
88 else
89 {
90 objectlink *prev = first_friendly_object;
91
92 for (obj = first_friendly_object->next; obj; obj = obj->next)
93 {
94 if (obj->ob == op)
95 break;
96
97 prev = obj;
98 }
99
100 if (obj)
101 {
102 prev->next = obj->next;
103 delete obj;
104 }
105 }
106 }
107
108 /* New function, MSW 2000-1-14
109 * It traverses the friendly list removing objects that should not be here
110 * (ie, do not have friendly flag set, freed, etc)
111 */
112 void
113 clean_friendly_list (void)
114 {
115 objectlink *obj, *prev = NULL, *next;
116 int count = 0;
117
118 for (obj = first_friendly_object; obj; obj = next)
119 {
120 next = obj->next;
121 if (QUERY_FLAG (obj->ob, FLAG_FREED) || !QUERY_FLAG (obj->ob, FLAG_FRIENDLY))
122 {
123 if (prev)
124 prev->next = obj->next;
125 else
126 first_friendly_object = obj->next;
127
128 count++;
129 delete obj;
130 }
131 else
132 /* If we removed the object, then prev is still valid. */
133 prev = obj;
134 }
135
136 if (count)
137 LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count);
138 }
139
140 /* Checks if the given object is already in the friendly list or not
141 * Lauwenmark - 31/07/05
142 */
143 int
144 is_friendly (const object *op)
145 {
146 objectlink *ol;
147
148 for (ol = first_friendly_object; ol; ol = ol->next)
149 if (ol->ob == op)
150 return 1;
151
152 return 0;
153 }
154