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Comparing deliantra/server/common/holy.C (file contents):
Revision 1.12 by root, Tue Jun 5 13:05:02 2007 UTC vs.
Revision 1.30 by root, Sat Nov 17 23:40:00 2018 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 6 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 7 * Copyright (©) 1992 Frank Tore Johansen
7 * 8 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 9 * Deliantra is free software: you can redistribute it and/or modify it under
9 * under the terms of the GNU General Public License as published by the Free 10 * the terms of the Affero GNU General Public License as published by the
10 * Software Foundation; either version 2 of the License, or (at your option) 11 * Free Software Foundation, either version 3 of the License, or (at your
11 * any later version. 12 * option) any later version.
12 * 13 *
13 * This program is distributed in the hope that it will be useful, but 14 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 17 * GNU General Public License for more details.
17 * 18 *
18 * You should have received a copy of the GNU General Public License along 19 * You should have received a copy of the Affero GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 20 * and the GNU General Public License along with this program. If not, see
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 21 * <http://www.gnu.org/licenses/>.
21 * 22 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 23 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 24 */
24 25
25/* Started file Sept 1996 - initialization of gods in form of a 26/* Started file Sept 1996 - initialization of gods in form of a
26 * linked list -b.t. 27 * linked list -b.t.
27 */ 28 */
28 29
29#include <global.h> 30#include <global.h>
30#include <living.h> 31#include <living.h>
31#include <spells.h> 32#include <spells.h>
32 33
33/* init_gods() - this takes a look at all of the archetypes to find
34 * the objects which correspond to the GODS (type GOD) */
35
36void
37init_gods (void)
38{
39 LOG (llevDebug, "Initialising gods...\n");
40
41 for_all_archetypes (at)
42 if (at->type == GOD)
43 add_god_to_list (at);
44
45 LOG (llevDebug, "done.\n");
46}
47
48/* add_god_to_list()- called only from init_gods */ 34/* add_god_to_list()- called only from init_gods */
49void 35static void
50add_god_to_list (archetype *god_arch) 36add_god_to_list (archetype *god_arch)
51{ 37{
52 if (!god_arch) 38 if (!god_arch)
53 { 39 {
54 LOG (llevError, "ERROR: Tried to add null god to list!\n"); 40 LOG (llevError, "ERROR: Tried to add null god to list!\n");
64 // next=NULL; /* next god in this linked list */ 50 // next=NULL; /* next god in this linked list */
65 51
66 god->arch = god_arch; 52 god->arch = god_arch;
67 god->name = god_arch->object::name; 53 god->name = god_arch->object::name;
68 54
55 // first_god->id MUST be the highest god number for other code to work currently
69 if (!first_god) 56 if (!first_god)
70 god->id = 1; 57 god->id = 1;
71 else 58 else
72 { 59 {
73 god->id = first_god->id + 1; 60 god->id = first_god->id + 1;
79#ifdef DEBUG_GODS 66#ifdef DEBUG_GODS
80 LOG (llevDebug, "Adding god %s (%d) to list\n", &god->name, god->id); 67 LOG (llevDebug, "Adding god %s (%d) to list\n", &god->name, god->id);
81#endif 68#endif
82} 69}
83 70
84/* baptize_altar() - (cosmetically) change the name to that of the
85 * god in question, then set the title for later use. -b.t.
86 */
87
88int
89baptize_altar (object *op)
90{
91 char buf[MAX_BUF];
92
93 /* if the title field is pre-set, then that altar is
94 * already dedicated. */
95 if (!op->title)
96 {
97 godlink *god = get_rand_god ();
98
99 if (!god || !god->name)
100 {
101 LOG (llevError, "baptise_altar(): bizarre nameless god!\n");
102 return 0;
103 }
104 /* if the object name hasnt' been changed, we tack on the gods name */
105 if (!strcmp (op->name, op->arch->object::name))
106 {
107 sprintf (buf, "%s of %s", &op->name, &god->name);
108 op->name = buf;
109 }
110 op->title = god->name;
111 return 1;
112 }
113 return 0;
114}
115
116godlink * 71godlink *
117get_rand_god (void) 72get_rand_god ()
118{ 73{
119 godlink *god = first_god; 74 godlink *god = first_god;
120 int i; 75 int i;
121 76
122 if (god) 77 if (god)
140 return godlnk && godlnk->arch 95 return godlnk && godlnk->arch
141 ? godlnk->arch 96 ? godlnk->arch
142 : 0; 97 : 0;
143} 98}
144 99
100/* init_gods() - this takes a look at all of the archetypes to find
101 * the objects which correspond to the GODS (type GOD) */
145void 102void
146free_all_god (void) 103init_gods ()
147{ 104{
148 godlink *god, *godnext; 105 LOG (llevDebug, "Initialising gods...\n");
149 106
150 LOG (llevDebug, "Freeing god information\n"); 107 for_all_archetypes (at)
151 for (god = first_god; god; god = godnext) 108 if (at->type == GOD)
152 { 109 add_god_to_list (at);
153 godnext = god->next; 110
154 delete god; 111 LOG (llevDebug, "done.\n");
155 }
156} 112}
113

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