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/cvs/deliantra/server/common/image.C
Revision: 1.19
Committed: Sun Mar 11 02:12:44 2007 UTC (17 years, 2 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.18: +16 -274 lines
Log Message:
- MAJOR CHANGE
- you now need to use cfutil to install arches.
- former bigfaces are broken in the server
- bigfaces are no longer supported. at all.
- use face numbers instead of pointers
  * saves lotsa space
  * saves lotsa indirections
  * saves lots(?) cpu cycles
- completely rewrote face handling
- faces can now be added at runtime
- reload will add new faces
- this does not apply to animations
- use a hastable instead of binary search (faster) for faces
- face caching is broken
- facesets are gone
- server always reports MAX_FACES to any client who asks

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.13 * CrossFire, A Multiplayer game
3 pippijn 1.12 *
4     * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5     * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6     * Copyright (C) 1992 Frank Tore Johansen
7     *
8     * This program is free software; you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation; either version 2 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program; if not, write to the Free Software
20     * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21     *
22     * The maintainer of this code can be reached at <crossfire@schmorp.de>
23     */
24 elmex 1.1
25    
26     #include <global.h>
27     #include <stdio.h>
28    
29 root 1.19 #include "face.h"
30 root 1.17 #include "crc.h"
31    
32 root 1.19 faceidx blank_face, empty_face;
33 elmex 1.1
34 root 1.19 facehash_t facehash;
35     std::vector<faceinfo> faces;
36     std::vector<facedata> face32, face64;
37 elmex 1.1
38     /**
39     * id is the face to smooth, smooth is the 16x2 face used to smooth id.
40     */
41 root 1.14 struct smoothing : zero_initialised
42 root 1.4 {
43 root 1.6 uint16 id;
44     uint16 smooth;
45 elmex 1.1 };
46    
47     /**
48     * Contains all defined smoothing entries. smooth is an array of nrofsmooth
49     * entries. It is sorted by smooth[].id.
50     */
51 root 1.6 static struct smoothing *smooth = NULL;
52     int nrofsmooth = 0;
53 elmex 1.1
54     /* the only thing this table is used for now is to
55     * translate the colorname in the magicmap field of the
56     * face into a numeric index that is then sent to the
57     * client for magic map commands. The order of this table
58     * must match that of the NDI colors in include/newclient.h.
59     */
60     static const char *const colorname[] = {
61 root 1.6 "black", /* 0 */
62     "white", /* 1 */
63     "blue", /* 2 */
64     "red", /* 3 */
65     "orange", /* 4 */
66     "light_blue", /* 5 */
67     "dark_orange", /* 6 */
68     "green", /* 7 */
69     "light_green", /* 8 */
70     "grey", /* 9 */
71     "brown", /* 10 */
72     "yellow", /* 11 */
73     "khaki" /* 12 */
74 elmex 1.1 };
75    
76 root 1.6 static int
77     compar_smooth (const struct smoothing *a, const struct smoothing *b)
78     {
79     if (a->id < b->id)
80     return -1;
81     if (b->id < a->id)
82     return 1;
83     return 0;
84 elmex 1.1 }
85    
86     /*
87     * Returns the matching color in the coloralias if found,
88     * 0 otherwise. Note that 0 will actually be black, so there is no
89     * way the calling function can tell if an error occurred or not
90     */
91 root 1.6 static uint8
92     find_color (const char *name)
93     {
94 elmex 1.1 uint8 i;
95 root 1.6
96     for (i = 0; i < sizeof (colorname) / sizeof (*colorname); i++)
97     if (!strcmp (name, colorname[i]))
98 elmex 1.1 return i;
99 root 1.19
100 root 1.6 LOG (llevError, "Unknown color: %s\n", name);
101 elmex 1.1 return 0;
102     }
103    
104 root 1.19 int
105     face_find (const char *name, int defidx)
106 elmex 1.1 {
107 root 1.19 facehash_t::iterator i = facehash.find (name);
108 root 1.6
109 root 1.19 return i == facehash.end ()
110     ? defidx : i->second;
111 elmex 1.1 }
112    
113 root 1.19 facedata *
114     face_data (int idx, int faceset)
115 root 1.6 {
116 root 1.19 return &(faceset ? face64 : face32)[idx];
117 elmex 1.1 }
118    
119     /* Reads the smooth file to know how to smooth datas.
120     * the smooth file if made of 2 elements lines.
121     * lines starting with # are comment
122     * the first element of line is face to smooth
123     * the next element is the 16x2 faces picture
124     * used for smoothing
125     */
126 root 1.6 int
127     ReadSmooth (void)
128     {
129     char buf[MAX_BUF], *p, *q;
130     FILE *fp;
131     int smoothcount = 0;
132    
133     sprintf (buf, "%s/smooth", settings.datadir);
134 pippijn 1.9 LOG (llevDebug, "Reading smooth from %s...\n", buf);
135 root 1.6 if ((fp = fopen (buf, "r")) == NULL)
136     {
137     LOG (llevError, "Cannot open smooth file %s: %s\n", strerror (errno));
138     exit (-1);
139 elmex 1.1 }
140    
141 root 1.6 /* First count how many smooth we have, so we can allocate correctly */
142     while (fgets (buf, MAX_BUF, fp) != NULL)
143     if (buf[0] != '#' && buf[0] != '\n')
144     smoothcount++;
145     rewind (fp);
146    
147     smooth = new smoothing[smoothcount];
148    
149     while (nrofsmooth < smoothcount && fgets (buf, MAX_BUF, fp) != NULL)
150     {
151     if (*buf == '#')
152     continue;
153     p = strchr (buf, ' ');
154     if (!p)
155     continue;
156     *p = '\0';
157     q = buf;
158 root 1.19 smooth[nrofsmooth].id = face_find (q);
159 root 1.6 q = p + 1;
160 root 1.19 smooth[nrofsmooth].smooth = face_find (q);
161 root 1.6 nrofsmooth++;
162 elmex 1.1 }
163 root 1.6 fclose (fp);
164 elmex 1.1
165 root 1.6 LOG (llevDebug, "done (got %d smooth entries)\n", nrofsmooth);
166     qsort (smooth, nrofsmooth, sizeof (struct smoothing), (int (*)(const void *, const void *)) compar_smooth);
167     return nrofsmooth;
168 elmex 1.1 }
169    
170     /**
171     * Find the smooth face for a given face.
172     *
173     * @param face the face to find the smoothing face for
174     *
175     * @param smoothed return value: set to smooth face
176     *
177     * @return 1=smooth face found, 0=no smooth face found
178     */
179 root 1.6 int
180     FindSmooth (uint16 face, uint16 * smoothed)
181     {
182     struct smoothing *bp, tmp;
183 elmex 1.1
184 root 1.6 tmp.id = face;
185     bp = (struct smoothing *) bsearch
186     (&tmp, smooth, nrofsmooth, sizeof (struct smoothing), (int (*)(const void *, const void *)) compar_smooth);
187     (*smoothed) = 0;
188     if (bp)
189     (*smoothed) = bp->smooth;
190     return bp ? 1 : 0;
191 elmex 1.1 }
192