1 |
elmex |
1.1 |
/* |
2 |
|
|
CrossFire, A Multiplayer game for X-windows |
3 |
|
|
|
4 |
|
|
Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 |
|
|
Copyright (C) 1992 Frank Tore Johansen |
6 |
|
|
|
7 |
|
|
This program is free software; you can redistribute it and/or modify |
8 |
|
|
it under the terms of the GNU General Public License as published by |
9 |
|
|
the Free Software Foundation; either version 2 of the License, or |
10 |
|
|
(at your option) any later version. |
11 |
|
|
|
12 |
|
|
This program is distributed in the hope that it will be useful, |
13 |
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 |
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 |
|
|
GNU General Public License for more details. |
16 |
|
|
|
17 |
|
|
You should have received a copy of the GNU General Public License |
18 |
|
|
along with this program; if not, write to the Free Software |
19 |
|
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 |
|
|
|
21 |
root |
1.13 |
The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 |
elmex |
1.1 |
*/ |
23 |
|
|
|
24 |
root |
1.10 |
#define EXTERN // horrible hack |
25 |
root |
1.7 |
|
26 |
elmex |
1.1 |
#include <global.h> |
27 |
|
|
#include <object.h> |
28 |
|
|
|
29 |
root |
1.10 |
extern const char *const attacktype_desc[NROFATTACKS] = { |
30 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # name, |
31 |
|
|
# include "attackinc.h" |
32 |
|
|
# undef def |
33 |
root |
1.7 |
}; |
34 |
|
|
|
35 |
root |
1.10 |
extern const char *const resist_plus[NROFATTACKS] = { |
36 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # plus, |
37 |
|
|
# include "attackinc.h" |
38 |
|
|
# undef def |
39 |
root |
1.7 |
}; |
40 |
|
|
|
41 |
root |
1.10 |
extern const char *const change_resist_msg[NROFATTACKS] = { |
42 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # change, |
43 |
|
|
# include "attackinc.h" |
44 |
|
|
# undef def |
45 |
root |
1.7 |
}; |
46 |
|
|
|
47 |
|
|
int resist_table[NROFATTACKS] = { |
48 |
root |
1.11 |
# define def(uc, lc, name, plus, change) ATNR_ ## uc, |
49 |
|
|
# include "attackinc.h" |
50 |
|
|
# undef def |
51 |
root |
1.7 |
}; |
52 |
|
|
|
53 |
elmex |
1.1 |
/* You unforunately need to looking in include/global.h to see what these |
54 |
|
|
* correspond to. |
55 |
|
|
*/ |
56 |
|
|
struct Settings settings = { |
57 |
root |
1.10 |
LOGFILE, /* Logfile */ |
58 |
|
|
CSPORT, /* Client/server port */ |
59 |
elmex |
1.1 |
|
60 |
|
|
/* Debug level */ |
61 |
|
|
#ifdef DEBUG |
62 |
|
|
llevDebug, |
63 |
|
|
#else |
64 |
|
|
llevInfo, |
65 |
|
|
#endif |
66 |
|
|
|
67 |
root |
1.10 |
0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
68 |
|
|
0, /* argc */ |
69 |
|
|
NULL, /* argv */ |
70 |
|
|
CONFDIR, |
71 |
|
|
DATADIR, |
72 |
|
|
LOCALDIR, |
73 |
|
|
PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
74 |
|
|
UNIQUE_DIR, TEMPLATE_DIR, |
75 |
|
|
TMPDIR, |
76 |
|
|
STAT_LOSS_ON_DEATH, |
77 |
|
|
PK_LUCK_PENALTY, |
78 |
|
|
PERMANENT_EXPERIENCE_RATIO, |
79 |
|
|
DEATH_PENALTY_RATIO, |
80 |
|
|
DEATH_PENALTY_LEVEL, |
81 |
|
|
BALANCED_STAT_LOSS, |
82 |
|
|
NOT_PERMADETH, |
83 |
|
|
SIMPLE_EXP, |
84 |
|
|
RESET_LOCATION_TIME, |
85 |
|
|
SET_TITLE, |
86 |
|
|
RESURRECTION, |
87 |
|
|
SEARCH_ITEMS, |
88 |
|
|
SPELL_ENCUMBRANCE, |
89 |
|
|
SPELL_FAILURE_EFFECTS, |
90 |
|
|
CASTING_TIME, |
91 |
|
|
REAL_WIZ, |
92 |
|
|
RECYCLE_TMP_MAPS, |
93 |
|
|
EXPLORE_MODE, |
94 |
|
|
SPELLPOINT_LEVEL_DEPEND, |
95 |
|
|
SET_FRIENDLY_FIRE, |
96 |
|
|
"", /* Who format specifier */ |
97 |
|
|
"", /* who wiz format specifier */ |
98 |
|
|
MOTD, |
99 |
|
|
"rules", |
100 |
|
|
"news", |
101 |
|
|
"", /* DM_MAIL */ |
102 |
|
|
0, /* This and the next 3 values are metaserver values */ |
103 |
|
|
"", |
104 |
|
|
"", |
105 |
|
|
0, |
106 |
|
|
"", |
107 |
|
|
0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
108 |
|
|
EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
109 |
|
|
0, |
110 |
|
|
1.0, |
111 |
|
|
|
112 |
elmex |
1.1 |
/* Armor enchantment stuff */ |
113 |
root |
1.10 |
ARMOR_MAX_ENCHANT, |
114 |
|
|
ARMOR_WEIGHT_REDUCTION, |
115 |
|
|
ARMOR_WEIGHT_LINEAR, |
116 |
|
|
ARMOR_SPEED_IMPROVEMENT, |
117 |
|
|
ARMOR_SPEED_LINEAR, |
118 |
|
|
1, /* no_player_stealing */ |
119 |
|
|
1, /* create_home_portals */ |
120 |
elmex |
1.1 |
}; |
121 |
|
|
|
122 |
|
|
/* perhaps not the best place for this, but needs to be |
123 |
|
|
* in some file in the common area so that standalone |
124 |
|
|
* programs, like the random map generator, can be built. |
125 |
|
|
*/ |
126 |
root |
1.10 |
const char *const spellpathnames[NRSPELLPATHS] = { |
127 |
|
|
"Protection", |
128 |
|
|
"Fire", |
129 |
|
|
"Frost", |
130 |
|
|
"Electricity", |
131 |
|
|
"Missiles", |
132 |
|
|
"Self", |
133 |
|
|
"Summoning", |
134 |
|
|
"Abjuration", |
135 |
|
|
"Restoration", |
136 |
|
|
"Detonation", |
137 |
|
|
"Mind", |
138 |
|
|
"Creation", |
139 |
|
|
"Teleportation", |
140 |
|
|
"Information", |
141 |
|
|
"Transmutation", |
142 |
|
|
"Transferrence", |
143 |
|
|
"Turning", |
144 |
|
|
"Wounding", |
145 |
|
|
"Death", |
146 |
|
|
"Light" |
147 |
elmex |
1.1 |
}; |
148 |
|
|
|
149 |
|
|
|
150 |
|
|
/* This loads the emergency map information from a |
151 |
|
|
* .emergency file in the map directory. Doing this makes |
152 |
|
|
* it easier to switch between map distributions (don't need |
153 |
|
|
* to recompile. Note that there is no reason I see that |
154 |
|
|
* this could not be re-loaded during play, but it seems |
155 |
|
|
* like there should be little reason to do that. |
156 |
|
|
*/ |
157 |
root |
1.10 |
static void |
158 |
|
|
init_emergency_mappath (void) |
159 |
elmex |
1.1 |
{ |
160 |
root |
1.10 |
char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
161 |
|
|
FILE *fp; |
162 |
|
|
int online = 0; |
163 |
|
|
|
164 |
|
|
/* If this file doesn't exist, not a big deal */ |
165 |
|
|
sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir); |
166 |
|
|
if ((fp = fopen (filename, "r")) != NULL) |
167 |
|
|
{ |
168 |
|
|
while (fgets (tmpbuf, MAX_BUF - 1, fp)) |
169 |
|
|
{ |
170 |
|
|
if (tmpbuf[0] == '#') |
171 |
|
|
continue; /* ignore comments */ |
172 |
|
|
|
173 |
|
|
if (online == 0) |
174 |
|
|
{ |
175 |
|
|
tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */ |
176 |
|
|
settings.emergency_mapname = strdup_local (tmpbuf); |
177 |
root |
1.2 |
} |
178 |
root |
1.10 |
else if (online == 1) |
179 |
|
|
{ |
180 |
|
|
settings.emergency_x = atoi (tmpbuf); |
181 |
root |
1.2 |
} |
182 |
|
|
|
183 |
root |
1.10 |
else if (online == 2) |
184 |
|
|
{ |
185 |
|
|
settings.emergency_y = atoi (tmpbuf); |
186 |
root |
1.2 |
} |
187 |
root |
1.10 |
online++; |
188 |
|
|
if (online > 2) |
189 |
|
|
break; |
190 |
root |
1.2 |
} |
191 |
root |
1.10 |
fclose (fp); |
192 |
|
|
if (online <= 2) |
193 |
|
|
LOG (llevError, "Online read partial data from %s\n", filename); |
194 |
|
|
LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y); |
195 |
elmex |
1.1 |
} |
196 |
|
|
} |
197 |
root |
1.10 |
|
198 |
elmex |
1.1 |
|
199 |
|
|
/* |
200 |
|
|
* It is vital that init_library() is called by any functions |
201 |
|
|
* using this library. |
202 |
|
|
* If you want to lessen the size of the program using the library, |
203 |
|
|
* you can replace the call to init_library() with init_globals() and |
204 |
|
|
* init_function_pointers(). Good idea to also call init_vars and |
205 |
|
|
* init_hash_table if you are doing any object loading. |
206 |
|
|
*/ |
207 |
|
|
|
208 |
root |
1.10 |
void |
209 |
|
|
init_library (void) |
210 |
|
|
{ |
211 |
|
|
init_environ (); |
212 |
|
|
init_globals (); |
213 |
|
|
init_vars (); |
214 |
|
|
init_block (); |
215 |
|
|
ReadBmapNames (); |
216 |
|
|
ReadSmooth (); |
217 |
|
|
init_anim (); /* Must be after we read in the bitmaps */ |
218 |
|
|
init_archetypes (); /* Reads all archetypes from file */ |
219 |
|
|
init_dynamic (); |
220 |
|
|
init_attackmess (); |
221 |
|
|
init_clocks (); |
222 |
|
|
init_emergency_mappath (); |
223 |
|
|
init_experience (); |
224 |
elmex |
1.1 |
} |
225 |
|
|
|
226 |
|
|
|
227 |
|
|
/* init_environ initializes values from the environmental variables. |
228 |
|
|
* it needs to be called very early, since command line options should |
229 |
|
|
* overwrite these if specified. |
230 |
|
|
*/ |
231 |
root |
1.10 |
void |
232 |
|
|
init_environ (void) |
233 |
|
|
{ |
234 |
|
|
char *cp; |
235 |
elmex |
1.1 |
|
236 |
root |
1.10 |
cp = getenv ("CROSSFIRE_LIBDIR"); |
237 |
|
|
if (cp) |
238 |
|
|
settings.datadir = cp; |
239 |
|
|
cp = getenv ("CROSSFIRE_LOCALDIR"); |
240 |
|
|
if (cp) |
241 |
|
|
settings.localdir = cp; |
242 |
|
|
cp = getenv ("CROSSFIRE_PLAYERDIR"); |
243 |
|
|
if (cp) |
244 |
|
|
settings.playerdir = cp; |
245 |
|
|
cp = getenv ("CROSSFIRE_MAPDIR"); |
246 |
|
|
if (cp) |
247 |
|
|
settings.mapdir = cp; |
248 |
|
|
cp = getenv ("CROSSFIRE_ARCHETYPES"); |
249 |
|
|
if (cp) |
250 |
|
|
settings.archetypes = cp; |
251 |
|
|
cp = getenv ("CROSSFIRE_TREASURES"); |
252 |
|
|
if (cp) |
253 |
|
|
settings.treasures = cp; |
254 |
|
|
cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
255 |
|
|
if (cp) |
256 |
|
|
settings.uniquedir = cp; |
257 |
|
|
cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
258 |
|
|
if (cp) |
259 |
|
|
settings.templatedir = cp; |
260 |
|
|
cp = getenv ("CROSSFIRE_TMPDIR"); |
261 |
|
|
if (cp) |
262 |
|
|
settings.tmpdir = cp; |
263 |
elmex |
1.1 |
} |
264 |
root |
1.10 |
|
265 |
elmex |
1.1 |
|
266 |
|
|
/* |
267 |
|
|
* Initialises all global variables. |
268 |
|
|
* Might use environment-variables as default for some of them. |
269 |
|
|
*/ |
270 |
|
|
|
271 |
root |
1.10 |
void |
272 |
|
|
init_globals (void) |
273 |
|
|
{ |
274 |
|
|
if (settings.logfilename[0] == 0) |
275 |
root |
1.12 |
logfile = stderr; |
276 |
root |
1.10 |
else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
277 |
|
|
{ |
278 |
|
|
fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
279 |
|
|
logfile = stderr; |
280 |
elmex |
1.1 |
} |
281 |
root |
1.10 |
else |
282 |
root |
1.12 |
setvbuf (logfile, NULL, _IOLBF, 0); |
283 |
elmex |
1.1 |
} |
284 |
|
|
|
285 |
root |
1.10 |
void |
286 |
|
|
init_dynamic (void) |
287 |
|
|
{ |
288 |
|
|
archetype *at = first_archetype; |
289 |
|
|
|
290 |
|
|
while (at) |
291 |
|
|
{ |
292 |
|
|
if (at->clone.type == MAP) |
293 |
|
|
{ |
294 |
|
|
if (at->clone.race) |
295 |
root |
1.12 |
strcpy (first_map_ext_path, at->clone.race); |
296 |
|
|
|
297 |
root |
1.10 |
if (EXIT_PATH (&at->clone)) |
298 |
|
|
{ |
299 |
|
|
strcpy (first_map_path, EXIT_PATH (&at->clone)); |
300 |
|
|
return; |
301 |
elmex |
1.1 |
} |
302 |
root |
1.2 |
} |
303 |
root |
1.12 |
|
304 |
root |
1.10 |
at = at->next; |
305 |
elmex |
1.1 |
} |
306 |
root |
1.12 |
|
307 |
root |
1.10 |
LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
308 |
|
|
exit (-1); |
309 |
elmex |
1.1 |
} |
310 |
|
|
|
311 |
|
|
unsigned long todtick; |
312 |
|
|
|
313 |
|
|
/* |
314 |
|
|
* Write out the current time to the file so time does not |
315 |
|
|
* reset every time the server reboots. |
316 |
|
|
*/ |
317 |
|
|
|
318 |
root |
1.10 |
void |
319 |
|
|
write_todclock (void) |
320 |
elmex |
1.1 |
{ |
321 |
root |
1.10 |
char filename[MAX_BUF]; |
322 |
|
|
FILE *fp; |
323 |
elmex |
1.1 |
|
324 |
root |
1.10 |
sprintf (filename, "%s/clockdata", settings.localdir); |
325 |
|
|
if ((fp = fopen (filename, "w")) == NULL) |
326 |
|
|
{ |
327 |
|
|
LOG (llevError, "Cannot open %s for writing\n", filename); |
328 |
|
|
return; |
329 |
elmex |
1.1 |
} |
330 |
root |
1.10 |
fprintf (fp, "%lu", todtick); |
331 |
|
|
fclose (fp); |
332 |
elmex |
1.1 |
} |
333 |
|
|
|
334 |
|
|
/* |
335 |
|
|
* Initializes the gametime and TOD counters |
336 |
|
|
* Called by init_library(). |
337 |
|
|
*/ |
338 |
|
|
|
339 |
root |
1.10 |
void |
340 |
|
|
init_clocks (void) |
341 |
elmex |
1.1 |
{ |
342 |
root |
1.10 |
char filename[MAX_BUF]; |
343 |
|
|
FILE *fp; |
344 |
|
|
static int has_been_done = 0; |
345 |
|
|
|
346 |
|
|
if (has_been_done) |
347 |
|
|
return; |
348 |
|
|
else |
349 |
|
|
has_been_done = 1; |
350 |
|
|
|
351 |
|
|
sprintf (filename, "%s/clockdata", settings.localdir); |
352 |
|
|
LOG (llevDebug, "Reading clockdata from %s...", filename); |
353 |
|
|
if ((fp = fopen (filename, "r")) == NULL) |
354 |
|
|
{ |
355 |
|
|
LOG (llevError, "Can't open %s.\n", filename); |
356 |
|
|
todtick = 0; |
357 |
|
|
write_todclock (); |
358 |
|
|
return; |
359 |
elmex |
1.1 |
} |
360 |
root |
1.10 |
fscanf (fp, "%lu", &todtick); |
361 |
|
|
LOG (llevDebug, "todtick=%lu\n", todtick); |
362 |
|
|
fclose (fp); |
363 |
elmex |
1.1 |
} |
364 |
|
|
|
365 |
|
|
/* |
366 |
|
|
* Initializes the attack messages. |
367 |
|
|
* Called by init_library(). |
368 |
|
|
*/ |
369 |
|
|
|
370 |
|
|
//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
371 |
|
|
|
372 |
root |
1.10 |
void |
373 |
|
|
init_attackmess (void) |
374 |
|
|
{ |
375 |
|
|
char buf[MAX_BUF]; |
376 |
|
|
char filename[MAX_BUF]; |
377 |
|
|
char *cp, *p; |
378 |
|
|
FILE *fp; |
379 |
|
|
static int has_been_done = 0; |
380 |
|
|
int mess, level, comp; |
381 |
|
|
int mode = 0, total = 0; |
382 |
|
|
|
383 |
|
|
if (has_been_done) |
384 |
|
|
return; |
385 |
|
|
else |
386 |
|
|
has_been_done = 1; |
387 |
|
|
|
388 |
|
|
sprintf (filename, "%s/attackmess", settings.datadir); |
389 |
|
|
LOG (llevDebug, "Reading attack messages from %s...", filename); |
390 |
|
|
if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
391 |
|
|
{ |
392 |
|
|
LOG (llevError, "Can't open %s.\n", filename); |
393 |
|
|
return; |
394 |
elmex |
1.1 |
} |
395 |
|
|
|
396 |
root |
1.10 |
level = 0; |
397 |
|
|
while (fgets (buf, MAX_BUF, fp) != NULL) |
398 |
|
|
{ |
399 |
|
|
if (*buf == '#') |
400 |
|
|
continue; |
401 |
|
|
if ((cp = strchr (buf, '\n')) != NULL) |
402 |
|
|
*cp = '\0'; |
403 |
|
|
cp = buf; |
404 |
|
|
while (*cp == ' ') /* Skip blanks */ |
405 |
|
|
cp++; |
406 |
|
|
|
407 |
|
|
if (strncmp (cp, "TYPE:", 5) == 0) |
408 |
|
|
{ |
409 |
|
|
p = strtok (buf, ":"); |
410 |
|
|
p = strtok (NULL, ":"); |
411 |
|
|
if (mode == 1) |
412 |
|
|
{ |
413 |
|
|
attack_mess[mess][level].level = -1; |
414 |
|
|
attack_mess[mess][level].buf1 = NULL; |
415 |
|
|
attack_mess[mess][level].buf2 = NULL; |
416 |
|
|
attack_mess[mess][level].buf3 = NULL; |
417 |
root |
1.2 |
} |
418 |
root |
1.10 |
level = 0; |
419 |
|
|
mess = atoi (p); |
420 |
|
|
mode = 1; |
421 |
|
|
continue; |
422 |
|
|
} |
423 |
|
|
if (mode == 1) |
424 |
|
|
{ |
425 |
|
|
p = strtok (buf, "="); |
426 |
|
|
attack_mess[mess][level].level = atoi (buf); |
427 |
|
|
p = strtok (NULL, "="); |
428 |
|
|
if (p != NULL) |
429 |
|
|
attack_mess[mess][level].buf1 = strdup_local (p); |
430 |
|
|
else |
431 |
|
|
attack_mess[mess][level].buf1 = strdup_local (""); |
432 |
|
|
mode = 2; |
433 |
|
|
continue; |
434 |
|
|
} |
435 |
|
|
else if (mode == 2) |
436 |
|
|
{ |
437 |
|
|
p = strtok (buf, "="); |
438 |
|
|
attack_mess[mess][level].level = atoi (buf); |
439 |
|
|
p = strtok (NULL, "="); |
440 |
|
|
if (p != NULL) |
441 |
|
|
attack_mess[mess][level].buf2 = strdup_local (p); |
442 |
|
|
else |
443 |
|
|
attack_mess[mess][level].buf2 = strdup_local (""); |
444 |
|
|
mode = 3; |
445 |
|
|
continue; |
446 |
root |
1.2 |
} |
447 |
root |
1.10 |
else if (mode == 3) |
448 |
|
|
{ |
449 |
|
|
p = strtok (buf, "="); |
450 |
|
|
attack_mess[mess][level].level = atoi (buf); |
451 |
|
|
p = strtok (NULL, "="); |
452 |
|
|
if (p != NULL) |
453 |
|
|
attack_mess[mess][level].buf3 = strdup_local (p); |
454 |
|
|
else |
455 |
|
|
attack_mess[mess][level].buf3 = strdup_local (""); |
456 |
|
|
mode = 1; |
457 |
|
|
level++; |
458 |
|
|
total++; |
459 |
|
|
continue; |
460 |
root |
1.2 |
} |
461 |
elmex |
1.1 |
} |
462 |
root |
1.10 |
LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
463 |
|
|
close_and_delete (fp, comp); |
464 |
elmex |
1.1 |
} |