1 |
elmex |
1.1 |
/* |
2 |
pippijn |
1.23 |
* CrossFire, A Multiplayer game for X-windows |
3 |
|
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* |
4 |
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* Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 |
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* Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 |
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* Copyright (C) 1992 Frank Tore Johansen |
7 |
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* |
8 |
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* This program is free software; you can redistribute it and/or modify |
9 |
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* it under the terms of the GNU General Public License as published by |
10 |
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* the Free Software Foundation; either version 2 of the License, or |
11 |
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* (at your option) any later version. |
12 |
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* |
13 |
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* This program is distributed in the hope that it will be useful, |
14 |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 |
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* GNU General Public License for more details. |
17 |
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* |
18 |
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* You should have received a copy of the GNU General Public License |
19 |
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* along with this program; if not, write to the Free Software |
20 |
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 |
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* |
22 |
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* The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 |
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*/ |
24 |
elmex |
1.1 |
|
25 |
root |
1.10 |
#define EXTERN // horrible hack |
26 |
root |
1.7 |
|
27 |
elmex |
1.1 |
#include <global.h> |
28 |
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#include <object.h> |
29 |
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|
30 |
root |
1.10 |
extern const char *const attacktype_desc[NROFATTACKS] = { |
31 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # name, |
32 |
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# include "attackinc.h" |
33 |
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# undef def |
34 |
root |
1.7 |
}; |
35 |
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|
36 |
root |
1.10 |
extern const char *const resist_plus[NROFATTACKS] = { |
37 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # plus, |
38 |
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# include "attackinc.h" |
39 |
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# undef def |
40 |
root |
1.7 |
}; |
41 |
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|
42 |
root |
1.10 |
extern const char *const change_resist_msg[NROFATTACKS] = { |
43 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # change, |
44 |
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# include "attackinc.h" |
45 |
|
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# undef def |
46 |
root |
1.7 |
}; |
47 |
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|
48 |
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int resist_table[NROFATTACKS] = { |
49 |
root |
1.11 |
# define def(uc, lc, name, plus, change) ATNR_ ## uc, |
50 |
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# include "attackinc.h" |
51 |
|
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# undef def |
52 |
root |
1.7 |
}; |
53 |
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|
54 |
elmex |
1.1 |
/* You unforunately need to looking in include/global.h to see what these |
55 |
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* correspond to. |
56 |
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*/ |
57 |
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struct Settings settings = { |
58 |
root |
1.10 |
LOGFILE, /* Logfile */ |
59 |
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CSPORT, /* Client/server port */ |
60 |
elmex |
1.1 |
|
61 |
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/* Debug level */ |
62 |
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#ifdef DEBUG |
63 |
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llevDebug, |
64 |
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#else |
65 |
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llevInfo, |
66 |
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#endif |
67 |
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68 |
root |
1.10 |
0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
69 |
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0, /* argc */ |
70 |
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NULL, /* argv */ |
71 |
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CONFDIR, |
72 |
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DATADIR, |
73 |
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LOCALDIR, |
74 |
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PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
75 |
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UNIQUE_DIR, TEMPLATE_DIR, |
76 |
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TMPDIR, |
77 |
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STAT_LOSS_ON_DEATH, |
78 |
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PK_LUCK_PENALTY, |
79 |
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PERMANENT_EXPERIENCE_RATIO, |
80 |
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DEATH_PENALTY_RATIO, |
81 |
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DEATH_PENALTY_LEVEL, |
82 |
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BALANCED_STAT_LOSS, |
83 |
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NOT_PERMADETH, |
84 |
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SIMPLE_EXP, |
85 |
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RESET_LOCATION_TIME, |
86 |
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SET_TITLE, |
87 |
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RESURRECTION, |
88 |
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SEARCH_ITEMS, |
89 |
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SPELL_ENCUMBRANCE, |
90 |
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SPELL_FAILURE_EFFECTS, |
91 |
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CASTING_TIME, |
92 |
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REAL_WIZ, |
93 |
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EXPLORE_MODE, |
94 |
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SPELLPOINT_LEVEL_DEPEND, |
95 |
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SET_FRIENDLY_FIRE, |
96 |
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MOTD, |
97 |
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"rules", |
98 |
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"news", |
99 |
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"", /* DM_MAIL */ |
100 |
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0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
101 |
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0, |
102 |
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1.0, |
103 |
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|
104 |
elmex |
1.1 |
/* Armor enchantment stuff */ |
105 |
root |
1.10 |
ARMOR_MAX_ENCHANT, |
106 |
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ARMOR_WEIGHT_REDUCTION, |
107 |
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ARMOR_WEIGHT_LINEAR, |
108 |
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ARMOR_SPEED_IMPROVEMENT, |
109 |
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ARMOR_SPEED_LINEAR, |
110 |
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1, /* no_player_stealing */ |
111 |
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1, /* create_home_portals */ |
112 |
elmex |
1.1 |
}; |
113 |
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|
114 |
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/* perhaps not the best place for this, but needs to be |
115 |
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* in some file in the common area so that standalone |
116 |
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* programs, like the random map generator, can be built. |
117 |
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*/ |
118 |
root |
1.10 |
const char *const spellpathnames[NRSPELLPATHS] = { |
119 |
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"Protection", |
120 |
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"Fire", |
121 |
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"Frost", |
122 |
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"Electricity", |
123 |
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"Missiles", |
124 |
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"Self", |
125 |
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"Summoning", |
126 |
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"Abjuration", |
127 |
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"Restoration", |
128 |
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"Detonation", |
129 |
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"Mind", |
130 |
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"Creation", |
131 |
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"Teleportation", |
132 |
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"Information", |
133 |
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"Transmutation", |
134 |
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"Transferrence", |
135 |
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"Turning", |
136 |
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"Wounding", |
137 |
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"Death", |
138 |
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"Light" |
139 |
elmex |
1.1 |
}; |
140 |
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|
141 |
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/* |
142 |
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* It is vital that init_library() is called by any functions |
143 |
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* using this library. |
144 |
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* If you want to lessen the size of the program using the library, |
145 |
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* you can replace the call to init_library() with init_globals() and |
146 |
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* init_function_pointers(). Good idea to also call init_vars and |
147 |
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* init_hash_table if you are doing any object loading. |
148 |
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*/ |
149 |
root |
1.10 |
void |
150 |
|
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init_library (void) |
151 |
|
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{ |
152 |
|
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init_globals (); |
153 |
|
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init_block (); |
154 |
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ReadBmapNames (); |
155 |
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ReadSmooth (); |
156 |
|
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init_anim (); /* Must be after we read in the bitmaps */ |
157 |
|
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init_archetypes (); /* Reads all archetypes from file */ |
158 |
|
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init_dynamic (); |
159 |
|
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init_attackmess (); |
160 |
|
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init_clocks (); |
161 |
|
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init_experience (); |
162 |
elmex |
1.1 |
} |
163 |
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|
164 |
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|
165 |
pippijn |
1.21 |
/* init_environ initialises values from the environmental variables. |
166 |
elmex |
1.1 |
* it needs to be called very early, since command line options should |
167 |
|
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* overwrite these if specified. |
168 |
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*/ |
169 |
root |
1.10 |
void |
170 |
|
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init_environ (void) |
171 |
|
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{ |
172 |
|
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char *cp; |
173 |
elmex |
1.1 |
|
174 |
root |
1.10 |
cp = getenv ("CROSSFIRE_LIBDIR"); |
175 |
|
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if (cp) |
176 |
|
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settings.datadir = cp; |
177 |
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cp = getenv ("CROSSFIRE_LOCALDIR"); |
178 |
|
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if (cp) |
179 |
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settings.localdir = cp; |
180 |
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cp = getenv ("CROSSFIRE_PLAYERDIR"); |
181 |
|
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if (cp) |
182 |
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settings.playerdir = cp; |
183 |
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cp = getenv ("CROSSFIRE_MAPDIR"); |
184 |
|
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if (cp) |
185 |
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settings.mapdir = cp; |
186 |
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cp = getenv ("CROSSFIRE_ARCHETYPES"); |
187 |
|
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if (cp) |
188 |
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settings.archetypes = cp; |
189 |
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cp = getenv ("CROSSFIRE_TREASURES"); |
190 |
|
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if (cp) |
191 |
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settings.treasures = cp; |
192 |
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cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
193 |
|
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if (cp) |
194 |
|
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settings.uniquedir = cp; |
195 |
|
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cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
196 |
|
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if (cp) |
197 |
|
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settings.templatedir = cp; |
198 |
|
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cp = getenv ("CROSSFIRE_TMPDIR"); |
199 |
|
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if (cp) |
200 |
|
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settings.tmpdir = cp; |
201 |
elmex |
1.1 |
} |
202 |
root |
1.10 |
|
203 |
elmex |
1.1 |
|
204 |
|
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/* |
205 |
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* Initialises all global variables. |
206 |
|
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* Might use environment-variables as default for some of them. |
207 |
|
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*/ |
208 |
|
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|
209 |
root |
1.10 |
void |
210 |
|
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init_globals (void) |
211 |
|
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{ |
212 |
|
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if (settings.logfilename[0] == 0) |
213 |
root |
1.12 |
logfile = stderr; |
214 |
root |
1.10 |
else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
215 |
|
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{ |
216 |
|
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fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
217 |
|
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logfile = stderr; |
218 |
elmex |
1.1 |
} |
219 |
root |
1.10 |
else |
220 |
root |
1.12 |
setvbuf (logfile, NULL, _IOLBF, 0); |
221 |
elmex |
1.1 |
} |
222 |
|
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|
223 |
root |
1.10 |
void |
224 |
|
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init_dynamic (void) |
225 |
|
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{ |
226 |
|
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archetype *at = first_archetype; |
227 |
|
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|
228 |
|
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while (at) |
229 |
|
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{ |
230 |
|
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if (at->clone.type == MAP) |
231 |
|
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{ |
232 |
|
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if (at->clone.race) |
233 |
root |
1.19 |
first_map_ext_path = at->clone.race; |
234 |
root |
1.12 |
|
235 |
root |
1.10 |
if (EXIT_PATH (&at->clone)) |
236 |
|
|
{ |
237 |
root |
1.19 |
first_map_path = EXIT_PATH (&at->clone); |
238 |
root |
1.10 |
return; |
239 |
elmex |
1.1 |
} |
240 |
root |
1.2 |
} |
241 |
root |
1.12 |
|
242 |
root |
1.10 |
at = at->next; |
243 |
elmex |
1.1 |
} |
244 |
root |
1.12 |
|
245 |
root |
1.10 |
LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
246 |
|
|
exit (-1); |
247 |
elmex |
1.1 |
} |
248 |
|
|
|
249 |
|
|
unsigned long todtick; |
250 |
|
|
|
251 |
|
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/* |
252 |
|
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* Write out the current time to the file so time does not |
253 |
|
|
* reset every time the server reboots. |
254 |
|
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*/ |
255 |
|
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|
256 |
root |
1.10 |
void |
257 |
|
|
write_todclock (void) |
258 |
elmex |
1.1 |
{ |
259 |
root |
1.10 |
char filename[MAX_BUF]; |
260 |
|
|
FILE *fp; |
261 |
elmex |
1.1 |
|
262 |
root |
1.10 |
sprintf (filename, "%s/clockdata", settings.localdir); |
263 |
|
|
if ((fp = fopen (filename, "w")) == NULL) |
264 |
|
|
{ |
265 |
|
|
LOG (llevError, "Cannot open %s for writing\n", filename); |
266 |
|
|
return; |
267 |
elmex |
1.1 |
} |
268 |
root |
1.10 |
fprintf (fp, "%lu", todtick); |
269 |
|
|
fclose (fp); |
270 |
elmex |
1.1 |
} |
271 |
|
|
|
272 |
|
|
/* |
273 |
pippijn |
1.21 |
* initialises the gametime and TOD counters |
274 |
elmex |
1.1 |
* Called by init_library(). |
275 |
|
|
*/ |
276 |
|
|
|
277 |
root |
1.10 |
void |
278 |
|
|
init_clocks (void) |
279 |
elmex |
1.1 |
{ |
280 |
root |
1.10 |
char filename[MAX_BUF]; |
281 |
|
|
FILE *fp; |
282 |
|
|
static int has_been_done = 0; |
283 |
|
|
|
284 |
|
|
if (has_been_done) |
285 |
|
|
return; |
286 |
|
|
else |
287 |
|
|
has_been_done = 1; |
288 |
|
|
|
289 |
|
|
sprintf (filename, "%s/clockdata", settings.localdir); |
290 |
pippijn |
1.20 |
LOG (llevDebug, "Reading clockdata from %s...\n", filename); |
291 |
root |
1.10 |
if ((fp = fopen (filename, "r")) == NULL) |
292 |
|
|
{ |
293 |
|
|
LOG (llevError, "Can't open %s.\n", filename); |
294 |
|
|
todtick = 0; |
295 |
|
|
write_todclock (); |
296 |
|
|
return; |
297 |
elmex |
1.1 |
} |
298 |
root |
1.10 |
fscanf (fp, "%lu", &todtick); |
299 |
|
|
LOG (llevDebug, "todtick=%lu\n", todtick); |
300 |
|
|
fclose (fp); |
301 |
elmex |
1.1 |
} |
302 |
|
|
|
303 |
|
|
/* |
304 |
pippijn |
1.21 |
* initialises the attack messages. |
305 |
elmex |
1.1 |
* Called by init_library(). |
306 |
|
|
*/ |
307 |
|
|
|
308 |
|
|
//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
309 |
|
|
|
310 |
root |
1.10 |
void |
311 |
|
|
init_attackmess (void) |
312 |
|
|
{ |
313 |
|
|
char buf[MAX_BUF]; |
314 |
|
|
char filename[MAX_BUF]; |
315 |
|
|
char *cp, *p; |
316 |
|
|
FILE *fp; |
317 |
|
|
static int has_been_done = 0; |
318 |
|
|
int mess, level, comp; |
319 |
|
|
int mode = 0, total = 0; |
320 |
|
|
|
321 |
|
|
if (has_been_done) |
322 |
|
|
return; |
323 |
|
|
else |
324 |
|
|
has_been_done = 1; |
325 |
|
|
|
326 |
|
|
sprintf (filename, "%s/attackmess", settings.datadir); |
327 |
pippijn |
1.20 |
LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
328 |
root |
1.10 |
if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
329 |
|
|
{ |
330 |
|
|
LOG (llevError, "Can't open %s.\n", filename); |
331 |
|
|
return; |
332 |
elmex |
1.1 |
} |
333 |
|
|
|
334 |
root |
1.10 |
level = 0; |
335 |
|
|
while (fgets (buf, MAX_BUF, fp) != NULL) |
336 |
|
|
{ |
337 |
|
|
if (*buf == '#') |
338 |
|
|
continue; |
339 |
|
|
if ((cp = strchr (buf, '\n')) != NULL) |
340 |
|
|
*cp = '\0'; |
341 |
|
|
cp = buf; |
342 |
|
|
while (*cp == ' ') /* Skip blanks */ |
343 |
|
|
cp++; |
344 |
|
|
|
345 |
|
|
if (strncmp (cp, "TYPE:", 5) == 0) |
346 |
|
|
{ |
347 |
|
|
p = strtok (buf, ":"); |
348 |
|
|
p = strtok (NULL, ":"); |
349 |
|
|
if (mode == 1) |
350 |
|
|
{ |
351 |
|
|
attack_mess[mess][level].level = -1; |
352 |
|
|
attack_mess[mess][level].buf1 = NULL; |
353 |
|
|
attack_mess[mess][level].buf2 = NULL; |
354 |
|
|
attack_mess[mess][level].buf3 = NULL; |
355 |
root |
1.2 |
} |
356 |
root |
1.10 |
level = 0; |
357 |
|
|
mess = atoi (p); |
358 |
|
|
mode = 1; |
359 |
|
|
continue; |
360 |
|
|
} |
361 |
|
|
if (mode == 1) |
362 |
|
|
{ |
363 |
|
|
p = strtok (buf, "="); |
364 |
|
|
attack_mess[mess][level].level = atoi (buf); |
365 |
|
|
p = strtok (NULL, "="); |
366 |
|
|
if (p != NULL) |
367 |
root |
1.16 |
attack_mess[mess][level].buf1 = strdup (p); |
368 |
root |
1.10 |
else |
369 |
root |
1.16 |
attack_mess[mess][level].buf1 = strdup (""); |
370 |
root |
1.10 |
mode = 2; |
371 |
|
|
continue; |
372 |
|
|
} |
373 |
|
|
else if (mode == 2) |
374 |
|
|
{ |
375 |
|
|
p = strtok (buf, "="); |
376 |
|
|
attack_mess[mess][level].level = atoi (buf); |
377 |
|
|
p = strtok (NULL, "="); |
378 |
|
|
if (p != NULL) |
379 |
root |
1.16 |
attack_mess[mess][level].buf2 = strdup (p); |
380 |
root |
1.10 |
else |
381 |
root |
1.16 |
attack_mess[mess][level].buf2 = strdup (""); |
382 |
root |
1.10 |
mode = 3; |
383 |
|
|
continue; |
384 |
root |
1.2 |
} |
385 |
root |
1.10 |
else if (mode == 3) |
386 |
|
|
{ |
387 |
|
|
p = strtok (buf, "="); |
388 |
|
|
attack_mess[mess][level].level = atoi (buf); |
389 |
|
|
p = strtok (NULL, "="); |
390 |
|
|
if (p != NULL) |
391 |
root |
1.16 |
attack_mess[mess][level].buf3 = strdup (p); |
392 |
root |
1.10 |
else |
393 |
root |
1.16 |
attack_mess[mess][level].buf3 = strdup (""); |
394 |
root |
1.10 |
mode = 1; |
395 |
|
|
level++; |
396 |
|
|
total++; |
397 |
|
|
continue; |
398 |
root |
1.2 |
} |
399 |
elmex |
1.1 |
} |
400 |
root |
1.10 |
LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
401 |
|
|
close_and_delete (fp, comp); |
402 |
elmex |
1.1 |
} |