1 |
elmex |
1.1 |
/* |
2 |
root |
1.35 |
* CrossFire, A Multiplayer game |
3 |
pippijn |
1.23 |
* |
4 |
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* Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 |
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* Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
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* Copyright (C) 1992 Frank Tore Johansen |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
10 |
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* the Free Software Foundation; either version 2 of the License, or |
11 |
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* (at your option) any later version. |
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* |
13 |
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* This program is distributed in the hope that it will be useful, |
14 |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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* |
22 |
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* The authors can be reached via e-mail at <crossfire@schmorp.de> |
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*/ |
24 |
elmex |
1.1 |
|
25 |
root |
1.10 |
#define EXTERN // horrible hack |
26 |
root |
1.7 |
|
27 |
elmex |
1.1 |
#include <global.h> |
28 |
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#include <object.h> |
29 |
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|
30 |
root |
1.10 |
extern const char *const attacktype_desc[NROFATTACKS] = { |
31 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # name, |
32 |
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# include "attackinc.h" |
33 |
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# undef def |
34 |
root |
1.7 |
}; |
35 |
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|
36 |
root |
1.10 |
extern const char *const resist_plus[NROFATTACKS] = { |
37 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # plus, |
38 |
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# include "attackinc.h" |
39 |
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# undef def |
40 |
root |
1.7 |
}; |
41 |
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|
42 |
root |
1.10 |
extern const char *const change_resist_msg[NROFATTACKS] = { |
43 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # change, |
44 |
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# include "attackinc.h" |
45 |
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# undef def |
46 |
root |
1.7 |
}; |
47 |
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|
48 |
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int resist_table[NROFATTACKS] = { |
49 |
root |
1.11 |
# define def(uc, lc, name, plus, change) ATNR_ ## uc, |
50 |
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# include "attackinc.h" |
51 |
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# undef def |
52 |
root |
1.7 |
}; |
53 |
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|
54 |
elmex |
1.1 |
/* You unforunately need to looking in include/global.h to see what these |
55 |
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* correspond to. |
56 |
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*/ |
57 |
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struct Settings settings = { |
58 |
root |
1.10 |
LOGFILE, /* Logfile */ |
59 |
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CSPORT, /* Client/server port */ |
60 |
elmex |
1.1 |
|
61 |
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/* Debug level */ |
62 |
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#ifdef DEBUG |
63 |
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llevDebug, |
64 |
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#else |
65 |
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llevInfo, |
66 |
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#endif |
67 |
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68 |
root |
1.10 |
0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
69 |
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0, /* argc */ |
70 |
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NULL, /* argv */ |
71 |
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CONFDIR, |
72 |
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DATADIR, |
73 |
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LOCALDIR, |
74 |
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PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
75 |
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UNIQUE_DIR, TEMPLATE_DIR, |
76 |
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TMPDIR, |
77 |
root |
1.34 |
PK_LUCK_PENALTY, |
78 |
root |
1.10 |
STAT_LOSS_ON_DEATH, |
79 |
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PERMANENT_EXPERIENCE_RATIO, |
80 |
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DEATH_PENALTY_RATIO, |
81 |
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DEATH_PENALTY_LEVEL, |
82 |
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BALANCED_STAT_LOSS, |
83 |
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NOT_PERMADETH, |
84 |
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SIMPLE_EXP, |
85 |
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SET_TITLE, |
86 |
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RESURRECTION, |
87 |
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SEARCH_ITEMS, |
88 |
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SPELL_ENCUMBRANCE, |
89 |
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SPELL_FAILURE_EFFECTS, |
90 |
root |
1.34 |
SET_FRIENDLY_FIRE, |
91 |
root |
1.35 |
0, |
92 |
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0, |
93 |
root |
1.10 |
EXPLORE_MODE, |
94 |
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SPELLPOINT_LEVEL_DEPEND, |
95 |
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MOTD, |
96 |
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"rules", |
97 |
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"news", |
98 |
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"", /* DM_MAIL */ |
99 |
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0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
100 |
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0, |
101 |
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1.0, |
102 |
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103 |
elmex |
1.1 |
/* Armor enchantment stuff */ |
104 |
root |
1.10 |
ARMOR_MAX_ENCHANT, |
105 |
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ARMOR_WEIGHT_REDUCTION, |
106 |
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ARMOR_WEIGHT_LINEAR, |
107 |
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ARMOR_SPEED_IMPROVEMENT, |
108 |
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ARMOR_SPEED_LINEAR, |
109 |
elmex |
1.1 |
}; |
110 |
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111 |
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/* perhaps not the best place for this, but needs to be |
112 |
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* in some file in the common area so that standalone |
113 |
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* programs, like the random map generator, can be built. |
114 |
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*/ |
115 |
root |
1.10 |
const char *const spellpathnames[NRSPELLPATHS] = { |
116 |
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"Protection", |
117 |
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"Fire", |
118 |
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"Frost", |
119 |
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"Electricity", |
120 |
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"Missiles", |
121 |
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"Self", |
122 |
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"Summoning", |
123 |
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"Abjuration", |
124 |
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"Restoration", |
125 |
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"Detonation", |
126 |
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"Mind", |
127 |
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"Creation", |
128 |
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"Teleportation", |
129 |
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"Information", |
130 |
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"Transmutation", |
131 |
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"Transferrence", |
132 |
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"Turning", |
133 |
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"Wounding", |
134 |
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"Death", |
135 |
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"Light" |
136 |
elmex |
1.1 |
}; |
137 |
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138 |
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/* |
139 |
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* It is vital that init_library() is called by any functions |
140 |
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* using this library. |
141 |
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* If you want to lessen the size of the program using the library, |
142 |
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* you can replace the call to init_library() with init_globals() and |
143 |
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* init_function_pointers(). Good idea to also call init_vars and |
144 |
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* init_hash_table if you are doing any object loading. |
145 |
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*/ |
146 |
root |
1.10 |
void |
147 |
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init_library (void) |
148 |
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{ |
149 |
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init_globals (); |
150 |
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init_block (); |
151 |
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init_dynamic (); |
152 |
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init_attackmess (); |
153 |
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init_experience (); |
154 |
elmex |
1.1 |
} |
155 |
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|
156 |
pippijn |
1.21 |
/* init_environ initialises values from the environmental variables. |
157 |
elmex |
1.1 |
* it needs to be called very early, since command line options should |
158 |
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* overwrite these if specified. |
159 |
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*/ |
160 |
root |
1.10 |
void |
161 |
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init_environ (void) |
162 |
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{ |
163 |
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char *cp; |
164 |
elmex |
1.1 |
|
165 |
root |
1.10 |
cp = getenv ("CROSSFIRE_LIBDIR"); |
166 |
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if (cp) |
167 |
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settings.datadir = cp; |
168 |
root |
1.33 |
|
169 |
root |
1.10 |
cp = getenv ("CROSSFIRE_LOCALDIR"); |
170 |
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if (cp) |
171 |
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settings.localdir = cp; |
172 |
root |
1.33 |
|
173 |
root |
1.10 |
cp = getenv ("CROSSFIRE_PLAYERDIR"); |
174 |
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if (cp) |
175 |
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settings.playerdir = cp; |
176 |
root |
1.33 |
|
177 |
root |
1.10 |
cp = getenv ("CROSSFIRE_MAPDIR"); |
178 |
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if (cp) |
179 |
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settings.mapdir = cp; |
180 |
root |
1.33 |
|
181 |
root |
1.10 |
cp = getenv ("CROSSFIRE_ARCHETYPES"); |
182 |
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if (cp) |
183 |
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settings.archetypes = cp; |
184 |
root |
1.33 |
|
185 |
root |
1.10 |
cp = getenv ("CROSSFIRE_TREASURES"); |
186 |
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if (cp) |
187 |
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settings.treasures = cp; |
188 |
root |
1.33 |
|
189 |
root |
1.10 |
cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
190 |
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if (cp) |
191 |
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settings.uniquedir = cp; |
192 |
root |
1.33 |
|
193 |
root |
1.10 |
cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
194 |
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if (cp) |
195 |
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settings.templatedir = cp; |
196 |
root |
1.33 |
|
197 |
root |
1.10 |
cp = getenv ("CROSSFIRE_TMPDIR"); |
198 |
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if (cp) |
199 |
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settings.tmpdir = cp; |
200 |
elmex |
1.1 |
} |
201 |
root |
1.10 |
|
202 |
elmex |
1.1 |
/* |
203 |
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* Initialises all global variables. |
204 |
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* Might use environment-variables as default for some of them. |
205 |
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*/ |
206 |
root |
1.10 |
void |
207 |
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init_globals (void) |
208 |
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{ |
209 |
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if (settings.logfilename[0] == 0) |
210 |
root |
1.12 |
logfile = stderr; |
211 |
root |
1.10 |
else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
212 |
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{ |
213 |
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fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
214 |
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logfile = stderr; |
215 |
elmex |
1.1 |
} |
216 |
root |
1.10 |
else |
217 |
root |
1.12 |
setvbuf (logfile, NULL, _IOLBF, 0); |
218 |
elmex |
1.1 |
} |
219 |
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|
220 |
root |
1.10 |
void |
221 |
|
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init_dynamic (void) |
222 |
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{ |
223 |
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archetype *at = first_archetype; |
224 |
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|
225 |
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while (at) |
226 |
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{ |
227 |
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if (at->clone.type == MAP) |
228 |
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{ |
229 |
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if (at->clone.race) |
230 |
root |
1.19 |
first_map_ext_path = at->clone.race; |
231 |
root |
1.12 |
|
232 |
root |
1.10 |
if (EXIT_PATH (&at->clone)) |
233 |
|
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{ |
234 |
root |
1.19 |
first_map_path = EXIT_PATH (&at->clone); |
235 |
root |
1.10 |
return; |
236 |
elmex |
1.1 |
} |
237 |
root |
1.2 |
} |
238 |
root |
1.12 |
|
239 |
root |
1.10 |
at = at->next; |
240 |
elmex |
1.1 |
} |
241 |
root |
1.12 |
|
242 |
root |
1.32 |
LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n"); |
243 |
root |
1.10 |
exit (-1); |
244 |
elmex |
1.1 |
} |
245 |
|
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|
246 |
|
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/* |
247 |
pippijn |
1.21 |
* initialises the attack messages. |
248 |
elmex |
1.1 |
* Called by init_library(). |
249 |
|
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*/ |
250 |
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|
251 |
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//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
252 |
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|
253 |
root |
1.10 |
void |
254 |
|
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init_attackmess (void) |
255 |
|
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{ |
256 |
|
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char buf[MAX_BUF]; |
257 |
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char filename[MAX_BUF]; |
258 |
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char *cp, *p; |
259 |
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FILE *fp; |
260 |
|
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static int has_been_done = 0; |
261 |
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int mess, level, comp; |
262 |
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int mode = 0, total = 0; |
263 |
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|
264 |
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if (has_been_done) |
265 |
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return; |
266 |
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else |
267 |
|
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has_been_done = 1; |
268 |
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|
269 |
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sprintf (filename, "%s/attackmess", settings.datadir); |
270 |
pippijn |
1.20 |
LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
271 |
root |
1.10 |
if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
272 |
|
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{ |
273 |
|
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LOG (llevError, "Can't open %s.\n", filename); |
274 |
|
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return; |
275 |
elmex |
1.1 |
} |
276 |
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|
277 |
root |
1.10 |
level = 0; |
278 |
|
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while (fgets (buf, MAX_BUF, fp) != NULL) |
279 |
|
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{ |
280 |
|
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if (*buf == '#') |
281 |
|
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continue; |
282 |
|
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if ((cp = strchr (buf, '\n')) != NULL) |
283 |
|
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*cp = '\0'; |
284 |
|
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cp = buf; |
285 |
|
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while (*cp == ' ') /* Skip blanks */ |
286 |
|
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cp++; |
287 |
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|
288 |
|
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if (strncmp (cp, "TYPE:", 5) == 0) |
289 |
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{ |
290 |
|
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p = strtok (buf, ":"); |
291 |
|
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p = strtok (NULL, ":"); |
292 |
|
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if (mode == 1) |
293 |
|
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{ |
294 |
|
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attack_mess[mess][level].level = -1; |
295 |
|
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attack_mess[mess][level].buf1 = NULL; |
296 |
|
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attack_mess[mess][level].buf2 = NULL; |
297 |
|
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attack_mess[mess][level].buf3 = NULL; |
298 |
root |
1.2 |
} |
299 |
root |
1.10 |
level = 0; |
300 |
|
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mess = atoi (p); |
301 |
|
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mode = 1; |
302 |
|
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continue; |
303 |
|
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} |
304 |
|
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if (mode == 1) |
305 |
|
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{ |
306 |
|
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p = strtok (buf, "="); |
307 |
|
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attack_mess[mess][level].level = atoi (buf); |
308 |
|
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p = strtok (NULL, "="); |
309 |
|
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if (p != NULL) |
310 |
root |
1.16 |
attack_mess[mess][level].buf1 = strdup (p); |
311 |
root |
1.10 |
else |
312 |
root |
1.16 |
attack_mess[mess][level].buf1 = strdup (""); |
313 |
root |
1.10 |
mode = 2; |
314 |
|
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continue; |
315 |
|
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} |
316 |
|
|
else if (mode == 2) |
317 |
|
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{ |
318 |
|
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p = strtok (buf, "="); |
319 |
|
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attack_mess[mess][level].level = atoi (buf); |
320 |
|
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p = strtok (NULL, "="); |
321 |
|
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if (p != NULL) |
322 |
root |
1.16 |
attack_mess[mess][level].buf2 = strdup (p); |
323 |
root |
1.10 |
else |
324 |
root |
1.16 |
attack_mess[mess][level].buf2 = strdup (""); |
325 |
root |
1.10 |
mode = 3; |
326 |
|
|
continue; |
327 |
root |
1.2 |
} |
328 |
root |
1.10 |
else if (mode == 3) |
329 |
|
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{ |
330 |
|
|
p = strtok (buf, "="); |
331 |
|
|
attack_mess[mess][level].level = atoi (buf); |
332 |
|
|
p = strtok (NULL, "="); |
333 |
|
|
if (p != NULL) |
334 |
root |
1.16 |
attack_mess[mess][level].buf3 = strdup (p); |
335 |
root |
1.10 |
else |
336 |
root |
1.16 |
attack_mess[mess][level].buf3 = strdup (""); |
337 |
root |
1.10 |
mode = 1; |
338 |
|
|
level++; |
339 |
|
|
total++; |
340 |
|
|
continue; |
341 |
root |
1.2 |
} |
342 |
elmex |
1.1 |
} |
343 |
root |
1.10 |
LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
344 |
|
|
close_and_delete (fp, comp); |
345 |
elmex |
1.1 |
} |