Made server compile with C++. Removed cfanim plugin and crossedit. C++ here we come.
merged with branch difficulty_fix
removed debugging logging
changed the difficulty calculation function. fixing is needed for following stuff: - enhancement calculation (magic_from_difficulty in treasure.c) - magic fields in treasure files - traps need some revisiting - look at artifact generation from treasures - other stuff i forgot
do not overwrite backups when saving maps, still, crashes will kill maps/apartments
remove bogus debug message
no need to delay these
more confused code removal
typo
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UPSTREAM_2006-02-22 merge
cvs -z7 -d:ext:elmex@cvs.schmorp.de:/schmorpforge import cf.schmorp.de UPSTREAM UPSTREAM_2006_02_22
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initial import
Initial revision
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