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/cvs/deliantra/server/common/player.C
Revision: 1.22
Committed: Thu Mar 1 20:25:06 2007 UTC (17 years, 2 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_0
Changes since 1.21: +3 -1 lines
Log Message:
do not crash when trying to load nonexistant or broken players

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.14 * CrossFire, A Multiplayer game for X-windows
3     *
4     * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5     * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6     * Copyright (C) 1992 Frank Tore Johansen
7     *
8     * This program is free software; you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation; either version 2 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program; if not, write to the Free Software
20     * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21     *
22     * The authors can be reached via e-mail at <crossfire@schmorp.de>
23     */
24 elmex 1.1
25     #include <global.h>
26     #include <funcpoint.h>
27    
28     /* Determine if the attacktype represented by the
29     * specified attack-number is enabled for dragon players.
30     * A dragon player (quetzal) can gain resistances for
31     * all enabled attacktypes.
32     */
33 root 1.4 int
34     atnr_is_dragon_enabled (int attacknr)
35     {
36 elmex 1.1 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE ||
37 root 1.4 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON)
38 elmex 1.1 return 1;
39 root 1.10
40 elmex 1.1 return 0;
41     }
42    
43     /*
44     * returns true if the adressed object 'ob' is a player
45     * of the dragon race.
46     */
47 root 1.4 int
48     is_dragon_pl (const object *op)
49     {
50     if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0)
51 elmex 1.1 return 1;
52 root 1.18
53 elmex 1.1 return 0;
54     }
55 root 1.14
56     /*
57     * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
58     */
59     bool
60     player::save_pl (object_freezer &freezer)
61     {
62     INVOKE_PLAYER (SAVE, ob->contr);
63    
64     int wiz = ob->flag [FLAG_WIZ];
65    
66     /* Eneq(@csd.uu.se): If we have an open container hide it. */
67     object *container = ob->container;
68     ob->container = 0;
69    
70 root 1.19 if (ob->map)
71     maplevel = ob->map->path;
72    
73 root 1.14 #define PL_OUT(k) freezer.put (KW_ ## k, k)
74     #define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
75    
76     PL_OUT (password);
77     PL_OUT2 (title, own_title);
78     PL_OUT (gen_hp);
79     PL_OUT (gen_sp);
80     PL_OUT (gen_grace);
81     PL_OUT (listening);
82     PL_OUT (shoottype);
83     PL_OUT (bowtype);
84     PL_OUT (petmode);
85     PL_OUT (peaceful);
86     PL_OUT (digestion);
87     PL_OUT2 (pickup, mode);
88     PL_OUT (outputs_sync);
89     PL_OUT (outputs_count);
90    
91 root 1.18 freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers"));
92 root 1.14 freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always"));
93    
94 root 1.17 PL_OUT2 (map, maplevel);
95 root 1.14 PL_OUT (savebed_map);
96     PL_OUT (bed_x);
97     PL_OUT (bed_y);
98     PL_OUT (weapon_sp);
99     PL_OUT2 (Str, orig_stats.Str);
100     PL_OUT2 (Dex, orig_stats.Dex);
101     PL_OUT2 (Con, orig_stats.Con);
102     PL_OUT2 (Int, orig_stats.Int);
103     PL_OUT2 (Pow, orig_stats.Pow);
104     PL_OUT2 (Wis, orig_stats.Wis);
105     PL_OUT2 (Cha, orig_stats.Cha);
106    
107 root 1.15 PL_OUT2 (lev_array, 10);
108 root 1.14
109 root 1.15 for (int i = 1; i <= 10; i++)
110 root 1.14 {
111 root 1.15 fprintf (freezer, "%d\n", levhp [i]);
112     fprintf (freezer, "%d\n", levsp [i]);
113 root 1.14 fprintf (freezer, "%d\n", levgrace[i]);
114     }
115    
116     freezer.put (ob->contr);
117     freezer.put (KW_endplst);
118    
119     SET_FLAG (ob, FLAG_NO_FIX_PLAYER);
120     CLEAR_FLAG (ob, FLAG_WIZ);
121 root 1.21 ob->write (freezer);
122 root 1.14
123     CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
124    
125     /* Eneq(@csd.uu.se): Reveal the container if we have one. */
126     ob->container = container;
127    
128     ob->flag [FLAG_WIZ] = wiz;
129    
130     INVOKE_PLAYER (SAVE_DONE, ob->contr);
131    
132     return true;
133     }
134    
135     bool
136     player::save_pl (const char *path)
137     {
138     object_freezer freezer;
139    
140     if (!save_pl (freezer))
141     return false;
142    
143     return freezer.save (path);
144     }
145    
146     player *
147 root 1.21 player::load_pl (object_thawer &f)
148 root 1.14 {
149 root 1.21 int maxerrs = 20;
150 root 1.18
151 root 1.14 player *pl = new player;
152    
153     pl->savebed_map = first_map_path;
154    
155     /* Loop through the file, loading the rest of the values */
156     for (;;)
157     {
158 root 1.21 switch (f.kw)
159 root 1.14 {
160     case KW_EOF:
161 root 1.21 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
162 root 1.18 goto failure;
163    
164     default:
165 root 1.21 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
166 root 1.18 if (!--maxerrs) goto failure;
167     break;
168 root 1.14
169     case KW_ERROR:
170 root 1.21 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
171 root 1.18 if (!--maxerrs) goto failure;
172 root 1.14 break;
173    
174     case KW_endplst:
175 root 1.21 f.next ();
176    
177     if (object *op = pl->ob->read (f))
178     pl->set_object (op);
179     else
180     goto failure;
181    
182     INVOKE_PLAYER (LOAD, pl);
183 root 1.14
184 root 1.21 return pl;
185    
186     case KW_oid: f.get (pl, f.get_sint32 ()); break;
187     case KW_password: assign (pl->password , f.get_str ()); break;
188     case KW_title: assign (pl->own_title, f.get_str ()); break;
189     case KW_shoottype: pl->shoottype = (rangetype) f.get_sint32 (); break;
190     case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
191     case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
192     case KW_listening: f.get (pl->listening); break;
193     case KW_peaceful: f.get (pl->peaceful); break;
194     case KW_digestion: f.get (pl->digestion); break;
195     case KW_pickup: f.get (pl->mode); break;
196     case KW_outputs_sync: f.get (pl->outputs_sync); break;
197     case KW_outputs_count: f.get (pl->outputs_count); break;
198     case KW_map: f.get (pl->maplevel); break;
199     case KW_savebed_map: f.get (pl->savebed_map); break;
200     case KW_bed_x: f.get (pl->bed_x); break;
201     case KW_bed_y: f.get (pl->bed_y); break;
202     case KW_weapon_sp: f.get (pl->weapon_sp); break;
203     case KW_Str: f.get (pl->orig_stats.Str); break;
204     case KW_Dex: f.get (pl->orig_stats.Dex); break;
205     case KW_Con: f.get (pl->orig_stats.Con); break;
206     case KW_Int: f.get (pl->orig_stats.Int); break;
207     case KW_Pow: f.get (pl->orig_stats.Pow); break;
208     case KW_Wis: f.get (pl->orig_stats.Wis); break;
209     case KW_Cha: f.get (pl->orig_stats.Cha); break;
210     case KW_gen_hp: f.get (pl->gen_hp); break;
211     case KW_gen_sp: f.get (pl->gen_sp); break;
212     case KW_gen_grace: f.get (pl->gen_grace); break;
213 root 1.14
214     case KW_usekeys:
215 root 1.21 if (!strcmp (f.get_str (), "key_inventory"))
216 root 1.14 pl->usekeys = key_inventory;
217 root 1.21 else if (!strcmp (f.get_str (), "keyrings"))
218 root 1.14 pl->usekeys = keyrings;
219 root 1.21 else if (!strcmp (f.get_str (), "containers"))
220 root 1.14 pl->usekeys = containers;
221     else
222 root 1.21 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
223 root 1.14 break;
224    
225     case KW_unapply:
226 root 1.21 if (!strcmp (f.get_str (), "unapply_nochoice"))
227 root 1.14 pl->unapply = unapply_nochoice;
228 root 1.21 else if (!strcmp (f.get_str (), "unapply_never"))
229 root 1.14 pl->unapply = unapply_never;
230 root 1.21 else if (!strcmp (f.get_str (), "unapply_always"))
231 root 1.14 pl->unapply = unapply_always;
232     else
233 root 1.21 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
234 root 1.14 break;
235    
236     case KW_lev_array:
237     {
238 root 1.21 int count = f.get_sint32 ();
239 root 1.14
240     for (int i = 1; i <= count; i++)
241     {
242 root 1.16 char line [32];
243 root 1.14
244 root 1.21 fgets (line, 32, f); pl->levhp [i] = atoi (line);
245     fgets (line, 32, f); pl->levsp [i] = atoi (line);
246     fgets (line, 32, f); pl->levgrace[i] = atoi (line);
247 root 1.14 }
248     }
249     break;
250     }
251    
252 root 1.21 f.next ();
253 root 1.14 }
254    
255 root 1.18 failure:
256 root 1.21 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
257 root 1.18
258 root 1.22 if (pl->ob)
259     pl->ob->destroy ();
260    
261 root 1.18 pl->destroy ();
262    
263     return 0;
264 root 1.14 }
265    
266     player *
267     player::load_pl (const char *path)
268     {
269 root 1.21 object_thawer f (path);
270 root 1.14
271 root 1.21 if (!f)
272 root 1.14 return 0;
273    
274 root 1.21 f.next ();
275    
276     return load_pl (f);
277 root 1.14 }
278