ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/common/player.C
Revision: 1.26
Committed: Tue May 1 05:48:20 2007 UTC (17 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.25: +0 -15 lines
Log Message:
big simplification, still doesn't work, but feels cleaner

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.14 * CrossFire, A Multiplayer game for X-windows
3     *
4     * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5     * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6     * Copyright (C) 1992 Frank Tore Johansen
7     *
8     * This program is free software; you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation; either version 2 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program; if not, write to the Free Software
20     * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21     *
22     * The authors can be reached via e-mail at <crossfire@schmorp.de>
23     */
24 elmex 1.1
25     #include <global.h>
26     #include <funcpoint.h>
27    
28     /* Determine if the attacktype represented by the
29     * specified attack-number is enabled for dragon players.
30     * A dragon player (quetzal) can gain resistances for
31     * all enabled attacktypes.
32     */
33 root 1.4 int
34     atnr_is_dragon_enabled (int attacknr)
35     {
36 elmex 1.1 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE ||
37 root 1.4 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON)
38 elmex 1.1 return 1;
39 root 1.10
40 elmex 1.1 return 0;
41     }
42    
43     /*
44     * returns true if the adressed object 'ob' is a player
45     * of the dragon race.
46     */
47 root 1.4 int
48     is_dragon_pl (const object *op)
49     {
50 root 1.25 if (op
51     && op->type == PLAYER
52     && op->arch
53     && op->arch->clone.race
54     && !strcmp (op->arch->clone.race, "dragon"))
55 elmex 1.1 return 1;
56 root 1.18
57 elmex 1.1 return 0;
58     }
59 root 1.14
60     /*
61     * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
62     */
63     bool
64     player::save_pl (object_freezer &freezer)
65     {
66     INVOKE_PLAYER (SAVE, ob->contr);
67    
68     int wiz = ob->flag [FLAG_WIZ];
69    
70     /* Eneq(@csd.uu.se): If we have an open container hide it. */
71     object *container = ob->container;
72     ob->container = 0;
73    
74 root 1.19 if (ob->map)
75     maplevel = ob->map->path;
76    
77 root 1.14 #define PL_OUT(k) freezer.put (KW_ ## k, k)
78     #define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
79    
80     PL_OUT (password);
81     PL_OUT2 (title, own_title);
82     PL_OUT (gen_hp);
83     PL_OUT (gen_sp);
84     PL_OUT (gen_grace);
85     PL_OUT (listening);
86     PL_OUT (bowtype);
87     PL_OUT (petmode);
88     PL_OUT (peaceful);
89     PL_OUT (digestion);
90     PL_OUT2 (pickup, mode);
91     PL_OUT (outputs_sync);
92     PL_OUT (outputs_count);
93    
94 root 1.18 freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers"));
95 root 1.14 freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always"));
96    
97 root 1.17 PL_OUT2 (map, maplevel);
98 root 1.14 PL_OUT (savebed_map);
99     PL_OUT (bed_x);
100     PL_OUT (bed_y);
101     PL_OUT (weapon_sp);
102     PL_OUT2 (Str, orig_stats.Str);
103     PL_OUT2 (Dex, orig_stats.Dex);
104     PL_OUT2 (Con, orig_stats.Con);
105     PL_OUT2 (Int, orig_stats.Int);
106     PL_OUT2 (Pow, orig_stats.Pow);
107     PL_OUT2 (Wis, orig_stats.Wis);
108     PL_OUT2 (Cha, orig_stats.Cha);
109    
110 root 1.15 PL_OUT2 (lev_array, 10);
111 root 1.14
112 root 1.15 for (int i = 1; i <= 10; i++)
113 root 1.14 {
114 root 1.15 fprintf (freezer, "%d\n", levhp [i]);
115     fprintf (freezer, "%d\n", levsp [i]);
116 root 1.14 fprintf (freezer, "%d\n", levgrace[i]);
117     }
118    
119     freezer.put (ob->contr);
120     freezer.put (KW_endplst);
121    
122     SET_FLAG (ob, FLAG_NO_FIX_PLAYER);
123     CLEAR_FLAG (ob, FLAG_WIZ);
124 root 1.21 ob->write (freezer);
125 root 1.14
126     CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
127    
128     /* Eneq(@csd.uu.se): Reveal the container if we have one. */
129     ob->container = container;
130    
131     ob->flag [FLAG_WIZ] = wiz;
132    
133     INVOKE_PLAYER (SAVE_DONE, ob->contr);
134    
135     return true;
136     }
137    
138     bool
139     player::save_pl (const char *path)
140     {
141     object_freezer freezer;
142    
143     if (!save_pl (freezer))
144     return false;
145    
146     return freezer.save (path);
147     }
148    
149     player *
150 root 1.21 player::load_pl (object_thawer &f)
151 root 1.14 {
152 root 1.21 int maxerrs = 20;
153 root 1.18
154 root 1.14 player *pl = new player;
155    
156     pl->savebed_map = first_map_path;
157    
158     /* Loop through the file, loading the rest of the values */
159     for (;;)
160     {
161 root 1.21 switch (f.kw)
162 root 1.14 {
163     case KW_EOF:
164 root 1.21 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
165 root 1.18 goto failure;
166    
167     default:
168 root 1.21 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
169 root 1.18 if (!--maxerrs) goto failure;
170     break;
171 root 1.14
172     case KW_ERROR:
173 root 1.21 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
174 root 1.18 if (!--maxerrs) goto failure;
175 root 1.14 break;
176    
177     case KW_endplst:
178 root 1.21 f.next ();
179    
180     if (object *op = pl->ob->read (f))
181     pl->set_object (op);
182     else
183     goto failure;
184    
185     INVOKE_PLAYER (LOAD, pl);
186 root 1.14
187 root 1.21 return pl;
188    
189     case KW_oid: f.get (pl, f.get_sint32 ()); break;
190     case KW_password: assign (pl->password , f.get_str ()); break;
191     case KW_title: assign (pl->own_title, f.get_str ()); break;
192     case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
193     case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
194     case KW_listening: f.get (pl->listening); break;
195     case KW_peaceful: f.get (pl->peaceful); break;
196     case KW_digestion: f.get (pl->digestion); break;
197     case KW_pickup: f.get (pl->mode); break;
198     case KW_outputs_sync: f.get (pl->outputs_sync); break;
199     case KW_outputs_count: f.get (pl->outputs_count); break;
200     case KW_map: f.get (pl->maplevel); break;
201     case KW_savebed_map: f.get (pl->savebed_map); break;
202     case KW_bed_x: f.get (pl->bed_x); break;
203     case KW_bed_y: f.get (pl->bed_y); break;
204     case KW_weapon_sp: f.get (pl->weapon_sp); break;
205     case KW_Str: f.get (pl->orig_stats.Str); break;
206     case KW_Dex: f.get (pl->orig_stats.Dex); break;
207     case KW_Con: f.get (pl->orig_stats.Con); break;
208     case KW_Int: f.get (pl->orig_stats.Int); break;
209     case KW_Pow: f.get (pl->orig_stats.Pow); break;
210     case KW_Wis: f.get (pl->orig_stats.Wis); break;
211     case KW_Cha: f.get (pl->orig_stats.Cha); break;
212     case KW_gen_hp: f.get (pl->gen_hp); break;
213     case KW_gen_sp: f.get (pl->gen_sp); break;
214     case KW_gen_grace: f.get (pl->gen_grace); break;
215 root 1.14
216     case KW_usekeys:
217 root 1.21 if (!strcmp (f.get_str (), "key_inventory"))
218 root 1.14 pl->usekeys = key_inventory;
219 root 1.21 else if (!strcmp (f.get_str (), "keyrings"))
220 root 1.14 pl->usekeys = keyrings;
221 root 1.21 else if (!strcmp (f.get_str (), "containers"))
222 root 1.14 pl->usekeys = containers;
223     else
224 root 1.21 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
225 root 1.14 break;
226    
227     case KW_unapply:
228 root 1.21 if (!strcmp (f.get_str (), "unapply_nochoice"))
229 root 1.14 pl->unapply = unapply_nochoice;
230 root 1.21 else if (!strcmp (f.get_str (), "unapply_never"))
231 root 1.14 pl->unapply = unapply_never;
232 root 1.21 else if (!strcmp (f.get_str (), "unapply_always"))
233 root 1.14 pl->unapply = unapply_always;
234     else
235 root 1.21 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
236 root 1.14 break;
237    
238     case KW_lev_array:
239     {
240 root 1.21 int count = f.get_sint32 ();
241 root 1.14
242     for (int i = 1; i <= count; i++)
243     {
244 root 1.16 char line [32];
245 root 1.14
246 root 1.21 fgets (line, 32, f); pl->levhp [i] = atoi (line);
247     fgets (line, 32, f); pl->levsp [i] = atoi (line);
248     fgets (line, 32, f); pl->levgrace[i] = atoi (line);
249 root 1.14 }
250     }
251     break;
252     }
253    
254 root 1.21 f.next ();
255 root 1.14 }
256    
257 root 1.18 failure:
258 root 1.21 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
259 root 1.18
260 root 1.22 if (pl->ob)
261     pl->ob->destroy ();
262    
263 root 1.18 pl->destroy ();
264    
265     return 0;
266 root 1.14 }
267    
268     player *
269     player::load_pl (const char *path)
270     {
271 root 1.21 object_thawer f (path);
272 root 1.14
273 root 1.21 if (!f)
274 root 1.14 return 0;
275    
276 root 1.21 f.next ();
277    
278     return load_pl (f);
279 root 1.14 }
280