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Revision: 1.37
Committed: Mon Sep 29 10:32:50 2008 UTC (15 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_72, rel-2_73
Changes since 1.36: +2 -2 lines
Log Message:
destroy (true) => destroy ()

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.33 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.18 *
4 root 1.34 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.25 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.18 *
8 root 1.33 * Deliantra is free software: you can redistribute it and/or modify
9 root 1.30 * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12 pippijn 1.18 *
13 root 1.30 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 pippijn 1.18 *
18 root 1.30 * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.25 *
21 root 1.33 * The authors can be reached via e-mail to <support@deliantra.net>
22 pippijn 1.18 */
23 elmex 1.1
24     /* This file contains code relevant to the BOOKS hack -- designed
25     * to allow randomly occuring messages in non-magical texts.
26     */
27    
28     /* laid down initial file - dec 1995. -b.t. thomas@astro.psu.edu */
29    
30     #include <global.h>
31     #include <book.h>
32     #include <living.h>
33     #include <spells.h>
34    
35    
36     /* Define this if you want to archive book titles by contents.
37     * This option should enforce UNIQUE combinations of titles,authors and
38     * msg contents during and *between* game sessions.
39     * Note: a slight degeneracy exists since books are archived based on an integer
40     * index value calculated from the message text (similar to alchemy formulae).
41     * Sometimes two widely different messages have the same index value (rare). In
42     * this case, it is possible to occasionally generate 2 books with same title and
43     * different message content. Not really a bug, but rather a feature. This action
44     * should keeps player on their toes ;).
45     * Also, note that there is *finite* space available for archiving message and titles.
46     * Once this space is used, books will stop being archived. Not a serious problem
47     * under the current regime, since there are generally fewer possible (random)
48     * messages than space available on the titlelists.
49     * One exception (for sure) are the monster messages. But no worries, you should
50     * see all of the monster info in some order (but not all possble combinations)
51     * before the monster titlelist space is run out. You can increase titlelist
52     * space by increasing the array sizes for the monster book_authours and book_names
53     * (see max_titles[] array and include/read.h). Since the unique_book algorthm is
54     * kinda stupid, this program *may* slow down program execution if defined (but I don't
55     * think its a significant problem, at least, I have no problems running this option
56     * on a Sparc 10! Also, once archive title lists are filled and/or all possible msg
57     * combinations have been generated, unique_book isnt called anymore. It takes 5-10
58     * sessions for this to happen).
59     * Final note: the game remembers book/title/msg combinations from reading the
60     * file lib/bookarch. If you REMOVE this file, you will lose your archive. So
61     * be sure to copy it over to the new lib directory when you change versions.
62     * -b.t.
63     */
64    
65     /* This flag is useful to see what kind of output messages are created */
66 root 1.5
67 elmex 1.1 /* #define BOOK_MSG_DEBUG */
68    
69     /* This flag is useful for debuging archiving action */
70 root 1.5
71 elmex 1.1 /* #define ARCHIVE_DEBUG */
72    
73     /* Moved these structures from struct.h to this file in 0.94.3 - they
74     * are not needed anyplace else, so why have them globally declared?
75     */
76    
77     /* 'title' and 'titlelist' are used by the readable code */
78 root 1.6 struct title : zero_initialised
79 root 1.3 {
80 root 1.5 shstr name; /* the name of the book */
81     shstr authour; /* the name of the book authour */
82     shstr archname; /* the archetype name of the book */
83     int level; /* level of difficulty of this message */
84     int size; /* size of the book message */
85     int msg_index; /* an index value derived from book message */
86 root 1.6 title *next;
87     };
88 elmex 1.1
89 root 1.6 struct titlelist : zero_initialised
90 root 1.3 {
91 root 1.5 int number; /* number of items in the list */
92 root 1.6 title *first_book; /* pointer to first book in this list */
93     titlelist *next; /* pointer to next book list */
94     };
95 elmex 1.1
96     /* special structure, used only by art_name_array[] */
97 root 1.6 struct arttypename
98 root 1.5 {
99     const char *name; /* generic name to call artifacts of this type */
100     int type; /* matching type */
101 root 1.6 };
102 elmex 1.1
103     /* booklist is the buffer of books read in from the bookarch file */
104     static titlelist *booklist = NULL;
105    
106     static objectlink *first_mon_info = NULL;
107    
108     /* these are needed for creation of a linked list of
109     * pointers to all (hostile) monster objects */
110    
111 root 1.5 static int nrofmon = 0, need_to_write_bookarchive = 0;
112 elmex 1.1
113    
114 pippijn 1.16 /* this is needed to keep track of status of initialisation
115 elmex 1.1 * of the message file */
116     static int nrofmsg = 0;
117    
118     /* first_msg is the started of the linked list of messages as read from
119     * the messages file
120     */
121     static linked_char *first_msg = NULL;
122    
123     /*
124     * Spellpath information
125     */
126    
127 root 1.5 static uint32 spellpathdef[NRSPELLPATHS] = {
128     PATH_PROT,
129     PATH_FIRE,
130     PATH_FROST,
131     PATH_ELEC,
132     PATH_MISSILE,
133     PATH_SELF,
134     PATH_SUMMON,
135     PATH_ABJURE,
136     PATH_RESTORE,
137     PATH_DETONATE,
138     PATH_MIND,
139     PATH_CREATE,
140     PATH_TELE,
141     PATH_INFO,
142     PATH_TRANSMUTE,
143     PATH_TRANSFER,
144     PATH_TURNING,
145     PATH_WOUNDING,
146     PATH_DEATH,
147     PATH_LIGHT
148 elmex 1.1 };
149    
150 root 1.5 static const char *const path_book_name[] = {
151     "codex",
152     "compendium",
153     "exposition",
154     "tables",
155     "treatise"
156 elmex 1.1 };
157    
158     /* used by spellpath texts */
159 root 1.5 static const char *const path_author[] = {
160     "aether",
161     "astral byways",
162     "connections",
163     "the Grey Council",
164     "deep pathways",
165     "knowledge",
166     "magic",
167     "mystic ways",
168     "pathways",
169     "power",
170     "spells",
171     "transforms",
172     "the mystic veil",
173     "unknown spells"
174 elmex 1.1 };
175    
176     /*
177     * Artiface/item information
178     */
179    
180     /* if it isnt listed here, then art_attr_msg will never generate
181     * a message for this type of artifact. -b.t. */
182    
183 root 1.5 static arttypename art_name_array[] = {
184     {"Helmet", HELMET},
185     {"Amulet", AMULET},
186     {"Shield", SHIELD},
187     {"Bracers", BRACERS},
188     {"Boots", BOOTS},
189     {"Cloak", CLOAK},
190     {"Gloves", GLOVES},
191 root 1.20 {"Girdle", GIRDLE},
192 root 1.5 {"Ring", RING},
193     {"Horn", HORN},
194     {"Missile Weapon", BOW},
195     {"Missile", ARROW},
196     {"Hand Weapon", WEAPON},
197     {"Artifact", SKILL},
198     {"Food", FOOD},
199     {"Body Armour", ARMOUR}
200 elmex 1.1 };
201    
202 root 1.5 static const char *const art_book_name[] = {
203     "collection",
204     "file",
205     "files",
206     "guide",
207     "handbook",
208     "index",
209     "inventory",
210     "list",
211     "listing",
212     "record",
213     "record book"
214 elmex 1.1 };
215    
216     /* used by artifact texts */
217 root 1.5 static const char *const art_author[] = {
218     "ancient things",
219     "artifacts",
220     "Havlor", /* ancient warrior scribe :) */
221     "items",
222     "lost artifacts",
223     "the ancients",
224     "useful things"
225 elmex 1.1 };
226    
227     /*
228     * Monster book information
229     */
230    
231 root 1.5 static const char *const mon_book_name[] = {
232     "beastuary",
233     "catalog",
234     "compilation",
235     "collection",
236     "encyclopedia",
237     "guide",
238     "handbook",
239     "list",
240     "manual",
241     "notes",
242     "record",
243     "register",
244     "volume"
245 elmex 1.1 };
246    
247    
248     /* used by monster beastuary texts */
249 root 1.5 static const char *const mon_author[] = {
250     "beasts",
251     "creatures",
252     "dezidens",
253     "dwellers",
254     "evil nature",
255     "life",
256     "monsters",
257     "nature",
258     "new life",
259     "residents",
260     "the spawn",
261     "the living",
262     "things"
263 elmex 1.1 };
264    
265     /*
266     * God book information
267     */
268    
269 root 1.5 static const char *const gods_book_name[] = {
270     "devotional",
271     "devout notes",
272     "divine text",
273     "divine work",
274     "holy book",
275     "holy record",
276     "moral text",
277     "sacred guide",
278     "testament",
279     "transcript"
280 elmex 1.1 };
281    
282     /* used by gods texts */
283 root 1.5 static const char *const gods_author[] = {
284     "cults",
285     "joy",
286     "lasting curse",
287     "madness",
288     "religions",
289     "the dead",
290     "the gods",
291     "the heirophant",
292     "the poor priest",
293     "the priestess",
294     "pain",
295     "white"
296 elmex 1.1 };
297    
298    
299     /*
300     * Alchemy (formula) information
301     */
302    
303 root 1.5 static const char *const formula_book_name[] = {
304     "cookbook",
305     "formulary",
306     "lab book",
307     "lab notes",
308     "recipe book",
309     "experiment record",
310     "work plan",
311     "design notes"
312 elmex 1.1 };
313    
314     /* this isn't used except for empty books */
315 root 1.5 static const char *const formula_author[] = {
316     "Albertus Magnus",
317     "alchemy",
318     "balms",
319     "creation",
320     "dusts",
321     "magical manufacture",
322     "making",
323     "philosophical items",
324     "potions",
325     "powders",
326     "the cauldron",
327     "the lamp black",
328     "transmutation",
329     "waters"
330 elmex 1.1 };
331    
332     /*
333     * Generic book information
334     */
335    
336     /* used by msg file and 'generic' books */
337 root 1.5 static const char *const light_book_name[] = {
338     "calendar",
339     "datebook",
340     "diary",
341     "guidebook",
342     "handbook",
343     "ledger",
344     "notes",
345     "notebook",
346     "octavo",
347     "pamphlet",
348     "practicum",
349     "script",
350     "transcript"
351 elmex 1.1 };
352    
353 root 1.5 static const char *const heavy_book_name[] = {
354     "catalog",
355     "compendium",
356     "guide",
357     "manual",
358     "opus",
359     "tome",
360     "treatise",
361     "volume",
362     "work"
363 elmex 1.1 };
364    
365    
366     /* used by 'generic' books */
367 root 1.5 static const char *const book_author[] = {
368     "Abdulah",
369     "Al'hezred",
370     "Alywn",
371     "Arundel",
372     "Arvind",
373     "Aerlingas",
374     "Bacon",
375     "Baliqendii",
376     "Bosworth",
377     "Beathis",
378     "Bertil",
379     "Cauchy",
380     "Chakrabarti",
381     "der Waalis",
382     "Dirk",
383     "Djwimii",
384     "Eisenstaadt",
385     "Fendris",
386     "Frank",
387     "Habbi",
388     "Harlod",
389     "Ichibod",
390     "Janus",
391     "June",
392     "Magnuson",
393     "Nandii",
394     "Nitfeder",
395     "Norris",
396     "Parael",
397     "Penhew",
398     "Sophia",
399     "Skilly",
400     "Tahir",
401     "Thockmorton",
402     "Thomas",
403     "van Helsing",
404     "van Pelt",
405     "Voormis",
406     "Xavier",
407     "Xeno",
408     "Zardoz",
409     "Zagy"
410 elmex 1.1 };
411    
412 root 1.5 static const char *const book_descrpt[] = {
413     "ancient",
414     "cryptic",
415     "cryptical",
416     "dusty",
417     "hiearchical",
418     "grizzled",
419     "gold-guilt",
420     "great",
421     "lost",
422     "magnificent",
423     "musty",
424     "mythical",
425     "mystical",
426     "rustic",
427     "stained",
428     "silvered",
429     "transcendental",
430     "weathered"
431 elmex 1.1 };
432 root 1.5
433 elmex 1.1 /* Each line of this array is a readable subtype
434     * Be careful to keep the order. If you add readable subtype, add them
435     * at the bottom of the list. Never delete a subtype because index is used as
436     * subtype paramater in arch files!
437     */
438 root 1.5 static readable_message_type readable_message_types[] = {
439 root 1.29 /*subtype 0 */ {0, 0, "info"},
440 root 1.5 /* book messages subtypes */
441 root 1.28 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
442     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
443     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
444     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
445     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
446     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
447     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
448     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
449     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
450     /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
451     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
452 root 1.5 /* card messages subtypes */
453 root 1.28 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
454     {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
455     {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
456     {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
457     {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
458     {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
459     {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
460     {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
461     /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
462     {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
463     {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
464     {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
465 root 1.5
466     /* Paper messages subtypes */
467 root 1.28 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
468     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
469     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
470     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
471     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
472     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
473     /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
474     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
475     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
476     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
477     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
478     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
479     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
480     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
481 root 1.5
482     /* road signs messages subtypes */
483 root 1.28 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
484     {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
485     /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
486     {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
487 root 1.5
488     /* stones and monument messages */
489 root 1.28 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
490     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
491     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
492     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
493     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
494     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
495     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
496     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
497     /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
498     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
499     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
500     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
501 elmex 1.1 };
502 root 1.5 int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
503 elmex 1.1
504 root 1.5 static int max_titles[6] = {
505     ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
506     (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
507     (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
508     (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)),
509     (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)),
510     (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *))
511 elmex 1.1 };
512    
513     /******************************************************************************
514     *
515     * Start of misc. readable functions used by others functions in this file
516     *
517     *****************************************************************************/
518    
519     static titlelist *
520     get_empty_booklist (void)
521     {
522 root 1.5 titlelist *bl = new titlelist;
523 root 1.3
524 root 1.5 bl->number = 0;
525     bl->first_book = NULL;
526     bl->next = NULL;
527     return bl;
528 elmex 1.1 }
529    
530 root 1.5 static title *
531 elmex 1.1 get_empty_book (void)
532     {
533 root 1.5 title *t = new title;
534 root 1.3
535 root 1.5 t->name = NULL;
536     t->archname = NULL;
537     t->authour = NULL;
538     t->level = 0;
539     t->size = 0;
540     t->msg_index = 0;
541     t->next = NULL;
542     return t;
543 elmex 1.1 }
544    
545     /* get_titlelist() - returns pointer to the title list referanced by i */
546    
547     static titlelist *
548     get_titlelist (int i)
549     {
550 root 1.5 titlelist *tl = booklist;
551     int number = i;
552 elmex 1.1
553 root 1.5 if (number < 0)
554     return tl;
555 elmex 1.1
556 root 1.5 while (tl && number)
557     {
558     if (!tl->next)
559     tl->next = get_empty_booklist ();
560 root 1.6
561 root 1.5 tl = tl->next;
562     number--;
563     }
564 elmex 1.1
565 root 1.5 return tl;
566 elmex 1.1 }
567    
568     /* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file
569     * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
570    
571     /* nstrtok() - simple routine to return the number of list
572     * items in buf1 as separated by the value of buf2
573     */
574    
575 root 1.5 int
576 elmex 1.1 nstrtok (const char *buf1, const char *buf2)
577     {
578 root 1.5 char *tbuf, sbuf[12], buf[MAX_BUF];
579     int number = 0;
580 elmex 1.1
581 root 1.5 if (!buf1 || !buf2)
582     return 0;
583     sprintf (buf, "%s", buf1);
584     sprintf (sbuf, "%s", buf2);
585     tbuf = strtok (buf, sbuf);
586     while (tbuf)
587     {
588     number++;
589     tbuf = strtok (NULL, sbuf);
590     }
591     return number;
592 elmex 1.1 }
593    
594     /* strtoktolin() - takes a string in buf1 and separates it into
595     * a list of strings delimited by buf2. Then returns a comma
596     * separated string w/ decent punctuation.
597     */
598    
599 root 1.5 char *
600 elmex 1.1 strtoktolin (const char *buf1, const char *buf2)
601     {
602 root 1.5 int maxi, i = nstrtok (buf1, buf2);
603     char *tbuf, buf[MAX_BUF], sbuf[12];
604     static char rbuf[BOOK_BUF];
605    
606     maxi = i;
607     strcpy (buf, buf1);
608     strcpy (sbuf, buf2);
609     strcpy (rbuf, " ");
610     tbuf = strtok (buf, sbuf);
611     while (tbuf && i > 0)
612     {
613     strcat (rbuf, tbuf);
614     i--;
615     if (i == 1 && maxi > 1)
616     strcat (rbuf, " and ");
617     else if (i > 0 && maxi > 1)
618     strcat (rbuf, ", ");
619     else
620     strcat (rbuf, ".");
621     tbuf = strtok (NULL, sbuf);
622     }
623     return (char *) rbuf;
624 elmex 1.1 }
625    
626 root 1.5 int
627 elmex 1.1 book_overflow (const char *buf1, const char *buf2, int booksize)
628     {
629    
630 root 1.5 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
631     || buf_overflow (buf1, buf2, booksize))
632     return 1;
633     return 0;
634 elmex 1.1
635    
636     }
637    
638     /*****************************************************************************
639     *
640 pippijn 1.16 * Start of initialisation related functions.
641 elmex 1.1 *
642     ****************************************************************************/
643    
644 pippijn 1.16 /* init_book_archive() - if not called before, initialise the info list
645 elmex 1.1 * This reads in the bookarch file into memory. bookarch is the file
646     * created and updated across multiple runs of the program.
647     */
648 root 1.5 static void
649 elmex 1.1 init_book_archive (void)
650     {
651 root 1.5 FILE *fp;
652     int comp, nroftitle = 0;
653     char buf[MAX_BUF], fname[MAX_BUF], *cp;
654     title *book = NULL;
655     titlelist *bl = get_empty_booklist ();
656     static int did_init_barch;
657    
658     if (did_init_barch)
659     return;
660 root 1.6
661 root 1.5 did_init_barch = 1;
662    
663     if (!booklist)
664     booklist = bl;
665    
666     sprintf (fname, "%s/bookarch", settings.localdir);
667     LOG (llevDebug, " Reading bookarch from %s...\n", fname);
668    
669     if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
670     {
671     int value, type = 0;
672     size_t i;
673    
674     while (fgets (buf, MAX_BUF, fp) != NULL)
675     {
676     if (*buf == '#')
677     continue;
678     if ((cp = strchr (buf, '\n')) != NULL)
679     *cp = '\0';
680     cp = buf;
681     while (*cp == ' ') /* Skip blanks */
682     cp++;
683     if (!strncmp (cp, "title", 4))
684     {
685     book = get_empty_book (); /* init new book entry */
686     book->name = strchr (cp, ' ') + 1;
687     type = -1;
688     nroftitle++;
689     continue;
690     }
691     if (!strncmp (cp, "authour", 4))
692     {
693     book->authour = strchr (cp, ' ') + 1;
694     }
695     if (!strncmp (cp, "arch", 4))
696     {
697     book->archname = strchr (cp, ' ') + 1;
698     }
699     else if (sscanf (cp, "level %d", &value))
700     {
701     book->level = (uint16) value;
702     }
703     else if (sscanf (cp, "type %d", &value))
704     {
705     type = (uint16) value;
706     }
707     else if (sscanf (cp, "size %d", &value))
708     {
709     book->size = (uint16) value;
710 root 1.2 }
711 root 1.5 else if (sscanf (cp, "index %d", &value))
712 root 1.2 {
713 root 1.5 book->msg_index = (uint16) value;
714     }
715     else if (!strncmp (cp, "end", 3))
716     { /* link it */
717     bl = get_titlelist (type);
718     book->next = bl->first_book;
719     bl->first_book = book;
720     bl->number++;
721 root 1.2 }
722 root 1.5 }
723 pippijn 1.14 LOG (llevDebug, "book archives(used/avail): \n");
724 root 1.5 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
725     {
726 pippijn 1.15 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
727 root 1.5 }
728     close_and_delete (fp, comp);
729     }
730 elmex 1.1
731     #ifdef BOOK_MSG_DEBUG
732 pippijn 1.15 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
733 elmex 1.1 #endif
734 root 1.5 LOG (llevDebug, " done.\n");
735 elmex 1.1 }
736    
737     /* init_mon_info() - creates the linked list of pointers to
738     * monster archetype objects if not called previously
739     */
740    
741 root 1.5 static void
742 elmex 1.1 init_mon_info (void)
743     {
744 root 1.5 archetype *at;
745     static int did_init_mon_info = 0;
746 elmex 1.1
747 root 1.5 if (did_init_mon_info)
748     return;
749 root 1.11
750 root 1.5 did_init_mon_info = 1;
751    
752 root 1.27 for_all_archetypes (at)
753 root 1.5 {
754 root 1.27 if (QUERY_FLAG (at, FLAG_MONSTER) && (!QUERY_FLAG (at, FLAG_CHANGING) || QUERY_FLAG (at, FLAG_UNAGGRESSIVE)))
755 root 1.5 {
756 root 1.11 objectlink *mon = new objectlink;
757 root 1.5
758 root 1.27 mon->ob = at;
759 root 1.5 mon->next = first_mon_info;
760     first_mon_info = mon;
761     nrofmon++;
762     }
763     }
764 root 1.11
765 root 1.5 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
766 elmex 1.1 }
767    
768 pippijn 1.16 /* init_readable() - initialise linked lists utilized by
769 elmex 1.1 * message functions in tailor_readable_ob()
770     *
771 pippijn 1.16 * This is the function called by the main routine to initialise
772 elmex 1.1 * all the readable information.
773     */
774 root 1.5 void
775 elmex 1.1 init_readable (void)
776     {
777 root 1.5 static int did_this;
778 elmex 1.1
779 root 1.5 if (did_this)
780     return;
781 root 1.11
782 root 1.5 did_this = 1;
783    
784 pippijn 1.14 LOG (llevDebug, "Initialising reading data...\n");
785 root 1.5 init_book_archive ();
786     init_mon_info ();
787     LOG (llevDebug, " Done\n");
788 elmex 1.1 }
789    
790     /*****************************************************************************
791     *
792     * This is the start of the administrative functions when creating
793     * new books (ie, updating title and the like)
794     *
795     *****************************************************************************/
796    
797     /* find_title() - Search the titlelist (based on msgtype) to see if
798     * book matches something already there. IF so, return that title.
799     */
800 root 1.5 static title *
801 elmex 1.1 find_title (const object *book, int msgtype)
802     {
803 root 1.5 title *t = NULL;
804     titlelist *tl = get_titlelist (msgtype);
805     int length = strlen (book->msg);
806     int index = strtoint (book->msg);
807    
808     if (msgtype < 0)
809     return (title *) NULL;
810    
811     if (tl)
812     t = tl->first_book;
813 root 1.6
814 root 1.5 while (t)
815     if (t->size == length && t->msg_index == index)
816     break;
817     else
818     t = t->next;
819 elmex 1.1
820     #ifdef ARCHIVE_DEBUG
821 root 1.5 if (t)
822     LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index);
823 elmex 1.1 #endif
824    
825 root 1.5 return t;
826 elmex 1.1 }
827    
828     /* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is
829     * handled directly in change_book_name(). Names are based on text
830     * msgtype
831     * this sets book book->name based on msgtype given. What name
832     * is given is based on various criteria
833     */
834    
835 root 1.5 static void
836 elmex 1.1 new_text_name (object *book, int msgtype)
837     {
838 root 1.5 int nbr;
839     char name[MAX_BUF];
840 elmex 1.1
841 root 1.5 if (book->type != BOOK)
842     return;
843 elmex 1.1
844 root 1.5 switch (msgtype)
845     {
846 root 1.21 case 1: /*monster */
847     nbr = sizeof (mon_book_name) / sizeof (char *);
848     assign (name, mon_book_name[rndm (nbr)]);
849     break;
850     case 2: /*artifact */
851     nbr = sizeof (art_book_name) / sizeof (char *);
852     assign (name, art_book_name[rndm (nbr)]);
853     break;
854     case 3: /*spellpath */
855     nbr = sizeof (path_book_name) / sizeof (char *);
856     assign (name, path_book_name[rndm (nbr)]);
857     break;
858     case 4: /*alchemy */
859     nbr = sizeof (formula_book_name) / sizeof (char *);
860     assign (name, formula_book_name[rndm (nbr)]);
861     break;
862     case 5: /*gods */
863     nbr = sizeof (gods_book_name) / sizeof (char *);
864     assign (name, gods_book_name[rndm (nbr)]);
865     break;
866     case 6: /*msg file */
867     default:
868     if (book->weight > 2000)
869     { /* based on weight */
870     nbr = sizeof (heavy_book_name) / sizeof (char *);
871     assign (name, heavy_book_name[rndm (nbr)]);
872     }
873     else if (book->weight < 2001)
874     {
875     nbr = sizeof (light_book_name) / sizeof (char *);
876     assign (name, light_book_name[rndm (nbr)]);
877     }
878     break;
879 root 1.5 }
880 root 1.3
881 root 1.5 book->name = name;
882 elmex 1.1 }
883    
884     /* add_book_author()
885     * A lot like new_text_name above, but instead chooses an author
886     * and sets op->title to that value
887     */
888    
889 root 1.5 static void
890 elmex 1.1 add_author (object *op, int msgtype)
891     {
892 root 1.5 char title[MAX_BUF], name[MAX_BUF];
893     int nbr = sizeof (book_author) / sizeof (char *);
894 elmex 1.1
895 root 1.5 if (msgtype < 0 || strlen (op->msg) < 5)
896     return;
897 elmex 1.1
898 root 1.5 switch (msgtype)
899     {
900 root 1.21 case 1: /* monster */
901     nbr = sizeof (mon_author) / sizeof (char *);
902     assign (name, mon_author[rndm (nbr)]);
903     break;
904     case 2: /* artifacts */
905     nbr = sizeof (art_author) / sizeof (char *);
906     assign (name, art_author[rndm (nbr)]);
907     break;
908     case 3: /* spellpath */
909     nbr = sizeof (path_author) / sizeof (char *);
910     assign (name, path_author[rndm (nbr)]);
911     break;
912     case 4: /* alchemy */
913     nbr = sizeof (formula_author) / sizeof (char *);
914     assign (name, formula_author[rndm (nbr)]);
915     break;
916     case 5: /* gods */
917     nbr = sizeof (gods_author) / sizeof (char *);
918     assign (name, gods_author[rndm (nbr)]);
919     break;
920     case 6: /* msg file */
921     default:
922     assign (name, book_author[rndm (nbr)]);
923 root 1.5 }
924 elmex 1.1
925 root 1.5 sprintf (title, "of %s", name);
926     op->title = title;
927 elmex 1.1 }
928    
929     /* unique_book() - check to see if the book title/msg is unique. We
930     * go through the entire list of possibilities each time. If we find
931     * a match, then unique_book returns true (because inst unique).
932     */
933    
934 root 1.5 static int
935 elmex 1.1 unique_book (const object *book, int msgtype)
936     {
937 root 1.5 title *test;
938 elmex 1.1
939 root 1.5 if (!booklist)
940     return 1; /* No archival entries! Must be unique! */
941 elmex 1.1
942 root 1.5 /* Go through the booklist. If the author and name match, not unique so
943     * return 0.
944     */
945     for (test = get_titlelist (msgtype)->first_book; test; test = test->next)
946     {
947     if (!strcmp (test->name, book->name) && !strcmp (book->title, test->authour))
948     return 0;
949 elmex 1.1 }
950 root 1.5 return 1;
951 elmex 1.1 }
952    
953     /* add_book_to_list() */
954    
955 root 1.5 static void
956 elmex 1.1 add_book_to_list (const object *book, int msgtype)
957     {
958 root 1.5 titlelist *tl = get_titlelist (msgtype);
959     title *t;
960 elmex 1.1
961 root 1.5 if (!tl)
962     {
963     LOG (llevError, "add_book_to_list can't get booklist!\n");
964     return;
965     }
966 elmex 1.1
967 root 1.5 t = get_empty_book ();
968     t->name = book->name;
969     t->authour = book->title;
970     t->size = strlen (book->msg);
971     t->msg_index = strtoint (book->msg);
972 root 1.26 t->archname = book->arch->archname;
973 root 1.5 t->level = book->level;
974    
975     t->next = tl->first_book;
976     tl->first_book = t;
977     tl->number++;
978 elmex 1.1
979 root 1.5 /* We have stuff we need to write now */
980     need_to_write_bookarchive = 1;
981 elmex 1.1
982     #ifdef ARCHIVE_DEBUG
983 root 1.5 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype);
984 elmex 1.1 #endif
985    
986     }
987    
988    
989     /* change_book() - give a new, fancier name to generated
990     * objects of type BOOK and SPELLBOOK.
991     * Aug 96 I changed this so we will attempt to create consistent
992     * authour/title and message content for BOOKs. Also, we will
993     * alter books that match archive entries to the archival
994     * levels and architypes. -b.t.
995     */
996    
997     #define MAX_TITLE_CHECK 20
998    
999 root 1.5 void
1000 elmex 1.1 change_book (object *book, int msgtype)
1001     {
1002 root 1.5 int nbr = sizeof (book_descrpt) / sizeof (char *);
1003 elmex 1.1
1004 root 1.5 switch (book->type)
1005     {
1006 root 1.35 case BOOK:
1007     {
1008     titlelist *tl = get_titlelist (msgtype);
1009     title *t = NULL;
1010     int tries = 0;
1011    
1012     /* look to see if our msg already been archived. If so, alter
1013     * the book to match the archival text. If we fail to match,
1014     * then we archive the new title/name/msg combo if there is
1015     * room on the titlelist.
1016     */
1017 root 1.2
1018 root 1.35 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1019     {
1020     /* alter book properties */
1021     if (object *tmpbook = get_archetype (t->archname))
1022     {
1023     tmpbook->msg = book->msg;
1024     tmpbook->copy_to (book);
1025 root 1.37 tmpbook->destroy ();
1026 root 1.35 }
1027 root 1.2
1028 root 1.35 book->title = t->authour;
1029     book->name = t->name;
1030     book->level = t->level;
1031     }
1032     /* Don't have any default title, so lets make up a new one */
1033     else
1034     {
1035     int numb, maxnames = max_titles[msgtype];
1036     const char *old_title;
1037     const char *old_name;
1038    
1039     old_title = book->title;
1040     old_name = book->name;
1041    
1042     /* some pre-generated books have title already set (from
1043     * maps), also don't bother looking for unique title if
1044     * we already used up all the available names! */
1045 root 1.2
1046 root 1.35 if (!tl)
1047     {
1048     LOG (llevError, "change_book_name(): can't find title list\n");
1049     numb = 0;
1050     }
1051     else
1052     numb = tl->number;
1053 root 1.2
1054 root 1.35 if (numb == maxnames)
1055     {
1056     #ifdef ARCHIVE_DEBUG
1057     LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1058     #endif
1059     break;
1060     }
1061     /* shouldnt change map-maker books */
1062     else if (!book->title)
1063     do
1064 root 1.5 {
1065 root 1.35 /* random book name */
1066     new_text_name (book, msgtype);
1067     add_author (book, msgtype); /* random author */
1068     tries++;
1069 root 1.5 }
1070 root 1.35 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1071    
1072     /* Now deal with 2 cases.
1073     * 1)If no space for a new title exists lets just restore
1074     * the old book properties. Remember, if the book had
1075     * matchd an older entry on the titlelist, we shouldnt
1076     * have called this routine in the first place!
1077     * 2) If we got a unique title, we need to add it to
1078     * the list.
1079     */
1080 elmex 1.1
1081 root 1.35 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1082     { /* got to check maxnames again */
1083 elmex 1.1 #ifdef ARCHIVE_DEBUG
1084 root 1.35 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
1085 elmex 1.1 #endif
1086 root 1.35 /* restore old book properties here */
1087     book->title = old_title;
1088    
1089     if (RANDOM () % 4)
1090 root 1.5 {
1091 root 1.35 /* Lets give the book a description to individualize it some */
1092     char new_name[MAX_BUF];
1093 root 1.5
1094 root 1.35 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1095 elmex 1.1
1096 root 1.35 book->name = new_name;
1097     }
1098     else
1099     {
1100     book->name = old_name;
1101     }
1102     }
1103     else if (book->title && strlen (book->msg) > 5)
1104     { /* archive if long msg texts */
1105     add_book_to_list (book, msgtype);
1106     }
1107     }
1108     break;
1109     }
1110 root 1.5
1111 root 1.35 default:
1112     LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1113     return;
1114 root 1.5 }
1115 elmex 1.1 }
1116    
1117     /*****************************************************************************
1118     *
1119     * This is the start of the area that generates the actual contents
1120     * of the book.
1121     *
1122     *****************************************************************************/
1123    
1124     /*****************************************************************************
1125     * Monster msg generation code.
1126     ****************************************************************************/
1127    
1128     /* get_random_mon() - returns a random monster slected from linked
1129     * list of all monsters in the current game. If level is non-zero,
1130     * then only monsters greater than that level will be returned.
1131     * Changed 971225 to be greater than equal to level passed. Also
1132     * made choosing by level more random.
1133     */
1134    
1135     object *
1136     get_random_mon (int level)
1137     {
1138 root 1.5 objectlink *mon = first_mon_info;
1139     int i = 0, monnr;
1140    
1141     /* safety check. Problem w/ init_mon_info list? */
1142     if (!nrofmon || !mon)
1143     return (object *) NULL;
1144    
1145     if (!level)
1146     {
1147     /* lets get a random monster from the mon_info linked list */
1148     monnr = RANDOM () % nrofmon;
1149 elmex 1.1
1150 root 1.5 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1151     if (i++ == monnr)
1152     break;
1153    
1154     if (!mon)
1155     {
1156     LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1157 root 1.2 return NULL;
1158 root 1.5 }
1159     return mon->ob;
1160     }
1161 elmex 1.1
1162 root 1.5 /* Case where we are searching by level. Redone 971225 to be clearer
1163     * and more random. Before, it looks like it took a random monster from
1164     * the list, and then returned the first monster after that which was
1165     * appropriate level. This wasn't very random because if you had a
1166     * bunch of low level monsters and then a high level one, if the random
1167     * determine took one of the low level ones, it would just forward to the
1168     * high level one and return that. Thus, monsters that immediatly followed
1169     * a bunch of low level monsters would be more heavily returned. It also
1170     * means some of the dragons would be poorly represented, since they
1171     * are a group of high level monsters all around each other.
1172     */
1173    
1174     /* First count number of monsters meeting level criteria */
1175     for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1176     if (mon->ob->level >= level)
1177     i++;
1178    
1179     if (i == 0)
1180     {
1181     LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1182     return NULL;
1183     }
1184    
1185     monnr = RANDOM () % i;
1186     for (mon = first_mon_info; mon; mon = mon->next)
1187     if (mon->ob->level >= level && monnr-- == 0)
1188     return mon->ob;
1189    
1190     if (!mon)
1191     {
1192     LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n");
1193     return NULL;
1194     }
1195     return NULL; /* Should be unreached, by keeps warnings down */
1196 elmex 1.1 }
1197    
1198     /*
1199     * Returns a description of the monster. This really needs to be
1200     * redone, as describe_item really gives a pretty internal description.
1201     */
1202    
1203 root 1.5 char *
1204 elmex 1.1 mon_desc (const object *mon)
1205     {
1206 root 1.5 static char retbuf[HUGE_BUF];
1207 elmex 1.1
1208 root 1.5 sprintf (retbuf, " *** %s ***\n", &mon->name);
1209     strcat (retbuf, describe_item (mon, NULL));
1210 elmex 1.1
1211 root 1.5 return retbuf;
1212 elmex 1.1 }
1213    
1214    
1215     /* This function returns the next monsters after 'tmp'. If no match is
1216     * found, it returns NULL (changed 0.94.3 to do this, since the
1217     * calling function (mon_info_msg) seems to expect that.
1218     */
1219    
1220     object *
1221     get_next_mon (object *tmp)
1222     {
1223 root 1.5 objectlink *mon;
1224 elmex 1.1
1225 root 1.5 for (mon = first_mon_info; mon; mon = mon->next)
1226     if (mon->ob == tmp)
1227     break;
1228    
1229     /* didn't find a match */
1230     if (!mon)
1231     return NULL;
1232     if (mon->next)
1233     return mon->next->ob;
1234     else
1235     return first_mon_info->ob;
1236 elmex 1.1
1237     }
1238    
1239    
1240    
1241     /* mon_info_msg() - generate a message detailing the properties
1242     * of a randomly selected monster.
1243     */
1244    
1245 root 1.5 char *
1246 elmex 1.1 mon_info_msg (int level, int booksize)
1247     {
1248 root 1.5 static char retbuf[BOOK_BUF];
1249     char tmpbuf[HUGE_BUF];
1250     object *tmp;
1251    
1252     /*preamble */
1253     strcpy (retbuf, "This beastiary contains:");
1254    
1255     /* lets print info on as many monsters as will fit in our
1256     * document.
1257     * 8-96 Had to change this a bit, otherwise there would
1258     * have been an impossibly large number of combinations
1259     * of text! (and flood out the available number of titles
1260     * in the archive in a snap!) -b.t.
1261     */
1262     tmp = get_random_mon (level * 3);
1263     while (tmp)
1264     {
1265     /* monster description */
1266     sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp));
1267    
1268     if (!book_overflow (retbuf, tmpbuf, booksize))
1269     strcat (retbuf, tmpbuf);
1270     else
1271     break;
1272 elmex 1.1
1273 root 1.5 /* Note that the value this returns is not based on level */
1274     tmp = get_next_mon (tmp);
1275 elmex 1.1 }
1276    
1277     #ifdef BOOK_MSG_DEBUG
1278 root 1.5 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1279     fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1280 elmex 1.1 #endif
1281    
1282 root 1.5 return retbuf;
1283 elmex 1.1 }
1284    
1285    
1286     /*****************************************************************************
1287     * Artifact msg generation code.
1288     ****************************************************************************/
1289    
1290     /* artifact_msg() - generate a message detailing the properties
1291     * of 1-6 artifacts drawn sequentially from the artifact list.
1292     */
1293 root 1.22 const char *
1294 elmex 1.1 artifact_msg (int level, int booksize)
1295     {
1296 root 1.5 artifactlist *al = NULL;
1297     artifact *art;
1298     int chance, i, type, index;
1299     int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1;
1300 root 1.22 const char *ch;
1301     char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF];
1302 root 1.5 static char retbuf[BOOK_BUF];
1303     object *tmp = NULL;
1304    
1305     /* values greater than 5 create msg buffers that are too big! */
1306     if (book_entries > 5)
1307     book_entries = 5;
1308    
1309     /* lets determine what kind of artifact type randomly.
1310     * Right now legal artifacts only come from those listed
1311     * in art_name_array. Also, we check to be sure an artifactlist
1312     * for that type exists!
1313     */
1314     i = 0;
1315     do
1316     {
1317     index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename));
1318     type = art_name_array[index].type;
1319     al = find_artifactlist (type);
1320     i++;
1321     }
1322     while ((al == NULL) && (i < 10));
1323    
1324     if (i == 10) /* Unable to find a message */
1325 root 1.22 return "None";
1326 elmex 1.1
1327 root 1.5 /* There is no reason to start on the artifact list at the begining. Lets
1328     * take our starting position randomly... */
1329     art = al->items;
1330     for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--)
1331     {
1332     if (art == NULL)
1333     art = al->items; /* hmm, out of stuff, loop back around */
1334     art = art->next;
1335     }
1336    
1337     /* the base 'generic' name for our artifact */
1338 root 1.21 assign (name, art_name_array[index].name);
1339 root 1.5
1340     /* Ok, lets print out the contents */
1341     sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact");
1342    
1343     /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1344     * as long as we have space up to the allowed max # (book_entires)
1345     */
1346     while (book_entries > 0)
1347     {
1348    
1349     if (art == NULL)
1350     art = al->items;
1351 elmex 1.1
1352 root 1.5 /* separator of items */
1353     strcpy (buf, "--- \n");
1354    
1355     /* Name */
1356     if (art->allowed != NULL && strcmp (art->allowed->name, "All"))
1357     {
1358     linked_char *temp, *next = art->allowed;
1359    
1360     do
1361 root 1.2 {
1362 root 1.5 temp = next;
1363     next = next->next;
1364 root 1.2 }
1365 root 1.5 while (next && !RANDOM () % 2);
1366     sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name);
1367     }
1368     else /* default name is used */
1369     sprintf (buf, "%s The %s of %s", buf, name, &art->item->name);
1370 root 1.2
1371 root 1.5 /* chance of finding */
1372     chance = (int) (100 * ((float) art->chance / al->total_chance));
1373     if (chance >= 20)
1374     sprintf (sbuf, "an uncommon");
1375     else if (chance >= 10)
1376     sprintf (sbuf, "an unusual");
1377     else if (chance >= 5)
1378     sprintf (sbuf, "a rare");
1379     else
1380     sprintf (sbuf, "a very rare");
1381     sprintf (buf, "%s is %s\n", buf, sbuf);
1382    
1383     /* value of artifact */
1384     sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value);
1385    
1386     /* include the message about the artifact, if exists, and book
1387     * level is kinda high */
1388     if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF))
1389     strcat (buf, art->item->msg);
1390    
1391     /* properties of the artifact */
1392 root 1.13 tmp = object::create ();
1393 root 1.5 add_abilities (tmp, art->item);
1394     tmp->type = type;
1395     SET_FLAG (tmp, FLAG_IDENTIFIED);
1396     if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1)
1397     sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch);
1398 root 1.37 tmp->destroy ();
1399 root 1.5 /* add the buf if it will fit */
1400     if (!book_overflow (retbuf, buf, booksize))
1401     strcat (retbuf, buf);
1402     else
1403     break;
1404 root 1.2
1405 root 1.5 art = art->next;
1406     book_entries--;
1407     }
1408 elmex 1.1
1409     #ifdef BOOK_MSG_DEBUG
1410 root 1.5 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1411     fprintf (logfile, " MADE THIS:\n%s", retbuf);
1412 elmex 1.1 #endif
1413 root 1.5 return retbuf;
1414 elmex 1.1 }
1415    
1416     /*****************************************************************************
1417     * Spellpath message generation
1418     *****************************************************************************/
1419    
1420     /* spellpath_msg() - generate a message detailing the member
1421     * incantations/prayers (and some of their properties) belonging to
1422     * a given spellpath.
1423     */
1424    
1425 root 1.5 char *
1426 elmex 1.1 spellpath_msg (int level, int booksize)
1427     {
1428 root 1.5 static char retbuf[BOOK_BUF];
1429     char tmpbuf[BOOK_BUF];
1430     int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2;
1431     int did_first_sp = 0;
1432     uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1433     archetype *at;
1434    
1435     /* Preamble */
1436     sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations");
1437    
1438     if (path == -1)
1439     strcat (retbuf, "having no known spell path.\n");
1440     else
1441     sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]);
1442    
1443 root 1.27 for_all_archetypes (at)
1444 root 1.5 {
1445     /* Determine if this is an appropriate spell. Must
1446     * be of matching path, must be of appropriate type (prayer
1447     * or not), and must be within the valid level range.
1448     */
1449 root 1.27 if (at->type == SPELL && at->path_attuned & pnum &&
1450     ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1451 root 1.5 {
1452 root 1.27 assign (tmpbuf, at->object::name);
1453 elmex 1.1
1454 root 1.5 if (book_overflow (retbuf, tmpbuf, booksize))
1455     break;
1456     else
1457     {
1458     if (did_first_sp)
1459     strcat (retbuf, ",\n");
1460     did_first_sp = 1;
1461     strcat (retbuf, tmpbuf);
1462 root 1.2 }
1463 root 1.5 }
1464 elmex 1.1 }
1465 root 1.5 /* Geez, no spells were generated. */
1466     if (!did_first_sp)
1467     {
1468     if (RANDOM () % 4) /* usually, lets make a recursive call... */
1469     spellpath_msg (level, booksize);
1470     else /* give up, cause knowing no spells exist for path is info too. */
1471     strcat (retbuf, "\n - no known spells exist -\n");
1472 elmex 1.1 }
1473 root 1.5 else
1474     {
1475     strcat (retbuf, "\n");
1476 elmex 1.1 }
1477 root 1.5 return retbuf;
1478 elmex 1.1 }
1479    
1480     /* formula_msg() - generate a message detailing the properties
1481     * of a randomly selected alchemical formula.
1482     */
1483 root 1.5 void
1484     make_formula_book (object *book, int level)
1485     {
1486     char retbuf[BOOK_BUF], title[MAX_BUF];
1487     recipelist *fl;
1488     recipe *formula = NULL;
1489     int chance;
1490    
1491     /* the higher the book level, the more complex (ie number of
1492     * ingredients) the formula can be.
1493     */
1494     fl = get_formulalist (((RANDOM () % level) / 3) + 1);
1495    
1496     if (!fl)
1497     fl = get_formulalist (1); /* safety */
1498    
1499     if (fl->total_chance == 0)
1500     {
1501     book->msg = "<indecipherable text>\n";
1502     new_text_name (book, 4);
1503     add_author (book, 4);
1504     return;
1505     }
1506    
1507     /* get a random formula, weighted by its bookchance */
1508     chance = RANDOM () % fl->total_chance;
1509     for (formula = fl->items; formula != NULL; formula = formula->next)
1510     {
1511     chance -= formula->chance;
1512     if (chance <= 0)
1513     break;
1514     }
1515    
1516     if (!formula || formula->arch_names <= 0)
1517     {
1518     book->msg = "<indecipherable text>\n";
1519     new_text_name (book, 4);
1520     add_author (book, 4);
1521    
1522 elmex 1.1 }
1523 root 1.5 else
1524     {
1525     /* looks like a formula was found. Base the amount
1526     * of information on the booklevel and the spellevel
1527     * of the formula. */
1528    
1529     const char *op_name = formula->arch_name[RANDOM () % formula->arch_names];
1530     archetype *at;
1531    
1532     /* preamble */
1533     sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1534    
1535 root 1.8 if ((at = archetype::find (op_name)) != (archetype *) NULL)
1536 root 1.27 op_name = at->object::name;
1537 root 1.5 else
1538     LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1539 elmex 1.1
1540 root 1.5 /* item name */
1541     if (strcmp (formula->title, "NONE"))
1542     {
1543     sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1544     /* This results in things like pile of philo. sulfur.
1545     * while philo. sulfur may look better, without this,
1546     * you get things like 'the wise' because its missing the
1547     * water of section.
1548     */
1549     sprintf (title, "%s: %s of %s",
1550     formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1551 root 1.2 }
1552 root 1.5 else
1553 root 1.2 {
1554 root 1.5 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1555     sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name);
1556 root 1.27 if (at->title)
1557 root 1.5 {
1558     strcat (retbuf, " ");
1559 root 1.27 strcat (retbuf, at->title);
1560 root 1.5 strcat (title, " ");
1561 root 1.27 strcat (title, at->title);
1562 root 1.2 }
1563     }
1564 root 1.5 /* Lets name the book something meaningful ! */
1565     book->name = title;
1566     book->title = NULL;
1567 root 1.2
1568 root 1.5 /* ingredients to make it */
1569     if (formula->ingred != NULL)
1570 root 1.2 {
1571 root 1.5 linked_char *next;
1572     archetype *at;
1573 root 1.2
1574 root 1.8 at = archetype::find (formula->cauldron);
1575 root 1.2
1576 root 1.5 sprintf (retbuf + strlen (retbuf),
1577 root 1.27 " may be made at %s using the following ingredients:\n", at ? query_name (at) : "an unknown place");
1578 root 1.2
1579 root 1.5 for (next = formula->ingred; next != NULL; next = next->next)
1580 root 1.2 {
1581 root 1.5 strcat (retbuf, next->name);
1582     strcat (retbuf, "\n");
1583 root 1.2 }
1584     }
1585 root 1.5 else
1586     LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1587     if (retbuf[strlen (retbuf) - 1] != '\n')
1588     strcat (retbuf, "\n");
1589 root 1.3
1590 root 1.5 book->msg = retbuf;
1591 elmex 1.1 }
1592     }
1593    
1594 root 1.31 #define DESCRIBE_PATH(retbuf, variable, name) \
1595     if(variable) { \
1596     int i,j=0; \
1597     strcat(retbuf,"(" name ": "); \
1598     for(i=0; i<NRSPELLPATHS; i++) \
1599     if(variable & (1<<i)) { \
1600     if (j) \
1601     strcat(retbuf,", "); \
1602     else \
1603     j = 1; \
1604     strcat(retbuf, spellpathnames[i]); \
1605     } \
1606     strcat(retbuf,")"); \
1607     }
1608    
1609 elmex 1.1 /* god_info_msg() - generate a message detailing the properties
1610     * of a random god. Used by the book hack. b.t.
1611     */
1612 root 1.5 const char *
1613 elmex 1.1 god_info_msg (int level, int booksize)
1614     {
1615 root 1.5 static char retbuf[BOOK_BUF];
1616     const char *name = NULL;
1617     char buf[BOOK_BUF];
1618     int i;
1619     size_t introlen;
1620     object *god = pntr_to_god_obj (get_rand_god ());
1621    
1622     if (!god)
1623     return (char *) NULL; /* oops, problems... */
1624     name = god->name;
1625    
1626     /* preamble.. */
1627     sprintf (retbuf, "This document contains knowledge concerning\n");
1628     sprintf (retbuf, "%sthe diety %s", retbuf, name);
1629    
1630     /* Always have as default information the god's descriptive terms. */
1631     if (nstrtok (god->msg, ",") > 0)
1632     {
1633     strcat (retbuf, ", known as");
1634     strcat (retbuf, strtoktolin (god->msg, ","));
1635     }
1636     else
1637     strcat (retbuf, "...");
1638    
1639     strcat (retbuf, "\n ---\n");
1640     introlen = strlen (retbuf); /* so we will know if no new info is added later */
1641 elmex 1.1
1642 root 1.5 /* Information about the god is random, and based on the level of the
1643     * 'book'. Probably there is a more intellegent way to implement
1644     * this ...
1645     */
1646     while (level > 0)
1647     {
1648     sprintf (buf, " ");
1649     if (level == 2 && RANDOM () % 2)
1650     { /* enemy god */
1651     const char *enemy = god->title;
1652 elmex 1.1
1653 root 1.5 if (enemy)
1654     sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy);
1655     }
1656 root 1.22
1657 root 1.5 if (level == 3 && RANDOM () % 2)
1658     { /* enemy race, what the god's holy word effects */
1659     const char *enemy = god->slaying;
1660    
1661     if (enemy && !(god->path_denied & PATH_TURNING))
1662     if ((i = nstrtok (enemy, ",")) > 0)
1663     {
1664     char tmpbuf[MAX_BUF];
1665    
1666     sprintf (buf, "The holy words of %s have the power to\n", name);
1667     strcat (buf, "slay creatures belonging to the ");
1668     if (i > 1)
1669     sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ","));
1670     else
1671     sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ","));
1672     sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1673     }
1674     }
1675 root 1.22
1676 root 1.5 if (level == 4 && RANDOM () % 2)
1677     { /* Priest of god gets these protect,vulnerable... */
1678 root 1.22 char tmpbuf[MAX_BUF];
1679 root 1.5
1680 root 1.22 if (const char *cp = describe_resistance (god, 1))
1681 root 1.5 { /* This god does have protections */
1682     sprintf (tmpbuf, "%s has a potent aura which is extended\n", name);
1683     strcat (tmpbuf, "faithful priests. The effects of this aura include:\n");
1684     strcat (tmpbuf, cp);
1685     strcat (buf, tmpbuf);
1686     strcat (buf, "\n ---\n");
1687     }
1688     else
1689     sprintf (buf, " ");
1690     }
1691 root 1.22
1692 root 1.5 if (level == 5 && RANDOM () % 2)
1693     { /* aligned race, summoning */
1694     const char *race = god->race; /* aligned race */
1695    
1696     if (race && !(god->path_denied & PATH_SUMMON))
1697     if ((i = nstrtok (race, ",")) > 0)
1698     {
1699     char tmpbuf[MAX_BUF];
1700    
1701     sprintf (buf, "Creatures sacred to %s include the \n", name);
1702     if (i > 1)
1703     sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ","));
1704     else
1705     sprintf (tmpbuf, "race of%s", strtoktolin (race, ","));
1706     sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1707     }
1708     }
1709 root 1.22
1710 root 1.5 if (level == 6 && RANDOM () % 2)
1711     { /* blessing,curse properties of the god */
1712 root 1.22 char tmpbuf[MAX_BUF];
1713 root 1.5
1714 root 1.22 if (const char *cp = describe_resistance (god, 1))
1715 root 1.5 { /* This god does have protections */
1716     sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name);
1717     strcat (tmpbuf, "bestow a blessing which makes the recipient\n");
1718     strcat (tmpbuf, cp);
1719     strcat (buf, tmpbuf);
1720     strcat (buf, "\n ---\n");
1721 root 1.2 }
1722 root 1.5 else
1723     sprintf (buf, " ");
1724    
1725     }
1726 root 1.22
1727 root 1.5 if (level == 8 && RANDOM () % 2)
1728     { /* immunity, holy possession */
1729     int has_effect = 0, tmpvar;
1730     char tmpbuf[MAX_BUF];
1731    
1732     sprintf (tmpbuf, "\n");
1733     sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
1734    
1735     strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1736    
1737     for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++)
1738     {
1739     if (god->resist[tmpvar] == 100)
1740     {
1741     has_effect = 1;
1742     sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1743 root 1.2 }
1744     }
1745 root 1.22
1746 root 1.5 if (has_effect)
1747     {
1748     strcat (buf, tmpbuf);
1749     strcat (buf, "\n ---\n");
1750     }
1751     else
1752     sprintf (buf, " ");
1753     }
1754 root 1.22
1755 root 1.5 if (level == 12 && RANDOM () % 2)
1756     { /* spell paths */
1757     int has_effect = 0, tmpvar;
1758     char tmpbuf[MAX_BUF];
1759    
1760     sprintf (tmpbuf, "\n");
1761     sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1762     strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1763 root 1.22
1764 root 1.5 if ((tmpvar = god->path_attuned))
1765     {
1766     has_effect = 1;
1767     DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1768 root 1.2 }
1769 root 1.22
1770 root 1.5 if ((tmpvar = god->path_repelled))
1771     {
1772     has_effect = 1;
1773     DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1774 root 1.2 }
1775 root 1.22
1776 root 1.5 if ((tmpvar = god->path_denied))
1777     {
1778     has_effect = 1;
1779     DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1780 root 1.2 }
1781 root 1.22
1782 root 1.5 if (has_effect)
1783     {
1784     strcat (buf, tmpbuf);
1785     strcat (buf, "\n ---\n");
1786 root 1.2 }
1787 root 1.5 else
1788     sprintf (buf, " ");
1789     }
1790 root 1.2
1791 root 1.5 /* check to be sure new buffer size dont exceed either
1792     * the maximum buffer size, or the 'natural' size of the
1793     * book...
1794     */
1795     if (book_overflow (retbuf, buf, booksize))
1796     break;
1797     else if (strlen (buf) > 1)
1798     strcat (retbuf, buf);
1799 root 1.22
1800 root 1.5 level--;
1801     }
1802 root 1.22
1803 root 1.5 if (strlen (retbuf) == introlen)
1804     { /* we got no information beyond the preamble! */
1805     strcat (retbuf, " [Unfortunately the rest of the information is\n");
1806     strcat (retbuf, " hopelessly garbled!]\n ---\n");
1807     }
1808 elmex 1.1 #ifdef BOOK_MSG_DEBUG
1809 root 1.5 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1810     fprintf (logfile, " MADE THIS:\n%s", retbuf);
1811 elmex 1.1 #endif
1812 root 1.5 return retbuf;
1813 elmex 1.1 }
1814    
1815     /* tailor_readable_ob()- The main routine. This chooses a random
1816     * message to put in given readable object (type==BOOK) which will
1817     * be referred hereafter as a 'book'. We use the book level to de-
1818     * termine the value of the information we will insert. Higher
1819     * values mean the book will (generally) have better/more info.
1820     * See individual cases as to how this will be utilized.
1821     * "Book" name/content length are based on the weight of the
1822     * document. If the value of msg_type is negative, we will randomly
1823     * choose the kind of message to generate.
1824     * -b.t. thomas@astro.psu.edu
1825     *
1826     * book is the object we are creating into.
1827     * If msg_type is a positive value, we use that to determine the
1828     * message type - otherwise a random value is used.
1829     *
1830     */
1831 root 1.5 void
1832 elmex 1.1 tailor_readable_ob (object *book, int msg_type)
1833     {
1834 root 1.5 char msgbuf[BOOK_BUF];
1835     int level = book->level ? (RANDOM () % book->level) + 1 : 1;
1836     int book_buf_size;
1837    
1838     /* safety */
1839     if (book->type != BOOK)
1840     return;
1841    
1842     if (level <= 0)
1843     return; /* if no level no point in doing any more... */
1844    
1845     /* Max text length this book can have. */
1846     book_buf_size = BOOKSIZE (book);
1847    
1848     /* &&& The message switch &&& */
1849     /* Below all of the possible types of messages in the "book"s.
1850     */
1851     /*
1852     * IF you add a new type of book msg, you will have to do several things.
1853     * 1) make sure there is an entry in the msg switch below!
1854     * 2) make sure there is an entry in max_titles[] array.
1855     * 3) make sure there are entries for your case in new_text_title()
1856     * and add_authour().
1857     * 4) you may want separate authour/book name arrays in read.h
1858     */
1859 root 1.32 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 8);
1860 root 1.5 switch (msg_type)
1861     {
1862 root 1.24 case 1: /* monster attrib */
1863     strcpy (msgbuf, mon_info_msg (level, book_buf_size));
1864     break;
1865     case 2: /* artifact attrib */
1866     strcpy (msgbuf, artifact_msg (level, book_buf_size));
1867     break;
1868     case 3: /* grouping incantations/prayers by path */
1869     strcpy (msgbuf, spellpath_msg (level, book_buf_size));
1870     break;
1871     case 4: /* describe an alchemy formula */
1872     make_formula_book (book, level);
1873     /* make_formula_book already gives title */
1874     return;
1875     break;
1876     case 5: /* bits of information about a god */
1877     strcpy (msgbuf, god_info_msg (level, book_buf_size));
1878     break;
1879     case 0: /* use info list in lib/ */
1880     default:
1881     cfperl_make_book (book, level);
1882     return;
1883 root 1.5 }
1884 elmex 1.1
1885 root 1.5 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1886 root 1.10
1887 root 1.5 if (strlen (msgbuf) > 1)
1888     {
1889     book->msg = msgbuf;
1890     /* lets give the "book" a new name, which may be a compound word */
1891     change_book (book, msg_type);
1892     }
1893 elmex 1.1 }
1894    
1895    
1896     /*****************************************************************************
1897     *
1898     * Cleanup routine for readble stuff.
1899     *
1900     *****************************************************************************/
1901    
1902 root 1.5 void
1903 elmex 1.1 free_all_readable (void)
1904     {
1905 root 1.5 titlelist *tlist, *tnext;
1906     title *title1, *titlenext;
1907     linked_char *lmsg, *nextmsg;
1908     objectlink *monlink, *nextmon;
1909    
1910     LOG (llevDebug, "freeing all book information\n");
1911    
1912     for (tlist = booklist; tlist != NULL; tlist = tnext)
1913     {
1914     tnext = tlist->next;
1915    
1916     for (title1 = tlist->first_book; title1; title1 = titlenext)
1917     {
1918     titlenext = title1->next;
1919     delete title1;
1920     }
1921    
1922     delete tlist;
1923     }
1924 root 1.10
1925 root 1.5 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
1926     {
1927     nextmsg = lmsg->next;
1928     delete lmsg;
1929     }
1930 root 1.10
1931 root 1.5 for (monlink = first_mon_info; monlink; monlink = nextmon)
1932     {
1933     nextmon = monlink->next;
1934 root 1.11 delete monlink;
1935 root 1.5 }
1936 elmex 1.1 }
1937    
1938    
1939     /*****************************************************************************
1940     *
1941     * Writeback routine for updating the bookarchive.
1942     *
1943     ****************************************************************************/
1944    
1945     /* write_book_archive() - write out the updated book archive */
1946    
1947 root 1.5 void
1948 elmex 1.1 write_book_archive (void)
1949     {
1950 root 1.5 FILE *fp;
1951     int index = 0;
1952     char fname[MAX_BUF];
1953     title *book = NULL;
1954     titlelist *bl = get_titlelist (0);
1955    
1956     /* If nothing changed, don't write anything */
1957     if (!need_to_write_bookarchive)
1958     return;
1959     need_to_write_bookarchive = 0;
1960    
1961     sprintf (fname, "%s/bookarch", settings.localdir);
1962     LOG (llevDebug, "Updating book archive: %s...\n", fname);
1963    
1964     if ((fp = fopen (fname, "w")) == NULL)
1965     {
1966     LOG (llevDebug, "Can't open book archive file %s\n", fname);
1967     }
1968     else
1969     {
1970     while (bl)
1971     {
1972     for (book = bl->first_book; book; book = book->next)
1973     if (book && book->authour)
1974     {
1975     fprintf (fp, "title %s\n", &book->name);
1976     fprintf (fp, "authour %s\n", &book->authour);
1977     fprintf (fp, "arch %s\n", &book->archname);
1978     fprintf (fp, "level %d\n", book->level);
1979     fprintf (fp, "type %d\n", index);
1980     fprintf (fp, "size %d\n", book->size);
1981     fprintf (fp, "index %d\n", book->msg_index);
1982     fprintf (fp, "end\n");
1983     }
1984     bl = bl->next;
1985     index++;
1986     }
1987     fclose (fp);
1988     chmod (fname, SAVE_MODE);
1989     }
1990     }
1991     readable_message_type *
1992     get_readable_message_type (object *readable)
1993     {
1994     uint8 subtype = readable->subtype;
1995    
1996     if (subtype > last_readable_subtype)
1997 root 1.29 return &readable_message_types[0];
1998    
1999     return &readable_message_types[subtype];
2000 elmex 1.1 }