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Revision: 1.41
Committed: Mon Oct 12 14:00:57 2009 UTC (14 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_81
Changes since 1.40: +7 -6 lines
Log Message:
clarify license

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.33 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.18 *
4 root 1.34 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.25 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.18 *
8 root 1.41 * Deliantra is free software: you can redistribute it and/or modify it under
9     * the terms of the Affero GNU General Public License as published by the
10     * Free Software Foundation, either version 3 of the License, or (at your
11     * option) any later version.
12 pippijn 1.18 *
13 root 1.30 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 pippijn 1.18 *
18 root 1.41 * You should have received a copy of the Affero GNU General Public License
19     * and the GNU General Public License along with this program. If not, see
20     * <http://www.gnu.org/licenses/>.
21 root 1.25 *
22 root 1.33 * The authors can be reached via e-mail to <support@deliantra.net>
23 pippijn 1.18 */
24 elmex 1.1
25     /* This file contains code relevant to the BOOKS hack -- designed
26     * to allow randomly occuring messages in non-magical texts.
27     */
28    
29     /* laid down initial file - dec 1995. -b.t. thomas@astro.psu.edu */
30    
31     #include <global.h>
32     #include <book.h>
33     #include <living.h>
34     #include <spells.h>
35    
36    
37     /* Define this if you want to archive book titles by contents.
38     * This option should enforce UNIQUE combinations of titles,authors and
39     * msg contents during and *between* game sessions.
40     * Note: a slight degeneracy exists since books are archived based on an integer
41     * index value calculated from the message text (similar to alchemy formulae).
42     * Sometimes two widely different messages have the same index value (rare). In
43     * this case, it is possible to occasionally generate 2 books with same title and
44     * different message content. Not really a bug, but rather a feature. This action
45     * should keeps player on their toes ;).
46     * Also, note that there is *finite* space available for archiving message and titles.
47     * Once this space is used, books will stop being archived. Not a serious problem
48     * under the current regime, since there are generally fewer possible (random)
49     * messages than space available on the titlelists.
50     * One exception (for sure) are the monster messages. But no worries, you should
51     * see all of the monster info in some order (but not all possble combinations)
52     * before the monster titlelist space is run out. You can increase titlelist
53     * space by increasing the array sizes for the monster book_authours and book_names
54     * (see max_titles[] array and include/read.h). Since the unique_book algorthm is
55     * kinda stupid, this program *may* slow down program execution if defined (but I don't
56     * think its a significant problem, at least, I have no problems running this option
57     * on a Sparc 10! Also, once archive title lists are filled and/or all possible msg
58     * combinations have been generated, unique_book isnt called anymore. It takes 5-10
59     * sessions for this to happen).
60     * Final note: the game remembers book/title/msg combinations from reading the
61     * file lib/bookarch. If you REMOVE this file, you will lose your archive. So
62     * be sure to copy it over to the new lib directory when you change versions.
63     * -b.t.
64     */
65    
66     /* This flag is useful to see what kind of output messages are created */
67 root 1.5
68 elmex 1.1 /* #define BOOK_MSG_DEBUG */
69    
70     /* This flag is useful for debuging archiving action */
71 root 1.5
72 elmex 1.1 /* #define ARCHIVE_DEBUG */
73    
74     /* Moved these structures from struct.h to this file in 0.94.3 - they
75     * are not needed anyplace else, so why have them globally declared?
76     */
77    
78     /* 'title' and 'titlelist' are used by the readable code */
79 root 1.6 struct title : zero_initialised
80 root 1.3 {
81 root 1.5 shstr name; /* the name of the book */
82     shstr authour; /* the name of the book authour */
83     shstr archname; /* the archetype name of the book */
84     int level; /* level of difficulty of this message */
85     int size; /* size of the book message */
86     int msg_index; /* an index value derived from book message */
87 root 1.6 title *next;
88     };
89 elmex 1.1
90 root 1.6 struct titlelist : zero_initialised
91 root 1.3 {
92 root 1.5 int number; /* number of items in the list */
93 root 1.6 title *first_book; /* pointer to first book in this list */
94     titlelist *next; /* pointer to next book list */
95     };
96 elmex 1.1
97     /* special structure, used only by art_name_array[] */
98 root 1.6 struct arttypename
99 root 1.5 {
100     const char *name; /* generic name to call artifacts of this type */
101     int type; /* matching type */
102 root 1.6 };
103 elmex 1.1
104     /* booklist is the buffer of books read in from the bookarch file */
105     static titlelist *booklist = NULL;
106    
107     static objectlink *first_mon_info = NULL;
108    
109     /* these are needed for creation of a linked list of
110     * pointers to all (hostile) monster objects */
111    
112 root 1.5 static int nrofmon = 0, need_to_write_bookarchive = 0;
113 elmex 1.1
114    
115 pippijn 1.16 /* this is needed to keep track of status of initialisation
116 elmex 1.1 * of the message file */
117     static int nrofmsg = 0;
118    
119     /* first_msg is the started of the linked list of messages as read from
120     * the messages file
121     */
122     static linked_char *first_msg = NULL;
123    
124     /*
125     * Spellpath information
126     */
127    
128 root 1.5 static uint32 spellpathdef[NRSPELLPATHS] = {
129     PATH_PROT,
130     PATH_FIRE,
131     PATH_FROST,
132     PATH_ELEC,
133     PATH_MISSILE,
134     PATH_SELF,
135     PATH_SUMMON,
136     PATH_ABJURE,
137     PATH_RESTORE,
138     PATH_DETONATE,
139     PATH_MIND,
140     PATH_CREATE,
141     PATH_TELE,
142     PATH_INFO,
143     PATH_TRANSMUTE,
144     PATH_TRANSFER,
145     PATH_TURNING,
146     PATH_WOUNDING,
147     PATH_DEATH,
148     PATH_LIGHT
149 elmex 1.1 };
150    
151 root 1.5 static const char *const path_book_name[] = {
152     "codex",
153     "compendium",
154     "exposition",
155     "tables",
156     "treatise"
157 elmex 1.1 };
158    
159     /* used by spellpath texts */
160 root 1.5 static const char *const path_author[] = {
161     "aether",
162     "astral byways",
163     "connections",
164     "the Grey Council",
165     "deep pathways",
166     "knowledge",
167     "magic",
168     "mystic ways",
169     "pathways",
170     "power",
171     "spells",
172     "transforms",
173     "the mystic veil",
174     "unknown spells"
175 elmex 1.1 };
176    
177     /*
178     * Artiface/item information
179     */
180    
181     /* if it isnt listed here, then art_attr_msg will never generate
182     * a message for this type of artifact. -b.t. */
183    
184 root 1.5 static arttypename art_name_array[] = {
185     {"Helmet", HELMET},
186     {"Amulet", AMULET},
187     {"Shield", SHIELD},
188     {"Bracers", BRACERS},
189     {"Boots", BOOTS},
190     {"Cloak", CLOAK},
191     {"Gloves", GLOVES},
192 root 1.20 {"Girdle", GIRDLE},
193 root 1.5 {"Ring", RING},
194     {"Horn", HORN},
195     {"Missile Weapon", BOW},
196     {"Missile", ARROW},
197     {"Hand Weapon", WEAPON},
198     {"Artifact", SKILL},
199     {"Food", FOOD},
200     {"Body Armour", ARMOUR}
201 elmex 1.1 };
202    
203 root 1.5 static const char *const art_book_name[] = {
204     "collection",
205     "file",
206     "files",
207     "guide",
208     "handbook",
209     "index",
210     "inventory",
211     "list",
212     "listing",
213     "record",
214     "record book"
215 elmex 1.1 };
216    
217     /* used by artifact texts */
218 root 1.5 static const char *const art_author[] = {
219     "ancient things",
220     "artifacts",
221     "Havlor", /* ancient warrior scribe :) */
222     "items",
223     "lost artifacts",
224     "the ancients",
225     "useful things"
226 elmex 1.1 };
227    
228     /*
229     * Monster book information
230     */
231    
232 root 1.5 static const char *const mon_book_name[] = {
233     "beastuary",
234     "catalog",
235     "compilation",
236     "collection",
237     "encyclopedia",
238     "guide",
239     "handbook",
240     "list",
241     "manual",
242     "notes",
243     "record",
244     "register",
245     "volume"
246 elmex 1.1 };
247    
248    
249     /* used by monster beastuary texts */
250 root 1.5 static const char *const mon_author[] = {
251     "beasts",
252     "creatures",
253     "dezidens",
254     "dwellers",
255     "evil nature",
256     "life",
257     "monsters",
258     "nature",
259     "new life",
260     "residents",
261     "the spawn",
262     "the living",
263     "things"
264 elmex 1.1 };
265    
266     /*
267     * God book information
268     */
269    
270 root 1.5 static const char *const gods_book_name[] = {
271     "devotional",
272     "devout notes",
273     "divine text",
274     "divine work",
275     "holy book",
276     "holy record",
277     "moral text",
278     "sacred guide",
279     "testament",
280     "transcript"
281 elmex 1.1 };
282    
283     /* used by gods texts */
284 root 1.5 static const char *const gods_author[] = {
285     "cults",
286     "joy",
287     "lasting curse",
288     "madness",
289     "religions",
290     "the dead",
291     "the gods",
292     "the heirophant",
293     "the poor priest",
294     "the priestess",
295     "pain",
296     "white"
297 elmex 1.1 };
298    
299    
300     /*
301     * Alchemy (formula) information
302     */
303    
304 root 1.5 static const char *const formula_book_name[] = {
305     "cookbook",
306     "formulary",
307     "lab book",
308     "lab notes",
309     "recipe book",
310     "experiment record",
311     "work plan",
312     "design notes"
313 elmex 1.1 };
314    
315     /* this isn't used except for empty books */
316 root 1.5 static const char *const formula_author[] = {
317     "Albertus Magnus",
318     "alchemy",
319     "balms",
320     "creation",
321     "dusts",
322     "magical manufacture",
323     "making",
324     "philosophical items",
325     "potions",
326     "powders",
327     "the cauldron",
328     "the lamp black",
329     "transmutation",
330     "waters"
331 elmex 1.1 };
332    
333     /*
334     * Generic book information
335     */
336    
337     /* used by msg file and 'generic' books */
338 root 1.5 static const char *const light_book_name[] = {
339     "calendar",
340     "datebook",
341     "diary",
342     "guidebook",
343     "handbook",
344     "ledger",
345     "notes",
346     "notebook",
347     "octavo",
348     "pamphlet",
349     "practicum",
350     "script",
351     "transcript"
352 elmex 1.1 };
353    
354 root 1.5 static const char *const heavy_book_name[] = {
355     "catalog",
356     "compendium",
357     "guide",
358     "manual",
359     "opus",
360     "tome",
361     "treatise",
362     "volume",
363     "work"
364 elmex 1.1 };
365    
366    
367     /* used by 'generic' books */
368 root 1.5 static const char *const book_author[] = {
369     "Abdulah",
370     "Al'hezred",
371     "Alywn",
372     "Arundel",
373     "Arvind",
374     "Aerlingas",
375     "Bacon",
376     "Baliqendii",
377     "Bosworth",
378     "Beathis",
379     "Bertil",
380     "Cauchy",
381     "Chakrabarti",
382     "der Waalis",
383     "Dirk",
384     "Djwimii",
385     "Eisenstaadt",
386     "Fendris",
387     "Frank",
388     "Habbi",
389     "Harlod",
390     "Ichibod",
391     "Janus",
392     "June",
393     "Magnuson",
394     "Nandii",
395     "Nitfeder",
396     "Norris",
397     "Parael",
398     "Penhew",
399     "Sophia",
400     "Skilly",
401     "Tahir",
402     "Thockmorton",
403     "Thomas",
404     "van Helsing",
405     "van Pelt",
406     "Voormis",
407     "Xavier",
408     "Xeno",
409     "Zardoz",
410     "Zagy"
411 elmex 1.1 };
412    
413 root 1.5 static const char *const book_descrpt[] = {
414     "ancient",
415     "cryptic",
416     "cryptical",
417     "dusty",
418     "hiearchical",
419     "grizzled",
420     "gold-guilt",
421     "great",
422     "lost",
423     "magnificent",
424     "musty",
425     "mythical",
426     "mystical",
427     "rustic",
428     "stained",
429     "silvered",
430     "transcendental",
431     "weathered"
432 elmex 1.1 };
433 root 1.5
434 elmex 1.1 /* Each line of this array is a readable subtype
435     * Be careful to keep the order. If you add readable subtype, add them
436     * at the bottom of the list. Never delete a subtype because index is used as
437     * subtype paramater in arch files!
438     */
439 root 1.5 static readable_message_type readable_message_types[] = {
440 root 1.29 /*subtype 0 */ {0, 0, "info"},
441 root 1.5 /* book messages subtypes */
442 root 1.28 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
443     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
444     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
445     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
446     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
447     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
448     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
449     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
450     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
451     /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
452     {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
453 root 1.5 /* card messages subtypes */
454 root 1.28 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
455     {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
456     {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
457     {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
458     {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
459     {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
460     {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
461     {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
462     /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
463     {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
464     {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
465     {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
466 root 1.5
467     /* Paper messages subtypes */
468 root 1.28 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
469     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
470     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
471     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
472     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
473     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
474     /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
475     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
476     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
477     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
478     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
479     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
480     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
481     {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
482 root 1.5
483     /* road signs messages subtypes */
484 root 1.28 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
485     {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
486     /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
487     {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
488 root 1.5
489     /* stones and monument messages */
490 root 1.28 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
491     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
492     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
493     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
494     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
495     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
496     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
497     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
498     /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
499     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
500     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
501     {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
502 elmex 1.1 };
503 root 1.5 int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
504 elmex 1.1
505 root 1.5 static int max_titles[6] = {
506     ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
507     (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
508     (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
509     (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)),
510     (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)),
511     (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *))
512 elmex 1.1 };
513    
514     /******************************************************************************
515     *
516     * Start of misc. readable functions used by others functions in this file
517     *
518     *****************************************************************************/
519    
520     static titlelist *
521     get_empty_booklist (void)
522     {
523 root 1.5 titlelist *bl = new titlelist;
524 root 1.3
525 root 1.5 bl->number = 0;
526     bl->first_book = NULL;
527     bl->next = NULL;
528     return bl;
529 elmex 1.1 }
530    
531 root 1.5 static title *
532 elmex 1.1 get_empty_book (void)
533     {
534 root 1.5 title *t = new title;
535 root 1.3
536 root 1.5 t->name = NULL;
537     t->archname = NULL;
538     t->authour = NULL;
539     t->level = 0;
540     t->size = 0;
541     t->msg_index = 0;
542     t->next = NULL;
543     return t;
544 elmex 1.1 }
545    
546     /* get_titlelist() - returns pointer to the title list referanced by i */
547    
548     static titlelist *
549     get_titlelist (int i)
550     {
551 root 1.5 titlelist *tl = booklist;
552     int number = i;
553 elmex 1.1
554 root 1.5 if (number < 0)
555     return tl;
556 elmex 1.1
557 root 1.5 while (tl && number)
558     {
559     if (!tl->next)
560     tl->next = get_empty_booklist ();
561 root 1.6
562 root 1.5 tl = tl->next;
563     number--;
564     }
565 elmex 1.1
566 root 1.5 return tl;
567 elmex 1.1 }
568    
569     /* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file
570     * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
571    
572     /* nstrtok() - simple routine to return the number of list
573     * items in buf1 as separated by the value of buf2
574     */
575    
576 root 1.5 int
577 elmex 1.1 nstrtok (const char *buf1, const char *buf2)
578     {
579 root 1.5 char *tbuf, sbuf[12], buf[MAX_BUF];
580     int number = 0;
581 elmex 1.1
582 root 1.5 if (!buf1 || !buf2)
583     return 0;
584     sprintf (buf, "%s", buf1);
585     sprintf (sbuf, "%s", buf2);
586     tbuf = strtok (buf, sbuf);
587     while (tbuf)
588     {
589     number++;
590     tbuf = strtok (NULL, sbuf);
591     }
592     return number;
593 elmex 1.1 }
594    
595     /* strtoktolin() - takes a string in buf1 and separates it into
596     * a list of strings delimited by buf2. Then returns a comma
597     * separated string w/ decent punctuation.
598     */
599    
600 root 1.5 char *
601 elmex 1.1 strtoktolin (const char *buf1, const char *buf2)
602     {
603 root 1.5 int maxi, i = nstrtok (buf1, buf2);
604     char *tbuf, buf[MAX_BUF], sbuf[12];
605     static char rbuf[BOOK_BUF];
606    
607     maxi = i;
608     strcpy (buf, buf1);
609     strcpy (sbuf, buf2);
610     strcpy (rbuf, " ");
611     tbuf = strtok (buf, sbuf);
612     while (tbuf && i > 0)
613     {
614     strcat (rbuf, tbuf);
615     i--;
616     if (i == 1 && maxi > 1)
617     strcat (rbuf, " and ");
618     else if (i > 0 && maxi > 1)
619     strcat (rbuf, ", ");
620     else
621     strcat (rbuf, ".");
622     tbuf = strtok (NULL, sbuf);
623     }
624     return (char *) rbuf;
625 elmex 1.1 }
626    
627 root 1.5 int
628 elmex 1.1 book_overflow (const char *buf1, const char *buf2, int booksize)
629     {
630    
631 root 1.5 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
632     || buf_overflow (buf1, buf2, booksize))
633     return 1;
634     return 0;
635 elmex 1.1
636    
637     }
638    
639     /*****************************************************************************
640     *
641 pippijn 1.16 * Start of initialisation related functions.
642 elmex 1.1 *
643     ****************************************************************************/
644    
645 pippijn 1.16 /* init_book_archive() - if not called before, initialise the info list
646 elmex 1.1 * This reads in the bookarch file into memory. bookarch is the file
647     * created and updated across multiple runs of the program.
648     */
649 root 1.5 static void
650 elmex 1.1 init_book_archive (void)
651     {
652 root 1.5 FILE *fp;
653     int comp, nroftitle = 0;
654     char buf[MAX_BUF], fname[MAX_BUF], *cp;
655     title *book = NULL;
656     titlelist *bl = get_empty_booklist ();
657     static int did_init_barch;
658    
659     if (did_init_barch)
660     return;
661 root 1.6
662 root 1.5 did_init_barch = 1;
663    
664     if (!booklist)
665     booklist = bl;
666    
667     sprintf (fname, "%s/bookarch", settings.localdir);
668     LOG (llevDebug, " Reading bookarch from %s...\n", fname);
669    
670     if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
671     {
672     int value, type = 0;
673     size_t i;
674    
675     while (fgets (buf, MAX_BUF, fp) != NULL)
676     {
677     if (*buf == '#')
678     continue;
679     if ((cp = strchr (buf, '\n')) != NULL)
680     *cp = '\0';
681     cp = buf;
682     while (*cp == ' ') /* Skip blanks */
683     cp++;
684     if (!strncmp (cp, "title", 4))
685     {
686     book = get_empty_book (); /* init new book entry */
687     book->name = strchr (cp, ' ') + 1;
688     type = -1;
689     nroftitle++;
690     continue;
691     }
692     if (!strncmp (cp, "authour", 4))
693     {
694     book->authour = strchr (cp, ' ') + 1;
695     }
696     if (!strncmp (cp, "arch", 4))
697     {
698     book->archname = strchr (cp, ' ') + 1;
699     }
700     else if (sscanf (cp, "level %d", &value))
701     {
702     book->level = (uint16) value;
703     }
704     else if (sscanf (cp, "type %d", &value))
705     {
706     type = (uint16) value;
707     }
708     else if (sscanf (cp, "size %d", &value))
709     {
710     book->size = (uint16) value;
711 root 1.2 }
712 root 1.5 else if (sscanf (cp, "index %d", &value))
713 root 1.2 {
714 root 1.5 book->msg_index = (uint16) value;
715     }
716     else if (!strncmp (cp, "end", 3))
717     { /* link it */
718     bl = get_titlelist (type);
719     book->next = bl->first_book;
720     bl->first_book = book;
721     bl->number++;
722 root 1.2 }
723 root 1.5 }
724 pippijn 1.14 LOG (llevDebug, "book archives(used/avail): \n");
725 root 1.5 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
726     {
727 pippijn 1.15 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
728 root 1.5 }
729     close_and_delete (fp, comp);
730     }
731 elmex 1.1
732     #ifdef BOOK_MSG_DEBUG
733 pippijn 1.15 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
734 elmex 1.1 #endif
735 root 1.5 LOG (llevDebug, " done.\n");
736 elmex 1.1 }
737    
738     /* init_mon_info() - creates the linked list of pointers to
739     * monster archetype objects if not called previously
740     */
741    
742 root 1.5 static void
743 elmex 1.1 init_mon_info (void)
744     {
745 root 1.5 archetype *at;
746     static int did_init_mon_info = 0;
747 elmex 1.1
748 root 1.5 if (did_init_mon_info)
749     return;
750 root 1.11
751 root 1.5 did_init_mon_info = 1;
752    
753 root 1.27 for_all_archetypes (at)
754 root 1.5 {
755 root 1.27 if (QUERY_FLAG (at, FLAG_MONSTER) && (!QUERY_FLAG (at, FLAG_CHANGING) || QUERY_FLAG (at, FLAG_UNAGGRESSIVE)))
756 root 1.5 {
757 root 1.11 objectlink *mon = new objectlink;
758 root 1.5
759 root 1.27 mon->ob = at;
760 root 1.5 mon->next = first_mon_info;
761     first_mon_info = mon;
762     nrofmon++;
763     }
764     }
765 root 1.11
766 root 1.5 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
767 elmex 1.1 }
768    
769 pippijn 1.16 /* init_readable() - initialise linked lists utilized by
770 elmex 1.1 * message functions in tailor_readable_ob()
771     *
772 pippijn 1.16 * This is the function called by the main routine to initialise
773 elmex 1.1 * all the readable information.
774     */
775 root 1.5 void
776 elmex 1.1 init_readable (void)
777     {
778 root 1.5 static int did_this;
779 elmex 1.1
780 root 1.5 if (did_this)
781     return;
782 root 1.11
783 root 1.5 did_this = 1;
784    
785 pippijn 1.14 LOG (llevDebug, "Initialising reading data...\n");
786 root 1.5 init_book_archive ();
787     init_mon_info ();
788     LOG (llevDebug, " Done\n");
789 elmex 1.1 }
790    
791     /*****************************************************************************
792     *
793     * This is the start of the administrative functions when creating
794     * new books (ie, updating title and the like)
795     *
796     *****************************************************************************/
797    
798     /* find_title() - Search the titlelist (based on msgtype) to see if
799     * book matches something already there. IF so, return that title.
800     */
801 root 1.5 static title *
802 elmex 1.1 find_title (const object *book, int msgtype)
803     {
804 root 1.5 title *t = NULL;
805     titlelist *tl = get_titlelist (msgtype);
806     int length = strlen (book->msg);
807     int index = strtoint (book->msg);
808    
809     if (msgtype < 0)
810     return (title *) NULL;
811    
812     if (tl)
813     t = tl->first_book;
814 root 1.6
815 root 1.5 while (t)
816     if (t->size == length && t->msg_index == index)
817     break;
818     else
819     t = t->next;
820 elmex 1.1
821     #ifdef ARCHIVE_DEBUG
822 root 1.5 if (t)
823     LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index);
824 elmex 1.1 #endif
825    
826 root 1.5 return t;
827 elmex 1.1 }
828    
829     /* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is
830     * handled directly in change_book_name(). Names are based on text
831     * msgtype
832     * this sets book book->name based on msgtype given. What name
833     * is given is based on various criteria
834     */
835    
836 root 1.5 static void
837 elmex 1.1 new_text_name (object *book, int msgtype)
838     {
839 root 1.5 int nbr;
840     char name[MAX_BUF];
841 elmex 1.1
842 root 1.5 if (book->type != BOOK)
843     return;
844 elmex 1.1
845 root 1.5 switch (msgtype)
846     {
847 root 1.21 case 1: /*monster */
848     nbr = sizeof (mon_book_name) / sizeof (char *);
849     assign (name, mon_book_name[rndm (nbr)]);
850     break;
851     case 2: /*artifact */
852     nbr = sizeof (art_book_name) / sizeof (char *);
853     assign (name, art_book_name[rndm (nbr)]);
854     break;
855     case 3: /*spellpath */
856     nbr = sizeof (path_book_name) / sizeof (char *);
857     assign (name, path_book_name[rndm (nbr)]);
858     break;
859     case 4: /*alchemy */
860     nbr = sizeof (formula_book_name) / sizeof (char *);
861     assign (name, formula_book_name[rndm (nbr)]);
862     break;
863     case 5: /*gods */
864     nbr = sizeof (gods_book_name) / sizeof (char *);
865     assign (name, gods_book_name[rndm (nbr)]);
866     break;
867     case 6: /*msg file */
868     default:
869     if (book->weight > 2000)
870     { /* based on weight */
871     nbr = sizeof (heavy_book_name) / sizeof (char *);
872     assign (name, heavy_book_name[rndm (nbr)]);
873     }
874     else if (book->weight < 2001)
875     {
876     nbr = sizeof (light_book_name) / sizeof (char *);
877     assign (name, light_book_name[rndm (nbr)]);
878     }
879     break;
880 root 1.5 }
881 root 1.3
882 root 1.5 book->name = name;
883 elmex 1.1 }
884    
885     /* add_book_author()
886     * A lot like new_text_name above, but instead chooses an author
887     * and sets op->title to that value
888     */
889    
890 root 1.5 static void
891 elmex 1.1 add_author (object *op, int msgtype)
892     {
893 root 1.5 char title[MAX_BUF], name[MAX_BUF];
894     int nbr = sizeof (book_author) / sizeof (char *);
895 elmex 1.1
896 root 1.5 if (msgtype < 0 || strlen (op->msg) < 5)
897     return;
898 elmex 1.1
899 root 1.5 switch (msgtype)
900     {
901 root 1.21 case 1: /* monster */
902     nbr = sizeof (mon_author) / sizeof (char *);
903     assign (name, mon_author[rndm (nbr)]);
904     break;
905     case 2: /* artifacts */
906     nbr = sizeof (art_author) / sizeof (char *);
907     assign (name, art_author[rndm (nbr)]);
908     break;
909     case 3: /* spellpath */
910     nbr = sizeof (path_author) / sizeof (char *);
911     assign (name, path_author[rndm (nbr)]);
912     break;
913     case 4: /* alchemy */
914     nbr = sizeof (formula_author) / sizeof (char *);
915     assign (name, formula_author[rndm (nbr)]);
916     break;
917     case 5: /* gods */
918     nbr = sizeof (gods_author) / sizeof (char *);
919     assign (name, gods_author[rndm (nbr)]);
920     break;
921     case 6: /* msg file */
922     default:
923     assign (name, book_author[rndm (nbr)]);
924 root 1.5 }
925 elmex 1.1
926 root 1.5 sprintf (title, "of %s", name);
927     op->title = title;
928 elmex 1.1 }
929    
930     /* unique_book() - check to see if the book title/msg is unique. We
931     * go through the entire list of possibilities each time. If we find
932     * a match, then unique_book returns true (because inst unique).
933     */
934    
935 root 1.5 static int
936 elmex 1.1 unique_book (const object *book, int msgtype)
937     {
938 root 1.5 if (!booklist)
939     return 1; /* No archival entries! Must be unique! */
940 elmex 1.1
941 root 1.5 /* Go through the booklist. If the author and name match, not unique so
942     * return 0.
943     */
944 root 1.39 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
945     if (test->name == book->name && book->title == test->authour)
946     return 0;
947    
948 root 1.5 return 1;
949 elmex 1.1 }
950    
951     /* add_book_to_list() */
952    
953 root 1.5 static void
954 elmex 1.1 add_book_to_list (const object *book, int msgtype)
955     {
956 root 1.5 titlelist *tl = get_titlelist (msgtype);
957     title *t;
958 elmex 1.1
959 root 1.5 if (!tl)
960     {
961     LOG (llevError, "add_book_to_list can't get booklist!\n");
962     return;
963     }
964 elmex 1.1
965 root 1.5 t = get_empty_book ();
966     t->name = book->name;
967     t->authour = book->title;
968     t->size = strlen (book->msg);
969     t->msg_index = strtoint (book->msg);
970 root 1.26 t->archname = book->arch->archname;
971 root 1.5 t->level = book->level;
972    
973     t->next = tl->first_book;
974     tl->first_book = t;
975     tl->number++;
976 elmex 1.1
977 root 1.5 /* We have stuff we need to write now */
978     need_to_write_bookarchive = 1;
979 elmex 1.1
980     #ifdef ARCHIVE_DEBUG
981 root 1.5 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype);
982 elmex 1.1 #endif
983    
984     }
985    
986    
987     /* change_book() - give a new, fancier name to generated
988     * objects of type BOOK and SPELLBOOK.
989     * Aug 96 I changed this so we will attempt to create consistent
990     * authour/title and message content for BOOKs. Also, we will
991     * alter books that match archive entries to the archival
992     * levels and architypes. -b.t.
993     */
994    
995     #define MAX_TITLE_CHECK 20
996    
997 root 1.5 void
998 elmex 1.1 change_book (object *book, int msgtype)
999     {
1000 root 1.5 int nbr = sizeof (book_descrpt) / sizeof (char *);
1001 elmex 1.1
1002 root 1.5 switch (book->type)
1003     {
1004 root 1.35 case BOOK:
1005     {
1006     titlelist *tl = get_titlelist (msgtype);
1007     title *t = NULL;
1008     int tries = 0;
1009    
1010     /* look to see if our msg already been archived. If so, alter
1011     * the book to match the archival text. If we fail to match,
1012     * then we archive the new title/name/msg combo if there is
1013     * room on the titlelist.
1014     */
1015 root 1.2
1016 root 1.35 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1017     {
1018     /* alter book properties */
1019     if (object *tmpbook = get_archetype (t->archname))
1020     {
1021     tmpbook->msg = book->msg;
1022     tmpbook->copy_to (book);
1023 root 1.37 tmpbook->destroy ();
1024 root 1.35 }
1025 root 1.2
1026 root 1.35 book->title = t->authour;
1027     book->name = t->name;
1028     book->level = t->level;
1029     }
1030     /* Don't have any default title, so lets make up a new one */
1031     else
1032     {
1033     int numb, maxnames = max_titles[msgtype];
1034     const char *old_title;
1035     const char *old_name;
1036    
1037     old_title = book->title;
1038     old_name = book->name;
1039    
1040     /* some pre-generated books have title already set (from
1041     * maps), also don't bother looking for unique title if
1042     * we already used up all the available names! */
1043 root 1.2
1044 root 1.35 if (!tl)
1045     {
1046     LOG (llevError, "change_book_name(): can't find title list\n");
1047     numb = 0;
1048     }
1049     else
1050     numb = tl->number;
1051 root 1.2
1052 root 1.35 if (numb == maxnames)
1053     {
1054     #ifdef ARCHIVE_DEBUG
1055     LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1056     #endif
1057     break;
1058     }
1059     /* shouldnt change map-maker books */
1060     else if (!book->title)
1061     do
1062 root 1.5 {
1063 root 1.35 /* random book name */
1064     new_text_name (book, msgtype);
1065     add_author (book, msgtype); /* random author */
1066     tries++;
1067 root 1.5 }
1068 root 1.35 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1069    
1070     /* Now deal with 2 cases.
1071     * 1)If no space for a new title exists lets just restore
1072     * the old book properties. Remember, if the book had
1073     * matchd an older entry on the titlelist, we shouldnt
1074     * have called this routine in the first place!
1075     * 2) If we got a unique title, we need to add it to
1076     * the list.
1077     */
1078 elmex 1.1
1079 root 1.35 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1080     { /* got to check maxnames again */
1081 elmex 1.1 #ifdef ARCHIVE_DEBUG
1082 root 1.35 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
1083 elmex 1.1 #endif
1084 root 1.35 /* restore old book properties here */
1085     book->title = old_title;
1086    
1087 root 1.38 if (rndm (4))
1088 root 1.5 {
1089 root 1.35 /* Lets give the book a description to individualize it some */
1090     char new_name[MAX_BUF];
1091 root 1.5
1092 root 1.35 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1093 elmex 1.1
1094 root 1.35 book->name = new_name;
1095     }
1096     else
1097     {
1098     book->name = old_name;
1099     }
1100     }
1101     else if (book->title && strlen (book->msg) > 5)
1102     { /* archive if long msg texts */
1103     add_book_to_list (book, msgtype);
1104     }
1105     }
1106     break;
1107     }
1108 root 1.5
1109 root 1.35 default:
1110     LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1111     return;
1112 root 1.5 }
1113 elmex 1.1 }
1114    
1115     /*****************************************************************************
1116     *
1117     * This is the start of the area that generates the actual contents
1118     * of the book.
1119     *
1120     *****************************************************************************/
1121    
1122     /*****************************************************************************
1123     * Monster msg generation code.
1124     ****************************************************************************/
1125    
1126     /* get_random_mon() - returns a random monster slected from linked
1127     * list of all monsters in the current game. If level is non-zero,
1128     * then only monsters greater than that level will be returned.
1129     * Changed 971225 to be greater than equal to level passed. Also
1130     * made choosing by level more random.
1131     */
1132    
1133     object *
1134     get_random_mon (int level)
1135     {
1136 root 1.5 objectlink *mon = first_mon_info;
1137     int i = 0, monnr;
1138    
1139     /* safety check. Problem w/ init_mon_info list? */
1140     if (!nrofmon || !mon)
1141     return (object *) NULL;
1142    
1143     if (!level)
1144     {
1145     /* lets get a random monster from the mon_info linked list */
1146 root 1.38 monnr = rndm (nrofmon);
1147 elmex 1.1
1148 root 1.5 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1149     if (i++ == monnr)
1150     break;
1151    
1152     if (!mon)
1153     {
1154     LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1155 root 1.2 return NULL;
1156 root 1.5 }
1157     return mon->ob;
1158     }
1159 elmex 1.1
1160 root 1.5 /* Case where we are searching by level. Redone 971225 to be clearer
1161     * and more random. Before, it looks like it took a random monster from
1162     * the list, and then returned the first monster after that which was
1163     * appropriate level. This wasn't very random because if you had a
1164     * bunch of low level monsters and then a high level one, if the random
1165     * determine took one of the low level ones, it would just forward to the
1166     * high level one and return that. Thus, monsters that immediatly followed
1167     * a bunch of low level monsters would be more heavily returned. It also
1168     * means some of the dragons would be poorly represented, since they
1169     * are a group of high level monsters all around each other.
1170     */
1171    
1172     /* First count number of monsters meeting level criteria */
1173     for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1174     if (mon->ob->level >= level)
1175     i++;
1176    
1177     if (i == 0)
1178     {
1179     LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1180     return NULL;
1181     }
1182    
1183 root 1.38 monnr = rndm (i);
1184 root 1.5 for (mon = first_mon_info; mon; mon = mon->next)
1185     if (mon->ob->level >= level && monnr-- == 0)
1186     return mon->ob;
1187    
1188     if (!mon)
1189     {
1190     LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n");
1191     return NULL;
1192     }
1193     return NULL; /* Should be unreached, by keeps warnings down */
1194 elmex 1.1 }
1195    
1196     /*
1197     * Returns a description of the monster. This really needs to be
1198     * redone, as describe_item really gives a pretty internal description.
1199     */
1200    
1201 root 1.5 char *
1202 elmex 1.1 mon_desc (const object *mon)
1203     {
1204 root 1.5 static char retbuf[HUGE_BUF];
1205 elmex 1.1
1206 root 1.5 sprintf (retbuf, " *** %s ***\n", &mon->name);
1207     strcat (retbuf, describe_item (mon, NULL));
1208 elmex 1.1
1209 root 1.5 return retbuf;
1210 elmex 1.1 }
1211    
1212    
1213     /* This function returns the next monsters after 'tmp'. If no match is
1214     * found, it returns NULL (changed 0.94.3 to do this, since the
1215     * calling function (mon_info_msg) seems to expect that.
1216     */
1217    
1218     object *
1219     get_next_mon (object *tmp)
1220     {
1221 root 1.5 objectlink *mon;
1222 elmex 1.1
1223 root 1.5 for (mon = first_mon_info; mon; mon = mon->next)
1224     if (mon->ob == tmp)
1225     break;
1226    
1227     /* didn't find a match */
1228     if (!mon)
1229     return NULL;
1230     if (mon->next)
1231     return mon->next->ob;
1232     else
1233     return first_mon_info->ob;
1234 elmex 1.1
1235     }
1236    
1237    
1238    
1239     /* mon_info_msg() - generate a message detailing the properties
1240     * of a randomly selected monster.
1241     */
1242    
1243 root 1.5 char *
1244 elmex 1.1 mon_info_msg (int level, int booksize)
1245     {
1246 root 1.5 static char retbuf[BOOK_BUF];
1247     char tmpbuf[HUGE_BUF];
1248     object *tmp;
1249    
1250     /*preamble */
1251     strcpy (retbuf, "This beastiary contains:");
1252    
1253     /* lets print info on as many monsters as will fit in our
1254     * document.
1255     * 8-96 Had to change this a bit, otherwise there would
1256     * have been an impossibly large number of combinations
1257     * of text! (and flood out the available number of titles
1258     * in the archive in a snap!) -b.t.
1259     */
1260     tmp = get_random_mon (level * 3);
1261     while (tmp)
1262     {
1263     /* monster description */
1264     sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp));
1265    
1266     if (!book_overflow (retbuf, tmpbuf, booksize))
1267     strcat (retbuf, tmpbuf);
1268     else
1269     break;
1270 elmex 1.1
1271 root 1.5 /* Note that the value this returns is not based on level */
1272     tmp = get_next_mon (tmp);
1273 elmex 1.1 }
1274    
1275     #ifdef BOOK_MSG_DEBUG
1276 root 1.5 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1277     fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1278 elmex 1.1 #endif
1279    
1280 root 1.5 return retbuf;
1281 elmex 1.1 }
1282    
1283    
1284     /*****************************************************************************
1285     * Artifact msg generation code.
1286     ****************************************************************************/
1287    
1288     /* artifact_msg() - generate a message detailing the properties
1289     * of 1-6 artifacts drawn sequentially from the artifact list.
1290     */
1291 root 1.22 const char *
1292 elmex 1.1 artifact_msg (int level, int booksize)
1293     {
1294 root 1.5 artifactlist *al = NULL;
1295     artifact *art;
1296     int chance, i, type, index;
1297 root 1.38 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1298 root 1.22 const char *ch;
1299     char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF];
1300 root 1.5 static char retbuf[BOOK_BUF];
1301     object *tmp = NULL;
1302    
1303     /* values greater than 5 create msg buffers that are too big! */
1304     if (book_entries > 5)
1305     book_entries = 5;
1306    
1307     /* lets determine what kind of artifact type randomly.
1308     * Right now legal artifacts only come from those listed
1309     * in art_name_array. Also, we check to be sure an artifactlist
1310     * for that type exists!
1311     */
1312     i = 0;
1313     do
1314     {
1315 root 1.38 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1316 root 1.5 type = art_name_array[index].type;
1317     al = find_artifactlist (type);
1318     i++;
1319     }
1320     while ((al == NULL) && (i < 10));
1321    
1322     if (i == 10) /* Unable to find a message */
1323 root 1.22 return "None";
1324 elmex 1.1
1325 root 1.5 /* There is no reason to start on the artifact list at the begining. Lets
1326     * take our starting position randomly... */
1327     art = al->items;
1328 root 1.38 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1329 root 1.5 {
1330 root 1.38 if (!art)
1331 root 1.5 art = al->items; /* hmm, out of stuff, loop back around */
1332 root 1.38
1333 root 1.5 art = art->next;
1334     }
1335    
1336     /* the base 'generic' name for our artifact */
1337 root 1.21 assign (name, art_name_array[index].name);
1338 root 1.5
1339     /* Ok, lets print out the contents */
1340     sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact");
1341    
1342     /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1343     * as long as we have space up to the allowed max # (book_entires)
1344     */
1345     while (book_entries > 0)
1346     {
1347    
1348     if (art == NULL)
1349     art = al->items;
1350 elmex 1.1
1351 root 1.5 /* separator of items */
1352     strcpy (buf, "--- \n");
1353    
1354     /* Name */
1355 root 1.40 if (art->allowed && art->allowed->name != shstr_All)
1356 root 1.5 {
1357     linked_char *temp, *next = art->allowed;
1358    
1359     do
1360 root 1.2 {
1361 root 1.5 temp = next;
1362     next = next->next;
1363 root 1.2 }
1364 root 1.38 while (next && rndm (2));
1365 root 1.5 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name);
1366     }
1367     else /* default name is used */
1368     sprintf (buf, "%s The %s of %s", buf, name, &art->item->name);
1369 root 1.2
1370 root 1.5 /* chance of finding */
1371     chance = (int) (100 * ((float) art->chance / al->total_chance));
1372     if (chance >= 20)
1373     sprintf (sbuf, "an uncommon");
1374     else if (chance >= 10)
1375     sprintf (sbuf, "an unusual");
1376     else if (chance >= 5)
1377     sprintf (sbuf, "a rare");
1378     else
1379     sprintf (sbuf, "a very rare");
1380     sprintf (buf, "%s is %s\n", buf, sbuf);
1381    
1382     /* value of artifact */
1383     sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value);
1384    
1385     /* include the message about the artifact, if exists, and book
1386     * level is kinda high */
1387 root 1.38 if (art->item->msg
1388     && rndm (4) + 1 < level
1389     && !(strlen (art->item->msg) + strlen (buf) > BOOK_BUF))
1390 root 1.5 strcat (buf, art->item->msg);
1391    
1392     /* properties of the artifact */
1393 root 1.13 tmp = object::create ();
1394 root 1.5 add_abilities (tmp, art->item);
1395     tmp->type = type;
1396     SET_FLAG (tmp, FLAG_IDENTIFIED);
1397     if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1)
1398     sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch);
1399 root 1.37 tmp->destroy ();
1400 root 1.5 /* add the buf if it will fit */
1401     if (!book_overflow (retbuf, buf, booksize))
1402     strcat (retbuf, buf);
1403     else
1404     break;
1405 root 1.2
1406 root 1.5 art = art->next;
1407     book_entries--;
1408     }
1409 elmex 1.1
1410     #ifdef BOOK_MSG_DEBUG
1411 root 1.5 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1412     fprintf (logfile, " MADE THIS:\n%s", retbuf);
1413 elmex 1.1 #endif
1414 root 1.5 return retbuf;
1415 elmex 1.1 }
1416    
1417     /*****************************************************************************
1418     * Spellpath message generation
1419     *****************************************************************************/
1420    
1421     /* spellpath_msg() - generate a message detailing the member
1422     * incantations/prayers (and some of their properties) belonging to
1423     * a given spellpath.
1424     */
1425    
1426 root 1.5 char *
1427 elmex 1.1 spellpath_msg (int level, int booksize)
1428     {
1429 root 1.5 static char retbuf[BOOK_BUF];
1430     char tmpbuf[BOOK_BUF];
1431 root 1.38 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1432 root 1.5 int did_first_sp = 0;
1433     uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1434     archetype *at;
1435    
1436     /* Preamble */
1437     sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations");
1438    
1439     if (path == -1)
1440     strcat (retbuf, "having no known spell path.\n");
1441     else
1442     sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]);
1443    
1444 root 1.27 for_all_archetypes (at)
1445 root 1.5 {
1446     /* Determine if this is an appropriate spell. Must
1447     * be of matching path, must be of appropriate type (prayer
1448     * or not), and must be within the valid level range.
1449     */
1450 root 1.27 if (at->type == SPELL && at->path_attuned & pnum &&
1451     ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1452 root 1.5 {
1453 root 1.27 assign (tmpbuf, at->object::name);
1454 elmex 1.1
1455 root 1.5 if (book_overflow (retbuf, tmpbuf, booksize))
1456     break;
1457     else
1458     {
1459     if (did_first_sp)
1460     strcat (retbuf, ",\n");
1461     did_first_sp = 1;
1462     strcat (retbuf, tmpbuf);
1463 root 1.2 }
1464 root 1.5 }
1465 elmex 1.1 }
1466 root 1.5 /* Geez, no spells were generated. */
1467     if (!did_first_sp)
1468     {
1469 root 1.38 if (rndm (4)) /* usually, lets make a recursive call... */
1470 root 1.5 spellpath_msg (level, booksize);
1471     else /* give up, cause knowing no spells exist for path is info too. */
1472     strcat (retbuf, "\n - no known spells exist -\n");
1473 elmex 1.1 }
1474 root 1.5 else
1475     {
1476     strcat (retbuf, "\n");
1477 elmex 1.1 }
1478 root 1.5 return retbuf;
1479 elmex 1.1 }
1480    
1481     /* formula_msg() - generate a message detailing the properties
1482     * of a randomly selected alchemical formula.
1483     */
1484 root 1.5 void
1485     make_formula_book (object *book, int level)
1486     {
1487     char retbuf[BOOK_BUF], title[MAX_BUF];
1488     recipelist *fl;
1489     recipe *formula = NULL;
1490     int chance;
1491    
1492     /* the higher the book level, the more complex (ie number of
1493     * ingredients) the formula can be.
1494     */
1495 root 1.38 fl = get_formulalist (rndm (level) / 3 + 1);
1496 root 1.5
1497     if (!fl)
1498     fl = get_formulalist (1); /* safety */
1499    
1500     if (fl->total_chance == 0)
1501     {
1502     book->msg = "<indecipherable text>\n";
1503     new_text_name (book, 4);
1504     add_author (book, 4);
1505     return;
1506     }
1507    
1508     /* get a random formula, weighted by its bookchance */
1509 root 1.38 chance = rndm (fl->total_chance);
1510     for (formula = fl->items; formula; formula = formula->next)
1511 root 1.5 {
1512     chance -= formula->chance;
1513     if (chance <= 0)
1514     break;
1515     }
1516    
1517     if (!formula || formula->arch_names <= 0)
1518     {
1519     book->msg = "<indecipherable text>\n";
1520     new_text_name (book, 4);
1521     add_author (book, 4);
1522    
1523 elmex 1.1 }
1524 root 1.5 else
1525     {
1526     /* looks like a formula was found. Base the amount
1527     * of information on the booklevel and the spellevel
1528     * of the formula. */
1529    
1530 root 1.38 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1531 root 1.5 archetype *at;
1532    
1533     /* preamble */
1534     sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1535    
1536 root 1.8 if ((at = archetype::find (op_name)) != (archetype *) NULL)
1537 root 1.27 op_name = at->object::name;
1538 root 1.5 else
1539     LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1540 elmex 1.1
1541 root 1.5 /* item name */
1542 root 1.40 if (formula->title != shstr_NONE)
1543 root 1.5 {
1544     sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1545     /* This results in things like pile of philo. sulfur.
1546     * while philo. sulfur may look better, without this,
1547     * you get things like 'the wise' because its missing the
1548     * water of section.
1549     */
1550     sprintf (title, "%s: %s of %s",
1551 root 1.38 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1552 root 1.2 }
1553 root 1.5 else
1554 root 1.2 {
1555 root 1.5 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1556 root 1.38 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1557 root 1.27 if (at->title)
1558 root 1.5 {
1559     strcat (retbuf, " ");
1560 root 1.27 strcat (retbuf, at->title);
1561 root 1.5 strcat (title, " ");
1562 root 1.27 strcat (title, at->title);
1563 root 1.2 }
1564     }
1565 root 1.40
1566 root 1.5 /* Lets name the book something meaningful ! */
1567     book->name = title;
1568     book->title = NULL;
1569 root 1.2
1570 root 1.5 /* ingredients to make it */
1571     if (formula->ingred != NULL)
1572 root 1.2 {
1573 root 1.5 linked_char *next;
1574     archetype *at;
1575 root 1.2
1576 root 1.8 at = archetype::find (formula->cauldron);
1577 root 1.2
1578 root 1.5 sprintf (retbuf + strlen (retbuf),
1579 root 1.27 " may be made at %s using the following ingredients:\n", at ? query_name (at) : "an unknown place");
1580 root 1.2
1581 root 1.5 for (next = formula->ingred; next != NULL; next = next->next)
1582 root 1.2 {
1583 root 1.5 strcat (retbuf, next->name);
1584     strcat (retbuf, "\n");
1585 root 1.2 }
1586     }
1587 root 1.5 else
1588     LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1589     if (retbuf[strlen (retbuf) - 1] != '\n')
1590     strcat (retbuf, "\n");
1591 root 1.3
1592 root 1.5 book->msg = retbuf;
1593 elmex 1.1 }
1594     }
1595    
1596 root 1.31 #define DESCRIBE_PATH(retbuf, variable, name) \
1597     if(variable) { \
1598     int i,j=0; \
1599     strcat(retbuf,"(" name ": "); \
1600     for(i=0; i<NRSPELLPATHS; i++) \
1601     if(variable & (1<<i)) { \
1602     if (j) \
1603     strcat(retbuf,", "); \
1604     else \
1605     j = 1; \
1606     strcat(retbuf, spellpathnames[i]); \
1607     } \
1608     strcat(retbuf,")"); \
1609     }
1610    
1611 elmex 1.1 /* god_info_msg() - generate a message detailing the properties
1612     * of a random god. Used by the book hack. b.t.
1613     */
1614 root 1.5 const char *
1615 elmex 1.1 god_info_msg (int level, int booksize)
1616     {
1617 root 1.5 static char retbuf[BOOK_BUF];
1618     const char *name = NULL;
1619     char buf[BOOK_BUF];
1620     int i;
1621     size_t introlen;
1622     object *god = pntr_to_god_obj (get_rand_god ());
1623    
1624     if (!god)
1625     return (char *) NULL; /* oops, problems... */
1626     name = god->name;
1627    
1628     /* preamble.. */
1629     sprintf (retbuf, "This document contains knowledge concerning\n");
1630     sprintf (retbuf, "%sthe diety %s", retbuf, name);
1631    
1632     /* Always have as default information the god's descriptive terms. */
1633     if (nstrtok (god->msg, ",") > 0)
1634     {
1635     strcat (retbuf, ", known as");
1636     strcat (retbuf, strtoktolin (god->msg, ","));
1637     }
1638     else
1639     strcat (retbuf, "...");
1640    
1641     strcat (retbuf, "\n ---\n");
1642     introlen = strlen (retbuf); /* so we will know if no new info is added later */
1643 elmex 1.1
1644 root 1.5 /* Information about the god is random, and based on the level of the
1645     * 'book'. Probably there is a more intellegent way to implement
1646     * this ...
1647     */
1648     while (level > 0)
1649     {
1650     sprintf (buf, " ");
1651 root 1.38 if (level == 2 && rndm (2))
1652 root 1.5 { /* enemy god */
1653     const char *enemy = god->title;
1654 elmex 1.1
1655 root 1.5 if (enemy)
1656     sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy);
1657     }
1658 root 1.22
1659 root 1.38 if (level == 3 && rndm (2))
1660 root 1.5 { /* enemy race, what the god's holy word effects */
1661     const char *enemy = god->slaying;
1662    
1663     if (enemy && !(god->path_denied & PATH_TURNING))
1664     if ((i = nstrtok (enemy, ",")) > 0)
1665     {
1666     char tmpbuf[MAX_BUF];
1667    
1668     sprintf (buf, "The holy words of %s have the power to\n", name);
1669     strcat (buf, "slay creatures belonging to the ");
1670     if (i > 1)
1671     sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ","));
1672     else
1673     sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ","));
1674     sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1675     }
1676     }
1677 root 1.22
1678 root 1.38 if (level == 4 && rndm (2))
1679 root 1.5 { /* Priest of god gets these protect,vulnerable... */
1680 root 1.22 char tmpbuf[MAX_BUF];
1681 root 1.5
1682 root 1.22 if (const char *cp = describe_resistance (god, 1))
1683 root 1.5 { /* This god does have protections */
1684     sprintf (tmpbuf, "%s has a potent aura which is extended\n", name);
1685     strcat (tmpbuf, "faithful priests. The effects of this aura include:\n");
1686     strcat (tmpbuf, cp);
1687     strcat (buf, tmpbuf);
1688     strcat (buf, "\n ---\n");
1689     }
1690     else
1691     sprintf (buf, " ");
1692     }
1693 root 1.22
1694 root 1.38 if (level == 5 && rndm (2))
1695 root 1.5 { /* aligned race, summoning */
1696     const char *race = god->race; /* aligned race */
1697    
1698     if (race && !(god->path_denied & PATH_SUMMON))
1699     if ((i = nstrtok (race, ",")) > 0)
1700     {
1701     char tmpbuf[MAX_BUF];
1702    
1703     sprintf (buf, "Creatures sacred to %s include the \n", name);
1704     if (i > 1)
1705     sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ","));
1706     else
1707     sprintf (tmpbuf, "race of%s", strtoktolin (race, ","));
1708     sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1709     }
1710     }
1711 root 1.22
1712 root 1.38 if (level == 6 && rndm (2))
1713 root 1.5 { /* blessing,curse properties of the god */
1714 root 1.22 char tmpbuf[MAX_BUF];
1715 root 1.5
1716 root 1.22 if (const char *cp = describe_resistance (god, 1))
1717 root 1.5 { /* This god does have protections */
1718     sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name);
1719     strcat (tmpbuf, "bestow a blessing which makes the recipient\n");
1720     strcat (tmpbuf, cp);
1721     strcat (buf, tmpbuf);
1722     strcat (buf, "\n ---\n");
1723 root 1.2 }
1724 root 1.5 else
1725     sprintf (buf, " ");
1726    
1727     }
1728 root 1.22
1729 root 1.38 if (level == 8 && rndm (2))
1730 root 1.5 { /* immunity, holy possession */
1731     int has_effect = 0, tmpvar;
1732     char tmpbuf[MAX_BUF];
1733    
1734     sprintf (tmpbuf, "\n");
1735     sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
1736    
1737     strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1738    
1739     for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++)
1740     {
1741     if (god->resist[tmpvar] == 100)
1742     {
1743     has_effect = 1;
1744     sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1745 root 1.2 }
1746     }
1747 root 1.22
1748 root 1.5 if (has_effect)
1749     {
1750     strcat (buf, tmpbuf);
1751     strcat (buf, "\n ---\n");
1752     }
1753     else
1754     sprintf (buf, " ");
1755     }
1756 root 1.22
1757 root 1.38 if (level == 12 && rndm (2))
1758 root 1.5 { /* spell paths */
1759     int has_effect = 0, tmpvar;
1760     char tmpbuf[MAX_BUF];
1761    
1762     sprintf (tmpbuf, "\n");
1763     sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1764     strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1765 root 1.22
1766 root 1.5 if ((tmpvar = god->path_attuned))
1767     {
1768     has_effect = 1;
1769     DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1770 root 1.2 }
1771 root 1.22
1772 root 1.5 if ((tmpvar = god->path_repelled))
1773     {
1774     has_effect = 1;
1775     DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1776 root 1.2 }
1777 root 1.22
1778 root 1.5 if ((tmpvar = god->path_denied))
1779     {
1780     has_effect = 1;
1781     DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1782 root 1.2 }
1783 root 1.22
1784 root 1.5 if (has_effect)
1785     {
1786     strcat (buf, tmpbuf);
1787     strcat (buf, "\n ---\n");
1788 root 1.2 }
1789 root 1.5 else
1790     sprintf (buf, " ");
1791     }
1792 root 1.2
1793 root 1.5 /* check to be sure new buffer size dont exceed either
1794     * the maximum buffer size, or the 'natural' size of the
1795     * book...
1796     */
1797     if (book_overflow (retbuf, buf, booksize))
1798     break;
1799     else if (strlen (buf) > 1)
1800     strcat (retbuf, buf);
1801 root 1.22
1802 root 1.5 level--;
1803     }
1804 root 1.22
1805 root 1.5 if (strlen (retbuf) == introlen)
1806     { /* we got no information beyond the preamble! */
1807     strcat (retbuf, " [Unfortunately the rest of the information is\n");
1808     strcat (retbuf, " hopelessly garbled!]\n ---\n");
1809     }
1810 elmex 1.1 #ifdef BOOK_MSG_DEBUG
1811 root 1.5 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1812     fprintf (logfile, " MADE THIS:\n%s", retbuf);
1813 elmex 1.1 #endif
1814 root 1.5 return retbuf;
1815 elmex 1.1 }
1816    
1817     /* tailor_readable_ob()- The main routine. This chooses a random
1818     * message to put in given readable object (type==BOOK) which will
1819     * be referred hereafter as a 'book'. We use the book level to de-
1820     * termine the value of the information we will insert. Higher
1821     * values mean the book will (generally) have better/more info.
1822     * See individual cases as to how this will be utilized.
1823     * "Book" name/content length are based on the weight of the
1824     * document. If the value of msg_type is negative, we will randomly
1825     * choose the kind of message to generate.
1826     * -b.t. thomas@astro.psu.edu
1827     *
1828     * book is the object we are creating into.
1829     * If msg_type is a positive value, we use that to determine the
1830     * message type - otherwise a random value is used.
1831     *
1832     */
1833 root 1.5 void
1834 elmex 1.1 tailor_readable_ob (object *book, int msg_type)
1835     {
1836 root 1.5 char msgbuf[BOOK_BUF];
1837 root 1.38 int level = book->level ? rndm (book->level) + 1 : 1;
1838 root 1.5 int book_buf_size;
1839    
1840     /* safety */
1841     if (book->type != BOOK)
1842     return;
1843    
1844     if (level <= 0)
1845     return; /* if no level no point in doing any more... */
1846    
1847     /* Max text length this book can have. */
1848     book_buf_size = BOOKSIZE (book);
1849    
1850     /* &&& The message switch &&& */
1851     /* Below all of the possible types of messages in the "book"s.
1852     */
1853     /*
1854     * IF you add a new type of book msg, you will have to do several things.
1855     * 1) make sure there is an entry in the msg switch below!
1856     * 2) make sure there is an entry in max_titles[] array.
1857     * 3) make sure there are entries for your case in new_text_title()
1858     * and add_authour().
1859     * 4) you may want separate authour/book name arrays in read.h
1860     */
1861 root 1.38 msg_type = msg_type > 0 ? msg_type : rndm (8);
1862 root 1.5 switch (msg_type)
1863     {
1864 root 1.24 case 1: /* monster attrib */
1865     strcpy (msgbuf, mon_info_msg (level, book_buf_size));
1866     break;
1867     case 2: /* artifact attrib */
1868     strcpy (msgbuf, artifact_msg (level, book_buf_size));
1869     break;
1870     case 3: /* grouping incantations/prayers by path */
1871     strcpy (msgbuf, spellpath_msg (level, book_buf_size));
1872     break;
1873     case 4: /* describe an alchemy formula */
1874     make_formula_book (book, level);
1875     /* make_formula_book already gives title */
1876     return;
1877     break;
1878     case 5: /* bits of information about a god */
1879     strcpy (msgbuf, god_info_msg (level, book_buf_size));
1880     break;
1881     case 0: /* use info list in lib/ */
1882     default:
1883     cfperl_make_book (book, level);
1884     return;
1885 root 1.5 }
1886 elmex 1.1
1887 root 1.5 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1888 root 1.10
1889 root 1.5 if (strlen (msgbuf) > 1)
1890     {
1891     book->msg = msgbuf;
1892     /* lets give the "book" a new name, which may be a compound word */
1893     change_book (book, msg_type);
1894     }
1895 elmex 1.1 }
1896    
1897    
1898     /*****************************************************************************
1899     *
1900     * Cleanup routine for readble stuff.
1901     *
1902     *****************************************************************************/
1903    
1904 root 1.5 void
1905 elmex 1.1 free_all_readable (void)
1906     {
1907 root 1.5 titlelist *tlist, *tnext;
1908     title *title1, *titlenext;
1909     linked_char *lmsg, *nextmsg;
1910     objectlink *monlink, *nextmon;
1911    
1912     LOG (llevDebug, "freeing all book information\n");
1913    
1914     for (tlist = booklist; tlist != NULL; tlist = tnext)
1915     {
1916     tnext = tlist->next;
1917    
1918     for (title1 = tlist->first_book; title1; title1 = titlenext)
1919     {
1920     titlenext = title1->next;
1921     delete title1;
1922     }
1923    
1924     delete tlist;
1925     }
1926 root 1.10
1927 root 1.5 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
1928     {
1929     nextmsg = lmsg->next;
1930     delete lmsg;
1931     }
1932 root 1.10
1933 root 1.5 for (monlink = first_mon_info; monlink; monlink = nextmon)
1934     {
1935     nextmon = monlink->next;
1936 root 1.11 delete monlink;
1937 root 1.5 }
1938 elmex 1.1 }
1939    
1940    
1941     /*****************************************************************************
1942     *
1943     * Writeback routine for updating the bookarchive.
1944     *
1945     ****************************************************************************/
1946    
1947     /* write_book_archive() - write out the updated book archive */
1948    
1949 root 1.5 void
1950 elmex 1.1 write_book_archive (void)
1951     {
1952 root 1.5 FILE *fp;
1953     int index = 0;
1954     char fname[MAX_BUF];
1955     title *book = NULL;
1956     titlelist *bl = get_titlelist (0);
1957    
1958     /* If nothing changed, don't write anything */
1959     if (!need_to_write_bookarchive)
1960     return;
1961     need_to_write_bookarchive = 0;
1962    
1963     sprintf (fname, "%s/bookarch", settings.localdir);
1964     LOG (llevDebug, "Updating book archive: %s...\n", fname);
1965    
1966     if ((fp = fopen (fname, "w")) == NULL)
1967     {
1968     LOG (llevDebug, "Can't open book archive file %s\n", fname);
1969     }
1970     else
1971     {
1972     while (bl)
1973     {
1974     for (book = bl->first_book; book; book = book->next)
1975     if (book && book->authour)
1976     {
1977     fprintf (fp, "title %s\n", &book->name);
1978     fprintf (fp, "authour %s\n", &book->authour);
1979     fprintf (fp, "arch %s\n", &book->archname);
1980     fprintf (fp, "level %d\n", book->level);
1981     fprintf (fp, "type %d\n", index);
1982     fprintf (fp, "size %d\n", book->size);
1983     fprintf (fp, "index %d\n", book->msg_index);
1984     fprintf (fp, "end\n");
1985     }
1986     bl = bl->next;
1987     index++;
1988     }
1989     fclose (fp);
1990     chmod (fname, SAVE_MODE);
1991     }
1992     }
1993     readable_message_type *
1994     get_readable_message_type (object *readable)
1995     {
1996     uint8 subtype = readable->subtype;
1997    
1998     if (subtype > last_readable_subtype)
1999 root 1.29 return &readable_message_types[0];
2000    
2001     return &readable_message_types[subtype];
2002 elmex 1.1 }