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|
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|
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/* Basic stuff for use with the alchemy code. Clearly some of this stuff |
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* could go into server/alchemy, but I left it here just in case it proves |
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* more generally useful. |
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* |
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* Nov 1995 - file created by b.t. thomas@astro.psu.edu |
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*/ |
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|
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|
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/* Our definition of 'formula' is any product of an alchemical process. |
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* Ingredients are just comma delimited list of archetype (or object) |
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* names. |
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*/ |
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|
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/* Example 'formula' entry in libdir/formulae: |
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* Object transparency |
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* chance 10 |
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* ingred dust of beholdereye,gem |
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* arch potion_generic |
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*/ |
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|
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#include <global.h> |
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#include <object.h> |
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#include <ctype.h> |
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|
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static void build_stringlist(const char *str, char ***result_list, size_t *result_size); |
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|
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static recipelist *formulalist; |
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|
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static recipelist *init_recipelist(void) { |
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recipelist *tl = new recipelist; |
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|
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tl->total_chance=0; |
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tl->number=0; |
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tl->items=NULL; |
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tl->next=NULL; |
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return tl; |
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} |
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|
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static recipe *get_empty_formula(void) { |
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recipe *t = new recipe; |
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|
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t->chance = 0; |
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t->index = 0; |
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t->transmute = 0; |
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t->yield=0; |
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t->diff=0; |
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t->exp=0; |
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t->keycode = 0; |
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t->title = NULL; |
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t->arch_names = 0; |
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t->arch_name = NULL; |
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t->skill = NULL; |
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t->cauldron = NULL; |
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t->ingred = NULL; |
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t->next=NULL; |
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return t; |
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} |
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|
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/* get_formulalist() - returns pointer to the formula list */ |
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|
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recipelist * get_formulalist ( int i ) { |
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recipelist *fl=formulalist; |
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int number=i; |
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|
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while(fl && number>1) { |
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if(!(fl=fl->next)) break; |
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number--; |
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} |
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return fl; |
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} |
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|
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/* check_recipe() - makes sure we actually have the requested artifact |
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* and archetype. */ |
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|
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static int check_recipe(const recipe *rp) { |
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size_t i; |
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int result; |
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|
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result = 1; |
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for (i = 0; i < rp->arch_names; i++) { |
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if (find_archetype(rp->arch_name[i]) != NULL) { |
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artifact *art = locate_recipe_artifact(rp, i); |
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if (!art && strcmp(rp->title, "NONE") != 0) { |
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LOG(llevError,"\nWARNING: Formula %s of %s has no artifact.\n", rp->arch_name[i], rp->title); |
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result = 0; |
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} |
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} else { |
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LOG(llevError,"\nWARNING: Can't find archetype %s for formula %s\n", rp->arch_name[i], rp->title); |
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result = 0; |
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} |
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} |
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|
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return result; |
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} |
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|
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|
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/* |
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* init_formulae() - Builds up the lists of formula from the file in |
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* the libdir. -b.t. |
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*/ |
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|
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void init_formulae(void) { |
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static int has_been_done=0; |
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FILE *fp; |
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char filename[MAX_BUF], buf[MAX_BUF], *cp, *next; |
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recipe *formula=NULL; |
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recipelist *fl=init_recipelist(); |
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linked_char *tmp; |
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int value, comp; |
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|
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if(!formulalist) formulalist = fl; |
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|
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if (has_been_done) return; |
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else has_been_done = 1; |
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|
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sprintf(filename, "%s/formulae", settings.datadir); |
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LOG(llevDebug, "Reading alchemical formulae from %s...",filename); |
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if ((fp = open_and_uncompress(filename, 0, &comp)) == NULL) { |
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LOG(llevError, "Can't open %s.\n", filename); |
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return; |
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} |
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|
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while (fgets(buf, MAX_BUF, fp)!=NULL) { |
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if (*buf=='#') continue; |
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if((cp=strchr(buf,'\n'))!=NULL) |
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*cp='\0'; |
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cp=buf; |
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while(*cp==' ') /* Skip blanks */ |
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cp++; |
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|
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if (!strncmp(cp, "Object", 6)) { |
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formula=get_empty_formula(); |
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formula->title = strchr(cp,' ') + 1; |
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} else if (!strncmp(cp, "keycode", 7)) { |
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formula->keycode = strchr (cp,' ') + 1; |
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} else if (sscanf(cp, "trans %d", &value)) { |
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formula->transmute = (uint16)value; |
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} else if (sscanf(cp, "yield %d", &value)) { |
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formula->yield = (uint16)value; |
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} else if (sscanf(cp, "chance %d", &value)) { |
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formula->chance = (uint16)value; |
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} else if (sscanf(cp, "exp %d", &value)) { |
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formula->exp = (uint16)value; |
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} else if (sscanf(cp, "diff %d", &value)) { |
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formula->diff = (uint16)value; |
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} else if (!strncmp(cp, "ingred",6)) { |
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int numb_ingred = 1; |
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cp = strchr(cp,' ') + 1; |
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do { |
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if ((next=strchr(cp,','))!=NULL) |
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{*(next++) = '\0'; numb_ingred++;} |
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tmp = new linked_char; |
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tmp->name = cp; |
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tmp->next = formula->ingred; |
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formula->ingred = tmp; |
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/* each ingredient's ASCII value is coadded. Later on this |
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* value will be used allow us to search the formula lists |
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* quickly for the right recipe. |
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*/ |
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formula->index += strtoint(cp); |
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} while ((cp=next)!=NULL); |
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/* now find the correct (# of ingred ordered) formulalist */ |
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fl=formulalist; |
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while(numb_ingred!=1) { |
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if(!fl->next) |
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fl->next = init_recipelist(); |
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fl = fl->next; |
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numb_ingred--; |
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} |
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fl->total_chance += formula->chance; |
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fl->number++; |
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formula->next = fl->items; |
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fl->items = formula; |
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} else if (!strncmp(cp, "arch",4)) { |
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build_stringlist(strchr(cp, ' ')+1, &formula->arch_name, &formula->arch_names); |
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check_recipe(formula); |
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} else if (!strncmp(cp, "skill", 5)) { |
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formula->skill = strchr(cp, ' ') + 1; |
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} else if (!strncmp(cp, "cauldron", 8)) { |
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formula->cauldron = strchr(cp, ' ') + 1; |
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} else |
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LOG(llevError,"Unknown input in file %s: %s\n", filename, buf); |
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} |
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LOG(llevDebug,"done.\n"); |
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close_and_delete(fp, comp); |
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/* Lastly, lets check for problems in formula we got */ |
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check_formulae(); |
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} |
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|
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/* check_formulae()- since we are doing a squential search on the |
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* formulae lists now, we have to be carefull that we dont have 2 |
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* formula with the exact same index value. Under the new nbatches |
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* code, it is possible to have multiples of ingredients in a cauldron |
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* which could result in an index formula mismatch. We *don't* check for |
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* that possibility here. -b.t. |
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*/ |
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void check_formulae( void ) { |
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recipelist *fl; |
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recipe *check, *formula; |
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int numb = 1; |
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|
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LOG(llevDebug,"Checking formulae lists..."); |
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|
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for(fl=formulalist; fl!=NULL; fl = fl->next) { |
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for (formula=fl->items; formula!=NULL; formula=formula->next) |
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for (check=formula->next; check!=NULL; check=check->next) |
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if(check->index==formula->index) { |
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LOG(llevError," ERROR: On %d ingred list: ", numb); |
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LOG(llevError, "Formulae [%s] of %s and [%s] of %s have matching index id (%d)\n", |
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formula->arch_name[0],formula->title,check->arch_name[0],check->title,formula->index); |
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} |
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numb++; |
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} |
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|
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LOG(llevDebug,"done.\n"); |
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|
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} |
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|
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/* Borrowed (again) from the artifacts code for this */ |
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|
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void dump_alchemy( void ) { |
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recipelist *fl=formulalist; |
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recipe *formula=NULL; |
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linked_char *next; |
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int num_ingred=1; |
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|
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fprintf(logfile, "\n"); |
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while(fl) { |
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fprintf(logfile, "\n Formulae with %d ingredient%s %d Formulae with total_chance=%d\n", |
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num_ingred, num_ingred>1?"s.":".",fl->number,fl->total_chance); |
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for (formula=fl->items; formula!=NULL; formula=formula->next) { |
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artifact *art=NULL; |
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char buf[MAX_BUF]; |
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size_t i; |
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|
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for (i = 0; i < formula->arch_names; i++) { |
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const char *string = formula->arch_name[i]; |
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if(find_archetype(string)!=NULL) { |
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art = locate_recipe_artifact(formula, i); |
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if (!art && strcmp(formula->title,"NONE")) |
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LOG(llevError,"Formula %s has no artifact\n",formula->title); |
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else { |
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if(strcmp(formula->title,"NONE")) |
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sprintf(buf,"%s of %s",string,formula->title); |
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else |
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sprintf(buf,"%s",string); |
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fprintf(logfile,"%-30s(%d) bookchance %3d ",buf,formula->index, |
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formula->chance); |
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fprintf(logfile,"skill %s",formula->skill); |
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fprintf(logfile,"\n"); |
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if (formula->ingred !=NULL) { |
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int nval=0,tval=0; |
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fprintf(logfile,"\tIngred: "); |
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for (next=formula->ingred; next!=NULL; next=next->next) { |
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if(nval!=0) fprintf(logfile,","); |
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fprintf(logfile,"%s(%d)",&next->name,(nval=strtoint(next->name))); |
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tval += nval; |
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} |
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fprintf(logfile,"\n"); |
262 |
if(tval!=formula->index) fprintf(logfile, "WARNING:ingredient list and formula values not equal.\n"); |
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} |
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if (formula->skill != NULL) |
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fprintf(logfile, "\tSkill Required: %s", formula->skill); |
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if (formula->cauldron != NULL) |
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fprintf(logfile, "\tCauldron: %s\n", formula->cauldron); |
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fprintf(logfile, "\tDifficulty: %d\t Exp: %d\n", formula->diff, |
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formula->exp); |
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} |
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} else |
272 |
LOG(llevError,"Can't find archetype:%s for formula %s\n", string, |
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formula->title); |
274 |
} |
275 |
} |
276 |
fprintf(logfile,"\n"); |
277 |
fl = fl->next; |
278 |
num_ingred++; |
279 |
} |
280 |
} |
281 |
|
282 |
/* Find a treasure with a matching name. The 'depth' parameter is |
283 |
* only there to prevent infinite loops in treasure lists (a list |
284 |
* referencing another list pointing back to the first one). */ |
285 |
archetype *find_treasure_by_name (const treasure *t, const char *name, int depth) |
286 |
{ |
287 |
treasurelist *tl; |
288 |
archetype *at; |
289 |
|
290 |
if (depth > 10) |
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return NULL; |
292 |
while (t != NULL) |
293 |
{ |
294 |
if (t->name != NULL) |
295 |
{ |
296 |
tl = find_treasurelist (t->name); |
297 |
at = find_treasure_by_name (tl->items, name, depth + 1); |
298 |
if (at != NULL) |
299 |
return at; |
300 |
} |
301 |
else |
302 |
{ |
303 |
if (! strcasecmp (t->item->clone.name, name)) |
304 |
return t->item; |
305 |
} |
306 |
if (t->next_yes != NULL) |
307 |
{ |
308 |
at = find_treasure_by_name (t->next_yes, name, depth); |
309 |
if (at != NULL) |
310 |
return at; |
311 |
} |
312 |
if (t->next_no != NULL) |
313 |
{ |
314 |
at = find_treasure_by_name (t->next_no, name, depth); |
315 |
if (at != NULL) |
316 |
return at; |
317 |
} |
318 |
t = t->next; |
319 |
} |
320 |
return NULL; |
321 |
} |
322 |
|
323 |
/* If several archetypes have the same name, the value of the first |
324 |
* one with that name will be returned. This happens for the |
325 |
* mushrooms (mushroom_1, mushroom_2 and mushroom_3). For the |
326 |
* monsters' body parts, there may be several monsters with the same |
327 |
* name. This is not a problem if these monsters have the same level |
328 |
* (e.g. sage & c_sage) or if only one of the monsters generates the |
329 |
* body parts that we are looking for (e.g. big_dragon and |
330 |
* big_dragon_worthless). */ |
331 |
long find_ingred_cost (const char *name) |
332 |
{ |
333 |
archetype *at; |
334 |
archetype *at2; |
335 |
artifactlist *al; |
336 |
artifact *art; |
337 |
long mult; |
338 |
char *cp; |
339 |
char part1[100]; |
340 |
char part2[100]; |
341 |
|
342 |
/* same as atoi(), but skip number */ |
343 |
mult = 0; |
344 |
while (isdigit (*name)) |
345 |
{ |
346 |
mult = 10 * mult + (*name - '0'); |
347 |
name++; |
348 |
} |
349 |
if (mult > 0) |
350 |
name++; |
351 |
else |
352 |
mult = 1; |
353 |
/* first, try to match the name of an archetype */ |
354 |
for (at = first_archetype; at != NULL; at = at->next) |
355 |
{ |
356 |
if (at->clone.title != NULL) |
357 |
{ |
358 |
/* inefficient, but who cares? */ |
359 |
sprintf (part1, "%s %s", &at->clone.name, &at->clone.title); |
360 |
if (! strcasecmp (part1, name)) |
361 |
return mult * at->clone.value; |
362 |
} |
363 |
if (! strcasecmp (at->clone.name, name)) |
364 |
return mult * at->clone.value; |
365 |
} |
366 |
/* second, try to match an artifact ("arch of something") */ |
367 |
cp = strstr (name, " of "); |
368 |
if (cp != NULL) |
369 |
{ |
370 |
strcpy (part1, name); |
371 |
part1[cp - name] = '\0'; |
372 |
strcpy (part2, cp + 4); |
373 |
/* find the first archetype matching the first part of the name */ |
374 |
for (at = first_archetype; at != NULL; at = at->next) |
375 |
if (! strcasecmp (at->clone.name, part1) && at->clone.title == NULL) |
376 |
break; |
377 |
if (at != NULL) |
378 |
{ |
379 |
/* find the first artifact derived from that archetype (same type) */ |
380 |
for (al = first_artifactlist; al != NULL; al = al->next) |
381 |
if (al->type == at->clone.type) |
382 |
{ |
383 |
for (art = al->items; art != NULL; art = art->next) |
384 |
if (! strcasecmp (art->item->name, part2)) |
385 |
return mult * at->clone.value * art->item->value; |
386 |
} |
387 |
} |
388 |
} |
389 |
/* third, try to match a body part ("arch's something") */ |
390 |
cp = strstr (name, "'s "); |
391 |
if (cp != NULL) |
392 |
{ |
393 |
strcpy (part1, name); |
394 |
part1[cp - name] = '\0'; |
395 |
strcpy (part2, cp + 3); |
396 |
/* examine all archetypes matching the first part of the name */ |
397 |
for (at = first_archetype; at != NULL; at = at->next) |
398 |
if (! strcasecmp (at->clone.name, part1) && at->clone.title == NULL) |
399 |
{ |
400 |
if (at->clone.randomitems != NULL) |
401 |
{ |
402 |
at2 = find_treasure_by_name (at->clone.randomitems->items, |
403 |
part2, 0); |
404 |
if (at2 != NULL) |
405 |
return mult * at2->clone.value * isqrt (at->clone.level * 2); |
406 |
} |
407 |
} |
408 |
} |
409 |
/* failed to find any matching items -- formula should be checked */ |
410 |
return -1; |
411 |
} |
412 |
|
413 |
/* code copied from dump_alchemy() and modified by Raphael Quinet */ |
414 |
void dump_alchemy_costs (void) |
415 |
{ |
416 |
recipelist *fl=formulalist; |
417 |
recipe *formula=NULL; |
418 |
linked_char *next; |
419 |
int num_ingred=1; |
420 |
int num_errors=0; |
421 |
long cost; |
422 |
long tcost; |
423 |
|
424 |
fprintf (logfile, "\n"); |
425 |
while (fl) { |
426 |
fprintf(logfile, "\n Formulae with %d ingredient%s %d Formulae with total_chance=%d\n", |
427 |
num_ingred, num_ingred>1?"s.":".",fl->number,fl->total_chance); |
428 |
for (formula = fl->items; formula != NULL; formula = formula->next) { |
429 |
artifact *art=NULL; |
430 |
archetype *at=NULL; |
431 |
char buf[MAX_BUF]; |
432 |
size_t i; |
433 |
|
434 |
for (i = 0; i < formula->arch_names; i++) { |
435 |
const char *string = formula->arch_name[i]; |
436 |
if ((at = find_archetype (string)) != NULL) { |
437 |
art = locate_recipe_artifact (formula, i); |
438 |
if (!art && strcmp (formula->title,"NONE")) |
439 |
LOG (llevError, "Formula %s has no artifact\n", formula->title); |
440 |
else |
441 |
{ |
442 |
if (! strcmp (formula->title, "NONE")) |
443 |
sprintf (buf, "%s", string); |
444 |
else |
445 |
sprintf (buf, "%s of %s", string, formula->title); |
446 |
fprintf (logfile, "\n%-40s bookchance %3d skill %s\n", |
447 |
buf, formula->chance, formula->skill); |
448 |
if (formula->ingred !=NULL) |
449 |
{ |
450 |
tcost = 0; |
451 |
for (next = formula->ingred; next != NULL; next = next->next) |
452 |
{ |
453 |
cost = find_ingred_cost (next->name); |
454 |
if (cost < 0) |
455 |
num_errors++; |
456 |
fprintf (logfile,"\t%-33s%5ld\n", &next->name, cost); |
457 |
if (cost < 0 || tcost < 0) |
458 |
tcost = -1; |
459 |
else |
460 |
tcost += cost; |
461 |
} |
462 |
if (art != NULL && art->item != NULL) |
463 |
cost = at->clone.value * art->item->value; |
464 |
else |
465 |
cost = at->clone.value; |
466 |
fprintf (logfile, "\t\tBuying result costs: %5ld", cost); |
467 |
if (formula->yield > 1) |
468 |
{ |
469 |
fprintf (logfile, " to %ld (max %d items)\n", |
470 |
cost * formula->yield, formula->yield); |
471 |
cost = cost * (formula->yield + 1L) / 2L; |
472 |
} |
473 |
else |
474 |
fprintf (logfile, "\n"); |
475 |
fprintf (logfile, "\t\tIngredients cost: %5ld\n\t\tComment: ", tcost); |
476 |
if (tcost < 0) |
477 |
fprintf (logfile, "Could not find some ingredients. Check the formula!\n"); |
478 |
else if (tcost > cost) |
479 |
fprintf (logfile, "Ingredients are much too expensive. Useless formula.\n"); |
480 |
else if (tcost * 2L > cost) |
481 |
fprintf (logfile, "Ingredients are too expensive.\n"); |
482 |
else if (tcost * 10L < cost) |
483 |
fprintf (logfile, "Ingredients are too cheap.\n"); |
484 |
else |
485 |
fprintf (logfile, "OK.\n"); |
486 |
} |
487 |
} |
488 |
} |
489 |
else |
490 |
LOG(llevError, "Can't find archetype:%s for formula %s\n", string, |
491 |
formula->title); |
492 |
} |
493 |
} |
494 |
fprintf (logfile,"\n"); |
495 |
fl = fl->next; |
496 |
num_ingred++; |
497 |
} |
498 |
if (num_errors > 0) |
499 |
fprintf (logfile, "WARNING: %d objects required by the formulae do not exist in the game.\n", |
500 |
num_errors); |
501 |
} |
502 |
|
503 |
const char * ingred_name (const char *name) { |
504 |
const char *cp=name; |
505 |
|
506 |
if(atoi(cp)) cp = strchr(cp,' ') + 1; |
507 |
return cp; |
508 |
} |
509 |
|
510 |
/* strtoint() - we use this to convert buf into an integer |
511 |
* equal to the coadded sum of the (lowercase) character |
512 |
* ASCII values in buf (times prepended integers). |
513 |
*/ |
514 |
|
515 |
int strtoint (const char *buf) { |
516 |
const char *cp = ingred_name(buf); |
517 |
int val=0, len=strlen(cp), mult=numb_ingred(buf); |
518 |
|
519 |
while (len) { |
520 |
val += tolower(*cp); |
521 |
cp++; len--; |
522 |
} |
523 |
return val*mult; |
524 |
} |
525 |
|
526 |
artifact * locate_recipe_artifact(const recipe *rp, size_t idx) { |
527 |
object *item=get_archetype(rp->arch_name[idx]); |
528 |
artifactlist *at=NULL; |
529 |
artifact *art=NULL; |
530 |
|
531 |
if(!item) return (artifact *) NULL; |
532 |
|
533 |
if((at=find_artifactlist(item->type))) |
534 |
for(art=at->items;art;art=art->next) |
535 |
if(!strcmp(art->item->name,rp->title)) break; |
536 |
|
537 |
free_object(item); |
538 |
|
539 |
return art; |
540 |
} |
541 |
|
542 |
int numb_ingred (const char *buf) { |
543 |
int numb; |
544 |
|
545 |
if((numb=atoi(buf))) return numb; |
546 |
else return 1; |
547 |
} |
548 |
|
549 |
recipelist * get_random_recipelist ( void ) { |
550 |
recipelist *fl=NULL; |
551 |
int number=0,roll=0; |
552 |
|
553 |
/* first, determine # of recipelist we have */ |
554 |
for(fl=get_formulalist(1);fl;fl=fl->next) number++; |
555 |
|
556 |
/* now, randomly choose one */ |
557 |
if(number>0) roll=RANDOM()%number; |
558 |
|
559 |
fl=get_formulalist(1); |
560 |
while(roll && fl) { |
561 |
if(fl->next) fl = fl->next; |
562 |
else break; |
563 |
roll--; |
564 |
} |
565 |
if(!fl) /* failed! */ |
566 |
LOG(llevError,"get_random_recipelist(): no recipelists found!\n"); |
567 |
else if(fl->total_chance==0) fl=get_random_recipelist(); |
568 |
|
569 |
return fl; |
570 |
} |
571 |
|
572 |
recipe * get_random_recipe ( recipelist *rpl ) { |
573 |
recipelist *fl=rpl; |
574 |
recipe *rp=NULL; |
575 |
int r=0; |
576 |
|
577 |
/* looks like we have to choose a random one */ |
578 |
if(fl==NULL) if((fl=get_random_recipelist())==NULL) return rp; |
579 |
|
580 |
if (fl->total_chance > 0) { |
581 |
r=RANDOM()%fl->total_chance; |
582 |
for (rp=fl->items;rp;rp=rp->next) { |
583 |
r -= rp->chance; |
584 |
if (r<0) break; |
585 |
} |
586 |
} |
587 |
return rp; |
588 |
} |
589 |
|
590 |
void free_all_recipes(void) |
591 |
{ |
592 |
recipelist *fl=formulalist,*flnext; |
593 |
recipe *formula=NULL,*next; |
594 |
linked_char *lchar, *charnext; |
595 |
|
596 |
LOG(llevDebug,"Freeing all the recipes\n"); |
597 |
for (fl=formulalist; fl!=NULL; fl=flnext) { |
598 |
flnext=fl->next; |
599 |
|
600 |
for (formula=fl->items; formula!=NULL; formula=next) { |
601 |
next=formula->next; |
602 |
|
603 |
free (formula->arch_name [0]); |
604 |
free (formula->arch_name); |
605 |
|
606 |
for (lchar=formula->ingred; lchar; lchar=charnext) { |
607 |
charnext=lchar->next; |
608 |
delete lchar; |
609 |
} |
610 |
delete formula; |
611 |
} |
612 |
|
613 |
delete fl; |
614 |
} |
615 |
} |
616 |
|
617 |
/** |
618 |
* Split a comma separated string list into words. |
619 |
* |
620 |
* @param str the string to split |
621 |
* |
622 |
* @param result_list pointer to return value for the newly created list; the |
623 |
* caller is responsible for freeing both *result_list and **result_list. |
624 |
* |
625 |
* @param result_size pointer to return value for the size of the newly |
626 |
* created list |
627 |
*/ |
628 |
static void build_stringlist(const char *str, char ***result_list, size_t *result_size) |
629 |
{ |
630 |
char *dup; |
631 |
char *p; |
632 |
size_t size; |
633 |
size_t i; |
634 |
|
635 |
dup = strdup_local(str); |
636 |
if (dup == NULL) |
637 |
fatal(OUT_OF_MEMORY); |
638 |
|
639 |
size = 0; |
640 |
for (p = strtok(dup, ","); p != NULL; p = strtok(NULL, ",")) |
641 |
size++; |
642 |
|
643 |
*result_list = (char **) malloc(size*sizeof(*result_list)); |
644 |
|
645 |
*result_size = size; |
646 |
|
647 |
for (i = 0; i < size; i++) { |
648 |
(*result_list)[i] = dup; |
649 |
dup = dup+strlen(dup)+1; |
650 |
} |
651 |
} |
652 |
|