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/cvs/deliantra/server/common/utils.C
Revision: 1.59
Committed: Thu Jun 7 19:12:22 2007 UTC (16 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.58: +0 -68 lines
Log Message:
- new map header boolean "no_reset 1" to deny reset.
- allow reset of per-player maps, effectviely implementing
  player-private dungeons.
- re-enabled reset-on-load feature again.
- remove fail-safe mechanism that prevented per-player maps from
  being reset. keep your fingers crossed.
- fixed two bugs in archetype finding (archname vs. object name).
- singularities no longer crash the server but will log a backtrace
  now as they are really are fatal.

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.57 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 pippijn 1.39 *
4 root 1.57 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.39 *
8 root 1.57 * Crossfire TRT is free software; you can redistribute it and/or modify it
9     * under the terms of the GNU General Public License as published by the Free
10     * Software Foundation; either version 2 of the License, or (at your option)
11     * any later version.
12 pippijn 1.39 *
13 root 1.57 * This program is distributed in the hope that it will be useful, but
14     * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15     * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16     * for more details.
17 pippijn 1.39 *
18 root 1.57 * You should have received a copy of the GNU General Public License along
19     * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20     * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21     *
22     * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 pippijn 1.39 */
24 elmex 1.1
25     /*
26     * General convenience functions for crossfire.
27     */
28    
29 root 1.37 #include <cstdlib>
30     #include <sys/types.h>
31     #include <unistd.h>
32     #include <sys/time.h>
33     #include <time.h>
34     #include <signal.h>
35    
36 elmex 1.1 #include <global.h>
37     #include <funcpoint.h>
38     #include <material.h>
39    
40 root 1.4 #include <glib.h>
41    
42 root 1.42 rand_gen rndm;
43 root 1.40
44 root 1.42 void
45     tausworthe_random_generator::seed (uint32_t seed)
46 root 1.40 {
47 root 1.49 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
48     state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
49     state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
50     state [3] = state [2] * 69069U; if (state [0] < 128) state [0] += 128U;
51 root 1.40
52     for (int i = 11; --i; )
53     operator ()();
54     }
55    
56     uint32_t
57     tausworthe_random_generator::next ()
58     {
59     state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U);
60     state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U);
61     state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U);
62     state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
63    
64     return state [0] ^ state [1] ^ state [2] ^ state [3];
65     }
66    
67 root 1.42 uint32_t
68 root 1.50 tausworthe_random_generator::get_range (uint32_t num)
69 root 1.42 {
70 root 1.50 return (next () * (uint64_t)num) >> 32U;
71 root 1.42 }
72    
73     // return a number within (min .. max)
74     int
75     tausworthe_random_generator::get_range (int r_min, int r_max)
76     {
77 root 1.50 return r_min + get_range (max (r_max - r_min + 1, 0));
78 root 1.42 }
79    
80 elmex 1.1 /*
81     * The random functions here take luck into account when rolling random
82     * dice or numbers. This function has less of an impact the larger the
83     * difference becomes in the random numbers. IE, the effect is lessened
84     * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
85     * to specifically disable luck in certain rolls, simply by making the
86     * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
87     */
88    
89     /*
90     * Roll a random number between min and max. Uses op to determine luck,
91     * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
92     * Generally, op should be the player/caster/hitter requesting the roll,
93     * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
94     */
95 root 1.9 int
96 root 1.41 random_roll (int r_min, int r_max, const object *op, int goodbad)
97 root 1.9 {
98 root 1.41 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
99 elmex 1.1
100 root 1.55 if (r_max < r_min)
101 root 1.9 {
102 root 1.54 LOG (llevError | logBacktrace, "Calling random_roll with min=%d max=%d\n", r_min, r_max);
103 root 1.41 return r_min;
104 elmex 1.1 }
105    
106 root 1.41 if (op->type == PLAYER)
107 root 1.9 {
108 root 1.41 int luck = op->stats.luck;
109 elmex 1.1
110 root 1.41 if (rndm (base) < min (10, abs (luck)))
111     {
112     //TODO: take luck into account
113     }
114 elmex 1.1 }
115 root 1.41
116     return rndm (r_min, r_max);
117 elmex 1.1 }
118    
119     /*
120     * This is a 64 bit version of random_roll above. This is needed
121     * for exp loss calculations for players changing religions.
122     */
123 root 1.9 sint64
124     random_roll64 (sint64 min, sint64 max, const object *op, int goodbad)
125     {
126 root 1.55 sint64 omin = min;
127     sint64 diff = max - min + 1;
128     int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
129 root 1.9
130 root 1.55 if (diff < 0)
131 root 1.9 {
132 root 1.54 LOG (llevError | logBacktrace, "Calling random_roll64 with min=%" PRId64 " max=%" PRId64 "\n", min, max);
133 root 1.9 return (min); /* avoids a float exception */
134 elmex 1.1 }
135    
136 root 1.45 /*
137     * Make a call to get two 32 bit unsigned random numbers, and just to
138     * a little bitshifting.
139 root 1.9 */
140 root 1.55 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
141 root 1.9
142     if (op->type != PLAYER)
143     return ((ran % diff) + min);
144    
145 root 1.55 int luck = op->stats.luck;
146    
147 root 1.45 if (rndm (base) < MIN (10, abs (luck)))
148 root 1.9 {
149     /* we have a winner */
150     ((luck > 0) ? (luck = 1) : (luck = -1));
151     diff -= luck;
152     if (diff < 1)
153     return (omin); /*check again */
154 root 1.55
155 root 1.9 ((goodbad) ? (min += luck) : (diff));
156 elmex 1.1
157 root 1.9 return (MAX (omin, MIN (max, (ran % diff) + min)));
158 elmex 1.1 }
159 root 1.45
160 root 1.55 return ran % diff + min;
161 elmex 1.1 }
162    
163     /*
164     * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
165     * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
166     * Generally, op should be the player/caster/hitter requesting the roll,
167     * not the recipient (ie, the poor slob getting hit).
168     * The args are num D size (ie 4d6) [garbled 20010916]
169     */
170 root 1.9 int
171     die_roll (int num, int size, const object *op, int goodbad)
172     {
173 root 1.55 int min, luck, total, i, gotlucky;
174 root 1.9
175 root 1.55 int diff = size;
176 root 1.9 min = 1;
177     luck = total = gotlucky = 0;
178 root 1.55 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
179    
180 root 1.9 if (size < 2 || diff < 1)
181     {
182     LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
183 root 1.55 return num; /* avoids a float exception */
184 root 1.9 }
185 elmex 1.1
186 root 1.9 if (op->type == PLAYER)
187     luck = op->stats.luck;
188    
189     for (i = 0; i < num; i++)
190     {
191 root 1.45 if (rndm (base) < MIN (10, abs (luck)) && !gotlucky)
192 root 1.9 {
193     /* we have a winner */
194     gotlucky++;
195     ((luck > 0) ? (luck = 1) : (luck = -1));
196     diff -= luck;
197     if (diff < 1)
198     return (num); /*check again */
199     ((goodbad) ? (min += luck) : (diff));
200 root 1.45 total += MAX (1, MIN (size, rndm (diff) + min));
201 root 1.9 }
202     else
203 root 1.45 total += rndm (size) + 1;
204 elmex 1.1 }
205 root 1.45
206     return total;
207 elmex 1.1 }
208    
209     /* convert materialname to materialtype_t */
210    
211 root 1.9 materialtype_t *
212 root 1.47 name_to_material (const shstr &name)
213 elmex 1.1 {
214 root 1.47 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next)
215     if (name == mt->name)
216     return mt;
217 elmex 1.1
218 root 1.47 return materialt;
219 elmex 1.1 }
220    
221     /* when doing transmutation of objects, we have to recheck the resistances,
222     * as some that did not apply previously, may apply now.
223     */
224    
225 root 1.9 void
226     transmute_materialname (object *op, const object *change)
227 elmex 1.1 {
228 root 1.9 materialtype_t *mt;
229     int j;
230 elmex 1.1
231 root 1.9 if (op->materialname == NULL)
232     return;
233 elmex 1.1
234 root 1.9 if (change->materialname != NULL && strcmp (op->materialname, change->materialname))
235     return;
236    
237 root 1.26 if (!op->is_armor ())
238 root 1.9 return;
239    
240     mt = name_to_material (op->materialname);
241     if (!mt)
242     {
243 root 1.58 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname);
244 root 1.9 return;
245     }
246    
247     for (j = 0; j < NROFATTACKS; j++)
248     if (op->resist[j] == 0 && change->resist[j] != 0)
249     {
250     op->resist[j] += mt->mod[j];
251     if (op->resist[j] > 100)
252     op->resist[j] = 100;
253     if (op->resist[j] < -100)
254     op->resist[j] = -100;
255     }
256 elmex 1.1 }
257    
258     /* set the materialname and type for an item */
259 root 1.9 void
260     set_materialname (object *op, int difficulty, materialtype_t *nmt)
261 elmex 1.1 {
262 root 1.9 materialtype_t *mt, *lmt;
263    
264 pippijn 1.5 #ifdef NEW_MATERIAL_CODE
265 root 1.9 int j;
266 pippijn 1.5 #endif
267 elmex 1.1
268 root 1.9 if (op->materialname != NULL)
269     return;
270 elmex 1.1
271    
272    
273 root 1.9 if (nmt == NULL)
274     {
275     lmt = NULL;
276 elmex 1.1 #ifndef NEW_MATERIAL_CODE
277 root 1.47 for (mt = materialt; mt && mt->next; mt = mt->next)
278 root 1.9 {
279 root 1.47 if (op->materials & mt->material)
280 root 1.9 {
281     lmt = mt;
282     break;
283 root 1.2 }
284     }
285 elmex 1.1
286     #else
287 root 1.47 for (mt = materialt; mt && mt->next; mt = mt->next)
288 root 1.9 {
289 root 1.47 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
290 root 1.9 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
291     {
292     lmt = mt;
293 root 1.26 if (!(op->is_weapon () || op->is_armor ()))
294 root 1.9 break;
295 root 1.2 }
296     }
297 elmex 1.1 #endif
298 root 1.9 }
299     else
300     {
301     lmt = nmt;
302 elmex 1.1 }
303    
304 root 1.9 if (lmt != NULL)
305     {
306 elmex 1.1 #ifndef NEW_MATERIAL_CODE
307 root 1.9 op->materialname = lmt->name;
308     return;
309 elmex 1.1 #else
310    
311 root 1.26 if (op->stats.dam && op->is_weapon ())
312 root 1.9 {
313     op->stats.dam += lmt->damage;
314     if (op->stats.dam < 1)
315     op->stats.dam = 1;
316     }
317 root 1.46
318 root 1.9 if (op->stats.sp && op->type == BOW)
319     op->stats.sp += lmt->sp;
320 root 1.26 if (op->stats.wc && op->is_weapon ())
321 root 1.9 op->stats.wc += lmt->wc;
322 root 1.26 if (op->is_armor ())
323 root 1.9 {
324     if (op->stats.ac)
325     op->stats.ac += lmt->ac;
326     for (j = 0; j < NROFATTACKS; j++)
327     if (op->resist[j] != 0)
328     {
329     op->resist[j] += lmt->mod[j];
330     if (op->resist[j] > 100)
331     op->resist[j] = 100;
332     if (op->resist[j] < -100)
333     op->resist[j] = -100;
334     }
335     }
336 root 1.46 op->materialname = lmt->name;
337 root 1.9 /* dont make it unstackable if it doesn't need to be */
338 root 1.26 if (op->is_weapon () || op->is_armor ())
339 root 1.9 {
340     op->weight = (op->weight * lmt->weight) / 100;
341     op->value = (op->value * lmt->value) / 100;
342 root 1.2 }
343 elmex 1.1 #endif
344     }
345     }
346    
347     /*
348     * Strip out the media tags from a String.
349     * Warning the input string will contain the result string
350     */
351 root 1.9 void
352     strip_media_tag (char *message)
353     {
354     int in_tag = 0;
355     char *dest;
356     char *src;
357    
358     src = dest = message;
359     while (*src != '\0')
360     {
361     if (*src == '[')
362     {
363     in_tag = 1;
364     }
365     else if (in_tag && (*src == ']'))
366     in_tag = 0;
367     else if (!in_tag)
368     {
369     *dest = *src;
370     dest++;
371     }
372     src++;
373     }
374     *dest = '\0';
375     }
376    
377     const char *
378     strrstr (const char *haystack, const char *needle)
379     {
380     const char *lastneedle;
381    
382     lastneedle = NULL;
383     while ((haystack = strstr (haystack, needle)) != NULL)
384     {
385     lastneedle = haystack;
386     haystack++;
387 elmex 1.1 }
388 root 1.9 return lastneedle;
389    
390 elmex 1.1 }
391 root 1.9
392 elmex 1.1 #define EOL_SIZE (sizeof("\n")-1)
393 root 1.9 void
394     strip_endline (char *buf)
395     {
396     if (strlen (buf) < sizeof ("\n"))
397     {
398     return;
399 elmex 1.1 }
400 root 1.9 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
401     buf[strlen (buf) - EOL_SIZE] = '\0';
402 elmex 1.1 }
403    
404     /**
405     * Replace in string src all occurrences of key by replacement. The resulting
406     * string is put into result; at most resultsize characters (including the
407     * terminating null character) will be written to result.
408     */
409 root 1.9 void
410     replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
411 elmex 1.1 {
412 root 1.9 size_t resultlen;
413     size_t keylen;
414 elmex 1.1
415 root 1.9 /* special case to prevent infinite loop if key==replacement=="" */
416     if (strcmp (key, replacement) == 0)
417     {
418     snprintf (result, resultsize, "%s", src);
419     return;
420     }
421    
422     keylen = strlen (key);
423    
424     resultlen = 0;
425     while (*src != '\0' && resultlen + 1 < resultsize)
426     {
427     if (strncmp (src, key, keylen) == 0)
428 root 1.2 {
429 root 1.9 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
430     resultlen += strlen (result + resultlen);
431     src += keylen;
432 root 1.2 }
433 root 1.9 else
434 root 1.2 {
435 root 1.9 result[resultlen++] = *src++;
436 root 1.2 }
437 root 1.9 }
438     result[resultlen] = '\0';
439 elmex 1.1 }
440    
441     /**
442     * Taking a string as an argument, mutate it into a string that looks like a list.
443     * a 'list' for the purposes here, is a string of items, seperated by commas, except
444     * for the last entry, which has an 'and' before it, and a full stop (period) after it.
445     * This function will also strip all trailing non alphanumeric characters.
446     * It does not insert an oxford comma.
447     */
448    
449 root 1.9 void
450     make_list_like (char *input)
451     {
452     char *p, tmp[MAX_BUF];
453     int i;
454    
455     if (!input || strlen (input) > MAX_BUF - 5)
456 elmex 1.1 return;
457 root 1.9 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */
458    
459     strncpy (tmp, input, MAX_BUF - 5);
460     /*trim all trailing commas, spaces etc. */
461     for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--)
462     tmp[i] = '\0';
463 root 1.11
464 root 1.9 strcat (tmp, ".");
465    
466     p = strrchr (tmp, ',');
467     if (p)
468     {
469     *p = '\0';
470     strcpy (input, tmp);
471     p++;
472     strcat (input, " and");
473     strcat (input, p);
474     }
475     else
476     strcpy (input, tmp);
477 root 1.11
478 root 1.9 return;
479 elmex 1.1 }
480 root 1.3
481 root 1.14 /////////////////////////////////////////////////////////////////////////////
482    
483 root 1.37 void
484     fork_abort (const char *msg)
485     {
486     if (!fork ())
487     {
488     signal (SIGABRT, SIG_DFL);
489 root 1.52 // try to put corefiles into a subdirectory, if existing, to allow
490     // an administrator to reduce the I/O load.
491     chdir ("cores");
492 root 1.37 abort ();
493     }
494    
495 root 1.38 LOG (llevError, "fork abort: %s\n", msg);
496 root 1.37 }
497 root 1.38
498 root 1.25 void *salloc_ (int n) throw (std::bad_alloc)
499 root 1.10 {
500 root 1.44 #ifdef PREFER_MALLOC
501     void *ptr = malloc (n);
502     #else
503 root 1.25 void *ptr = g_slice_alloc (n);
504 root 1.44 #endif
505 root 1.13
506 root 1.23 if (!ptr)
507 root 1.13 throw std::bad_alloc ();
508 root 1.4
509 root 1.23 return ptr;
510     }
511    
512 root 1.25 void *salloc_ (int n, void *src) throw (std::bad_alloc)
513 root 1.23 {
514 root 1.25 void *ptr = salloc_ (n);
515 root 1.23
516 root 1.24 if (src)
517 root 1.25 memcpy (ptr, src, n);
518 root 1.24 else
519 root 1.25 memset (ptr, 0, n);
520 root 1.23
521     return ptr;
522 root 1.3 }
523 root 1.11
524     void assign (char *dst, const char *src, int maxlen)
525     {
526     if (!src)
527     src = "";
528    
529     int len = strlen (src);
530    
531     if (len >= maxlen - 1)
532     {
533     if (maxlen <= 4)
534     {
535     memset (dst, '.', maxlen - 1);
536     dst [maxlen - 1] = 0;
537     }
538     else
539     {
540     memcpy (dst, src, maxlen - 4);
541     memcpy (dst + maxlen - 4, "...", 4);
542     }
543     }
544     else
545     memcpy (dst, src, len + 1);
546     }
547    
548 root 1.51 const std::string
549     format (const char *format, ...)
550     {
551     int len;
552    
553     {
554     char buf[128];
555    
556     va_list ap;
557     va_start (ap, format);
558     len = vsnprintf (buf, sizeof (buf), format, ap);
559     va_end (ap);
560    
561     assert (len >= 0); // shield againstz broken vsnprintf's
562    
563     // was our static buffer short enough?
564     if (len < sizeof (buf))
565     return std::string (buf, len);
566     }
567    
568     {
569     // longer, try harder
570     char *buf = salloc<char> (len + 1);
571    
572     va_list ap;
573     va_start (ap, format);
574     vsnprintf (buf, len + 1, format, ap);
575     va_end (ap);
576    
577     const std::string s (buf, len);
578     sfree<char> (buf, len + 1);
579    
580     return buf;
581     }
582     }
583    
584 root 1.23 tstamp now ()
585     {
586     struct timeval tv;
587    
588     gettimeofday (&tv, 0);
589     return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6);
590     }
591 root 1.17
592 root 1.32 int
593     similar_direction (int a, int b)
594     {
595     if (!a || !b)
596     return 0;
597    
598     int diff = (b - a) & 7;
599     return diff <= 1 || diff >= 7;
600     }
601    
602 root 1.48 /* crc32 0xdebb20e3 table and supplementary functions. */
603     extern const uint32_t crc_32_tab[256] =
604     {
605     0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
606     0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
607     0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
608     0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
609     0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
610     0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
611     0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
612     0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
613     0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
614     0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
615     0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
616     0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
617     0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
618     0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
619     0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
620     0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
621     0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
622     0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
623     0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
624     0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
625     0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
626     0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
627     0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
628     0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
629     0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
630     0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
631     0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
632     0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
633     0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
634     0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
635     0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
636     0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
637     0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
638     0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
639     0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
640     0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
641     0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
642     0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
643     0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
644     0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
645     0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
646     0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
647     0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
648     0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
649     0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
650     0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
651     0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
652     0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
653     0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
654     0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
655     0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
656     0x2d02ef8dL
657     };
658    
659