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Revision: 1.60
Committed: Sun Jul 1 05:00:18 2007 UTC (16 years, 10 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.59: +11 -12 lines
Log Message:
- upgrade crossfire trt to the GPL version 3 (hopefully correctly).
- add a single file covered by the GNU Affero General Public License
  (which is not yet released, so I used the current draft, which is
  legally a bit wavy, but its likely better than nothing as it expresses
  direct intent by the authors, and we can upgrade as soon as it has been
  released).
  * this should ensure availability of source code for the server at least
    and hopefully also archetypes and maps even when modified versions
    are not being distributed, in accordance of section 13 of the agplv3.

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.60 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 pippijn 1.39 *
4 root 1.57 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.39 *
8 root 1.60 * Crossfire TRT is free software: you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12 pippijn 1.39 *
13 root 1.60 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 pippijn 1.39 *
18 root 1.60 * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.57 *
21     * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 pippijn 1.39 */
23 elmex 1.1
24     /*
25     * General convenience functions for crossfire.
26     */
27    
28 root 1.37 #include <cstdlib>
29     #include <sys/types.h>
30     #include <unistd.h>
31     #include <sys/time.h>
32     #include <time.h>
33     #include <signal.h>
34    
35 elmex 1.1 #include <global.h>
36     #include <funcpoint.h>
37     #include <material.h>
38    
39 root 1.4 #include <glib.h>
40    
41 root 1.42 rand_gen rndm;
42 root 1.40
43 root 1.42 void
44     tausworthe_random_generator::seed (uint32_t seed)
45 root 1.40 {
46 root 1.49 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
47     state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
48     state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
49     state [3] = state [2] * 69069U; if (state [0] < 128) state [0] += 128U;
50 root 1.40
51     for (int i = 11; --i; )
52     operator ()();
53     }
54    
55     uint32_t
56     tausworthe_random_generator::next ()
57     {
58     state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U);
59     state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U);
60     state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U);
61     state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
62    
63     return state [0] ^ state [1] ^ state [2] ^ state [3];
64     }
65    
66 root 1.42 uint32_t
67 root 1.50 tausworthe_random_generator::get_range (uint32_t num)
68 root 1.42 {
69 root 1.50 return (next () * (uint64_t)num) >> 32U;
70 root 1.42 }
71    
72     // return a number within (min .. max)
73     int
74     tausworthe_random_generator::get_range (int r_min, int r_max)
75     {
76 root 1.50 return r_min + get_range (max (r_max - r_min + 1, 0));
77 root 1.42 }
78    
79 elmex 1.1 /*
80     * The random functions here take luck into account when rolling random
81     * dice or numbers. This function has less of an impact the larger the
82     * difference becomes in the random numbers. IE, the effect is lessened
83     * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
84     * to specifically disable luck in certain rolls, simply by making the
85     * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
86     */
87    
88     /*
89     * Roll a random number between min and max. Uses op to determine luck,
90     * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
91     * Generally, op should be the player/caster/hitter requesting the roll,
92     * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
93     */
94 root 1.9 int
95 root 1.41 random_roll (int r_min, int r_max, const object *op, int goodbad)
96 root 1.9 {
97 root 1.41 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
98 elmex 1.1
99 root 1.55 if (r_max < r_min)
100 root 1.9 {
101 root 1.54 LOG (llevError | logBacktrace, "Calling random_roll with min=%d max=%d\n", r_min, r_max);
102 root 1.41 return r_min;
103 elmex 1.1 }
104    
105 root 1.41 if (op->type == PLAYER)
106 root 1.9 {
107 root 1.41 int luck = op->stats.luck;
108 elmex 1.1
109 root 1.41 if (rndm (base) < min (10, abs (luck)))
110     {
111     //TODO: take luck into account
112     }
113 elmex 1.1 }
114 root 1.41
115     return rndm (r_min, r_max);
116 elmex 1.1 }
117    
118     /*
119     * This is a 64 bit version of random_roll above. This is needed
120     * for exp loss calculations for players changing religions.
121     */
122 root 1.9 sint64
123     random_roll64 (sint64 min, sint64 max, const object *op, int goodbad)
124     {
125 root 1.55 sint64 omin = min;
126     sint64 diff = max - min + 1;
127     int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
128 root 1.9
129 root 1.55 if (diff < 0)
130 root 1.9 {
131 root 1.54 LOG (llevError | logBacktrace, "Calling random_roll64 with min=%" PRId64 " max=%" PRId64 "\n", min, max);
132 root 1.9 return (min); /* avoids a float exception */
133 elmex 1.1 }
134    
135 root 1.45 /*
136     * Make a call to get two 32 bit unsigned random numbers, and just to
137     * a little bitshifting.
138 root 1.9 */
139 root 1.55 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
140 root 1.9
141     if (op->type != PLAYER)
142     return ((ran % diff) + min);
143    
144 root 1.55 int luck = op->stats.luck;
145    
146 root 1.45 if (rndm (base) < MIN (10, abs (luck)))
147 root 1.9 {
148     /* we have a winner */
149     ((luck > 0) ? (luck = 1) : (luck = -1));
150     diff -= luck;
151     if (diff < 1)
152     return (omin); /*check again */
153 root 1.55
154 root 1.9 ((goodbad) ? (min += luck) : (diff));
155 elmex 1.1
156 root 1.9 return (MAX (omin, MIN (max, (ran % diff) + min)));
157 elmex 1.1 }
158 root 1.45
159 root 1.55 return ran % diff + min;
160 elmex 1.1 }
161    
162     /*
163     * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
164     * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
165     * Generally, op should be the player/caster/hitter requesting the roll,
166     * not the recipient (ie, the poor slob getting hit).
167     * The args are num D size (ie 4d6) [garbled 20010916]
168     */
169 root 1.9 int
170     die_roll (int num, int size, const object *op, int goodbad)
171     {
172 root 1.55 int min, luck, total, i, gotlucky;
173 root 1.9
174 root 1.55 int diff = size;
175 root 1.9 min = 1;
176     luck = total = gotlucky = 0;
177 root 1.55 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
178    
179 root 1.9 if (size < 2 || diff < 1)
180     {
181     LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
182 root 1.55 return num; /* avoids a float exception */
183 root 1.9 }
184 elmex 1.1
185 root 1.9 if (op->type == PLAYER)
186     luck = op->stats.luck;
187    
188     for (i = 0; i < num; i++)
189     {
190 root 1.45 if (rndm (base) < MIN (10, abs (luck)) && !gotlucky)
191 root 1.9 {
192     /* we have a winner */
193     gotlucky++;
194     ((luck > 0) ? (luck = 1) : (luck = -1));
195     diff -= luck;
196     if (diff < 1)
197     return (num); /*check again */
198     ((goodbad) ? (min += luck) : (diff));
199 root 1.45 total += MAX (1, MIN (size, rndm (diff) + min));
200 root 1.9 }
201     else
202 root 1.45 total += rndm (size) + 1;
203 elmex 1.1 }
204 root 1.45
205     return total;
206 elmex 1.1 }
207    
208     /* convert materialname to materialtype_t */
209    
210 root 1.9 materialtype_t *
211 root 1.47 name_to_material (const shstr &name)
212 elmex 1.1 {
213 root 1.47 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next)
214     if (name == mt->name)
215     return mt;
216 elmex 1.1
217 root 1.47 return materialt;
218 elmex 1.1 }
219    
220     /* when doing transmutation of objects, we have to recheck the resistances,
221     * as some that did not apply previously, may apply now.
222     */
223    
224 root 1.9 void
225     transmute_materialname (object *op, const object *change)
226 elmex 1.1 {
227 root 1.9 materialtype_t *mt;
228     int j;
229 elmex 1.1
230 root 1.9 if (op->materialname == NULL)
231     return;
232 elmex 1.1
233 root 1.9 if (change->materialname != NULL && strcmp (op->materialname, change->materialname))
234     return;
235    
236 root 1.26 if (!op->is_armor ())
237 root 1.9 return;
238    
239     mt = name_to_material (op->materialname);
240     if (!mt)
241     {
242 root 1.58 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname);
243 root 1.9 return;
244     }
245    
246     for (j = 0; j < NROFATTACKS; j++)
247     if (op->resist[j] == 0 && change->resist[j] != 0)
248     {
249     op->resist[j] += mt->mod[j];
250     if (op->resist[j] > 100)
251     op->resist[j] = 100;
252     if (op->resist[j] < -100)
253     op->resist[j] = -100;
254     }
255 elmex 1.1 }
256    
257     /* set the materialname and type for an item */
258 root 1.9 void
259     set_materialname (object *op, int difficulty, materialtype_t *nmt)
260 elmex 1.1 {
261 root 1.9 materialtype_t *mt, *lmt;
262    
263 pippijn 1.5 #ifdef NEW_MATERIAL_CODE
264 root 1.9 int j;
265 pippijn 1.5 #endif
266 elmex 1.1
267 root 1.9 if (op->materialname != NULL)
268     return;
269 elmex 1.1
270    
271    
272 root 1.9 if (nmt == NULL)
273     {
274     lmt = NULL;
275 elmex 1.1 #ifndef NEW_MATERIAL_CODE
276 root 1.47 for (mt = materialt; mt && mt->next; mt = mt->next)
277 root 1.9 {
278 root 1.47 if (op->materials & mt->material)
279 root 1.9 {
280     lmt = mt;
281     break;
282 root 1.2 }
283     }
284 elmex 1.1
285     #else
286 root 1.47 for (mt = materialt; mt && mt->next; mt = mt->next)
287 root 1.9 {
288 root 1.47 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
289 root 1.9 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
290     {
291     lmt = mt;
292 root 1.26 if (!(op->is_weapon () || op->is_armor ()))
293 root 1.9 break;
294 root 1.2 }
295     }
296 elmex 1.1 #endif
297 root 1.9 }
298     else
299     {
300     lmt = nmt;
301 elmex 1.1 }
302    
303 root 1.9 if (lmt != NULL)
304     {
305 elmex 1.1 #ifndef NEW_MATERIAL_CODE
306 root 1.9 op->materialname = lmt->name;
307     return;
308 elmex 1.1 #else
309    
310 root 1.26 if (op->stats.dam && op->is_weapon ())
311 root 1.9 {
312     op->stats.dam += lmt->damage;
313     if (op->stats.dam < 1)
314     op->stats.dam = 1;
315     }
316 root 1.46
317 root 1.9 if (op->stats.sp && op->type == BOW)
318     op->stats.sp += lmt->sp;
319 root 1.26 if (op->stats.wc && op->is_weapon ())
320 root 1.9 op->stats.wc += lmt->wc;
321 root 1.26 if (op->is_armor ())
322 root 1.9 {
323     if (op->stats.ac)
324     op->stats.ac += lmt->ac;
325     for (j = 0; j < NROFATTACKS; j++)
326     if (op->resist[j] != 0)
327     {
328     op->resist[j] += lmt->mod[j];
329     if (op->resist[j] > 100)
330     op->resist[j] = 100;
331     if (op->resist[j] < -100)
332     op->resist[j] = -100;
333     }
334     }
335 root 1.46 op->materialname = lmt->name;
336 root 1.9 /* dont make it unstackable if it doesn't need to be */
337 root 1.26 if (op->is_weapon () || op->is_armor ())
338 root 1.9 {
339     op->weight = (op->weight * lmt->weight) / 100;
340     op->value = (op->value * lmt->value) / 100;
341 root 1.2 }
342 elmex 1.1 #endif
343     }
344     }
345    
346     /*
347     * Strip out the media tags from a String.
348     * Warning the input string will contain the result string
349     */
350 root 1.9 void
351     strip_media_tag (char *message)
352     {
353     int in_tag = 0;
354     char *dest;
355     char *src;
356    
357     src = dest = message;
358     while (*src != '\0')
359     {
360     if (*src == '[')
361     {
362     in_tag = 1;
363     }
364     else if (in_tag && (*src == ']'))
365     in_tag = 0;
366     else if (!in_tag)
367     {
368     *dest = *src;
369     dest++;
370     }
371     src++;
372     }
373     *dest = '\0';
374     }
375    
376     const char *
377     strrstr (const char *haystack, const char *needle)
378     {
379     const char *lastneedle;
380    
381     lastneedle = NULL;
382     while ((haystack = strstr (haystack, needle)) != NULL)
383     {
384     lastneedle = haystack;
385     haystack++;
386 elmex 1.1 }
387 root 1.9 return lastneedle;
388    
389 elmex 1.1 }
390 root 1.9
391 elmex 1.1 #define EOL_SIZE (sizeof("\n")-1)
392 root 1.9 void
393     strip_endline (char *buf)
394     {
395     if (strlen (buf) < sizeof ("\n"))
396     {
397     return;
398 elmex 1.1 }
399 root 1.9 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
400     buf[strlen (buf) - EOL_SIZE] = '\0';
401 elmex 1.1 }
402    
403     /**
404     * Replace in string src all occurrences of key by replacement. The resulting
405     * string is put into result; at most resultsize characters (including the
406     * terminating null character) will be written to result.
407     */
408 root 1.9 void
409     replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
410 elmex 1.1 {
411 root 1.9 size_t resultlen;
412     size_t keylen;
413 elmex 1.1
414 root 1.9 /* special case to prevent infinite loop if key==replacement=="" */
415     if (strcmp (key, replacement) == 0)
416     {
417     snprintf (result, resultsize, "%s", src);
418     return;
419     }
420    
421     keylen = strlen (key);
422    
423     resultlen = 0;
424     while (*src != '\0' && resultlen + 1 < resultsize)
425     {
426     if (strncmp (src, key, keylen) == 0)
427 root 1.2 {
428 root 1.9 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
429     resultlen += strlen (result + resultlen);
430     src += keylen;
431 root 1.2 }
432 root 1.9 else
433 root 1.2 {
434 root 1.9 result[resultlen++] = *src++;
435 root 1.2 }
436 root 1.9 }
437     result[resultlen] = '\0';
438 elmex 1.1 }
439    
440     /**
441     * Taking a string as an argument, mutate it into a string that looks like a list.
442     * a 'list' for the purposes here, is a string of items, seperated by commas, except
443     * for the last entry, which has an 'and' before it, and a full stop (period) after it.
444     * This function will also strip all trailing non alphanumeric characters.
445     * It does not insert an oxford comma.
446     */
447    
448 root 1.9 void
449     make_list_like (char *input)
450     {
451     char *p, tmp[MAX_BUF];
452     int i;
453    
454     if (!input || strlen (input) > MAX_BUF - 5)
455 elmex 1.1 return;
456 root 1.9 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */
457    
458     strncpy (tmp, input, MAX_BUF - 5);
459     /*trim all trailing commas, spaces etc. */
460     for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--)
461     tmp[i] = '\0';
462 root 1.11
463 root 1.9 strcat (tmp, ".");
464    
465     p = strrchr (tmp, ',');
466     if (p)
467     {
468     *p = '\0';
469     strcpy (input, tmp);
470     p++;
471     strcat (input, " and");
472     strcat (input, p);
473     }
474     else
475     strcpy (input, tmp);
476 root 1.11
477 root 1.9 return;
478 elmex 1.1 }
479 root 1.3
480 root 1.14 /////////////////////////////////////////////////////////////////////////////
481    
482 root 1.37 void
483     fork_abort (const char *msg)
484     {
485     if (!fork ())
486     {
487     signal (SIGABRT, SIG_DFL);
488 root 1.52 // try to put corefiles into a subdirectory, if existing, to allow
489     // an administrator to reduce the I/O load.
490     chdir ("cores");
491 root 1.37 abort ();
492     }
493    
494 root 1.38 LOG (llevError, "fork abort: %s\n", msg);
495 root 1.37 }
496 root 1.38
497 root 1.25 void *salloc_ (int n) throw (std::bad_alloc)
498 root 1.10 {
499 root 1.44 #ifdef PREFER_MALLOC
500     void *ptr = malloc (n);
501     #else
502 root 1.25 void *ptr = g_slice_alloc (n);
503 root 1.44 #endif
504 root 1.13
505 root 1.23 if (!ptr)
506 root 1.13 throw std::bad_alloc ();
507 root 1.4
508 root 1.23 return ptr;
509     }
510    
511 root 1.25 void *salloc_ (int n, void *src) throw (std::bad_alloc)
512 root 1.23 {
513 root 1.25 void *ptr = salloc_ (n);
514 root 1.23
515 root 1.24 if (src)
516 root 1.25 memcpy (ptr, src, n);
517 root 1.24 else
518 root 1.25 memset (ptr, 0, n);
519 root 1.23
520     return ptr;
521 root 1.3 }
522 root 1.11
523     void assign (char *dst, const char *src, int maxlen)
524     {
525     if (!src)
526     src = "";
527    
528     int len = strlen (src);
529    
530     if (len >= maxlen - 1)
531     {
532     if (maxlen <= 4)
533     {
534     memset (dst, '.', maxlen - 1);
535     dst [maxlen - 1] = 0;
536     }
537     else
538     {
539     memcpy (dst, src, maxlen - 4);
540     memcpy (dst + maxlen - 4, "...", 4);
541     }
542     }
543     else
544     memcpy (dst, src, len + 1);
545     }
546    
547 root 1.51 const std::string
548     format (const char *format, ...)
549     {
550     int len;
551    
552     {
553     char buf[128];
554    
555     va_list ap;
556     va_start (ap, format);
557     len = vsnprintf (buf, sizeof (buf), format, ap);
558     va_end (ap);
559    
560     assert (len >= 0); // shield againstz broken vsnprintf's
561    
562     // was our static buffer short enough?
563     if (len < sizeof (buf))
564     return std::string (buf, len);
565     }
566    
567     {
568     // longer, try harder
569     char *buf = salloc<char> (len + 1);
570    
571     va_list ap;
572     va_start (ap, format);
573     vsnprintf (buf, len + 1, format, ap);
574     va_end (ap);
575    
576     const std::string s (buf, len);
577     sfree<char> (buf, len + 1);
578    
579     return buf;
580     }
581     }
582    
583 root 1.23 tstamp now ()
584     {
585     struct timeval tv;
586    
587     gettimeofday (&tv, 0);
588     return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6);
589     }
590 root 1.17
591 root 1.32 int
592     similar_direction (int a, int b)
593     {
594     if (!a || !b)
595     return 0;
596    
597     int diff = (b - a) & 7;
598     return diff <= 1 || diff >= 7;
599     }
600    
601 root 1.48 /* crc32 0xdebb20e3 table and supplementary functions. */
602     extern const uint32_t crc_32_tab[256] =
603     {
604     0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
605     0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
606     0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
607     0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
608     0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
609     0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
610     0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
611     0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
612     0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
613     0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
614     0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
615     0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
616     0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
617     0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
618     0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
619     0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
620     0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
621     0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
622     0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
623     0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
624     0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
625     0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
626     0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
627     0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
628     0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
629     0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
630     0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
631     0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
632     0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
633     0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
634     0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
635     0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
636     0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
637     0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
638     0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
639     0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
640     0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
641     0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
642     0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
643     0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
644     0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
645     0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
646     0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
647     0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
648     0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
649     0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
650     0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
651     0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
652     0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
653     0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
654     0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
655     0x2d02ef8dL
656     };
657    
658