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Revision: 1.80
Committed: Wed Sep 10 18:18:10 2008 UTC (15 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.79: +3 -1 lines
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# User Rev Content
1 elmex 1.1 /*
2 root 1.68 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.39 *
4 root 1.74 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.57 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.39 *
8 root 1.68 * Deliantra is free software: you can redistribute it and/or modify
9 root 1.60 * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12 pippijn 1.39 *
13 root 1.60 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 pippijn 1.39 *
18 root 1.60 * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.57 *
21 root 1.68 * The authors can be reached via e-mail to <support@deliantra.net>
22 pippijn 1.39 */
23 elmex 1.1
24     /*
25     * General convenience functions for crossfire.
26     */
27    
28 root 1.37 #include <cstdlib>
29     #include <sys/types.h>
30     #include <unistd.h>
31     #include <sys/time.h>
32     #include <time.h>
33     #include <signal.h>
34    
35 elmex 1.1 #include <global.h>
36     #include <material.h>
37    
38 root 1.79 #include <sys/time.h>
39     #include <sys/resource.h>
40    
41 root 1.4 #include <glib.h>
42    
43 root 1.63 refcnt_base::refcnt_t refcnt_dummy;
44 root 1.74 ssize_t slice_alloc;
45 root 1.77 rand_gen rndm, rmg_rndm;
46 root 1.40
47 root 1.42 void
48     tausworthe_random_generator::seed (uint32_t seed)
49 root 1.40 {
50 root 1.74 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
51     state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
52     state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
53     state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
54 root 1.40
55     for (int i = 11; --i; )
56     operator ()();
57     }
58    
59     uint32_t
60     tausworthe_random_generator::next ()
61     {
62     state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U);
63     state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U);
64     state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U);
65     state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
66    
67     return state [0] ^ state [1] ^ state [2] ^ state [3];
68     }
69    
70 root 1.42 uint32_t
71 root 1.50 tausworthe_random_generator::get_range (uint32_t num)
72 root 1.42 {
73 root 1.50 return (next () * (uint64_t)num) >> 32U;
74 root 1.42 }
75    
76     // return a number within (min .. max)
77     int
78     tausworthe_random_generator::get_range (int r_min, int r_max)
79     {
80 root 1.50 return r_min + get_range (max (r_max - r_min + 1, 0));
81 root 1.42 }
82    
83 elmex 1.1 /*
84     * The random functions here take luck into account when rolling random
85     * dice or numbers. This function has less of an impact the larger the
86     * difference becomes in the random numbers. IE, the effect is lessened
87     * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
88     * to specifically disable luck in certain rolls, simply by making the
89     * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
90     */
91    
92     /*
93     * Roll a random number between min and max. Uses op to determine luck,
94     * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
95     * Generally, op should be the player/caster/hitter requesting the roll,
96     * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
97     */
98 root 1.9 int
99 root 1.41 random_roll (int r_min, int r_max, const object *op, int goodbad)
100 root 1.9 {
101 root 1.78 r_max = max (r_min, r_max);
102    
103 root 1.41 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
104 elmex 1.1
105 root 1.41 if (op->type == PLAYER)
106 root 1.9 {
107 root 1.41 int luck = op->stats.luck;
108 elmex 1.1
109 root 1.41 if (rndm (base) < min (10, abs (luck)))
110     {
111     //TODO: take luck into account
112     }
113 elmex 1.1 }
114 root 1.41
115     return rndm (r_min, r_max);
116 elmex 1.1 }
117    
118     /*
119     * This is a 64 bit version of random_roll above. This is needed
120     * for exp loss calculations for players changing religions.
121     */
122 root 1.9 sint64
123 root 1.78 random_roll64 (sint64 r_min, sint64 r_max, const object *op, int goodbad)
124 root 1.9 {
125 root 1.78 sint64 omin = r_min;
126     sint64 range = max (0, r_max - r_min + 1);
127     int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
128 elmex 1.1
129 root 1.45 /*
130     * Make a call to get two 32 bit unsigned random numbers, and just to
131     * a little bitshifting.
132 root 1.9 */
133 root 1.55 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
134 root 1.9
135     if (op->type != PLAYER)
136 root 1.78 return ((ran % range) + r_min);
137 root 1.9
138 root 1.55 int luck = op->stats.luck;
139    
140 root 1.78 if (rndm (base) < min (10, abs (luck)))
141 root 1.9 {
142     /* we have a winner */
143     ((luck > 0) ? (luck = 1) : (luck = -1));
144 root 1.78 range -= luck;
145     if (range < 1)
146 root 1.9 return (omin); /*check again */
147 root 1.55
148 root 1.78 ((goodbad) ? (r_min += luck) : (range));
149 elmex 1.1
150 root 1.78 return (max (omin, min (r_max, (ran % range) + r_min)));
151 elmex 1.1 }
152 root 1.45
153 root 1.78 return ran % range + r_min;
154 elmex 1.1 }
155    
156     /*
157     * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
158     * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
159     * Generally, op should be the player/caster/hitter requesting the roll,
160     * not the recipient (ie, the poor slob getting hit).
161     * The args are num D size (ie 4d6) [garbled 20010916]
162     */
163 root 1.9 int
164     die_roll (int num, int size, const object *op, int goodbad)
165     {
166 root 1.55 int min, luck, total, i, gotlucky;
167 root 1.9
168 root 1.55 int diff = size;
169 root 1.9 min = 1;
170     luck = total = gotlucky = 0;
171 root 1.55 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
172    
173 root 1.9 if (size < 2 || diff < 1)
174     {
175     LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
176 root 1.55 return num; /* avoids a float exception */
177 root 1.9 }
178 elmex 1.1
179 root 1.9 if (op->type == PLAYER)
180     luck = op->stats.luck;
181    
182     for (i = 0; i < num; i++)
183     {
184 root 1.45 if (rndm (base) < MIN (10, abs (luck)) && !gotlucky)
185 root 1.9 {
186     /* we have a winner */
187     gotlucky++;
188     ((luck > 0) ? (luck = 1) : (luck = -1));
189     diff -= luck;
190     if (diff < 1)
191     return (num); /*check again */
192     ((goodbad) ? (min += luck) : (diff));
193 root 1.45 total += MAX (1, MIN (size, rndm (diff) + min));
194 root 1.9 }
195     else
196 root 1.45 total += rndm (size) + 1;
197 elmex 1.1 }
198 root 1.45
199     return total;
200 elmex 1.1 }
201    
202     /* convert materialname to materialtype_t */
203    
204 root 1.9 materialtype_t *
205 root 1.47 name_to_material (const shstr &name)
206 elmex 1.1 {
207 root 1.47 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next)
208     if (name == mt->name)
209     return mt;
210 elmex 1.1
211 root 1.62 return 0;
212 elmex 1.1 }
213    
214     /* when doing transmutation of objects, we have to recheck the resistances,
215     * as some that did not apply previously, may apply now.
216     */
217 root 1.9 void
218     transmute_materialname (object *op, const object *change)
219 elmex 1.1 {
220 root 1.9 materialtype_t *mt;
221     int j;
222 elmex 1.1
223 root 1.9 if (op->materialname == NULL)
224     return;
225 elmex 1.1
226 root 1.9 if (change->materialname != NULL && strcmp (op->materialname, change->materialname))
227     return;
228    
229 root 1.26 if (!op->is_armor ())
230 root 1.9 return;
231    
232     mt = name_to_material (op->materialname);
233     if (!mt)
234     {
235 root 1.58 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname);
236 root 1.9 return;
237     }
238    
239     for (j = 0; j < NROFATTACKS; j++)
240     if (op->resist[j] == 0 && change->resist[j] != 0)
241     {
242     op->resist[j] += mt->mod[j];
243     if (op->resist[j] > 100)
244     op->resist[j] = 100;
245     if (op->resist[j] < -100)
246     op->resist[j] = -100;
247     }
248 elmex 1.1 }
249    
250     /* set the materialname and type for an item */
251 root 1.9 void
252     set_materialname (object *op, int difficulty, materialtype_t *nmt)
253 elmex 1.1 {
254 root 1.9 materialtype_t *mt, *lmt;
255    
256     if (op->materialname != NULL)
257     return;
258 elmex 1.1
259 root 1.9 if (nmt == NULL)
260     {
261     lmt = NULL;
262 root 1.61
263 root 1.47 for (mt = materialt; mt && mt->next; mt = mt->next)
264 root 1.61 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
265     difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
266     {
267     lmt = mt;
268     if (!(op->is_weapon () || op->is_armor ()))
269 root 1.9 break;
270 root 1.61 }
271 root 1.9 }
272     else
273 root 1.61 lmt = nmt;
274 elmex 1.1
275 root 1.9 if (lmt != NULL)
276     {
277 root 1.26 if (op->stats.dam && op->is_weapon ())
278 root 1.9 {
279     op->stats.dam += lmt->damage;
280     if (op->stats.dam < 1)
281     op->stats.dam = 1;
282     }
283 root 1.46
284 root 1.9 if (op->stats.sp && op->type == BOW)
285     op->stats.sp += lmt->sp;
286 root 1.26 if (op->stats.wc && op->is_weapon ())
287 root 1.9 op->stats.wc += lmt->wc;
288 root 1.26 if (op->is_armor ())
289 root 1.9 {
290     if (op->stats.ac)
291     op->stats.ac += lmt->ac;
292 root 1.61
293     for (int j = 0; j < NROFATTACKS; j++)
294 root 1.9 if (op->resist[j] != 0)
295     {
296     op->resist[j] += lmt->mod[j];
297     if (op->resist[j] > 100)
298     op->resist[j] = 100;
299     if (op->resist[j] < -100)
300     op->resist[j] = -100;
301     }
302     }
303 root 1.61
304 root 1.46 op->materialname = lmt->name;
305 root 1.9 /* dont make it unstackable if it doesn't need to be */
306 root 1.26 if (op->is_weapon () || op->is_armor ())
307 root 1.9 {
308     op->weight = (op->weight * lmt->weight) / 100;
309     op->value = (op->value * lmt->value) / 100;
310 root 1.2 }
311 elmex 1.1 }
312     }
313    
314     /*
315     * Strip out the media tags from a String.
316     * Warning the input string will contain the result string
317     */
318 root 1.9 void
319     strip_media_tag (char *message)
320     {
321     int in_tag = 0;
322     char *dest;
323     char *src;
324    
325     src = dest = message;
326     while (*src != '\0')
327     {
328     if (*src == '[')
329     {
330     in_tag = 1;
331     }
332     else if (in_tag && (*src == ']'))
333     in_tag = 0;
334     else if (!in_tag)
335     {
336     *dest = *src;
337     dest++;
338     }
339     src++;
340     }
341     *dest = '\0';
342     }
343    
344     const char *
345     strrstr (const char *haystack, const char *needle)
346     {
347     const char *lastneedle;
348    
349     lastneedle = NULL;
350     while ((haystack = strstr (haystack, needle)) != NULL)
351     {
352     lastneedle = haystack;
353     haystack++;
354 elmex 1.1 }
355 root 1.9 return lastneedle;
356    
357 elmex 1.1 }
358 root 1.9
359 elmex 1.1 #define EOL_SIZE (sizeof("\n")-1)
360 root 1.9 void
361     strip_endline (char *buf)
362     {
363     if (strlen (buf) < sizeof ("\n"))
364     {
365     return;
366 elmex 1.1 }
367 root 1.9 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
368     buf[strlen (buf) - EOL_SIZE] = '\0';
369 elmex 1.1 }
370    
371     /**
372     * Replace in string src all occurrences of key by replacement. The resulting
373     * string is put into result; at most resultsize characters (including the
374     * terminating null character) will be written to result.
375     */
376 root 1.9 void
377     replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
378 elmex 1.1 {
379 root 1.9 size_t resultlen;
380     size_t keylen;
381 elmex 1.1
382 root 1.9 /* special case to prevent infinite loop if key==replacement=="" */
383     if (strcmp (key, replacement) == 0)
384     {
385     snprintf (result, resultsize, "%s", src);
386     return;
387     }
388    
389     keylen = strlen (key);
390    
391     resultlen = 0;
392     while (*src != '\0' && resultlen + 1 < resultsize)
393     {
394     if (strncmp (src, key, keylen) == 0)
395 root 1.2 {
396 root 1.9 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
397     resultlen += strlen (result + resultlen);
398     src += keylen;
399 root 1.2 }
400 root 1.9 else
401 root 1.2 {
402 root 1.9 result[resultlen++] = *src++;
403 root 1.2 }
404 root 1.9 }
405     result[resultlen] = '\0';
406 elmex 1.1 }
407    
408     /**
409     * Taking a string as an argument, mutate it into a string that looks like a list.
410     * a 'list' for the purposes here, is a string of items, seperated by commas, except
411     * for the last entry, which has an 'and' before it, and a full stop (period) after it.
412     * This function will also strip all trailing non alphanumeric characters.
413     * It does not insert an oxford comma.
414     */
415 root 1.9 void
416     make_list_like (char *input)
417     {
418     char *p, tmp[MAX_BUF];
419     int i;
420    
421     if (!input || strlen (input) > MAX_BUF - 5)
422 elmex 1.1 return;
423 root 1.9 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */
424    
425     strncpy (tmp, input, MAX_BUF - 5);
426     /*trim all trailing commas, spaces etc. */
427     for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--)
428     tmp[i] = '\0';
429 root 1.11
430 root 1.9 strcat (tmp, ".");
431    
432     p = strrchr (tmp, ',');
433     if (p)
434     {
435     *p = '\0';
436     strcpy (input, tmp);
437     p++;
438     strcat (input, " and");
439     strcat (input, p);
440     }
441     else
442     strcpy (input, tmp);
443 root 1.11
444 root 1.9 return;
445 elmex 1.1 }
446 root 1.3
447 root 1.14 /////////////////////////////////////////////////////////////////////////////
448    
449 root 1.37 void
450     fork_abort (const char *msg)
451     {
452     if (!fork ())
453     {
454 root 1.80 signal (SIGINT , SIG_IGN);
455     signal (SIGTERM, SIG_IGN);
456     signal (SIGABRT, SIG_IGN);
457 root 1.79
458 root 1.52 // try to put corefiles into a subdirectory, if existing, to allow
459     // an administrator to reduce the I/O load.
460     chdir ("cores");
461 root 1.79
462     // try to detach us from as many external dependencies as possible
463     // as coredumping can take time by closing all fd's.
464     {
465     struct rlimit lim;
466    
467     if (getrlimit (RLIMIT_NOFILE, &lim))
468     lim.rlim_cur = 1024;
469    
470     for (int i = 0; i < lim.rlim_cur; ++i)
471     close (i);
472     }
473    
474 root 1.37 abort ();
475     }
476    
477 root 1.38 LOG (llevError, "fork abort: %s\n", msg);
478 root 1.37 }
479 root 1.38
480 root 1.25 void *salloc_ (int n) throw (std::bad_alloc)
481 root 1.10 {
482 root 1.25 void *ptr = g_slice_alloc (n);
483 root 1.13
484 root 1.23 if (!ptr)
485 root 1.13 throw std::bad_alloc ();
486 root 1.4
487 root 1.74 slice_alloc += n;
488 root 1.23 return ptr;
489     }
490    
491 root 1.25 void *salloc_ (int n, void *src) throw (std::bad_alloc)
492 root 1.23 {
493 root 1.25 void *ptr = salloc_ (n);
494 root 1.23
495 root 1.24 if (src)
496 root 1.25 memcpy (ptr, src, n);
497 root 1.24 else
498 root 1.25 memset (ptr, 0, n);
499 root 1.23
500     return ptr;
501 root 1.3 }
502 root 1.11
503 root 1.69 /******************************************************************************/
504    
505 root 1.72 #if DEBUG_SALLOC
506 root 1.69
507 root 1.70 #define MAGIC 0xa1b2c35543deadLL
508 root 1.69
509     void *g_slice_alloc (unsigned long size)
510     {
511     unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long));
512     *p++ = size ^ MAGIC;
513     //fprintf (stderr, "g_slice_alloc %ld %p\n", size, p);//D
514     return (void *)p;
515     }
516    
517     void *g_slice_alloc0 (unsigned long size)
518     {
519     return memset (g_slice_alloc (size), 0, size);
520     }
521    
522     void g_slice_free1 (unsigned long size, void *ptr)
523     {
524 root 1.74 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
525 root 1.69 if (expect_true (ptr))
526     {
527     unsigned long *p = (unsigned long *)ptr;
528     unsigned long s = *--p ^ MAGIC;
529    
530 root 1.71 if (size != (unsigned long)(*p ^ MAGIC))
531 root 1.74 {
532     LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s);
533     abort ();
534     }
535 root 1.69
536     *p = MAGIC;
537    
538     (g_slice_free1)(s + sizeof (unsigned long), p);
539     }
540     }
541    
542     #endif
543    
544     /******************************************************************************/
545    
546 root 1.11 void assign (char *dst, const char *src, int maxlen)
547     {
548     if (!src)
549     src = "";
550    
551     int len = strlen (src);
552    
553     if (len >= maxlen - 1)
554     {
555     if (maxlen <= 4)
556     {
557     memset (dst, '.', maxlen - 1);
558     dst [maxlen - 1] = 0;
559     }
560     else
561     {
562     memcpy (dst, src, maxlen - 4);
563     memcpy (dst + maxlen - 4, "...", 4);
564     }
565     }
566     else
567     memcpy (dst, src, len + 1);
568     }
569    
570 root 1.65 const char *
571 root 1.51 format (const char *format, ...)
572     {
573 root 1.65 static dynbuf_text buf;
574 root 1.51
575 root 1.65 buf.clear ();
576 root 1.51
577 root 1.65 va_list ap;
578     va_start (ap, format);
579     buf.vprintf (format, ap);
580     va_end (ap);
581    
582     return buf;
583 root 1.51 }
584    
585 root 1.23 tstamp now ()
586     {
587     struct timeval tv;
588    
589     gettimeofday (&tv, 0);
590     return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6);
591     }
592 root 1.17
593 root 1.32 int
594     similar_direction (int a, int b)
595     {
596     if (!a || !b)
597     return 0;
598    
599     int diff = (b - a) & 7;
600     return diff <= 1 || diff >= 7;
601     }
602    
603 root 1.48 /* crc32 0xdebb20e3 table and supplementary functions. */
604     extern const uint32_t crc_32_tab[256] =
605     {
606     0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
607     0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
608     0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
609     0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
610     0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
611     0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
612     0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
613     0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
614     0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
615     0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
616     0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
617     0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
618     0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
619     0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
620     0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
621     0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
622     0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
623     0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
624     0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
625     0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
626     0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
627     0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
628     0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
629     0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
630     0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
631     0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
632     0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
633     0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
634     0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
635     0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
636     0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
637     0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
638     0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
639     0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
640     0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
641     0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
642     0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
643     0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
644     0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
645     0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
646     0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
647     0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
648     0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
649     0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
650     0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
651     0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
652     0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
653     0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
654     0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
655     0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
656     0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
657     0x2d02ef8dL
658     };
659    
660 root 1.73 void thread::start (void *(*start_routine)(void *), void *arg)
661     {
662 root 1.75 pthread_attr_t attr;
663    
664     pthread_attr_init (&attr);
665     pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
666     pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
667     ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
668     #ifdef PTHREAD_SCOPE_PROCESS
669     pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
670     #endif
671    
672 root 1.73 sigset_t fullsigset, oldsigset;
673     sigfillset (&fullsigset);
674    
675     pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
676    
677 root 1.75 if (pthread_create (&id, &attr, start_routine, arg))
678 root 1.73 cleanup ("unable to create a new thread");
679    
680     pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
681     }
682 root 1.75