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Revision: 1.80
Committed: Wed Sep 10 18:18:10 2008 UTC (15 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.79: +3 -1 lines
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# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 /*
25 * General convenience functions for crossfire.
26 */
27
28 #include <cstdlib>
29 #include <sys/types.h>
30 #include <unistd.h>
31 #include <sys/time.h>
32 #include <time.h>
33 #include <signal.h>
34
35 #include <global.h>
36 #include <material.h>
37
38 #include <sys/time.h>
39 #include <sys/resource.h>
40
41 #include <glib.h>
42
43 refcnt_base::refcnt_t refcnt_dummy;
44 ssize_t slice_alloc;
45 rand_gen rndm, rmg_rndm;
46
47 void
48 tausworthe_random_generator::seed (uint32_t seed)
49 {
50 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
51 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
52 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
53 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
54
55 for (int i = 11; --i; )
56 operator ()();
57 }
58
59 uint32_t
60 tausworthe_random_generator::next ()
61 {
62 state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U);
63 state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U);
64 state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U);
65 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
66
67 return state [0] ^ state [1] ^ state [2] ^ state [3];
68 }
69
70 uint32_t
71 tausworthe_random_generator::get_range (uint32_t num)
72 {
73 return (next () * (uint64_t)num) >> 32U;
74 }
75
76 // return a number within (min .. max)
77 int
78 tausworthe_random_generator::get_range (int r_min, int r_max)
79 {
80 return r_min + get_range (max (r_max - r_min + 1, 0));
81 }
82
83 /*
84 * The random functions here take luck into account when rolling random
85 * dice or numbers. This function has less of an impact the larger the
86 * difference becomes in the random numbers. IE, the effect is lessened
87 * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
88 * to specifically disable luck in certain rolls, simply by making the
89 * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
90 */
91
92 /*
93 * Roll a random number between min and max. Uses op to determine luck,
94 * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
95 * Generally, op should be the player/caster/hitter requesting the roll,
96 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
97 */
98 int
99 random_roll (int r_min, int r_max, const object *op, int goodbad)
100 {
101 r_max = max (r_min, r_max);
102
103 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
104
105 if (op->type == PLAYER)
106 {
107 int luck = op->stats.luck;
108
109 if (rndm (base) < min (10, abs (luck)))
110 {
111 //TODO: take luck into account
112 }
113 }
114
115 return rndm (r_min, r_max);
116 }
117
118 /*
119 * This is a 64 bit version of random_roll above. This is needed
120 * for exp loss calculations for players changing religions.
121 */
122 sint64
123 random_roll64 (sint64 r_min, sint64 r_max, const object *op, int goodbad)
124 {
125 sint64 omin = r_min;
126 sint64 range = max (0, r_max - r_min + 1);
127 int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
128
129 /*
130 * Make a call to get two 32 bit unsigned random numbers, and just to
131 * a little bitshifting.
132 */
133 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
134
135 if (op->type != PLAYER)
136 return ((ran % range) + r_min);
137
138 int luck = op->stats.luck;
139
140 if (rndm (base) < min (10, abs (luck)))
141 {
142 /* we have a winner */
143 ((luck > 0) ? (luck = 1) : (luck = -1));
144 range -= luck;
145 if (range < 1)
146 return (omin); /*check again */
147
148 ((goodbad) ? (r_min += luck) : (range));
149
150 return (max (omin, min (r_max, (ran % range) + r_min)));
151 }
152
153 return ran % range + r_min;
154 }
155
156 /*
157 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
158 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
159 * Generally, op should be the player/caster/hitter requesting the roll,
160 * not the recipient (ie, the poor slob getting hit).
161 * The args are num D size (ie 4d6) [garbled 20010916]
162 */
163 int
164 die_roll (int num, int size, const object *op, int goodbad)
165 {
166 int min, luck, total, i, gotlucky;
167
168 int diff = size;
169 min = 1;
170 luck = total = gotlucky = 0;
171 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
172
173 if (size < 2 || diff < 1)
174 {
175 LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
176 return num; /* avoids a float exception */
177 }
178
179 if (op->type == PLAYER)
180 luck = op->stats.luck;
181
182 for (i = 0; i < num; i++)
183 {
184 if (rndm (base) < MIN (10, abs (luck)) && !gotlucky)
185 {
186 /* we have a winner */
187 gotlucky++;
188 ((luck > 0) ? (luck = 1) : (luck = -1));
189 diff -= luck;
190 if (diff < 1)
191 return (num); /*check again */
192 ((goodbad) ? (min += luck) : (diff));
193 total += MAX (1, MIN (size, rndm (diff) + min));
194 }
195 else
196 total += rndm (size) + 1;
197 }
198
199 return total;
200 }
201
202 /* convert materialname to materialtype_t */
203
204 materialtype_t *
205 name_to_material (const shstr &name)
206 {
207 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next)
208 if (name == mt->name)
209 return mt;
210
211 return 0;
212 }
213
214 /* when doing transmutation of objects, we have to recheck the resistances,
215 * as some that did not apply previously, may apply now.
216 */
217 void
218 transmute_materialname (object *op, const object *change)
219 {
220 materialtype_t *mt;
221 int j;
222
223 if (op->materialname == NULL)
224 return;
225
226 if (change->materialname != NULL && strcmp (op->materialname, change->materialname))
227 return;
228
229 if (!op->is_armor ())
230 return;
231
232 mt = name_to_material (op->materialname);
233 if (!mt)
234 {
235 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname);
236 return;
237 }
238
239 for (j = 0; j < NROFATTACKS; j++)
240 if (op->resist[j] == 0 && change->resist[j] != 0)
241 {
242 op->resist[j] += mt->mod[j];
243 if (op->resist[j] > 100)
244 op->resist[j] = 100;
245 if (op->resist[j] < -100)
246 op->resist[j] = -100;
247 }
248 }
249
250 /* set the materialname and type for an item */
251 void
252 set_materialname (object *op, int difficulty, materialtype_t *nmt)
253 {
254 materialtype_t *mt, *lmt;
255
256 if (op->materialname != NULL)
257 return;
258
259 if (nmt == NULL)
260 {
261 lmt = NULL;
262
263 for (mt = materialt; mt && mt->next; mt = mt->next)
264 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
265 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
266 {
267 lmt = mt;
268 if (!(op->is_weapon () || op->is_armor ()))
269 break;
270 }
271 }
272 else
273 lmt = nmt;
274
275 if (lmt != NULL)
276 {
277 if (op->stats.dam && op->is_weapon ())
278 {
279 op->stats.dam += lmt->damage;
280 if (op->stats.dam < 1)
281 op->stats.dam = 1;
282 }
283
284 if (op->stats.sp && op->type == BOW)
285 op->stats.sp += lmt->sp;
286 if (op->stats.wc && op->is_weapon ())
287 op->stats.wc += lmt->wc;
288 if (op->is_armor ())
289 {
290 if (op->stats.ac)
291 op->stats.ac += lmt->ac;
292
293 for (int j = 0; j < NROFATTACKS; j++)
294 if (op->resist[j] != 0)
295 {
296 op->resist[j] += lmt->mod[j];
297 if (op->resist[j] > 100)
298 op->resist[j] = 100;
299 if (op->resist[j] < -100)
300 op->resist[j] = -100;
301 }
302 }
303
304 op->materialname = lmt->name;
305 /* dont make it unstackable if it doesn't need to be */
306 if (op->is_weapon () || op->is_armor ())
307 {
308 op->weight = (op->weight * lmt->weight) / 100;
309 op->value = (op->value * lmt->value) / 100;
310 }
311 }
312 }
313
314 /*
315 * Strip out the media tags from a String.
316 * Warning the input string will contain the result string
317 */
318 void
319 strip_media_tag (char *message)
320 {
321 int in_tag = 0;
322 char *dest;
323 char *src;
324
325 src = dest = message;
326 while (*src != '\0')
327 {
328 if (*src == '[')
329 {
330 in_tag = 1;
331 }
332 else if (in_tag && (*src == ']'))
333 in_tag = 0;
334 else if (!in_tag)
335 {
336 *dest = *src;
337 dest++;
338 }
339 src++;
340 }
341 *dest = '\0';
342 }
343
344 const char *
345 strrstr (const char *haystack, const char *needle)
346 {
347 const char *lastneedle;
348
349 lastneedle = NULL;
350 while ((haystack = strstr (haystack, needle)) != NULL)
351 {
352 lastneedle = haystack;
353 haystack++;
354 }
355 return lastneedle;
356
357 }
358
359 #define EOL_SIZE (sizeof("\n")-1)
360 void
361 strip_endline (char *buf)
362 {
363 if (strlen (buf) < sizeof ("\n"))
364 {
365 return;
366 }
367 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
368 buf[strlen (buf) - EOL_SIZE] = '\0';
369 }
370
371 /**
372 * Replace in string src all occurrences of key by replacement. The resulting
373 * string is put into result; at most resultsize characters (including the
374 * terminating null character) will be written to result.
375 */
376 void
377 replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
378 {
379 size_t resultlen;
380 size_t keylen;
381
382 /* special case to prevent infinite loop if key==replacement=="" */
383 if (strcmp (key, replacement) == 0)
384 {
385 snprintf (result, resultsize, "%s", src);
386 return;
387 }
388
389 keylen = strlen (key);
390
391 resultlen = 0;
392 while (*src != '\0' && resultlen + 1 < resultsize)
393 {
394 if (strncmp (src, key, keylen) == 0)
395 {
396 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
397 resultlen += strlen (result + resultlen);
398 src += keylen;
399 }
400 else
401 {
402 result[resultlen++] = *src++;
403 }
404 }
405 result[resultlen] = '\0';
406 }
407
408 /**
409 * Taking a string as an argument, mutate it into a string that looks like a list.
410 * a 'list' for the purposes here, is a string of items, seperated by commas, except
411 * for the last entry, which has an 'and' before it, and a full stop (period) after it.
412 * This function will also strip all trailing non alphanumeric characters.
413 * It does not insert an oxford comma.
414 */
415 void
416 make_list_like (char *input)
417 {
418 char *p, tmp[MAX_BUF];
419 int i;
420
421 if (!input || strlen (input) > MAX_BUF - 5)
422 return;
423 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */
424
425 strncpy (tmp, input, MAX_BUF - 5);
426 /*trim all trailing commas, spaces etc. */
427 for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--)
428 tmp[i] = '\0';
429
430 strcat (tmp, ".");
431
432 p = strrchr (tmp, ',');
433 if (p)
434 {
435 *p = '\0';
436 strcpy (input, tmp);
437 p++;
438 strcat (input, " and");
439 strcat (input, p);
440 }
441 else
442 strcpy (input, tmp);
443
444 return;
445 }
446
447 /////////////////////////////////////////////////////////////////////////////
448
449 void
450 fork_abort (const char *msg)
451 {
452 if (!fork ())
453 {
454 signal (SIGINT , SIG_IGN);
455 signal (SIGTERM, SIG_IGN);
456 signal (SIGABRT, SIG_IGN);
457
458 // try to put corefiles into a subdirectory, if existing, to allow
459 // an administrator to reduce the I/O load.
460 chdir ("cores");
461
462 // try to detach us from as many external dependencies as possible
463 // as coredumping can take time by closing all fd's.
464 {
465 struct rlimit lim;
466
467 if (getrlimit (RLIMIT_NOFILE, &lim))
468 lim.rlim_cur = 1024;
469
470 for (int i = 0; i < lim.rlim_cur; ++i)
471 close (i);
472 }
473
474 abort ();
475 }
476
477 LOG (llevError, "fork abort: %s\n", msg);
478 }
479
480 void *salloc_ (int n) throw (std::bad_alloc)
481 {
482 void *ptr = g_slice_alloc (n);
483
484 if (!ptr)
485 throw std::bad_alloc ();
486
487 slice_alloc += n;
488 return ptr;
489 }
490
491 void *salloc_ (int n, void *src) throw (std::bad_alloc)
492 {
493 void *ptr = salloc_ (n);
494
495 if (src)
496 memcpy (ptr, src, n);
497 else
498 memset (ptr, 0, n);
499
500 return ptr;
501 }
502
503 /******************************************************************************/
504
505 #if DEBUG_SALLOC
506
507 #define MAGIC 0xa1b2c35543deadLL
508
509 void *g_slice_alloc (unsigned long size)
510 {
511 unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long));
512 *p++ = size ^ MAGIC;
513 //fprintf (stderr, "g_slice_alloc %ld %p\n", size, p);//D
514 return (void *)p;
515 }
516
517 void *g_slice_alloc0 (unsigned long size)
518 {
519 return memset (g_slice_alloc (size), 0, size);
520 }
521
522 void g_slice_free1 (unsigned long size, void *ptr)
523 {
524 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
525 if (expect_true (ptr))
526 {
527 unsigned long *p = (unsigned long *)ptr;
528 unsigned long s = *--p ^ MAGIC;
529
530 if (size != (unsigned long)(*p ^ MAGIC))
531 {
532 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s);
533 abort ();
534 }
535
536 *p = MAGIC;
537
538 (g_slice_free1)(s + sizeof (unsigned long), p);
539 }
540 }
541
542 #endif
543
544 /******************************************************************************/
545
546 void assign (char *dst, const char *src, int maxlen)
547 {
548 if (!src)
549 src = "";
550
551 int len = strlen (src);
552
553 if (len >= maxlen - 1)
554 {
555 if (maxlen <= 4)
556 {
557 memset (dst, '.', maxlen - 1);
558 dst [maxlen - 1] = 0;
559 }
560 else
561 {
562 memcpy (dst, src, maxlen - 4);
563 memcpy (dst + maxlen - 4, "...", 4);
564 }
565 }
566 else
567 memcpy (dst, src, len + 1);
568 }
569
570 const char *
571 format (const char *format, ...)
572 {
573 static dynbuf_text buf;
574
575 buf.clear ();
576
577 va_list ap;
578 va_start (ap, format);
579 buf.vprintf (format, ap);
580 va_end (ap);
581
582 return buf;
583 }
584
585 tstamp now ()
586 {
587 struct timeval tv;
588
589 gettimeofday (&tv, 0);
590 return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6);
591 }
592
593 int
594 similar_direction (int a, int b)
595 {
596 if (!a || !b)
597 return 0;
598
599 int diff = (b - a) & 7;
600 return diff <= 1 || diff >= 7;
601 }
602
603 /* crc32 0xdebb20e3 table and supplementary functions. */
604 extern const uint32_t crc_32_tab[256] =
605 {
606 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
607 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
608 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
609 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
610 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
611 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
612 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
613 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
614 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
615 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
616 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
617 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
618 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
619 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
620 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
621 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
622 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
623 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
624 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
625 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
626 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
627 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
628 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
629 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
630 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
631 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
632 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
633 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
634 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
635 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
636 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
637 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
638 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
639 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
640 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
641 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
642 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
643 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
644 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
645 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
646 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
647 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
648 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
649 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
650 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
651 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
652 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
653 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
654 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
655 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
656 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
657 0x2d02ef8dL
658 };
659
660 void thread::start (void *(*start_routine)(void *), void *arg)
661 {
662 pthread_attr_t attr;
663
664 pthread_attr_init (&attr);
665 pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
666 pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
667 ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
668 #ifdef PTHREAD_SCOPE_PROCESS
669 pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
670 #endif
671
672 sigset_t fullsigset, oldsigset;
673 sigfillset (&fullsigset);
674
675 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
676
677 if (pthread_create (&id, &attr, start_routine, arg))
678 cleanup ("unable to create a new thread");
679
680 pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
681 }
682