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Revision: 1.91
Committed: Tue Oct 20 05:57:08 2009 UTC (14 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_82
Changes since 1.90: +0 -39 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 /*
26 * General convenience functions for crossfire.
27 */
28
29 #include <cstdlib>
30 #include <sys/types.h>
31 #include <unistd.h>
32 #include <sys/time.h>
33 #include <time.h>
34 #include <signal.h>
35
36 #include <global.h>
37 #include <material.h>
38 #include <object.h>
39
40 #include <sys/time.h>
41 #include <sys/resource.h>
42
43 #include <glib.h>
44
45 refcnt_base::refcnt_t refcnt_dummy;
46 ssize_t slice_alloc;
47 rand_gen rndm, rmg_rndm;
48
49 void
50 tausworthe_random_generator::seed (uint32_t seed)
51 {
52 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
53 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
54 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
55 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
56
57 for (int i = 11; --i; )
58 next ();
59 }
60
61 uint32_t
62 tausworthe_random_generator::next ()
63 {
64 state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U);
65 state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U);
66 state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U);
67 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
68
69 return state [0] ^ state [1] ^ state [2] ^ state [3];
70 }
71
72 template<class generator>
73 uint32_t
74 random_number_generator<generator>::get_range (uint32_t num)
75 {
76 return (this->next () * (uint64_t)num) >> 32U;
77 }
78
79 // return a number within (min .. max)
80 template<class generator>
81 int
82 random_number_generator<generator>::get_range (int r_min, int r_max)
83 {
84 return r_min + get_range (max (r_max - r_min + 1, 0));
85 }
86
87 template struct random_number_generator<tausworthe_random_generator>;
88 template struct random_number_generator<xorshift_random_generator>;
89
90 /*
91 * The random functions here take luck into account when rolling random
92 * dice or numbers. This function has less of an impact the larger the
93 * difference becomes in the random numbers. IE, the effect is lessened
94 * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
95 * to specifically disable luck in certain rolls, simply by making the
96 * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
97 */
98
99 /*
100 * Roll a random number between min and max. Uses op to determine luck,
101 * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
102 * Generally, op should be the player/caster/hitter requesting the roll,
103 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
104 */
105 int
106 random_roll (int r_min, int r_max, const object *op, int goodbad)
107 {
108 r_max = max (r_min, r_max);
109
110 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
111
112 if (op->type == PLAYER)
113 {
114 int luck = op->stats.luck;
115
116 if (rndm (base) < min (10, abs (luck)))
117 {
118 //TODO: take luck into account
119 }
120 }
121
122 return rndm (r_min, r_max);
123 }
124
125 /*
126 * This is a 64 bit version of random_roll above. This is needed
127 * for exp loss calculations for players changing religions.
128 */
129 sint64
130 random_roll64 (sint64 r_min, sint64 r_max, const object *op, int goodbad)
131 {
132 sint64 omin = r_min;
133 sint64 range = max (0, r_max - r_min + 1);
134 int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
135
136 /*
137 * Make a call to get two 32 bit unsigned random numbers, and just to
138 * a little bitshifting.
139 */
140 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
141
142 if (op->type != PLAYER)
143 return ((ran % range) + r_min);
144
145 int luck = op->stats.luck;
146
147 if (rndm (base) < min (10, abs (luck)))
148 {
149 /* we have a winner */
150 ((luck > 0) ? (luck = 1) : (luck = -1));
151 range -= luck;
152 if (range < 1)
153 return (omin); /*check again */
154
155 ((goodbad) ? (r_min += luck) : (range));
156
157 return (max (omin, min (r_max, (ran % range) + r_min)));
158 }
159
160 return ran % range + r_min;
161 }
162
163 /*
164 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
165 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
166 * Generally, op should be the player/caster/hitter requesting the roll,
167 * not the recipient (ie, the poor slob getting hit).
168 * The args are num D size (ie 4d6) [garbled 20010916]
169 */
170 int
171 die_roll (int num, int size, const object *op, int goodbad)
172 {
173 int min, luck, total, i, gotlucky;
174
175 int diff = size;
176 min = 1;
177 luck = total = gotlucky = 0;
178 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
179
180 if (size < 2 || diff < 1)
181 {
182 LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
183 return num; /* avoids a float exception */
184 }
185
186 if (op->type == PLAYER)
187 luck = op->stats.luck;
188
189 for (i = 0; i < num; i++)
190 {
191 if (rndm (base) < MIN (10, abs (luck)) && !gotlucky)
192 {
193 /* we have a winner */
194 gotlucky++;
195 ((luck > 0) ? (luck = 1) : (luck = -1));
196 diff -= luck;
197 if (diff < 1)
198 return (num); /*check again */
199 ((goodbad) ? (min += luck) : (diff));
200 total += MAX (1, MIN (size, rndm (diff) + min));
201 }
202 else
203 total += rndm (size) + 1;
204 }
205
206 return total;
207 }
208
209 /* convert materialname to materialtype_t */
210
211 materialtype_t *
212 name_to_material (const shstr_cmp name)
213 {
214 for (materialtype_t *mt = materialt; mt; mt = mt->next)
215 if (name == mt->name)
216 return mt;
217
218 return 0;
219 }
220
221 /* when doing transmutation of objects, we have to recheck the resistances,
222 * as some that did not apply previously, may apply now.
223 */
224 void
225 transmute_materialname (object *op, const object *change)
226 {
227 materialtype_t *mt;
228 int j;
229
230 if (!op->materialname)
231 return;
232
233 if (op->materialname != change->materialname)
234 return;
235
236 if (!op->is_armor ())
237 return;
238
239 mt = name_to_material (op->materialname);
240 if (!mt)
241 {
242 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname);
243 return;
244 }
245
246 for (j = 0; j < NROFATTACKS; j++)
247 if (op->resist[j] == 0 && change->resist[j] != 0)
248 {
249 op->resist[j] += mt->mod[j];
250 if (op->resist[j] > 100)
251 op->resist[j] = 100;
252 if (op->resist[j] < -100)
253 op->resist[j] = -100;
254 }
255 }
256
257 /* set the materialname and type for an item */
258 void
259 set_materialname (object *op, int difficulty, materialtype_t *nmt)
260 {
261 materialtype_t *mt, *lmt;
262
263 if (!op->materialname)
264 return;
265
266 if (nmt)
267 lmt = nmt;
268 else
269 {
270 lmt = 0;
271
272 for (mt = materialt; mt; mt = mt->next)
273 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
274 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
275 {
276 lmt = mt;
277 if (!(op->is_weapon () || op->is_armor ()))
278 break;
279 }
280 }
281
282 if (lmt)
283 {
284 if (op->stats.dam && op->is_weapon ())
285 {
286 op->stats.dam += lmt->damage;
287 if (op->stats.dam < 1)
288 op->stats.dam = 1;
289 }
290
291 if (op->stats.sp && op->type == BOW)
292 op->stats.sp += lmt->sp;
293 if (op->stats.wc && op->is_weapon ())
294 op->stats.wc += lmt->wc;
295 if (op->is_armor ())
296 {
297 if (op->stats.ac)
298 op->stats.ac += lmt->ac;
299
300 for (int j = 0; j < NROFATTACKS; j++)
301 if (op->resist[j] != 0)
302 {
303 op->resist[j] += lmt->mod[j];
304 if (op->resist[j] > 100)
305 op->resist[j] = 100;
306 if (op->resist[j] < -100)
307 op->resist[j] = -100;
308 }
309 }
310
311 op->materialname = lmt->name;
312 /* dont make it unstackable if it doesn't need to be */
313 if (op->is_weapon () || op->is_armor ())
314 {
315 op->weight = (op->weight * lmt->weight) / 100;
316 op->value = (op->value * lmt->value) / 100;
317 }
318 }
319 }
320
321 /*
322 * Strip out the media tags from a String.
323 * Warning the input string will contain the result string
324 */
325 void
326 strip_media_tag (char *message)
327 {
328 int in_tag = 0;
329 char *dest;
330 char *src;
331
332 src = dest = message;
333 while (*src != '\0')
334 {
335 if (*src == '[')
336 {
337 in_tag = 1;
338 }
339 else if (in_tag && (*src == ']'))
340 in_tag = 0;
341 else if (!in_tag)
342 {
343 *dest = *src;
344 dest++;
345 }
346 src++;
347 }
348 *dest = '\0';
349 }
350
351 const char *
352 strrstr (const char *haystack, const char *needle)
353 {
354 const char *lastneedle;
355
356 lastneedle = NULL;
357 while ((haystack = strstr (haystack, needle)) != NULL)
358 {
359 lastneedle = haystack;
360 haystack++;
361 }
362 return lastneedle;
363
364 }
365
366 #define EOL_SIZE (sizeof("\n")-1)
367 void
368 strip_endline (char *buf)
369 {
370 if (strlen (buf) < sizeof ("\n"))
371 {
372 return;
373 }
374 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
375 buf[strlen (buf) - EOL_SIZE] = '\0';
376 }
377
378 /**
379 * Replace in string src all occurrences of key by replacement. The resulting
380 * string is put into result; at most resultsize characters (including the
381 * terminating null character) will be written to result.
382 */
383 void
384 replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
385 {
386 size_t resultlen;
387 size_t keylen;
388
389 /* special case to prevent infinite loop if key==replacement=="" */
390 if (strcmp (key, replacement) == 0)
391 {
392 snprintf (result, resultsize, "%s", src);
393 return;
394 }
395
396 keylen = strlen (key);
397
398 resultlen = 0;
399 while (*src != '\0' && resultlen + 1 < resultsize)
400 {
401 if (strncmp (src, key, keylen) == 0)
402 {
403 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
404 resultlen += strlen (result + resultlen);
405 src += keylen;
406 }
407 else
408 {
409 result[resultlen++] = *src++;
410 }
411 }
412 result[resultlen] = '\0';
413 }
414
415 /******************************************************************************/
416
417 /* Checks a player-provided string which will become the msg property of
418 * an object for dangerous input.
419 */
420 bool
421 msg_is_safe (const char *msg)
422 {
423 bool safe = true;
424
425 /* Trying to cheat by getting data into the object */
426 if (!strncmp (msg, "endmsg", sizeof ("endmsg") - 1)
427 || strstr (msg, "\nendmsg"))
428 safe = false;
429
430 /* Trying to make the object talk, and potentially access arbitrary code */
431 if (object::msg_has_dialogue (msg))
432 safe = false;
433
434 return safe;
435 }
436
437 /////////////////////////////////////////////////////////////////////////////
438
439 void
440 fork_abort (const char *msg)
441 {
442 if (!fork ())
443 {
444 signal (SIGINT , SIG_IGN);
445 signal (SIGTERM, SIG_IGN);
446 signal (SIGABRT, SIG_IGN);
447
448 signal (SIGSEGV, SIG_DFL);
449 signal (SIGBUS , SIG_DFL);
450 signal (SIGILL , SIG_DFL);
451 signal (SIGTRAP, SIG_DFL);
452
453 // try to put corefiles into a subdirectory, if existing, to allow
454 // an administrator to reduce the I/O load.
455 chdir ("cores");
456
457 // try to detach us from as many external dependencies as possible
458 // as coredumping can take time by closing all fd's.
459 {
460 struct rlimit lim;
461
462 if (getrlimit (RLIMIT_NOFILE, &lim))
463 lim.rlim_cur = 1024;
464
465 for (int i = 0; i < lim.rlim_cur; ++i)
466 close (i);
467 }
468
469 {
470 sigset_t empty;
471 sigemptyset (&empty);
472 sigprocmask (SIG_SETMASK, &empty, 0);
473 }
474
475 // try to coredump with SIGTRAP
476 kill (getpid (), SIGTRAP);
477 abort ();
478 }
479
480 LOG (llevError, "fork abort: %s\n", msg);
481 }
482
483 void *salloc_ (int n) throw (std::bad_alloc)
484 {
485 void *ptr = g_slice_alloc (n);
486
487 if (!ptr)
488 throw std::bad_alloc ();
489
490 slice_alloc += n;
491 return ptr;
492 }
493
494 void *salloc_ (int n, void *src) throw (std::bad_alloc)
495 {
496 void *ptr = salloc_ (n);
497
498 if (src)
499 memcpy (ptr, src, n);
500 else
501 memset (ptr, 0, n);
502
503 return ptr;
504 }
505
506 /******************************************************************************/
507
508 #if DEBUG_SALLOC
509
510 #define MAGIC 0xa1b2c35543deadLL
511
512 void *g_slice_alloc (unsigned long size)
513 {
514 unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long));
515 *p++ = size ^ MAGIC;
516 //fprintf (stderr, "g_slice_alloc %ld %p\n", size, p);//D
517 return (void *)p;
518 }
519
520 void *g_slice_alloc0 (unsigned long size)
521 {
522 return memset (g_slice_alloc (size), 0, size);
523 }
524
525 void g_slice_free1 (unsigned long size, void *ptr)
526 {
527 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
528 if (expect_true (ptr))
529 {
530 unsigned long *p = (unsigned long *)ptr;
531 unsigned long s = *--p ^ MAGIC;
532
533 if (size != (unsigned long)(*p ^ MAGIC))
534 {
535 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s);
536 abort ();
537 }
538
539 *p = MAGIC;
540
541 (g_slice_free1)(s + sizeof (unsigned long), p);
542 }
543 }
544
545 #endif
546
547 /******************************************************************************/
548
549 int
550 assign (char *dst, const char *src, int maxsize)
551 {
552 if (!src)
553 src = "";
554
555 int len = strlen (src);
556
557 if (len >= maxsize)
558 {
559 if (maxsize <= 4)
560 {
561 memset (dst, '.', maxsize - 2);
562 dst [maxsize - 1] = 0;
563 }
564 else
565 {
566 memcpy (dst, src, maxsize - 4);
567 memcpy (dst + maxsize - 4, "...", 4);
568 }
569
570 len = maxsize;
571 }
572 else
573 memcpy (dst, src, ++len);
574
575 return len;
576 }
577
578 char *
579 vformat (const char *format, va_list ap)
580 {
581 static dynbuf_text buf; buf.clear ();
582 buf.vprintf (format, ap);
583 return buf;
584 }
585
586 char *
587 format (const char *format, ...)
588 {
589 va_list ap;
590 va_start (ap, format);
591 char *buf = vformat (format, ap);
592 va_end (ap);
593
594 return buf;
595 }
596
597 tstamp now ()
598 {
599 struct timeval tv;
600
601 gettimeofday (&tv, 0);
602 return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6);
603 }
604
605 int
606 similar_direction (int a, int b)
607 {
608 if (!a || !b)
609 return 0;
610
611 int diff = (b - a) & 7;
612 return diff <= 1 || diff >= 7;
613 }
614
615 /* crc32 0xdebb20e3 table and supplementary functions. */
616 extern const uint32_t crc_32_tab[256] =
617 {
618 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
619 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
620 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
621 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
622 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
623 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
624 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
625 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
626 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
627 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
628 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
629 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
630 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
631 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
632 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
633 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
634 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
635 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
636 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
637 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
638 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
639 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
640 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
641 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
642 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
643 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
644 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
645 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
646 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
647 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
648 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
649 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
650 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
651 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
652 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
653 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
654 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
655 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
656 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
657 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
658 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
659 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
660 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
661 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
662 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
663 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
664 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
665 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
666 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
667 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
668 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
669 0x2d02ef8dL
670 };
671
672 void thread::start (void *(*start_routine)(void *), void *arg)
673 {
674 pthread_attr_t attr;
675
676 pthread_attr_init (&attr);
677 pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
678 pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
679 ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
680 #ifdef PTHREAD_SCOPE_PROCESS
681 pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
682 #endif
683
684 sigset_t fullsigset, oldsigset;
685 sigfillset (&fullsigset);
686
687 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
688
689 if (pthread_create (&id, &attr, start_routine, arg))
690 cleanup ("unable to create a new thread");
691
692 pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
693 }
694