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/cvs/deliantra/server/crossedit/xutil.c
Revision: 1.2
Committed: Sun May 7 08:19:29 2006 UTC (18 years ago) by pippijn
Content type: text/plain
Branch: MAIN
CVS Tags: LAST_C_VERSION, difficulty_fix_merge_060810_2300
Branch point for: difficulty_fix
Changes since 1.1: +1 -18 lines
Log Message:
A few cleanups of Crossedit and a fix to automake so it doesn't build
Crossedit if the needed headers aren't found.

File Contents

# User Rev Content
1 root 1.1 /*
2     * static char *rcsid_xutil_c =
3 pippijn 1.2 * "$Id$";
4 root 1.1 */
5    
6     /*
7     CrossFire, A Multiplayer game for X-windows
8    
9     Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10     Copyright (C) 1992 Frank Tore Johansen
11    
12     This program is free software; you can redistribute it and/or modify
13     it under the terms of the GNU General Public License as published by
14     the Free Software Foundation; either version 2 of the License, or
15     (at your option) any later version.
16    
17     This program is distributed in the hope that it will be useful,
18     but WITHOUT ANY WARRANTY; without even the implied warranty of
19     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     GNU General Public License for more details.
21    
22     You should have received a copy of the GNU General Public License
23     along with this program; if not, write to the Free Software
24     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25    
26     The authors can be reached via e-mail at crossfire-devel@real-time.com
27     */
28    
29    
30     #include <autoconf.h>
31     /* Stupid pngconf.h file has a check to see if _SETJMP_H is
32     * already defined, and if so, it generates a compilation error.
33     * I have no idea what they were thinking - wasn't the point of those
34     * defines so that you didn't need to worry about order or including
35     * the same file multiple times?
36     */
37     #ifdef HAVE_LIBPNG
38     #include "png.c"
39     #endif
40    
41     #include <Defines.h>
42     #include <funcpoint.h>
43     #include <loader.h>
44    
45     #define IMAGE_BUF 65536
46    
47     /*
48     * ReadPixmaps(): When color pixmaps are used instead of fonts, this function
49     * does the actual reading of pixmap-file. This function is based largely on
50     * the ReadBitmaps function.
51     */
52    
53     /* New method: Pixmaps are stored as a montage on the disk (in several
54     * files). This way, we only need to call XCreatePixmap... a couple
55     * times, and the rest are XCopyArea. This is much faster, since
56     * the XPM library does not seem to be especially efficient about loading
57     * large numbers of pixmaps.
58     *
59     * Return true if we have gone to a private colormap.
60     *
61     * type is type of images to load. If Dm_Bitmaps, cmap, and masks
62     * can be null.
63     */
64    
65     /* Useful when trying to optimize load time some */
66     #define IMAGE_TIME_LOAD
67    
68     int ReadImages(Display *gdisp, Pixmap **pixmaps, Pixmap **masks,
69     Colormap *cmap, enum DisplayMode type) {
70    
71     Window root = RootWindow (gdisp,DefaultScreen(gdisp));
72     int use_private_cmap=0,num, compressed, len,i;
73     FILE *infile;
74     char *cp, databuf[IMAGE_BUF], filename[MAX_BUF];
75     #ifdef IMAGE_TIME_LOAD
76     time_t start_time = time(NULL);
77     #endif
78    
79     /* This function is called before the game gc's are created. So
80     * we create one for our own use here.
81     */
82     GC gc= XCreateGC(gdisp, root, 0, NULL);
83    
84     if (!nrofpixmaps)
85     ReadBmapNames ();
86    
87     /* The processes that create a pixmap already allocates the space for
88     * the pixmap data. Therefor, only space for the pointers to that data
89     * needs to be allocated. The same might apply for the function
90     * that creates bitmaps below, but I am not as sure in that case.
91     * Mark Wedel
92     */
93    
94     *pixmaps = (Pixmap *) malloc(sizeof(Pixmap *) * nrofpixmaps);
95     if (type==Dm_Png)
96     *masks = (Pixmap *) malloc(sizeof(Pixmap *) * nrofpixmaps);
97    
98     for (i=0; i < nrofpixmaps; i++)
99     (*pixmaps)[i] = 0;
100    
101     LOG(llevDebug,"Building images...");
102    
103     if (type==Dm_Png) {
104     sprintf(filename,"%s/crossfire.0",settings.datadir);
105     #ifdef HAVE_LIBPNG
106     init_pngx_loader(gdisp);
107     #endif
108     }
109    
110     if ((infile = open_and_uncompress(filename,0,&compressed))==NULL) {
111     LOG(llevError,"Unable to open %s\n", filename);
112     abort();
113     }
114     i=0;
115     while (fgets(databuf,MAX_BUF,infile)) {
116    
117     /* First, verify that that image header line is OK */
118     if(strncmp(databuf,"IMAGE ",6)!=0) {
119     LOG(llevError,"ReadImages:Bad image line - not IMAGE, instead\n%s",databuf);
120     abort();
121     }
122     num = atoi(databuf+6);
123     if (num<0 || num > nrofpixmaps) {
124     LOG(llevError,"Pixmap number less than zero: %d, %s\n",num, databuf);
125     abort();
126     }
127     /* Skip accross the number data */
128     for (cp=databuf+6; *cp!=' '; cp++) ;
129     len = atoi(cp);
130     if (len==0 || len>IMAGE_BUF) {
131     LOG(llevError,"ReadImages: length not valid: %d\n%s",
132     len,databuf);
133     abort();
134     }
135     if (fread(databuf, 1, len, infile)!=len) {
136     LOG(llevError,"read_client_images: Did not read desired amount of data, wanted %d\n%s",
137     len, databuf);
138     abort();
139     }
140     i++;
141     if (!(i % 100)) LOG(llevDebug,".");
142    
143     if (type==Dm_Png) {
144     #ifdef HAVE_LIBPNG
145     unsigned long x,y;
146     if (png_to_xpixmap(gdisp, root, databuf, len,
147     &(*pixmaps)[num], &(*masks)[num], cmap, &x, &y)) {
148    
149     LOG(llevError,"Error loading png file.\n");
150     }
151     #endif
152     }
153     }
154     close_and_delete(infile, compressed);
155     XFreeGC(gdisp, gc);
156    
157     /* Check for any holes. There should not be. This is an interim check
158     * to use until the xbm_values is removed. The program that
159     * creates the bitmap/pixmap files just adds the bitmaps, so holes should
160     * not be in the image file.
161     */
162     for (i = 0; i < nrofpixmaps; i++)
163     if ((*pixmaps)[i] == 0) {
164     LOG(llevDebug, "Warning, pixmap %d is not defined, setting it to blank\n", i);
165     (*pixmaps)[i] = (*pixmaps)[blank_face->number];
166     }
167     LOG(llevDebug,"done.\n");
168     #ifdef IMAGE_TIME_LOAD
169     fprintf(stderr,"Creation of images took %ld seconds\n", time(NULL) - start_time);
170     #endif
171     return use_private_cmap;
172     }
173    
174     /* This frees all the pixmaps. This not only makes for better code,
175     * some XServers may not free the memory used by the pixmaps unless it is done
176     * this way. For color pixmaps, this will be called twice - the
177     * first time, the normal pixmaps will be passed through, the second
178     * time, it will be called with the masks as the pixmaps argument.
179     */
180    
181     void free_pixmaps(Display *gdisp, Pixmap *pixmaps)
182     {
183     int i;
184    
185     for (i=0; i < nrofpixmaps; i++) {
186     if (pixmaps[i]!=0) {
187     XFreePixmap(gdisp, pixmaps[i]);
188     pixmaps[i] = 0;
189     }
190     }
191     }
192