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/cvs/deliantra/server/ext/login.ext
Revision: 1.102
Committed: Sun Jan 31 03:46:20 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
CVS Tags: rel-2_93
Changes since 1.101: +2 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.102 #! perl # mandatory depends=highscore
2 root 1.1
3     # login handling
4    
5     use Fcntl;
6     use Coro::AIO;
7 root 1.53
8 root 1.64 our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600;
9    
10 root 1.9 # paranoia function to overwrite a string-in-place
11     sub nuke_str {
12     substr $_[0], 0, (length $_[0]), "x" x length $_[0]
13     }
14 root 1.1
15     sub query {
16     my ($ns, $flags, $text) = @_;
17    
18 root 1.94 $ns->query ($flags, $text, Coro::rouse_cb);
19     Coro::rouse_wait
20 root 1.1 }
21    
22     sub can_cleanup {
23 root 1.19 my ($pl, $mtime) = @_;
24 root 1.1
25     my $age = time - $mtime;
26 root 1.19 my $level = $pl->ob->level;
27 root 1.1
28     ($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3
29     || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9
30     || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20
31     || $age > 700 * 86400 # 2 years for everybody else
32     }
33    
34     sub check_playing {
35     my ($ns, $user) = @_;
36    
37 root 1.11 return unless cf::player::find_active $user;
38 root 1.1
39     $ns->send_drawinfo (
40     "That player is already logged in on this server. "
41     . "If you want to create a new player, choose another name. "
42 root 1.59 . "If you have already a registered, make sure nobody "
43     . "else is using your account at this time. If you lost your connection "
44 root 1.1 . "then the server will likely timeout within a minute. If you still "
45     . "cannot log-in after a minute, you are still logged in. Make sure "
46     . "you do not have another client running. If you use windows, reboot, "
47     . "this will fix anything.",
48     cf::NDI_RED
49     );
50    
51     1
52     }
53    
54 root 1.79 sub safe_spot($) {
55     my ($pl) = @_;
56    
57     my $ob = $pl->ob;
58 root 1.76
59 root 1.79 my $m = $ob->map
60     or return;
61     my $x = $ob->x;
62     my $y = $ob->y;
63    
64     # return 0;#d#
65     # warn join ":", $m->at ($x, $y);#d#
66     # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n";
67     # return 0;
68 root 1.78
69 root 1.76 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
70     }
71    
72 root 1.48 sub enter_map {
73 root 1.11 my ($pl) = @_;
74    
75 root 1.62 my $ob = $pl->ob;
76    
77 root 1.48 my ($map, $x, $y)
78 root 1.62 = $ob->{_link_pos}
79     ? @{delete $ob->{_link_pos}}
80     : ($pl->maplevel, $ob->x, $ob->y);
81 root 1.48
82 root 1.62 $ob->enter_link;
83 root 1.48
84 root 1.77 my $m = cf::map::find $map;
85     my $time = delete $pl->{unclean_save};
86    
87 root 1.79 if ($time && $m) {
88 root 1.77 if ($time < $m->{instantiate_time}) {
89     # the map was reset in the meantime
90     my $age = $cf::RUNTIME - $time;
91    
92     warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
93    
94     if ($age >= $MAX_DISCONNECT_TIME) {
95     $ob->message (
96     "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
97     . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
98     . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
99     . "H<You disconnected too long without having used a savebed.>",
100     cf::NDI_RED
101     );
102     # kill them.
103     # reminds me of the famous badness 10000 syndrome...
104     $ob->stats->hp (-10000); #] if they survive this they deserved to live
105 root 1.86 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
106 root 1.48 } else {
107 root 1.81 ($map, $x, $y) = $pl->savebed;
108    
109 root 1.64 $ob->message (
110 root 1.77 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
111     . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
112     . "Better use a savebed next time, much worse things could have happened... "
113     . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
114 root 1.48 cf::NDI_RED
115     );
116     }
117 root 1.77 } else {
118     $ob->message (
119     "You didn't use a bed to reality to leave this realm. This is very dangerous, "
120     . "as lots of things could happen when you leave by other means, such as cave-ins, "
121     . "or monsters suddenly snapping your body. Better use a savebed next time. "
122     . "H<Always apply a bed of reality to disconnect from the server.>",
123     cf::NDI_RED
124     );
125 root 1.48 }
126 root 1.11 }
127 root 1.48
128 root 1.100 $ob->goto ($map, $x, $y);
129 root 1.11 }
130    
131 root 1.1 # delete a player directory, be non-blocking AND synchronous...
132 pippijn 1.96 # (that's hard, so we crap out and fork).
133 root 1.1 sub nuke_playerdir {
134     my ($user) = @_;
135    
136 root 1.71 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
137    
138     cf::fork_call {
139     rename "$PLAYERDIR/$user", $temp;
140     system "rm", "-rf", $temp;
141     };
142 root 1.1 }
143    
144 root 1.60 cf::client->attach (on_addme => sub {
145 root 1.1 my ($ns) = @_;
146    
147 root 1.32 $ns->pl and return $ns->destroy;
148 root 1.1
149 root 1.10 $ns->async (sub {
150 root 1.72 $Coro::current->{desc} = "addme init";
151    
152 root 1.1 my ($user, $pass);
153    
154     $ns->send_packet ("addme_success");
155    
156     for (;;) {
157     $ns->send_drawinfo (
158     "Please enter your username now. If you are a new user, "
159     . "make one up that describes your character best. "
160     . "Only letters and digits are allowed, though.",
161     cf::NDI_BLUE
162     );
163    
164     # read username
165     while () {
166 root 1.89 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
167 root 1.3
168     if ($cf::LOGIN_LOCK{$user}) {
169     $ns->send_drawinfo (
170     "That username is currently used in another login session. "
171     . "Chose another, or wait till the other session has ended.",
172     cf::NDI_RED
173     );
174 root 1.92 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) {
175 root 1.3 last;
176     } else {
177     $ns->send_drawinfo (
178     "Your username contains illegal characters "
179     . "(only a-z, A-Z and 0-9 are allowed), "
180 root 1.92 . "or is not between 3 and 20 characters in length.",
181 root 1.3 cf::NDI_RED
182     );
183     }
184 root 1.61 Coro::Timer::sleep 0.4;
185 root 1.1 }
186    
187     check_playing $ns, $user and next;
188    
189 root 1.72 $Coro::current->{desc} = "addme($user) pass";
190    
191 root 1.1 $ns->send_drawinfo (
192     "Welcome $user, please enter your password now. "
193     . "New users should now choose a password. "
194     . "Anything your client lets you enter is fine.",
195     cf::NDI_BLUE
196     );
197    
198     # read password
199     while () {
200     $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:";
201     last if $pass =~ /.../;
202     $ns->send_drawinfo (
203     "Try to use at least three characters as your password please, "
204     . "that cannot be too much to ask for :)",
205     cf::NDI_RED
206     );
207 root 1.61 Coro::Timer::sleep 0.4;
208 root 1.1 }
209    
210 root 1.3 # lock this username for the remainder of this login session
211     if ($cf::LOGIN_LOCK{$user}) {
212     $ns->send_drawinfo (
213     "That username is currently used in another login session. "
214     . "Chose another, or wait till the other session has ended.",
215     cf::NDI_RED
216     );
217     next;
218     }
219     local $cf::LOGIN_LOCK{$user} = 1;
220    
221     check_playing $ns, $user and next;
222    
223 root 1.72 $Coro::current->{desc} = "addme($user) check";
224    
225 root 1.1 # try to read the user file and check the password
226 root 1.19 if (my $pl = cf::player::find $user) {
227     aio_stat $pl->path and next;
228     my $mtime = (stat _)[9];
229     my $hash = $pl->password;
230 root 1.1
231 root 1.19 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) {
232 root 1.9 nuke_str $pass;
233 root 1.1 # password matches, wonderful
234 root 1.11 my $pl = cf::player::find $user or next;
235 root 1.1 $pl->connect ($ns);
236 root 1.48 enter_map $pl;
237 root 1.1 last;
238 root 1.19 } elsif (can_cleanup $pl, $mtime) {
239 root 1.1 Coro::Timer::sleep 1;
240    
241     $ns->send_drawinfo (
242 root 1.3 "Player exists, but password does not match. If this is your account, "
243     . "please try again. If not, you can now decide to take over this account "
244 root 1.1 . "because it has not been in-use for some time.",
245     cf::NDI_RED
246     );
247    
248 root 1.9 #TODO: nuke_str
249 root 1.1 (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
250     or next;
251    
252     # check if the file hasn't changed
253 root 1.11 aio_stat cf::player::path $user and next;
254 root 1.1 $mtime == (stat _)[9] or next;
255    
256 root 1.19 $pl->quit_character;
257 root 1.1
258     # fall through to creation
259     } else {
260 root 1.9 nuke_str $pass;
261    
262 root 1.1 Coro::Timer::sleep 1;
263    
264     $ns->send_drawinfo (
265     "Wrong username or password. Please try again "
266     . "(check for Numlock and other semi-obvious error sources).",
267     cf::NDI_RED
268     );
269     next;
270     }
271 root 1.37 } else {
272     # unable to load the playerfile:
273     # check wether the player dir exists, which means the file is corrupted or
274     # something very similar.
275     if (!aio_stat cf::player::playerdir $user) {
276     $ns->send_drawinfo (
277     "Unable to retrieve this player. It might be a locked or broken account. "
278     . "If this is your account, ask a dungeon master for assistance. "
279     . "Otherwise choose a different login name.",
280     cf::NDI_RED
281     );
282     next;
283     }
284 root 1.1 }
285    
286     # the rest of this function is character creation
287 root 1.72 $Coro::current->{desc} = "addme($user) chargen";
288 root 1.1
289 root 1.3 # just to make sure nothing is left over
290 root 1.1 nuke_playerdir $user;
291    
292 root 1.3 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
293    
294     if ($pass2 ne $pass) {
295 root 1.9 nuke_str $pass;
296     nuke_str $pass2;
297 root 1.3 $ns->send_drawinfo (
298     "The passwords do not match, please try again.",
299     cf::NDI_RED
300     );
301 root 1.61 Coro::Timer::sleep 0.5;
302 root 1.3 next;
303     }
304    
305 root 1.9 nuke_str $pass2;
306    
307 root 1.11 my $pl = cf::player::new $user;
308 root 1.1 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]);
309 root 1.9 nuke_str $pass;
310 root 1.1 $pl->connect ($ns);
311 root 1.48 my $ob = $pl->ob;
312 root 1.3
313 root 1.48 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
314 root 1.1
315     while () {
316     $ob->update_stats;
317     $pl->save_stats;
318    
319     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
320     "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
321    
322     if ($res =~ /^[Nn]/) {
323     last;
324     } elsif ($res > 0 && $res <= 7) {
325     my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
326    
327     if ($swap > 0 && $swap <= 7) {
328     $ob->swap_stats ($res - 1, $swap - 1);
329     }
330     } else {
331     $ob->roll_stats;
332     }
333 root 1.61
334 root 1.87 Coro::Timer::sleep 0.05;
335 root 1.1 }
336    
337     $ob->set_animation (2);
338     $ob->add_statbonus;
339    
340 root 1.45 while () {
341 root 1.67 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
342 root 1.45 my $msg = $ob->msg;
343 root 1.46 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
344 root 1.67 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
345 root 1.45
346     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
347     "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
348    
349     last if $res =~ /[dD]/;
350    
351     $pl->chargen_race_next;
352 root 1.61 Coro::Timer::sleep 0.2;
353 root 1.45 }
354    
355 root 1.85 # create the playerdir, if necessary, as chargen_race_done did it before
356     # presumably because of unique maps
357     aio_mkdir playerdir $pl, 0770;
358 root 1.45 $pl->chargen_race_done;
359 root 1.1
360 root 1.55 while () {
361     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
362     "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
363    
364     if ($res =~ /^[fF]/) {
365     $pl->gender (1);
366     last;
367     } elsif ($res =~ /^[mM]/) {
368     $pl->gender (0);
369     last;
370     }
371 root 1.61 Coro::Timer::sleep 0.2;
372 root 1.55 }
373    
374 root 1.75 $ob->reply (undef, "Welcome to Deliantra!");
375 root 1.55
376 elmex 1.93 # XXX: Workaround for delayed client ext protocol handshake
377     $pl->esrv_new_player;
378    
379 root 1.45 delete $pl->{deny_save};
380 root 1.1
381     last;
382     }
383 root 1.101
384     if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
385     $ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
386     }
387 root 1.1 });
388 root 1.60 });
389 root 1.1
390 root 1.12 cf::register_command quit => sub {
391     my ($ob, $arg) = @_;
392    
393 root 1.95 $ob->send_msg (undef,
394     "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
395     . "If you are sure you want to do this, then use the quit_character command instead of quit.",
396     cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
397 root 1.12 };
398    
399     cf::register_command quit_character => sub {
400     my ($ob, $arg) = @_;
401    
402     my $pl = $ob->contr;
403    
404     $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
405     if ($_[0] !~ /^[yY]/) {
406 root 1.95 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
407 root 1.12 } else {
408 root 1.95 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
409 root 1.12 $pl->ns->flush;
410 root 1.31 cf::async { $pl->quit_character };
411 root 1.12 }
412     });
413     };
414 root 1.11
415 root 1.1 cf::object->attach (
416     type => cf::SAVEBED,
417     on_apply => sub {
418     my ($bed, $ob) = @_;
419    
420     return cf::override 0 unless $ob->type == cf::PLAYER;
421    
422 root 1.15 my $pl = $ob->contr;
423 root 1.11
424 root 1.1 # update respawn position
425 root 1.11 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
426 root 1.22 cf::async { $pl->save };
427 root 1.1
428 root 1.86 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
429 root 1.102 ext::highscore::check $ob;
430 root 1.1
431 root 1.95 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
432 root 1.1
433 root 1.11 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
434 root 1.6 if ($_[0] !~ /^[yY]/) {
435 root 1.11 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
436     $pl->deactivate;
437     $pl->ns->destroy;
438 root 1.7 } else {
439 root 1.13 cf::async { $pl->save };
440 root 1.6 }
441 root 1.1 });
442     },
443     );
444    
445 root 1.8 cf::player->attach (
446     on_login => sub {
447     my ($pl) = @_;
448     my $name = $pl->ob->name;
449    
450     $_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
451     },
452     on_logout => sub {
453     my ($pl, $cleanly) = @_;
454     my $name = $pl->ob->name;
455    
456     if ($cleanly) {
457     $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
458     } else {
459     $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
460 root 1.79 $pl->{unclean_save} = $cf::RUNTIME
461     unless safe_spot $pl;
462 root 1.8 }
463     },
464     );
465    
466 root 1.11