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/cvs/deliantra/server/ext/login.ext
Revision: 1.106
Committed: Thu Apr 29 06:33:04 2010 UTC (14 years ago) by elmex
Branch: MAIN
Changes since 1.105: +74 -1 lines
Log Message:
added password command.

File Contents

# User Rev Content
1 root 1.102 #! perl # mandatory depends=highscore
2 root 1.1
3     # login handling
4    
5     use Fcntl;
6     use Coro::AIO;
7 root 1.53
8 root 1.64 our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600;
9    
10 root 1.9 # paranoia function to overwrite a string-in-place
11     sub nuke_str {
12     substr $_[0], 0, (length $_[0]), "x" x length $_[0]
13     }
14 root 1.1
15     sub query {
16     my ($ns, $flags, $text) = @_;
17    
18 root 1.94 $ns->query ($flags, $text, Coro::rouse_cb);
19     Coro::rouse_wait
20 root 1.1 }
21    
22     sub can_cleanup {
23 root 1.19 my ($pl, $mtime) = @_;
24 root 1.1
25     my $age = time - $mtime;
26 root 1.19 my $level = $pl->ob->level;
27 root 1.1
28     ($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3
29     || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9
30     || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20
31     || $age > 700 * 86400 # 2 years for everybody else
32     }
33    
34     sub check_playing {
35     my ($ns, $user) = @_;
36    
37 root 1.11 return unless cf::player::find_active $user;
38 root 1.1
39     $ns->send_drawinfo (
40     "That player is already logged in on this server. "
41     . "If you want to create a new player, choose another name. "
42 root 1.59 . "If you have already a registered, make sure nobody "
43     . "else is using your account at this time. If you lost your connection "
44 root 1.1 . "then the server will likely timeout within a minute. If you still "
45     . "cannot log-in after a minute, you are still logged in. Make sure "
46     . "you do not have another client running. If you use windows, reboot, "
47     . "this will fix anything.",
48     cf::NDI_RED
49     );
50    
51     1
52     }
53    
54 root 1.79 sub safe_spot($) {
55     my ($pl) = @_;
56    
57     my $ob = $pl->ob;
58 root 1.76
59 root 1.79 my $m = $ob->map
60     or return;
61     my $x = $ob->x;
62     my $y = $ob->y;
63    
64     # return 0;#d#
65     # warn join ":", $m->at ($x, $y);#d#
66     # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n";
67     # return 0;
68 root 1.78
69 root 1.76 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
70     }
71    
72 root 1.48 sub enter_map {
73 root 1.11 my ($pl) = @_;
74    
75 root 1.62 my $ob = $pl->ob;
76    
77 root 1.48 my ($map, $x, $y)
78 root 1.62 = $ob->{_link_pos}
79     ? @{delete $ob->{_link_pos}}
80     : ($pl->maplevel, $ob->x, $ob->y);
81 root 1.48
82 root 1.62 $ob->enter_link;
83 root 1.48
84 root 1.77 my $m = cf::map::find $map;
85     my $time = delete $pl->{unclean_save};
86    
87 root 1.79 if ($time && $m) {
88 root 1.77 if ($time < $m->{instantiate_time}) {
89     # the map was reset in the meantime
90     my $age = $cf::RUNTIME - $time;
91    
92     warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
93    
94     if ($age >= $MAX_DISCONNECT_TIME) {
95     $ob->message (
96     "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
97     . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
98     . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
99     . "H<You disconnected too long without having used a savebed.>",
100     cf::NDI_RED
101     );
102     # kill them.
103     # reminds me of the famous badness 10000 syndrome...
104     $ob->stats->hp (-10000); #] if they survive this they deserved to live
105 root 1.86 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
106 root 1.48 } else {
107 root 1.81 ($map, $x, $y) = $pl->savebed;
108    
109 root 1.64 $ob->message (
110 root 1.77 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
111     . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
112     . "Better use a savebed next time, much worse things could have happened... "
113     . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
114 root 1.48 cf::NDI_RED
115     );
116     }
117 root 1.77 } else {
118     $ob->message (
119     "You didn't use a bed to reality to leave this realm. This is very dangerous, "
120     . "as lots of things could happen when you leave by other means, such as cave-ins, "
121     . "or monsters suddenly snapping your body. Better use a savebed next time. "
122     . "H<Always apply a bed of reality to disconnect from the server.>",
123     cf::NDI_RED
124     );
125 root 1.48 }
126 root 1.11 }
127 root 1.48
128 root 1.100 $ob->goto ($map, $x, $y);
129 root 1.11 }
130    
131 elmex 1.106 sub encode_password {
132     crypt $_[0],
133     join '',
134     ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64), (cf::rndm 64)]
135     }
136    
137 root 1.1 # delete a player directory, be non-blocking AND synchronous...
138 pippijn 1.96 # (that's hard, so we crap out and fork).
139 root 1.1 sub nuke_playerdir {
140     my ($user) = @_;
141    
142 root 1.71 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
143    
144     cf::fork_call {
145     rename "$PLAYERDIR/$user", $temp;
146     system "rm", "-rf", $temp;
147     };
148 root 1.1 }
149    
150 root 1.60 cf::client->attach (on_addme => sub {
151 root 1.1 my ($ns) = @_;
152    
153 root 1.32 $ns->pl and return $ns->destroy;
154 root 1.1
155 root 1.10 $ns->async (sub {
156 root 1.72 $Coro::current->{desc} = "addme init";
157    
158 root 1.1 my ($user, $pass);
159    
160     $ns->send_packet ("addme_success");
161    
162     for (;;) {
163     $ns->send_drawinfo (
164     "Please enter your username now. If you are a new user, "
165     . "make one up that describes your character best. "
166     . "Only letters and digits are allowed, though.",
167     cf::NDI_BLUE
168     );
169    
170     # read username
171     while () {
172 root 1.89 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
173 root 1.3
174     if ($cf::LOGIN_LOCK{$user}) {
175     $ns->send_drawinfo (
176     "That username is currently used in another login session. "
177     . "Chose another, or wait till the other session has ended.",
178     cf::NDI_RED
179     );
180 root 1.92 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) {
181 root 1.3 last;
182     } else {
183     $ns->send_drawinfo (
184     "Your username contains illegal characters "
185     . "(only a-z, A-Z and 0-9 are allowed), "
186 root 1.92 . "or is not between 3 and 20 characters in length.",
187 root 1.3 cf::NDI_RED
188     );
189     }
190 root 1.61 Coro::Timer::sleep 0.4;
191 root 1.1 }
192    
193     check_playing $ns, $user and next;
194    
195 root 1.72 $Coro::current->{desc} = "addme($user) pass";
196    
197 root 1.1 $ns->send_drawinfo (
198     "Welcome $user, please enter your password now. "
199     . "New users should now choose a password. "
200     . "Anything your client lets you enter is fine.",
201     cf::NDI_BLUE
202     );
203    
204     # read password
205     while () {
206     $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:";
207     last if $pass =~ /.../;
208     $ns->send_drawinfo (
209     "Try to use at least three characters as your password please, "
210     . "that cannot be too much to ask for :)",
211     cf::NDI_RED
212     );
213 root 1.61 Coro::Timer::sleep 0.4;
214 root 1.1 }
215    
216 root 1.3 # lock this username for the remainder of this login session
217     if ($cf::LOGIN_LOCK{$user}) {
218     $ns->send_drawinfo (
219     "That username is currently used in another login session. "
220     . "Chose another, or wait till the other session has ended.",
221     cf::NDI_RED
222     );
223     next;
224     }
225     local $cf::LOGIN_LOCK{$user} = 1;
226    
227     check_playing $ns, $user and next;
228    
229 root 1.72 $Coro::current->{desc} = "addme($user) check";
230    
231 root 1.1 # try to read the user file and check the password
232 root 1.19 if (my $pl = cf::player::find $user) {
233     aio_stat $pl->path and next;
234     my $mtime = (stat _)[9];
235     my $hash = $pl->password;
236 root 1.1
237 root 1.19 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) {
238 root 1.9 nuke_str $pass;
239 root 1.1 # password matches, wonderful
240 root 1.11 my $pl = cf::player::find $user or next;
241 root 1.1 $pl->connect ($ns);
242 root 1.48 enter_map $pl;
243 root 1.1 last;
244 root 1.19 } elsif (can_cleanup $pl, $mtime) {
245 root 1.1 Coro::Timer::sleep 1;
246    
247     $ns->send_drawinfo (
248 root 1.3 "Player exists, but password does not match. If this is your account, "
249     . "please try again. If not, you can now decide to take over this account "
250 root 1.1 . "because it has not been in-use for some time.",
251     cf::NDI_RED
252     );
253    
254 root 1.9 #TODO: nuke_str
255 root 1.1 (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
256     or next;
257    
258     # check if the file hasn't changed
259 root 1.11 aio_stat cf::player::path $user and next;
260 root 1.1 $mtime == (stat _)[9] or next;
261    
262 root 1.19 $pl->quit_character;
263 root 1.1
264     # fall through to creation
265     } else {
266 root 1.9 nuke_str $pass;
267    
268 root 1.1 Coro::Timer::sleep 1;
269    
270     $ns->send_drawinfo (
271     "Wrong username or password. Please try again "
272     . "(check for Numlock and other semi-obvious error sources).",
273     cf::NDI_RED
274     );
275     next;
276     }
277 root 1.37 } else {
278     # unable to load the playerfile:
279     # check wether the player dir exists, which means the file is corrupted or
280     # something very similar.
281     if (!aio_stat cf::player::playerdir $user) {
282     $ns->send_drawinfo (
283     "Unable to retrieve this player. It might be a locked or broken account. "
284     . "If this is your account, ask a dungeon master for assistance. "
285     . "Otherwise choose a different login name.",
286     cf::NDI_RED
287     );
288     next;
289     }
290 root 1.1 }
291    
292     # the rest of this function is character creation
293 root 1.72 $Coro::current->{desc} = "addme($user) chargen";
294 root 1.1
295 root 1.3 # just to make sure nothing is left over
296 root 1.1 nuke_playerdir $user;
297    
298 root 1.3 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
299    
300     if ($pass2 ne $pass) {
301 root 1.9 nuke_str $pass;
302     nuke_str $pass2;
303 root 1.3 $ns->send_drawinfo (
304     "The passwords do not match, please try again.",
305     cf::NDI_RED
306     );
307 root 1.61 Coro::Timer::sleep 0.5;
308 root 1.3 next;
309     }
310    
311 root 1.9 nuke_str $pass2;
312    
313 root 1.11 my $pl = cf::player::new $user;
314 elmex 1.106 $pl->password (encode_password $pass);
315 root 1.9 nuke_str $pass;
316 root 1.1 $pl->connect ($ns);
317 root 1.48 my $ob = $pl->ob;
318 root 1.3
319 root 1.48 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
320 root 1.1
321     while () {
322     $ob->update_stats;
323     $pl->save_stats;
324    
325     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
326     "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
327    
328     if ($res =~ /^[Nn]/) {
329     last;
330     } elsif ($res > 0 && $res <= 7) {
331     my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
332    
333     if ($swap > 0 && $swap <= 7) {
334     $ob->swap_stats ($res - 1, $swap - 1);
335     }
336     } else {
337     $ob->roll_stats;
338     }
339 root 1.61
340 root 1.87 Coro::Timer::sleep 0.05;
341 root 1.1 }
342    
343     $ob->set_animation (2);
344     $ob->add_statbonus;
345    
346 root 1.45 while () {
347 root 1.67 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
348 root 1.45 my $msg = $ob->msg;
349 root 1.46 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
350 root 1.67 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
351 root 1.45
352     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
353     "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
354    
355     last if $res =~ /[dD]/;
356    
357     $pl->chargen_race_next;
358 root 1.103 Coro::Timer::sleep 0.05;
359 root 1.45 }
360    
361 root 1.85 # create the playerdir, if necessary, as chargen_race_done did it before
362     # presumably because of unique maps
363     aio_mkdir playerdir $pl, 0770;
364 root 1.45 $pl->chargen_race_done;
365 root 1.1
366 root 1.55 while () {
367     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
368     "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
369    
370     if ($res =~ /^[fF]/) {
371     $pl->gender (1);
372     last;
373     } elsif ($res =~ /^[mM]/) {
374     $pl->gender (0);
375     last;
376     }
377 root 1.103 Coro::Timer::sleep 0.05;
378 root 1.55 }
379    
380 root 1.75 $ob->reply (undef, "Welcome to Deliantra!");
381 root 1.55
382 elmex 1.93 # XXX: Workaround for delayed client ext protocol handshake
383     $pl->esrv_new_player;
384    
385 root 1.45 delete $pl->{deny_save};
386 root 1.1
387     last;
388     }
389 root 1.101
390     if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
391     $ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
392     }
393 root 1.1 });
394 root 1.60 });
395 root 1.1
396 elmex 1.106 cf::register_command password => sub {
397     my ($pl, $arg) = @_;
398    
399     my (@args) = split /\s+/, $arg;
400    
401     my ($new_pw, $player);
402    
403     if ($pl->flag (cf::FLAG_WIZ)) {
404     ($player, $new_pw) = @args;
405     } else {
406     $new_pw = $args[0];
407     }
408    
409     if ($pl->flag (cf::FLAG_WIZ) && $player eq '') {
410     $pl->message (
411     "Usage: password <player> [<new password>]",
412     cf::NDI_UNIQUE | cf::NDI_REPLY);
413     return;
414     } elsif (!$pl->flag (cf::FLAG_WIZ) && $new_pw eq '') {
415     $pl->message (
416     "Usage: password <new password>",
417     cf::NDI_UNIQUE | cf::NDI_REPLY);
418     return;
419     }
420    
421     if ($player ne '' && $pl->flag (cf::FLAG_WIZ)) {
422     unless ($new_pw ne '') {
423     $new_pw =
424     join '',
425     map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] }
426     1..9;
427     }
428    
429     cf::async {
430     my $plc = cf::player::find $player;
431     if ($plc) {
432     $plc->password (encode_password $new_pw);
433     $pl->message (
434     "Ok, changed password of '$player' to '$new_pw'!",
435     cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
436     } else {
437     $pl->message (
438     "Fail! Couldn't set password for '$player', "
439     . "he doesn't seem to exist!",
440     cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
441     }
442     };
443     } else {
444     my $change = delete $pl->{password_change};
445     warn "CHECK: @$change | $pl->{password_change} <<<<<\n";
446    
447     if ($change && (time - $change->[0]) < 60) {
448     $pl->message (
449     "Ok, changed your password!",
450     cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
451     $pl->contr->password (encode_password $new_pw);
452    
453     } else {
454     $pl->message (
455     "Ok, please confirm your new password by sending "
456     . "the command again within one minute!",
457     cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
458     $pl->{password_change} = [time, $new_pw];
459     }
460     }
461     };
462    
463 root 1.12 cf::register_command quit => sub {
464     my ($ob, $arg) = @_;
465    
466 root 1.95 $ob->send_msg (undef,
467     "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
468     . "If you are sure you want to do this, then use the quit_character command instead of quit.",
469     cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
470 root 1.12 };
471    
472     cf::register_command quit_character => sub {
473     my ($ob, $arg) = @_;
474    
475     my $pl = $ob->contr;
476    
477     $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
478     if ($_[0] !~ /^[yY]/) {
479 root 1.95 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
480 root 1.12 } else {
481 root 1.95 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
482 root 1.12 $pl->ns->flush;
483 root 1.105 cf::async {
484     ext::highscore::check $pl->ob;
485     $pl->quit_character;
486     };
487 root 1.12 }
488     });
489     };
490 root 1.11
491 root 1.1 cf::object->attach (
492     type => cf::SAVEBED,
493     on_apply => sub {
494     my ($bed, $ob) = @_;
495    
496     return cf::override 0 unless $ob->type == cf::PLAYER;
497    
498 root 1.15 my $pl = $ob->contr;
499 root 1.11
500 root 1.1 # update respawn position
501 root 1.11 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
502 root 1.22 cf::async { $pl->save };
503 root 1.1
504 root 1.86 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
505 root 1.102 ext::highscore::check $ob;
506 root 1.1
507 root 1.95 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
508 root 1.1
509 root 1.11 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
510 root 1.6 if ($_[0] !~ /^[yY]/) {
511 root 1.11 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
512     $pl->deactivate;
513     $pl->ns->destroy;
514 root 1.7 } else {
515 root 1.13 cf::async { $pl->save };
516 root 1.6 }
517 root 1.1 });
518     },
519     );
520    
521 root 1.8 cf::player->attach (
522     on_login => sub {
523     my ($pl) = @_;
524     my $name = $pl->ob->name;
525    
526     $_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
527     },
528     on_logout => sub {
529     my ($pl, $cleanly) = @_;
530     my $name = $pl->ob->name;
531    
532     if ($cleanly) {
533     $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
534     } else {
535     $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
536 root 1.79 $pl->{unclean_save} = $cf::RUNTIME
537     unless safe_spot $pl;
538 root 1.8 }
539     },
540     );
541    
542 root 1.11