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/cvs/deliantra/server/ext/login.ext
Revision: 1.118
Committed: Thu Nov 8 00:16:07 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.117: +3 -1 lines
Log Message:
support vi Changes  password fields (cleartetx, truncated to 8 octets)

File Contents

# User Rev Content
1 root 1.102 #! perl # mandatory depends=highscore
2 root 1.1
3     # login handling
4    
5     use Fcntl;
6     use Coro::AIO;
7 root 1.53
8 root 1.117 CONF MAX_DISCONNECT_TIME = 3600;
9 root 1.64
10 root 1.9 # paranoia function to overwrite a string-in-place
11     sub nuke_str {
12     substr $_[0], 0, (length $_[0]), "x" x length $_[0]
13     }
14 root 1.1
15     sub query {
16     my ($ns, $flags, $text) = @_;
17    
18 root 1.94 $ns->query ($flags, $text, Coro::rouse_cb);
19     Coro::rouse_wait
20 root 1.1 }
21    
22     sub can_cleanup {
23 root 1.19 my ($pl, $mtime) = @_;
24 root 1.1
25     my $age = time - $mtime;
26 root 1.19 my $level = $pl->ob->level;
27 root 1.1
28     ($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3
29     || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9
30     || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20
31     || $age > 700 * 86400 # 2 years for everybody else
32     }
33    
34     sub check_playing {
35     my ($ns, $user) = @_;
36    
37 root 1.11 return unless cf::player::find_active $user;
38 root 1.1
39     $ns->send_drawinfo (
40     "That player is already logged in on this server. "
41     . "If you want to create a new player, choose another name. "
42 root 1.59 . "If you have already a registered, make sure nobody "
43     . "else is using your account at this time. If you lost your connection "
44 root 1.1 . "then the server will likely timeout within a minute. If you still "
45     . "cannot log-in after a minute, you are still logged in. Make sure "
46     . "you do not have another client running. If you use windows, reboot, "
47     . "this will fix anything.",
48     cf::NDI_RED
49     );
50    
51     1
52     }
53    
54 root 1.79 sub safe_spot($) {
55     my ($pl) = @_;
56    
57     my $ob = $pl->ob;
58 root 1.76
59 root 1.79 my $m = $ob->map
60     or return;
61     my $x = $ob->x;
62     my $y = $ob->y;
63    
64 root 1.113 # never happens normally, but helps when shell users make mistakes
65 root 1.116 $m->linkable
66 root 1.113 or return 1;
67    
68 root 1.79 # return 0;#d#
69     # warn join ":", $m->at ($x, $y);#d#
70     # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n";
71     # return 0;
72 root 1.78
73 root 1.76 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
74     }
75    
76 root 1.48 sub enter_map {
77 root 1.11 my ($pl) = @_;
78    
79 root 1.62 my $ob = $pl->ob;
80    
81 root 1.48 my ($map, $x, $y)
82 root 1.62 = $ob->{_link_pos}
83     ? @{delete $ob->{_link_pos}}
84     : ($pl->maplevel, $ob->x, $ob->y);
85 root 1.48
86 root 1.62 $ob->enter_link;
87 root 1.48
88 root 1.77 my $m = cf::map::find $map;
89     my $time = delete $pl->{unclean_save};
90    
91 root 1.79 if ($time && $m) {
92 root 1.77 if ($time < $m->{instantiate_time}) {
93     # the map was reset in the meantime
94     my $age = $cf::RUNTIME - $time;
95    
96 root 1.107 cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
97 root 1.77
98     if ($age >= $MAX_DISCONNECT_TIME) {
99     $ob->message (
100     "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
101     . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
102     . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
103     . "H<You disconnected too long without having used a savebed.>",
104     cf::NDI_RED
105     );
106     # kill them.
107     # reminds me of the famous badness 10000 syndrome...
108     $ob->stats->hp (-10000); #] if they survive this they deserved to live
109 root 1.86 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
110 root 1.48 } else {
111 root 1.81 ($map, $x, $y) = $pl->savebed;
112    
113 root 1.64 $ob->message (
114 root 1.77 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
115     . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
116     . "Better use a savebed next time, much worse things could have happened... "
117     . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
118 root 1.48 cf::NDI_RED
119     );
120     }
121 root 1.77 } else {
122     $ob->message (
123     "You didn't use a bed to reality to leave this realm. This is very dangerous, "
124     . "as lots of things could happen when you leave by other means, such as cave-ins, "
125     . "or monsters suddenly snapping your body. Better use a savebed next time. "
126     . "H<Always apply a bed of reality to disconnect from the server.>",
127     cf::NDI_RED
128     );
129 root 1.48 }
130 root 1.11 }
131 root 1.48
132 root 1.100 $ob->goto ($map, $x, $y);
133 root 1.11 }
134    
135 root 1.110 sub encode_password($) {
136     # crypt $_[0],
137     # join '',
138     # ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64), (cf::rndm 64)]
139     "!" . unpack "H*", $_[0]
140     }
141    
142     sub compare_password($$) {
143     my ($pass, $token) = @_;
144    
145 root 1.118 if ($token =~ /!!(.*)/) {
146     return +(substr $pass, 0, 8) eq pack "H*", $1;
147     } elsif ($token =~ /!(.*)/) {
148 root 1.110 return $pass eq pack "H*", $1;
149     } else {
150     return $token eq crypt $pass, $token;
151     }
152 elmex 1.106 }
153    
154 root 1.111 # delete a player directory
155 root 1.1 sub nuke_playerdir {
156     my ($user) = @_;
157    
158 root 1.111 my $lock = cf::lock_acquire "ext::login::nuke_playerdir";
159    
160 root 1.71 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
161 root 1.111 aio_rename "$PLAYERDIR/$user", $temp;
162     IO::AIO::aio_rmtree $temp;
163 root 1.1 }
164    
165 root 1.60 cf::client->attach (on_addme => sub {
166 root 1.1 my ($ns) = @_;
167    
168 root 1.32 $ns->pl and return $ns->destroy;
169 root 1.1
170 root 1.10 $ns->async (sub {
171 root 1.72 $Coro::current->{desc} = "addme init";
172    
173 root 1.1 my ($user, $pass);
174    
175     $ns->send_packet ("addme_success");
176    
177     for (;;) {
178     $ns->send_drawinfo (
179     "Please enter your username now. If you are a new user, "
180     . "make one up that describes your character best. "
181     . "Only letters and digits are allowed, though.",
182     cf::NDI_BLUE
183     );
184    
185     # read username
186     while () {
187 root 1.89 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
188 root 1.3
189     if ($cf::LOGIN_LOCK{$user}) {
190     $ns->send_drawinfo (
191     "That username is currently used in another login session. "
192     . "Chose another, or wait till the other session has ended.",
193     cf::NDI_RED
194     );
195 root 1.92 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) {
196 root 1.3 last;
197     } else {
198     $ns->send_drawinfo (
199     "Your username contains illegal characters "
200     . "(only a-z, A-Z and 0-9 are allowed), "
201 root 1.92 . "or is not between 3 and 20 characters in length.",
202 root 1.3 cf::NDI_RED
203     );
204     }
205 root 1.61 Coro::Timer::sleep 0.4;
206 root 1.1 }
207    
208     check_playing $ns, $user and next;
209    
210 root 1.72 $Coro::current->{desc} = "addme($user) pass";
211    
212 root 1.1 $ns->send_drawinfo (
213     "Welcome $user, please enter your password now. "
214     . "New users should now choose a password. "
215     . "Anything your client lets you enter is fine.",
216     cf::NDI_BLUE
217     );
218    
219     # read password
220     while () {
221     $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:";
222     last if $pass =~ /.../;
223     $ns->send_drawinfo (
224     "Try to use at least three characters as your password please, "
225     . "that cannot be too much to ask for :)",
226     cf::NDI_RED
227     );
228 root 1.61 Coro::Timer::sleep 0.4;
229 root 1.1 }
230    
231 root 1.3 # lock this username for the remainder of this login session
232     if ($cf::LOGIN_LOCK{$user}) {
233     $ns->send_drawinfo (
234     "That username is currently used in another login session. "
235     . "Chose another, or wait till the other session has ended.",
236     cf::NDI_RED
237     );
238     next;
239     }
240     local $cf::LOGIN_LOCK{$user} = 1;
241    
242     check_playing $ns, $user and next;
243    
244 root 1.72 $Coro::current->{desc} = "addme($user) check";
245    
246 root 1.1 # try to read the user file and check the password
247 root 1.19 if (my $pl = cf::player::find $user) {
248     aio_stat $pl->path and next;
249     my $mtime = (stat _)[9];
250 root 1.110 my $token = $pl->password;
251 root 1.1
252 root 1.110 if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) {
253     $pl->password (encode_password $pass); # make sure we store the new encoding #d#
254 root 1.9 nuke_str $pass;
255 root 1.1 # password matches, wonderful
256 root 1.11 my $pl = cf::player::find $user or next;
257 root 1.1 $pl->connect ($ns);
258 root 1.48 enter_map $pl;
259 root 1.1 last;
260 root 1.19 } elsif (can_cleanup $pl, $mtime) {
261 root 1.1 Coro::Timer::sleep 1;
262    
263     $ns->send_drawinfo (
264 root 1.3 "Player exists, but password does not match. If this is your account, "
265     . "please try again. If not, you can now decide to take over this account "
266 root 1.1 . "because it has not been in-use for some time.",
267     cf::NDI_RED
268     );
269    
270 root 1.9 #TODO: nuke_str
271 root 1.1 (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
272     or next;
273    
274     # check if the file hasn't changed
275 root 1.11 aio_stat cf::player::path $user and next;
276 root 1.1 $mtime == (stat _)[9] or next;
277    
278 root 1.19 $pl->quit_character;
279 root 1.1
280     # fall through to creation
281     } else {
282 root 1.9 nuke_str $pass;
283    
284 root 1.1 Coro::Timer::sleep 1;
285    
286     $ns->send_drawinfo (
287     "Wrong username or password. Please try again "
288     . "(check for Numlock and other semi-obvious error sources).",
289     cf::NDI_RED
290     );
291     next;
292     }
293 root 1.37 } else {
294     # unable to load the playerfile:
295 root 1.114 # check whether the player dir exists, which means the file is corrupted or
296 root 1.37 # something very similar.
297     if (!aio_stat cf::player::playerdir $user) {
298     $ns->send_drawinfo (
299     "Unable to retrieve this player. It might be a locked or broken account. "
300     . "If this is your account, ask a dungeon master for assistance. "
301     . "Otherwise choose a different login name.",
302     cf::NDI_RED
303     );
304     next;
305     }
306 root 1.1 }
307    
308     # the rest of this function is character creation
309 root 1.72 $Coro::current->{desc} = "addme($user) chargen";
310 root 1.1
311 root 1.3 # just to make sure nothing is left over
312 root 1.111 # normally, nothing is there.
313 root 1.1 nuke_playerdir $user;
314    
315 root 1.3 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
316    
317     if ($pass2 ne $pass) {
318 root 1.9 nuke_str $pass;
319     nuke_str $pass2;
320 root 1.3 $ns->send_drawinfo (
321     "The passwords do not match, please try again.",
322     cf::NDI_RED
323     );
324 root 1.61 Coro::Timer::sleep 0.5;
325 root 1.3 next;
326     }
327    
328 root 1.9 nuke_str $pass2;
329    
330 root 1.11 my $pl = cf::player::new $user;
331 elmex 1.106 $pl->password (encode_password $pass);
332 root 1.9 nuke_str $pass;
333 root 1.1 $pl->connect ($ns);
334 root 1.48 my $ob = $pl->ob;
335 root 1.3
336 root 1.48 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
337 root 1.1
338     while () {
339     $ob->update_stats;
340     $pl->save_stats;
341    
342     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
343     "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
344    
345     if ($res =~ /^[Nn]/) {
346     last;
347     } elsif ($res > 0 && $res <= 7) {
348     my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
349    
350     if ($swap > 0 && $swap <= 7) {
351     $ob->swap_stats ($res - 1, $swap - 1);
352     }
353     } else {
354     $ob->roll_stats;
355     }
356 root 1.61
357 root 1.87 Coro::Timer::sleep 0.05;
358 root 1.1 }
359    
360     $ob->set_animation (2);
361     $ob->add_statbonus;
362    
363 root 1.45 while () {
364 root 1.67 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
365 root 1.45 my $msg = $ob->msg;
366 root 1.46 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
367 root 1.67 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
368 root 1.45
369     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
370     "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
371    
372     last if $res =~ /[dD]/;
373    
374     $pl->chargen_race_next;
375 root 1.103 Coro::Timer::sleep 0.05;
376 root 1.45 }
377    
378 root 1.85 # create the playerdir, if necessary, as chargen_race_done did it before
379     # presumably because of unique maps
380     aio_mkdir playerdir $pl, 0770;
381 root 1.45 $pl->chargen_race_done;
382 root 1.1
383 root 1.55 while () {
384     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
385     "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
386    
387     if ($res =~ /^[fF]/) {
388     $pl->gender (1);
389     last;
390     } elsif ($res =~ /^[mM]/) {
391     $pl->gender (0);
392     last;
393     }
394 root 1.103 Coro::Timer::sleep 0.05;
395 root 1.55 }
396    
397 root 1.75 $ob->reply (undef, "Welcome to Deliantra!");
398 root 1.55
399 elmex 1.93 # XXX: Workaround for delayed client ext protocol handshake
400     $pl->esrv_new_player;
401    
402 root 1.45 delete $pl->{deny_save};
403 root 1.1
404     last;
405     }
406 root 1.101
407     if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
408     $ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
409     }
410 root 1.1 });
411 root 1.60 });
412 root 1.1
413 elmex 1.106 cf::register_command password => sub {
414     my ($pl, $arg) = @_;
415    
416 elmex 1.112 unless ($pl->flag (cf::FLAG_WIZ)) {
417     $pl->message (
418     "The password can currently only changed by a DM.",
419     cf::NDI_UNIQUE | cf::NDI_REPLY);
420     return;
421     }
422    
423 elmex 1.106 my (@args) = split /\s+/, $arg;
424 elmex 1.112 my ($player, $new_pw) = @args;
425 elmex 1.106
426     if ($pl->flag (cf::FLAG_WIZ) && $player eq '') {
427     $pl->message (
428     "Usage: password <player> [<new password>]",
429     cf::NDI_UNIQUE | cf::NDI_REPLY);
430     return;
431     }
432    
433 elmex 1.112 if ($new_pw eq '') {
434     $new_pw =
435     join '',
436     map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] }
437     1..9;
438     }
439 elmex 1.106
440 elmex 1.112 cf::async {
441     my $plc = cf::player::find $player;
442     if ($plc) {
443     $plc->password (encode_password $new_pw);
444 elmex 1.106 $pl->message (
445 elmex 1.112 "Ok, changed password of '$player' to '$new_pw'!",
446 elmex 1.106 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
447     } else {
448     $pl->message (
449 elmex 1.112 "Fail! Couldn't set password for '$player', "
450     . "he doesn't seem to exist!",
451 elmex 1.106 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
452     }
453 elmex 1.112 };
454 elmex 1.106 };
455    
456 root 1.12 cf::register_command quit => sub {
457     my ($ob, $arg) = @_;
458    
459 root 1.95 $ob->send_msg (undef,
460     "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
461     . "If you are sure you want to do this, then use the quit_character command instead of quit.",
462     cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
463 root 1.12 };
464    
465     cf::register_command quit_character => sub {
466     my ($ob, $arg) = @_;
467    
468     my $pl = $ob->contr;
469    
470     $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
471     if ($_[0] !~ /^[yY]/) {
472 root 1.95 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
473 root 1.12 } else {
474 root 1.95 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
475 root 1.105 cf::async {
476     $pl->quit_character;
477     };
478 root 1.12 }
479     });
480     };
481 root 1.11
482 root 1.1 cf::object->attach (
483     type => cf::SAVEBED,
484     on_apply => sub {
485     my ($bed, $ob) = @_;
486    
487     return cf::override 0 unless $ob->type == cf::PLAYER;
488    
489 root 1.15 my $pl = $ob->contr;
490 root 1.11
491 root 1.1 # update respawn position
492 root 1.11 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
493 root 1.1
494 root 1.111 cf::async {
495     my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
496     ext::highscore::check $ob;
497    
498     $pl->save;
499 root 1.1
500 root 1.111 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
501 root 1.1
502 root 1.115 my $ns = $pl->ns
503     or return;
504    
505     $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
506 root 1.111 if ($_[0] !~ /^[yY]/) {
507     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
508     $pl->deactivate;
509     $pl->ns->destroy;
510     }
511     });
512     };
513 root 1.1 },
514     );
515    
516 root 1.8 cf::player->attach (
517     on_login => sub {
518     my ($pl) = @_;
519     my $name = $pl->ob->name;
520    
521     $_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
522     },
523     on_logout => sub {
524     my ($pl, $cleanly) = @_;
525     my $name = $pl->ob->name;
526    
527     if ($cleanly) {
528     $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
529     } else {
530     $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
531 root 1.79 $pl->{unclean_save} = $cf::RUNTIME
532     unless safe_spot $pl;
533 root 1.8 }
534     },
535     );
536