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/cvs/deliantra/server/ext/login.ext
Revision: 1.126
Committed: Sat Nov 17 11:13:54 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.125: +2 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.102 #! perl # mandatory depends=highscore
2 root 1.1
3     # login handling
4    
5     use Fcntl;
6     use Coro::AIO;
7 root 1.120 use Deliantra::Util ();
8 root 1.53
9 root 1.117 CONF MAX_DISCONNECT_TIME = 3600;
10 root 1.64
11 root 1.125 our $VALID_LOGIN = qr<^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z>;
12    
13 root 1.1 sub query {
14     my ($ns, $flags, $text) = @_;
15    
16 root 1.94 $ns->query ($flags, $text, Coro::rouse_cb);
17     Coro::rouse_wait
18 root 1.1 }
19    
20     sub can_cleanup {
21 root 1.19 my ($pl, $mtime) = @_;
22 root 1.1
23     my $age = time - $mtime;
24 root 1.19 my $level = $pl->ob->level;
25 root 1.1
26     ($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3
27     || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9
28     || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20
29     || $age > 700 * 86400 # 2 years for everybody else
30     }
31    
32     sub check_playing {
33     my ($ns, $user) = @_;
34    
35 root 1.11 return unless cf::player::find_active $user;
36 root 1.1
37     $ns->send_drawinfo (
38     "That player is already logged in on this server. "
39     . "If you want to create a new player, choose another name. "
40 root 1.59 . "If you have already a registered, make sure nobody "
41     . "else is using your account at this time. If you lost your connection "
42 root 1.1 . "then the server will likely timeout within a minute. If you still "
43     . "cannot log-in after a minute, you are still logged in. Make sure "
44     . "you do not have another client running. If you use windows, reboot, "
45     . "this will fix anything.",
46     cf::NDI_RED
47     );
48    
49     1
50     }
51    
52 root 1.79 sub safe_spot($) {
53     my ($pl) = @_;
54    
55     my $ob = $pl->ob;
56 root 1.76
57 root 1.79 my $m = $ob->map
58     or return;
59     my $x = $ob->x;
60     my $y = $ob->y;
61    
62 root 1.113 # never happens normally, but helps when shell users make mistakes
63 root 1.116 $m->linkable
64 root 1.113 or return 1;
65    
66 root 1.76 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
67     }
68    
69 root 1.48 sub enter_map {
70 root 1.11 my ($pl) = @_;
71    
72 root 1.62 my $ob = $pl->ob;
73    
74 root 1.48 my ($map, $x, $y)
75 root 1.62 = $ob->{_link_pos}
76     ? @{delete $ob->{_link_pos}}
77     : ($pl->maplevel, $ob->x, $ob->y);
78 root 1.48
79 root 1.62 $ob->enter_link;
80 root 1.48
81 root 1.77 my $m = cf::map::find $map;
82     my $time = delete $pl->{unclean_save};
83    
84 root 1.79 if ($time && $m) {
85 root 1.77 if ($time < $m->{instantiate_time}) {
86     # the map was reset in the meantime
87     my $age = $cf::RUNTIME - $time;
88    
89 root 1.107 cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
90 root 1.77
91     if ($age >= $MAX_DISCONNECT_TIME) {
92     $ob->message (
93     "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
94     . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
95     . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
96     . "H<You disconnected too long without having used a savebed.>",
97     cf::NDI_RED
98     );
99     # kill them.
100     # reminds me of the famous badness 10000 syndrome...
101     $ob->stats->hp (-10000); #] if they survive this they deserved to live
102 root 1.86 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
103 root 1.48 } else {
104 root 1.81 ($map, $x, $y) = $pl->savebed;
105    
106 root 1.64 $ob->message (
107 root 1.77 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
108     . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
109     . "Better use a savebed next time, much worse things could have happened... "
110     . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
111 root 1.48 cf::NDI_RED
112     );
113     }
114 root 1.77 } else {
115     $ob->message (
116     "You didn't use a bed to reality to leave this realm. This is very dangerous, "
117     . "as lots of things could happen when you leave by other means, such as cave-ins, "
118     . "or monsters suddenly snapping your body. Better use a savebed next time. "
119     . "H<Always apply a bed of reality to disconnect from the server.>",
120     cf::NDI_RED
121     );
122 root 1.48 }
123 root 1.11 }
124 root 1.48
125 root 1.100 $ob->goto ($map, $x, $y);
126 root 1.11 }
127    
128 root 1.110 sub encode_password($) {
129     "!" . unpack "H*", $_[0]
130     }
131    
132     sub compare_password($$) {
133     my ($pass, $token) = @_;
134    
135 root 1.118 if ($token =~ /!!(.*)/) {
136     return +(substr $pass, 0, 8) eq pack "H*", $1;
137     } elsif ($token =~ /!(.*)/) {
138 root 1.110 return $pass eq pack "H*", $1;
139     } else {
140     return $token eq crypt $pass, $token;
141     }
142 elmex 1.106 }
143    
144 root 1.111 # delete a player directory
145 root 1.1 sub nuke_playerdir {
146     my ($user) = @_;
147    
148 root 1.111 my $lock = cf::lock_acquire "ext::login::nuke_playerdir";
149    
150 root 1.71 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
151 root 1.111 aio_rename "$PLAYERDIR/$user", $temp;
152     IO::AIO::aio_rmtree $temp;
153 root 1.1 }
154    
155 root 1.125 sub login {
156 root 1.119 my ($pl) = @_;
157    
158 root 1.125 # handle character creation, if neccessary
159     # the rest of this function is character creation
160 root 1.119
161 root 1.125 my $ns = $pl->ns;
162     my $ob = $pl->ob;
163 root 1.119
164 root 1.125 $Coro::current->{desc} = "addme(" . $ob->name . ") login";
165 root 1.119
166 root 1.125 delete $pl->{deny_save}; # set by new
167 root 1.119
168 root 1.125 if ($pl->{chargen} eq "init") {
169     # create the playerdir, if necessary, as chargen_race_done did it before
170     # presumably because of unique maps
171     aio_mkdir playerdir $pl, 0770;
172     $pl->save;
173 root 1.119
174 root 1.125 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
175 root 1.119
176 root 1.125 $pl->{chargen} = "stats";
177     }
178 root 1.119
179 root 1.125 if ($pl->{chargen} eq "stats") {
180     while () {
181     $ob->update_stats;
182     $pl->save_stats;
183    
184     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
185     "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
186    
187     if ($res =~ /^[Nn]/) {
188     last;
189     } elsif ($res > 0 && $res <= 7) {
190     my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
191 root 1.119
192 root 1.125 if ($swap > 0 && $swap <= 7) {
193     $ob->swap_stats ($res - 1, $swap - 1);
194     }
195     } else {
196     $ob->roll_stats;
197     }
198 root 1.119
199 root 1.125 Coro::Timer::sleep 0.05;
200 root 1.119 }
201    
202 root 1.125 $ob->set_animation (2);
203     $ob->add_statbonus;
204    
205     $pl->{chargen} = "race";
206 root 1.119 }
207    
208 root 1.125 if ($pl->{chargen} eq "race") {
209     while () {
210     $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
211     my $msg = $ob->msg;
212     $msg =~ s/(?<=\S)\n(?=\S)/ /g;
213     $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
214 root 1.119
215 root 1.125 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
216     "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
217 root 1.119
218 root 1.125 last if $res =~ /[dD]/;
219 root 1.119
220 root 1.125 $pl->chargen_race_next;
221     Coro::Timer::sleep 0.05;
222     }
223    
224     $pl->chargen_race_done;
225     $pl->{chargen} = "gender";
226     }
227 root 1.119
228 root 1.125 if ($pl->{chargen} eq "race") {
229     while () {
230     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
231     "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
232    
233     if ($res =~ /^[fF]/) {
234     $pl->gender (1);
235     last;
236     } elsif ($res =~ /^[mM]/) {
237     $pl->gender (0);
238     last;
239     }
240     Coro::Timer::sleep 0.05;
241     }
242     $pl->{chargen} = "done";
243 root 1.119 }
244    
245 root 1.125 $ns->state (cf::ST_PLAYING);
246 root 1.119
247 root 1.125 if ($pl->{chargen} eq "done") {
248     # XXX: Workaround for delayed client ext protocol handshake
249     $pl->esrv_new_player;
250 root 1.119
251 root 1.125 $pl->{chargen} = "done";
252 root 1.119 }
253    
254     $ob->reply (undef, "Welcome to Deliantra!");
255    
256 root 1.125 if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
257     $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
258     }
259     }
260    
261     sub chargen {
262     my ($ns, $user, $hasah) = @_;
263    
264     # lock again, too lazy to make this nicer
265     local $cf::LOGIN_LOCK{$user} = 1;
266    
267     # just to make sure nothing is left over
268     # normally, nothing is there.
269     nuke_playerdir $user;
270    
271     my $pl = cf::player::new $user;
272     $pl->password (encode_password $pass);
273     $pl->connect ($ns);
274 root 1.119
275 root 1.125 $pl->{chargen} = "init";
276    
277     login $pl;
278 root 1.119 }
279    
280 root 1.60 cf::client->attach (on_addme => sub {
281 root 1.1 my ($ns) = @_;
282    
283 root 1.123 $ns->{addme}++ and return $ns->destroy;
284 root 1.1
285 root 1.10 $ns->async (sub {
286 root 1.72 $Coro::current->{desc} = "addme init";
287    
288 root 1.1 my ($user, $pass);
289    
290     $ns->send_packet ("addme_success");
291    
292     for (;;) {
293     $ns->send_drawinfo (
294     "Please enter your username now. If you are a new user, "
295     . "make one up that describes your character best. "
296     . "Only letters and digits are allowed, though.",
297     cf::NDI_BLUE
298     );
299    
300     # read username
301     while () {
302 root 1.89 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
303 root 1.3
304     if ($cf::LOGIN_LOCK{$user}) {
305     $ns->send_drawinfo (
306     "That username is currently used in another login session. "
307     . "Chose another, or wait till the other session has ended.",
308     cf::NDI_RED
309     );
310 root 1.125 } elsif ($user =~ $VALID_LOGIN) {
311 root 1.3 last;
312     } else {
313     $ns->send_drawinfo (
314     "Your username contains illegal characters "
315     . "(only a-z, A-Z and 0-9 are allowed), "
316 root 1.92 . "or is not between 3 and 20 characters in length.",
317 root 1.3 cf::NDI_RED
318     );
319     }
320 root 1.61 Coro::Timer::sleep 0.4;
321 root 1.1 }
322    
323     check_playing $ns, $user and next;
324    
325 root 1.72 $Coro::current->{desc} = "addme($user) pass";
326    
327 root 1.1 $ns->send_drawinfo (
328     "Welcome $user, please enter your password now. "
329     . "New users should now choose a password. "
330     . "Anything your client lets you enter is fine.",
331     cf::NDI_BLUE
332     );
333    
334     # read password
335     while () {
336     $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:";
337     last if $pass =~ /.../;
338     $ns->send_drawinfo (
339     "Try to use at least three characters as your password please, "
340     . "that cannot be too much to ask for :)",
341     cf::NDI_RED
342     );
343 root 1.61 Coro::Timer::sleep 0.4;
344 root 1.1 }
345    
346 root 1.3 # lock this username for the remainder of this login session
347     if ($cf::LOGIN_LOCK{$user}) {
348     $ns->send_drawinfo (
349     "That username is currently used in another login session. "
350     . "Chose another, or wait till the other session has ended.",
351     cf::NDI_RED
352     );
353     next;
354     }
355     local $cf::LOGIN_LOCK{$user} = 1;
356    
357     check_playing $ns, $user and next;
358    
359 root 1.72 $Coro::current->{desc} = "addme($user) check";
360    
361 root 1.1 # try to read the user file and check the password
362 root 1.19 if (my $pl = cf::player::find $user) {
363     aio_stat $pl->path and next;
364     my $mtime = (stat _)[9];
365 root 1.110 my $token = $pl->password;
366 root 1.1
367 root 1.110 if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) {
368 root 1.119 # player exists and passwords match - we can proceed
369    
370 root 1.1 # password matches, wonderful
371 root 1.11 my $pl = cf::player::find $user or next;
372 root 1.1 $pl->connect ($ns);
373 root 1.48 enter_map $pl;
374 root 1.125 login $pl;
375 root 1.119 return;
376 root 1.19 } elsif (can_cleanup $pl, $mtime) {
377 root 1.1 Coro::Timer::sleep 1;
378    
379     $ns->send_drawinfo (
380 root 1.3 "Player exists, but password does not match. If this is your account, "
381     . "please try again. If not, you can now decide to take over this account "
382 root 1.1 . "because it has not been in-use for some time.",
383     cf::NDI_RED
384     );
385    
386     (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
387     or next;
388    
389     # check if the file hasn't changed
390 root 1.11 aio_stat cf::player::path $user and next;
391 root 1.1 $mtime == (stat _)[9] or next;
392    
393 root 1.19 $pl->quit_character;
394 root 1.1
395     # fall through to creation
396     } else {
397     Coro::Timer::sleep 1;
398    
399     $ns->send_drawinfo (
400     "Wrong username or password. Please try again "
401     . "(check for Numlock and other semi-obvious error sources).",
402     cf::NDI_RED
403     );
404     next;
405     }
406 root 1.37 } else {
407     # unable to load the playerfile:
408 root 1.114 # check whether the player dir exists, which means the file is corrupted or
409 root 1.37 # something very similar.
410     if (!aio_stat cf::player::playerdir $user) {
411     $ns->send_drawinfo (
412     "Unable to retrieve this player. It might be a locked or broken account. "
413     . "If this is your account, ask a dungeon master for assistance. "
414     . "Otherwise choose a different login name.",
415     cf::NDI_RED
416     );
417     next;
418     }
419 root 1.1 }
420    
421 root 1.120 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
422    
423     if ($pass2 ne $pass) {
424     $ns->send_drawinfo (
425     "The passwords do not match, please try again.",
426     cf::NDI_RED
427     );
428     Coro::Timer::sleep 0.5;
429     next;
430     }
431    
432 root 1.1 last;
433     }
434 root 1.101
435 root 1.125 chargen $ns, $user, Deliantra::Util::hash_pw $pass;
436 root 1.1 });
437 root 1.60 });
438 root 1.1
439 root 1.121 cf::client->attach (
440     on_version => sub {
441     my ($ns, $arg) = @_;
442    
443 root 1.125 # perl probably uses lrand48, which is not secure at all
444     # maybe require linux and use /dev/urandom.
445 root 1.123 $ns->{nonces} = [map { join "", map { chr rand 256 } 0..63 } 1..2];
446     $ns->ext_msg (nonces => @{ $ns->{nonces} });
447 root 1.121 },
448     );
449    
450 root 1.125 cf::register_async_exticmd create_login => sub {
451     my ($ns, $reply, $user, $pass) = @_;
452    
453     $ns->{addme}++ and return $ns->destroy;
454    
455     $ns->async (sub {
456     my $fail = sub {
457     $reply->(0, $_[0]);
458     $ns->flush; # does not ensure that the data reaches the client - TODO
459     # need to do this in another thread, as this one gets canceled
460     Coro::async_pool {
461     Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
462 root 1.126 $ns->destroy if $ns->valid;
463 root 1.125 };
464     Coro::schedule; # do the destroy, should not return
465     };
466    
467     $user =~ $VALID_LOGIN
468     or return $fail (
469     "Your username contains illegal characters (only a-z, A-Z and 0-9 are allowed), "
470     . "or is not between 3 and 20 characters in length."
471     );
472    
473     cf::player::find $user
474     and return $fail->("User '$user' already exists - choose another login name.");
475    
476     chargen $ns, $user, Deliantra::Util::hash_pw $pass;
477     });
478     };
479 root 1.121
480     cf::register_async_exticmd login => sub {
481     my ($ns, $reply, $user, $hash) = @_;
482    
483 root 1.123 $ns->{addme}++ and return $ns->destroy;
484    
485     $ns->async (sub {
486     local $cf::LOGIN_LOCK{$user} = 1;
487    
488     $Coro::current->{desc} = "login($user) check";
489    
490     my $fail = sub {
491     $reply->(0, $_[0]);
492     $ns->flush; # does not ensure that the data reaches the client - TODO
493     # need to do this in another thread, as this one gets canceled
494     Coro::async_pool {
495     Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
496 root 1.126 $ns->destroy if $ns->valid;
497 root 1.123 };
498     Coro::schedule; # do the destroy, should not return
499     };
500    
501     # try to read the user file and check the password
502     my $pl = cf::player::find $user
503     or return $fail->("User '$user' does not exist - wrong spelling?");
504    
505     aio_stat $pl->path
506     and return $ns->destroy;
507    
508     my $mtime = (stat _)[9];
509     my $token = $pl->password;
510    
511     $token = $token =~ /^!/
512     ? Deliantra::Util::hash_pw pack "H*", substr $token, 1
513     : pack "H*", $token;
514    
515     $token = Deliantra::Util::auth_pw $token, $ns->{nonces}[0], $ns->{nonces}[1];
516    
517     $token eq $hash
518     or $cf::CFG{ext_login_nocheck}
519     or return $fail->("User exists, but the password doesn't match - check your spelling, NumLock/CapsLock etc.");
520    
521     # player exists and passwords match - we can proceed
522    
523 root 1.125 $reply->(1, "Success");
524    
525 root 1.123 $pl->connect ($ns);
526     enter_map $pl;
527 root 1.125 login $pl;
528 root 1.123 });
529 root 1.121 };
530    
531 elmex 1.106 cf::register_command password => sub {
532     my ($pl, $arg) = @_;
533    
534 elmex 1.112 unless ($pl->flag (cf::FLAG_WIZ)) {
535     $pl->message (
536     "The password can currently only changed by a DM.",
537     cf::NDI_UNIQUE | cf::NDI_REPLY);
538     return;
539     }
540    
541 root 1.124 $pl->message (#d#
542     "Passwords cannot currently be changed.",#d#
543     cf::NDI_UNIQUE | cf::NDI_REPLY);#d#
544     return;#d#
545    
546 elmex 1.106 my (@args) = split /\s+/, $arg;
547 elmex 1.112 my ($player, $new_pw) = @args;
548 elmex 1.106
549     if ($pl->flag (cf::FLAG_WIZ) && $player eq '') {
550     $pl->message (
551     "Usage: password <player> [<new password>]",
552     cf::NDI_UNIQUE | cf::NDI_REPLY);
553     return;
554     }
555    
556 elmex 1.112 if ($new_pw eq '') {
557     $new_pw =
558     join '',
559     map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] }
560     1..9;
561     }
562 elmex 1.106
563 elmex 1.112 cf::async {
564     my $plc = cf::player::find $player;
565     if ($plc) {
566     $plc->password (encode_password $new_pw);
567 elmex 1.106 $pl->message (
568 elmex 1.112 "Ok, changed password of '$player' to '$new_pw'!",
569 elmex 1.106 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
570     } else {
571     $pl->message (
572 elmex 1.112 "Fail! Couldn't set password for '$player', "
573     . "he doesn't seem to exist!",
574 elmex 1.106 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
575     }
576 elmex 1.112 };
577 elmex 1.106 };
578    
579 root 1.12 cf::register_command quit => sub {
580     my ($ob, $arg) = @_;
581    
582 root 1.95 $ob->send_msg (undef,
583     "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
584     . "If you are sure you want to do this, then use the quit_character command instead of quit.",
585     cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
586 root 1.12 };
587    
588     cf::register_command quit_character => sub {
589     my ($ob, $arg) = @_;
590    
591     my $pl = $ob->contr;
592    
593     $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
594     if ($_[0] !~ /^[yY]/) {
595 root 1.95 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
596 root 1.12 } else {
597 root 1.95 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
598 root 1.105 cf::async {
599     $pl->quit_character;
600     };
601 root 1.12 }
602     });
603     };
604 root 1.11
605 root 1.1 cf::object->attach (
606     type => cf::SAVEBED,
607     on_apply => sub {
608     my ($bed, $ob) = @_;
609    
610     return cf::override 0 unless $ob->type == cf::PLAYER;
611    
612 root 1.15 my $pl = $ob->contr;
613 root 1.11
614 root 1.1 # update respawn position
615 root 1.11 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
616 root 1.1
617 root 1.111 cf::async {
618     my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
619     ext::highscore::check $ob;
620    
621     $pl->save;
622 root 1.1
623 root 1.111 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
624 root 1.1
625 root 1.115 my $ns = $pl->ns
626     or return;
627    
628     $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
629 root 1.111 if ($_[0] !~ /^[yY]/) {
630     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
631     $pl->deactivate;
632     $pl->ns->destroy;
633     }
634     });
635     };
636 root 1.1 },
637     );
638    
639 root 1.8 cf::player->attach (
640     on_login => sub {
641     my ($pl) = @_;
642     my $name = $pl->ob->name;
643    
644     $_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
645     },
646     on_logout => sub {
647     my ($pl, $cleanly) = @_;
648     my $name = $pl->ob->name;
649    
650     if ($cleanly) {
651     $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
652     } else {
653     $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
654 root 1.79 $pl->{unclean_save} = $cf::RUNTIME
655     unless safe_spot $pl;
656 root 1.8 }
657     },
658     );
659