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/cvs/deliantra/server/ext/login.ext
Revision: 1.129
Committed: Sun Nov 18 09:53:46 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.128: +40 -48 lines
Log Message:
better locking. maybe

File Contents

# User Rev Content
1 root 1.102 #! perl # mandatory depends=highscore
2 root 1.1
3     # login handling
4    
5     use Fcntl;
6     use Coro::AIO;
7 root 1.120 use Deliantra::Util ();
8 root 1.53
9 root 1.117 CONF MAX_DISCONNECT_TIME = 3600;
10 root 1.64
11 root 1.125 our $VALID_LOGIN = qr<^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z>;
12 root 1.129 our %LOGIN_LOCK;
13    
14     # HACK: remove when done
15     sub cf::client::send_drawinfo {
16     my ($self, $text, $flags) = @_;
17    
18     utf8::encode $text;
19     $self->send_packet (sprintf "msg %d log %s", $flags || cf::NDI_BLACK, $text);
20     }
21 root 1.125
22 root 1.1 sub query {
23     my ($ns, $flags, $text) = @_;
24    
25 root 1.94 $ns->query ($flags, $text, Coro::rouse_cb);
26     Coro::rouse_wait
27 root 1.1 }
28    
29     sub can_cleanup {
30 root 1.19 my ($pl, $mtime) = @_;
31 root 1.1
32     my $age = time - $mtime;
33 root 1.19 my $level = $pl->ob->level;
34 root 1.1
35     ($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3
36     || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9
37     || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20
38     || $age > 700 * 86400 # 2 years for everybody else
39     }
40    
41 root 1.129 # return a guard object for a lock on the given username, if available
42     sub login_guard {
43     my ($user) = @_;
44 root 1.1
45 root 1.129 exists $LOGIN_LOCK{$user}
46     and return undef;
47 root 1.1
48 root 1.129 cf::player::find_active $user
49     and return undef;
50 root 1.1
51 root 1.129 undef $LOGIN_LOCK{$user};
52     Guard::guard { delete $LOGIN_LOCK{$user} }
53 root 1.1 }
54    
55 root 1.79 sub safe_spot($) {
56     my ($pl) = @_;
57    
58     my $ob = $pl->ob;
59 root 1.76
60 root 1.79 my $m = $ob->map
61     or return;
62     my $x = $ob->x;
63     my $y = $ob->y;
64    
65 root 1.113 # never happens normally, but helps when shell users make mistakes
66 root 1.116 $m->linkable
67 root 1.113 or return 1;
68    
69 root 1.76 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
70     }
71    
72 root 1.48 sub enter_map {
73 root 1.11 my ($pl) = @_;
74    
75 root 1.62 my $ob = $pl->ob;
76    
77 root 1.48 my ($map, $x, $y)
78 root 1.62 = $ob->{_link_pos}
79     ? @{delete $ob->{_link_pos}}
80     : ($pl->maplevel, $ob->x, $ob->y);
81 root 1.48
82 root 1.62 $ob->enter_link;
83 root 1.48
84 root 1.77 my $m = cf::map::find $map;
85     my $time = delete $pl->{unclean_save};
86    
87 root 1.79 if ($time && $m) {
88 root 1.77 if ($time < $m->{instantiate_time}) {
89     # the map was reset in the meantime
90     my $age = $cf::RUNTIME - $time;
91    
92 root 1.107 cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
93 root 1.77
94     if ($age >= $MAX_DISCONNECT_TIME) {
95     $ob->message (
96     "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
97     . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
98     . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
99     . "H<You disconnected too long without having used a savebed.>",
100     cf::NDI_RED
101     );
102     # kill them.
103     # reminds me of the famous badness 10000 syndrome...
104     $ob->stats->hp (-10000); #] if they survive this they deserved to live
105 root 1.86 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
106 root 1.48 } else {
107 root 1.81 ($map, $x, $y) = $pl->savebed;
108    
109 root 1.64 $ob->message (
110 root 1.77 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
111     . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
112     . "Better use a savebed next time, much worse things could have happened... "
113     . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
114 root 1.48 cf::NDI_RED
115     );
116     }
117 root 1.77 } else {
118     $ob->message (
119     "You didn't use a bed to reality to leave this realm. This is very dangerous, "
120     . "as lots of things could happen when you leave by other means, such as cave-ins, "
121     . "or monsters suddenly snapping your body. Better use a savebed next time. "
122     . "H<Always apply a bed of reality to disconnect from the server.>",
123     cf::NDI_RED
124     );
125 root 1.48 }
126 root 1.11 }
127 root 1.48
128 root 1.100 $ob->goto ($map, $x, $y);
129 root 1.11 }
130    
131 root 1.110 sub encode_password($) {
132 root 1.127 unpack "H*", Deliantra::Util::hash_pw $_[0]
133 root 1.110 }
134    
135     sub compare_password($$) {
136     my ($pass, $token) = @_;
137    
138 root 1.118 if ($token =~ /!!(.*)/) {
139     return +(substr $pass, 0, 8) eq pack "H*", $1;
140     } elsif ($token =~ /!(.*)/) {
141 root 1.110 return $pass eq pack "H*", $1;
142     } else {
143     return $token eq crypt $pass, $token;
144     }
145 elmex 1.106 }
146    
147 root 1.111 # delete a player directory
148 root 1.1 sub nuke_playerdir {
149     my ($user) = @_;
150    
151 root 1.111 my $lock = cf::lock_acquire "ext::login::nuke_playerdir";
152    
153 root 1.71 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
154 root 1.111 aio_rename "$PLAYERDIR/$user", $temp;
155     IO::AIO::aio_rmtree $temp;
156 root 1.1 }
157    
158 root 1.125 sub login {
159 root 1.119 my ($pl) = @_;
160    
161 root 1.125 # handle character creation, if neccessary
162     # the rest of this function is character creation
163 root 1.119
164 root 1.125 my $ns = $pl->ns;
165     my $ob = $pl->ob;
166 root 1.119
167 root 1.127 if ($pl->{chargen} eq "init") {
168     $ob->goto ($pl->maplevel, $ob->x, $ob->y);
169 root 1.119
170 root 1.125 # create the playerdir, if necessary, as chargen_race_done did it before
171     # presumably because of unique maps
172     aio_mkdir playerdir $pl, 0770;
173 root 1.127 delete $pl->{deny_save}; # set by new
174 root 1.125 $pl->save;
175 root 1.119
176 root 1.125 $pl->{chargen} = "stats";
177     }
178 root 1.119
179 root 1.125 if ($pl->{chargen} eq "stats") {
180     while () {
181     $ob->update_stats;
182     $pl->save_stats;
183    
184     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
185     "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
186    
187     if ($res =~ /^[Nn]/) {
188     last;
189     } elsif ($res > 0 && $res <= 7) {
190     my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
191 root 1.119
192 root 1.125 if ($swap > 0 && $swap <= 7) {
193     $ob->swap_stats ($res - 1, $swap - 1);
194     }
195     } else {
196     $ob->roll_stats;
197     }
198 root 1.119
199 root 1.125 Coro::Timer::sleep 0.05;
200 root 1.119 }
201    
202 root 1.125 $ob->set_animation (2);
203     $ob->add_statbonus;
204    
205     $pl->{chargen} = "race";
206 root 1.119 }
207    
208 root 1.125 if ($pl->{chargen} eq "race") {
209     while () {
210     $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
211     my $msg = $ob->msg;
212     $msg =~ s/(?<=\S)\n(?=\S)/ /g;
213     $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
214 root 1.119
215 root 1.125 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
216     "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
217 root 1.119
218 root 1.125 last if $res =~ /[dD]/;
219 root 1.119
220 root 1.125 $pl->chargen_race_next;
221     Coro::Timer::sleep 0.05;
222     }
223    
224     $pl->chargen_race_done;
225     $pl->{chargen} = "gender";
226     }
227 root 1.119
228 root 1.125 if ($pl->{chargen} eq "race") {
229     while () {
230     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
231     "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
232    
233     if ($res =~ /^[fF]/) {
234     $pl->gender (1);
235     last;
236     } elsif ($res =~ /^[mM]/) {
237     $pl->gender (0);
238     last;
239     }
240     Coro::Timer::sleep 0.05;
241     }
242     $pl->{chargen} = "done";
243 root 1.119 }
244    
245 root 1.125 $ns->state (cf::ST_PLAYING);
246 root 1.119
247 root 1.125 if ($pl->{chargen} eq "done") {
248     # XXX: Workaround for delayed client ext protocol handshake
249     $pl->esrv_new_player;
250 root 1.119
251 root 1.125 $pl->{chargen} = "done";
252 root 1.119 }
253    
254     $ob->reply (undef, "Welcome to Deliantra!");
255    
256 root 1.125 if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
257     $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
258     }
259     }
260    
261     sub chargen {
262 root 1.127 my ($ns, $user, $hash) = @_;
263 root 1.125
264     # just to make sure nothing is left over
265     # normally, nothing is there.
266     nuke_playerdir $user;
267    
268     my $pl = cf::player::new $user;
269 root 1.127 $pl->password (unpack "H*", $hash);
270 root 1.125 $pl->connect ($ns);
271 root 1.119
272 root 1.125 $pl->{chargen} = "init";
273    
274     login $pl;
275 root 1.119 }
276    
277 root 1.60 cf::client->attach (on_addme => sub {
278 root 1.1 my ($ns) = @_;
279    
280 root 1.123 $ns->{addme}++ and return $ns->destroy;
281 root 1.1
282 root 1.10 $ns->async (sub {
283 root 1.72 $Coro::current->{desc} = "addme init";
284    
285 root 1.1 my ($user, $pass);
286    
287     $ns->send_packet ("addme_success");
288    
289     for (;;) {
290 root 1.129 delete $ns->{login_guard};
291    
292 root 1.1 $ns->send_drawinfo (
293     "Please enter your username now. If you are a new user, "
294     . "make one up that describes your character best. "
295     . "Only letters and digits are allowed, though.",
296     cf::NDI_BLUE
297     );
298    
299     # read username
300     while () {
301 root 1.89 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
302 root 1.3
303 root 1.129 if ($user =~ $VALID_LOGIN) {
304 root 1.3 last;
305     } else {
306     $ns->send_drawinfo (
307     "Your username contains illegal characters "
308     . "(only a-z, A-Z and 0-9 are allowed), "
309 root 1.92 . "or is not between 3 and 20 characters in length.",
310 root 1.3 cf::NDI_RED
311     );
312     }
313 root 1.61 Coro::Timer::sleep 0.4;
314 root 1.1 }
315    
316 root 1.129 $Coro::current->{desc} = "addme($user)";
317 root 1.72
318 root 1.1 $ns->send_drawinfo (
319     "Welcome $user, please enter your password now. "
320     . "New users should now choose a password. "
321     . "Anything your client lets you enter is fine.",
322     cf::NDI_BLUE
323     );
324    
325     # read password
326     while () {
327     $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:";
328     last if $pass =~ /.../;
329     $ns->send_drawinfo (
330     "Try to use at least three characters as your password please, "
331     . "that cannot be too much to ask for :)",
332     cf::NDI_RED
333     );
334 root 1.61 Coro::Timer::sleep 0.4;
335 root 1.1 }
336    
337 root 1.129 $ns->{login_guard} = login_guard $user
338     or do {
339     $ns->send_drawinfo (
340     "That user is already logged in (or is logging in)."
341     . "Chose another, or wait till the other session has ended.",
342     cf::NDI_RED
343     );
344     next;
345     };
346 root 1.72
347 root 1.1 # try to read the user file and check the password
348 root 1.19 if (my $pl = cf::player::find $user) {
349     aio_stat $pl->path and next;
350     my $mtime = (stat _)[9];
351 root 1.110 my $token = $pl->password;
352 root 1.1
353 root 1.110 if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) {
354 root 1.119 # player exists and passwords match - we can proceed
355    
356 root 1.1 # password matches, wonderful
357 root 1.11 my $pl = cf::player::find $user or next;
358 root 1.1 $pl->connect ($ns);
359 root 1.48 enter_map $pl;
360 root 1.125 login $pl;
361 root 1.119 return;
362 root 1.19 } elsif (can_cleanup $pl, $mtime) {
363 root 1.1 Coro::Timer::sleep 1;
364    
365     $ns->send_drawinfo (
366 root 1.3 "Player exists, but password does not match. If this is your account, "
367     . "please try again. If not, you can now decide to take over this account "
368 root 1.1 . "because it has not been in-use for some time.",
369     cf::NDI_RED
370     );
371    
372     (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
373     or next;
374    
375     # check if the file hasn't changed
376 root 1.11 aio_stat cf::player::path $user and next;
377 root 1.1 $mtime == (stat _)[9] or next;
378    
379 root 1.19 $pl->quit_character;
380 root 1.1
381     # fall through to creation
382     } else {
383     Coro::Timer::sleep 1;
384    
385     $ns->send_drawinfo (
386     "Wrong username or password. Please try again "
387     . "(check for Numlock and other semi-obvious error sources).",
388     cf::NDI_RED
389     );
390     next;
391     }
392 root 1.37 } else {
393     # unable to load the playerfile:
394 root 1.114 # check whether the player dir exists, which means the file is corrupted or
395 root 1.37 # something very similar.
396     if (!aio_stat cf::player::playerdir $user) {
397     $ns->send_drawinfo (
398     "Unable to retrieve this player. It might be a locked or broken account. "
399     . "If this is your account, ask a dungeon master for assistance. "
400     . "Otherwise choose a different login name.",
401     cf::NDI_RED
402     );
403     next;
404     }
405 root 1.1 }
406    
407 root 1.120 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
408    
409     if ($pass2 ne $pass) {
410     $ns->send_drawinfo (
411     "The passwords do not match, please try again.",
412     cf::NDI_RED
413     );
414     Coro::Timer::sleep 0.5;
415     next;
416     }
417    
418 root 1.1 last;
419     }
420 root 1.101
421 root 1.125 chargen $ns, $user, Deliantra::Util::hash_pw $pass;
422 root 1.1 });
423 root 1.60 });
424 root 1.1
425 root 1.121 cf::client->attach (
426     on_version => sub {
427     my ($ns, $arg) = @_;
428    
429 root 1.125 # perl probably uses lrand48, which is not secure at all
430     # maybe require linux and use /dev/urandom.
431 root 1.123 $ns->{nonces} = [map { join "", map { chr rand 256 } 0..63 } 1..2];
432     $ns->ext_msg (nonces => @{ $ns->{nonces} });
433 root 1.121 },
434     );
435    
436 root 1.125 cf::register_async_exticmd create_login => sub {
437     my ($ns, $reply, $user, $pass) = @_;
438    
439     $ns->{addme}++ and return $ns->destroy;
440    
441     $ns->async (sub {
442     my $fail = sub {
443     $reply->(0, $_[0]);
444     $ns->flush; # does not ensure that the data reaches the client - TODO
445     # need to do this in another thread, as this one gets canceled
446     Coro::async_pool {
447     Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
448 root 1.126 $ns->destroy if $ns->valid;
449 root 1.125 };
450     Coro::schedule; # do the destroy, should not return
451     };
452    
453     $user =~ $VALID_LOGIN
454     or return $fail (
455     "Your username contains illegal characters (only a-z, A-Z and 0-9 are allowed), "
456     . "or is not between 3 and 20 characters in length."
457     );
458    
459 root 1.129 $ns->{login_guard} = login_guard $user
460     or return $fail->("User name '$user' is in use - try another login name.");
461    
462 root 1.125 cf::player::find $user
463 root 1.129 and return $fail->("User name '$user' is already registered - choose another login name.");
464 root 1.125
465 root 1.128 $reply->(1, "Account Created");
466    
467 root 1.127 chargen $ns, $user, $pass;
468 root 1.125 });
469     };
470 root 1.121
471     cf::register_async_exticmd login => sub {
472     my ($ns, $reply, $user, $hash) = @_;
473    
474 root 1.123 $ns->{addme}++ and return $ns->destroy;
475    
476     $ns->async (sub {
477 root 1.129 $Coro::current->{desc} = "login($user)";
478 root 1.123
479     my $fail = sub {
480     $reply->(0, $_[0]);
481     $ns->flush; # does not ensure that the data reaches the client - TODO
482     # need to do this in another thread, as this one gets canceled
483     Coro::async_pool {
484     Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
485 root 1.126 $ns->destroy if $ns->valid;
486 root 1.123 };
487     Coro::schedule; # do the destroy, should not return
488     };
489    
490 root 1.129 $ns->{login_guard} = login_guard $user
491     or return $fail->("User '$user' is currently playing or logging in in another session. If that is your "
492     . "user name, make sure you are not running two clients. When in doubt, reboot.");
493    
494 root 1.123 # try to read the user file and check the password
495     my $pl = cf::player::find $user
496     or return $fail->("User '$user' does not exist - wrong spelling?");
497    
498     aio_stat $pl->path
499     and return $ns->destroy;
500    
501     my $mtime = (stat _)[9];
502     my $token = $pl->password;
503    
504     $token = $token =~ /^!/
505     ? Deliantra::Util::hash_pw pack "H*", substr $token, 1
506     : pack "H*", $token;
507    
508     $token = Deliantra::Util::auth_pw $token, $ns->{nonces}[0], $ns->{nonces}[1];
509    
510     $token eq $hash
511     or $cf::CFG{ext_login_nocheck}
512     or return $fail->("User exists, but the password doesn't match - check your spelling, NumLock/CapsLock etc.");
513    
514     # player exists and passwords match - we can proceed
515    
516 root 1.125 $reply->(1, "Success");
517    
518 root 1.123 $pl->connect ($ns);
519     enter_map $pl;
520 root 1.125 login $pl;
521 root 1.123 });
522 root 1.121 };
523    
524 elmex 1.106 cf::register_command password => sub {
525     my ($pl, $arg) = @_;
526    
527 elmex 1.112 unless ($pl->flag (cf::FLAG_WIZ)) {
528     $pl->message (
529     "The password can currently only changed by a DM.",
530     cf::NDI_UNIQUE | cf::NDI_REPLY);
531     return;
532     }
533    
534 root 1.124 $pl->message (#d#
535     "Passwords cannot currently be changed.",#d#
536     cf::NDI_UNIQUE | cf::NDI_REPLY);#d#
537     return;#d#
538    
539 elmex 1.106 my (@args) = split /\s+/, $arg;
540 elmex 1.112 my ($player, $new_pw) = @args;
541 elmex 1.106
542     if ($pl->flag (cf::FLAG_WIZ) && $player eq '') {
543     $pl->message (
544     "Usage: password <player> [<new password>]",
545     cf::NDI_UNIQUE | cf::NDI_REPLY);
546     return;
547     }
548    
549 elmex 1.112 if ($new_pw eq '') {
550     $new_pw =
551     join '',
552     map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] }
553     1..9;
554     }
555 elmex 1.106
556 elmex 1.112 cf::async {
557     my $plc = cf::player::find $player;
558     if ($plc) {
559     $plc->password (encode_password $new_pw);
560 elmex 1.106 $pl->message (
561 elmex 1.112 "Ok, changed password of '$player' to '$new_pw'!",
562 elmex 1.106 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
563     } else {
564     $pl->message (
565 elmex 1.112 "Fail! Couldn't set password for '$player', "
566     . "he doesn't seem to exist!",
567 elmex 1.106 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
568     }
569 elmex 1.112 };
570 elmex 1.106 };
571    
572 root 1.12 cf::register_command quit => sub {
573     my ($ob, $arg) = @_;
574    
575 root 1.95 $ob->send_msg (undef,
576     "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
577     . "If you are sure you want to do this, then use the quit_character command instead of quit.",
578     cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
579 root 1.12 };
580    
581     cf::register_command quit_character => sub {
582     my ($ob, $arg) = @_;
583    
584     my $pl = $ob->contr;
585    
586     $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
587     if ($_[0] !~ /^[yY]/) {
588 root 1.95 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
589 root 1.12 } else {
590 root 1.95 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
591 root 1.105 cf::async {
592     $pl->quit_character;
593     };
594 root 1.12 }
595     });
596     };
597 root 1.11
598 root 1.1 cf::object->attach (
599     type => cf::SAVEBED,
600     on_apply => sub {
601     my ($bed, $ob) = @_;
602    
603     return cf::override 0 unless $ob->type == cf::PLAYER;
604    
605 root 1.15 my $pl = $ob->contr;
606 root 1.11
607 root 1.1 # update respawn position
608 root 1.11 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
609 root 1.1
610 root 1.111 cf::async {
611     my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
612     ext::highscore::check $ob;
613    
614     $pl->save;
615 root 1.1
616 root 1.111 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
617 root 1.1
618 root 1.115 my $ns = $pl->ns
619     or return;
620    
621     $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
622 root 1.111 if ($_[0] !~ /^[yY]/) {
623     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
624     $pl->deactivate;
625     $pl->ns->destroy;
626     }
627     });
628     };
629 root 1.1 },
630     );
631    
632 root 1.8 cf::player->attach (
633     on_login => sub {
634     my ($pl) = @_;
635     my $name = $pl->ob->name;
636    
637     $_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
638     },
639     on_logout => sub {
640     my ($pl, $cleanly) = @_;
641     my $name = $pl->ob->name;
642    
643     if ($cleanly) {
644     $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
645     } else {
646     $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
647 root 1.79 $pl->{unclean_save} = $cf::RUNTIME
648     unless safe_spot $pl;
649 root 1.8 }
650     },
651     );
652