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/cvs/deliantra/server/ext/login.ext
Revision: 1.132
Committed: Tue Nov 20 14:30:22 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.131: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.102 #! perl # mandatory depends=highscore
2 root 1.1
3     # login handling
4    
5     use Fcntl;
6     use Coro::AIO;
7 root 1.120 use Deliantra::Util ();
8 root 1.53
9 root 1.117 CONF MAX_DISCONNECT_TIME = 3600;
10 root 1.64
11 root 1.125 our $VALID_LOGIN = qr<^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z>;
12 root 1.129 our %LOGIN_LOCK;
13    
14 root 1.131 # utility function to send messages to the client before
15     # we have a player object to format them for. does not
16     # escape anything.
17     sub send_log ($$$) {
18     $_[0]->send_packet ("msg $_[2] log $_[1]");
19     }
20    
21 root 1.1 sub query {
22     my ($ns, $flags, $text) = @_;
23    
24 root 1.94 $ns->query ($flags, $text, Coro::rouse_cb);
25     Coro::rouse_wait
26 root 1.1 }
27    
28     sub can_cleanup {
29 root 1.19 my ($pl, $mtime) = @_;
30 root 1.1
31     my $age = time - $mtime;
32 root 1.19 my $level = $pl->ob->level;
33 root 1.1
34     ($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3
35     || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9
36     || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20
37     || $age > 700 * 86400 # 2 years for everybody else
38     }
39    
40 root 1.129 # return a guard object for a lock on the given username, if available
41     sub login_guard {
42     my ($user) = @_;
43 root 1.1
44 root 1.129 exists $LOGIN_LOCK{$user}
45     and return undef;
46 root 1.1
47 root 1.129 cf::player::find_active $user
48     and return undef;
49 root 1.1
50 root 1.129 undef $LOGIN_LOCK{$user};
51     Guard::guard { delete $LOGIN_LOCK{$user} }
52 root 1.1 }
53    
54 root 1.79 sub safe_spot($) {
55     my ($pl) = @_;
56    
57     my $ob = $pl->ob;
58 root 1.76
59 root 1.79 my $m = $ob->map
60     or return;
61     my $x = $ob->x;
62     my $y = $ob->y;
63    
64 root 1.113 # never happens normally, but helps when shell users make mistakes
65 root 1.116 $m->linkable
66 root 1.113 or return 1;
67    
68 root 1.76 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
69     }
70    
71 root 1.48 sub enter_map {
72 root 1.11 my ($pl) = @_;
73    
74 root 1.62 my $ob = $pl->ob;
75    
76 root 1.48 my ($map, $x, $y)
77 root 1.62 = $ob->{_link_pos}
78     ? @{delete $ob->{_link_pos}}
79     : ($pl->maplevel, $ob->x, $ob->y);
80 root 1.48
81 root 1.62 $ob->enter_link;
82 root 1.48
83 root 1.77 my $m = cf::map::find $map;
84     my $time = delete $pl->{unclean_save};
85    
86 root 1.79 if ($time && $m) {
87 root 1.77 if ($time < $m->{instantiate_time}) {
88     # the map was reset in the meantime
89     my $age = $cf::RUNTIME - $time;
90    
91 root 1.107 cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
92 root 1.77
93     if ($age >= $MAX_DISCONNECT_TIME) {
94     $ob->message (
95     "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
96     . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
97     . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
98     . "H<You disconnected too long without having used a savebed.>",
99 root 1.130 cf::NDI_RED | cf::NDI_REPLY
100 root 1.77 );
101     # kill them.
102     # reminds me of the famous badness 10000 syndrome...
103     $ob->stats->hp (-10000); #] if they survive this they deserved to live
104 root 1.86 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
105 root 1.48 } else {
106 root 1.81 ($map, $x, $y) = $pl->savebed;
107    
108 root 1.64 $ob->message (
109 root 1.77 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
110     . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
111     . "Better use a savebed next time, much worse things could have happened... "
112     . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
113 root 1.130 cf::NDI_RED | cf::NDI_REPLY
114 root 1.48 );
115     }
116 root 1.77 } else {
117     $ob->message (
118     "You didn't use a bed to reality to leave this realm. This is very dangerous, "
119     . "as lots of things could happen when you leave by other means, such as cave-ins, "
120     . "or monsters suddenly snapping your body. Better use a savebed next time. "
121     . "H<Always apply a bed of reality to disconnect from the server.>",
122 root 1.130 cf::NDI_RED | cf::NDI_REPLY
123 root 1.77 );
124 root 1.48 }
125 root 1.11 }
126 root 1.48
127 root 1.100 $ob->goto ($map, $x, $y);
128 root 1.11 }
129    
130 root 1.110 sub encode_password($) {
131 root 1.127 unpack "H*", Deliantra::Util::hash_pw $_[0]
132 root 1.110 }
133    
134     sub compare_password($$) {
135     my ($pass, $token) = @_;
136    
137 root 1.118 if ($token =~ /!!(.*)/) {
138     return +(substr $pass, 0, 8) eq pack "H*", $1;
139     } elsif ($token =~ /!(.*)/) {
140 root 1.110 return $pass eq pack "H*", $1;
141     } else {
142     return $token eq crypt $pass, $token;
143     }
144 elmex 1.106 }
145    
146 root 1.111 # delete a player directory
147 root 1.1 sub nuke_playerdir {
148     my ($user) = @_;
149    
150 root 1.111 my $lock = cf::lock_acquire "ext::login::nuke_playerdir";
151    
152 root 1.71 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
153 root 1.111 aio_rename "$PLAYERDIR/$user", $temp;
154     IO::AIO::aio_rmtree $temp;
155 root 1.1 }
156    
157 root 1.125 sub login {
158 root 1.119 my ($pl) = @_;
159    
160 root 1.125 # handle character creation, if neccessary
161     # the rest of this function is character creation
162 root 1.119
163 root 1.125 my $ns = $pl->ns;
164     my $ob = $pl->ob;
165 root 1.119
166 root 1.127 if ($pl->{chargen} eq "init") {
167     $ob->goto ($pl->maplevel, $ob->x, $ob->y);
168 root 1.119
169 root 1.125 # create the playerdir, if necessary, as chargen_race_done did it before
170     # presumably because of unique maps
171     aio_mkdir playerdir $pl, 0770;
172 root 1.127 delete $pl->{deny_save}; # set by new
173 root 1.125 $pl->save;
174 root 1.119
175 root 1.125 $pl->{chargen} = "stats";
176     }
177 root 1.119
178 root 1.125 if ($pl->{chargen} eq "stats") {
179     while () {
180     $ob->update_stats;
181     $pl->save_stats;
182    
183     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
184     "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
185    
186     if ($res =~ /^[Nn]/) {
187     last;
188     } elsif ($res > 0 && $res <= 7) {
189     my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
190 root 1.119
191 root 1.125 if ($swap > 0 && $swap <= 7) {
192     $ob->swap_stats ($res - 1, $swap - 1);
193     }
194     } else {
195     $ob->roll_stats;
196     }
197 root 1.119
198 root 1.125 Coro::Timer::sleep 0.05;
199 root 1.119 }
200    
201 root 1.125 $ob->set_animation (2);
202     $ob->add_statbonus;
203    
204     $pl->{chargen} = "race";
205 root 1.119 }
206    
207 root 1.125 if ($pl->{chargen} eq "race") {
208     while () {
209     $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
210     my $msg = $ob->msg;
211     $msg =~ s/(?<=\S)\n(?=\S)/ /g;
212     $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
213 root 1.119
214 root 1.125 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
215     "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
216 root 1.119
217 root 1.125 last if $res =~ /[dD]/;
218 root 1.119
219 root 1.125 $pl->chargen_race_next;
220     Coro::Timer::sleep 0.05;
221     }
222    
223     $pl->chargen_race_done;
224     $pl->{chargen} = "gender";
225     }
226 root 1.119
227 root 1.125 if ($pl->{chargen} eq "race") {
228     while () {
229     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
230     "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
231    
232     if ($res =~ /^[fF]/) {
233     $pl->gender (1);
234     last;
235     } elsif ($res =~ /^[mM]/) {
236     $pl->gender (0);
237     last;
238     }
239     Coro::Timer::sleep 0.05;
240     }
241     $pl->{chargen} = "done";
242 root 1.119 }
243    
244 root 1.125 $ns->state (cf::ST_PLAYING);
245 root 1.119
246 root 1.125 if ($pl->{chargen} eq "done") {
247     # XXX: Workaround for delayed client ext protocol handshake
248     $pl->esrv_new_player;
249 root 1.119
250 root 1.125 $pl->{chargen} = "done";
251 root 1.119 }
252    
253 root 1.132 $ns->update_command_faces;
254    
255 root 1.119 $ob->reply (undef, "Welcome to Deliantra!");
256    
257 root 1.125 if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
258     $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
259     }
260     }
261    
262     sub chargen {
263 root 1.127 my ($ns, $user, $hash) = @_;
264 root 1.125
265     # just to make sure nothing is left over
266     # normally, nothing is there.
267     nuke_playerdir $user;
268    
269     my $pl = cf::player::new $user;
270 root 1.127 $pl->password (unpack "H*", $hash);
271 root 1.125 $pl->connect ($ns);
272 root 1.119
273 root 1.125 $pl->{chargen} = "init";
274    
275     login $pl;
276 root 1.119 }
277    
278 root 1.60 cf::client->attach (on_addme => sub {
279 root 1.1 my ($ns) = @_;
280    
281 root 1.123 $ns->{addme}++ and return $ns->destroy;
282 root 1.1
283 root 1.10 $ns->async (sub {
284 root 1.72 $Coro::current->{desc} = "addme init";
285    
286 root 1.1 my ($user, $pass);
287    
288     $ns->send_packet ("addme_success");
289    
290     for (;;) {
291 root 1.129 delete $ns->{login_guard};
292    
293 root 1.131 send_log $ns,
294 root 1.1 "Please enter your username now. If you are a new user, "
295     . "make one up that describes your character best. "
296     . "Only letters and digits are allowed, though.",
297 root 1.130 cf::NDI_BLUE | cf::NDI_REPLY
298 root 1.131 ;
299 root 1.1
300     # read username
301     while () {
302 root 1.89 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
303 root 1.3
304 root 1.129 if ($user =~ $VALID_LOGIN) {
305 root 1.3 last;
306     } else {
307 root 1.131 send_log $ns,
308 root 1.3 "Your username contains illegal characters "
309     . "(only a-z, A-Z and 0-9 are allowed), "
310 root 1.92 . "or is not between 3 and 20 characters in length.",
311 root 1.130 cf::NDI_RED | cf::NDI_REPLY
312 root 1.131 ;
313 root 1.3 }
314 root 1.61 Coro::Timer::sleep 0.4;
315 root 1.1 }
316    
317 root 1.129 $Coro::current->{desc} = "addme($user)";
318 root 1.72
319 root 1.131 send_log $ns,
320 root 1.1 "Welcome $user, please enter your password now. "
321     . "New users should now choose a password. "
322     . "Anything your client lets you enter is fine.",
323 root 1.130 cf::NDI_BLUE | cf::NDI_REPLY
324 root 1.131 ;
325 root 1.1
326     # read password
327     while () {
328     $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:";
329     last if $pass =~ /.../;
330 root 1.131 send_log $ns,
331 root 1.1 "Try to use at least three characters as your password please, "
332     . "that cannot be too much to ask for :)",
333 root 1.130 cf::NDI_RED | cf::NDI_REPLY
334 root 1.131 ;
335 root 1.61 Coro::Timer::sleep 0.4;
336 root 1.1 }
337    
338 root 1.129 $ns->{login_guard} = login_guard $user
339     or do {
340 root 1.131 send_log $ns,
341 root 1.129 "That user is already logged in (or is logging in)."
342     . "Chose another, or wait till the other session has ended.",
343 root 1.130 cf::NDI_RED | cf::NDI_REPLY
344 root 1.131 ;
345 root 1.129 next;
346     };
347 root 1.72
348 root 1.1 # try to read the user file and check the password
349 root 1.19 if (my $pl = cf::player::find $user) {
350     aio_stat $pl->path and next;
351     my $mtime = (stat _)[9];
352 root 1.110 my $token = $pl->password;
353 root 1.1
354 root 1.110 if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) {
355 root 1.119 # player exists and passwords match - we can proceed
356    
357 root 1.1 # password matches, wonderful
358 root 1.11 my $pl = cf::player::find $user or next;
359 root 1.1 $pl->connect ($ns);
360 root 1.48 enter_map $pl;
361 root 1.125 login $pl;
362 root 1.119 return;
363 root 1.19 } elsif (can_cleanup $pl, $mtime) {
364 root 1.1 Coro::Timer::sleep 1;
365    
366 root 1.131 send_log $ns,
367 root 1.3 "Player exists, but password does not match. If this is your account, "
368     . "please try again. If not, you can now decide to take over this account "
369 root 1.1 . "because it has not been in-use for some time.",
370 root 1.130 cf::NDI_RED | cf::NDI_REPLY
371 root 1.131 ;
372 root 1.1
373     (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
374     or next;
375    
376     # check if the file hasn't changed
377 root 1.11 aio_stat cf::player::path $user and next;
378 root 1.1 $mtime == (stat _)[9] or next;
379    
380 root 1.19 $pl->quit_character;
381 root 1.1
382     # fall through to creation
383     } else {
384     Coro::Timer::sleep 1;
385    
386 root 1.131 send_log $ns,
387 root 1.1 "Wrong username or password. Please try again "
388     . "(check for Numlock and other semi-obvious error sources).",
389 root 1.130 cf::NDI_RED | cf::NDI_REPLY
390 root 1.131 ;
391 root 1.1 next;
392     }
393 root 1.37 } else {
394     # unable to load the playerfile:
395 root 1.114 # check whether the player dir exists, which means the file is corrupted or
396 root 1.37 # something very similar.
397     if (!aio_stat cf::player::playerdir $user) {
398 root 1.131 send_log $ns,
399 root 1.37 "Unable to retrieve this player. It might be a locked or broken account. "
400     . "If this is your account, ask a dungeon master for assistance. "
401     . "Otherwise choose a different login name.",
402 root 1.130 cf::NDI_RED | cf::NDI_REPLY
403 root 1.131 ;
404 root 1.37 next;
405     }
406 root 1.1 }
407    
408 root 1.120 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
409    
410     if ($pass2 ne $pass) {
411 root 1.131 send_log $ns,
412 root 1.120 "The passwords do not match, please try again.",
413 root 1.130 cf::NDI_RED | cf::NDI_REPLY
414 root 1.131 ;
415 root 1.120 Coro::Timer::sleep 0.5;
416     next;
417     }
418    
419 root 1.1 last;
420     }
421 root 1.101
422 root 1.125 chargen $ns, $user, Deliantra::Util::hash_pw $pass;
423 root 1.1 });
424 root 1.60 });
425 root 1.1
426 root 1.121 cf::client->attach (
427     on_version => sub {
428     my ($ns, $arg) = @_;
429    
430 root 1.125 # perl probably uses lrand48, which is not secure at all
431     # maybe require linux and use /dev/urandom.
432 root 1.123 $ns->{nonces} = [map { join "", map { chr rand 256 } 0..63 } 1..2];
433     $ns->ext_msg (nonces => @{ $ns->{nonces} });
434 root 1.121 },
435     );
436    
437 root 1.125 cf::register_async_exticmd create_login => sub {
438     my ($ns, $reply, $user, $pass) = @_;
439    
440     $ns->{addme}++ and return $ns->destroy;
441    
442     $ns->async (sub {
443     my $fail = sub {
444     $reply->(0, $_[0]);
445     $ns->flush; # does not ensure that the data reaches the client - TODO
446     # need to do this in another thread, as this one gets canceled
447     Coro::async_pool {
448     Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
449 root 1.126 $ns->destroy if $ns->valid;
450 root 1.125 };
451     Coro::schedule; # do the destroy, should not return
452     };
453    
454     $user =~ $VALID_LOGIN
455     or return $fail (
456     "Your username contains illegal characters (only a-z, A-Z and 0-9 are allowed), "
457     . "or is not between 3 and 20 characters in length."
458     );
459    
460 root 1.129 $ns->{login_guard} = login_guard $user
461     or return $fail->("User name '$user' is in use - try another login name.");
462    
463 root 1.125 cf::player::find $user
464 root 1.129 and return $fail->("User name '$user' is already registered - choose another login name.");
465 root 1.125
466 root 1.128 $reply->(1, "Account Created");
467    
468 root 1.127 chargen $ns, $user, $pass;
469 root 1.125 });
470     };
471 root 1.121
472     cf::register_async_exticmd login => sub {
473     my ($ns, $reply, $user, $hash) = @_;
474    
475 root 1.123 $ns->{addme}++ and return $ns->destroy;
476    
477     $ns->async (sub {
478 root 1.129 $Coro::current->{desc} = "login($user)";
479 root 1.123
480     my $fail = sub {
481     $reply->(0, $_[0]);
482     $ns->flush; # does not ensure that the data reaches the client - TODO
483     # need to do this in another thread, as this one gets canceled
484     Coro::async_pool {
485     Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
486 root 1.126 $ns->destroy if $ns->valid;
487 root 1.123 };
488     Coro::schedule; # do the destroy, should not return
489     };
490    
491 root 1.129 $ns->{login_guard} = login_guard $user
492     or return $fail->("User '$user' is currently playing or logging in in another session. If that is your "
493     . "user name, make sure you are not running two clients. When in doubt, reboot.");
494    
495 root 1.123 # try to read the user file and check the password
496     my $pl = cf::player::find $user
497     or return $fail->("User '$user' does not exist - wrong spelling?");
498    
499     aio_stat $pl->path
500     and return $ns->destroy;
501    
502     my $mtime = (stat _)[9];
503     my $token = $pl->password;
504    
505     $token = $token =~ /^!/
506     ? Deliantra::Util::hash_pw pack "H*", substr $token, 1
507     : pack "H*", $token;
508    
509     $token = Deliantra::Util::auth_pw $token, $ns->{nonces}[0], $ns->{nonces}[1];
510    
511     $token eq $hash
512     or $cf::CFG{ext_login_nocheck}
513     or return $fail->("User exists, but the password doesn't match - check your spelling, NumLock/CapsLock etc.");
514    
515     # player exists and passwords match - we can proceed
516    
517 root 1.125 $reply->(1, "Success");
518    
519 root 1.123 $pl->connect ($ns);
520     enter_map $pl;
521 root 1.125 login $pl;
522 root 1.123 });
523 root 1.121 };
524    
525 elmex 1.106 cf::register_command password => sub {
526     my ($pl, $arg) = @_;
527    
528 elmex 1.112 unless ($pl->flag (cf::FLAG_WIZ)) {
529     $pl->message (
530     "The password can currently only changed by a DM.",
531     cf::NDI_UNIQUE | cf::NDI_REPLY);
532     return;
533     }
534    
535 root 1.124 $pl->message (#d#
536     "Passwords cannot currently be changed.",#d#
537     cf::NDI_UNIQUE | cf::NDI_REPLY);#d#
538     return;#d#
539    
540 elmex 1.106 my (@args) = split /\s+/, $arg;
541 elmex 1.112 my ($player, $new_pw) = @args;
542 elmex 1.106
543     if ($pl->flag (cf::FLAG_WIZ) && $player eq '') {
544     $pl->message (
545     "Usage: password <player> [<new password>]",
546     cf::NDI_UNIQUE | cf::NDI_REPLY);
547     return;
548     }
549    
550 elmex 1.112 if ($new_pw eq '') {
551     $new_pw =
552     join '',
553     map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] }
554     1..9;
555     }
556 elmex 1.106
557 elmex 1.112 cf::async {
558     my $plc = cf::player::find $player;
559     if ($plc) {
560     $plc->password (encode_password $new_pw);
561 elmex 1.106 $pl->message (
562 elmex 1.112 "Ok, changed password of '$player' to '$new_pw'!",
563 elmex 1.106 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
564     } else {
565     $pl->message (
566 elmex 1.112 "Fail! Couldn't set password for '$player', "
567     . "he doesn't seem to exist!",
568 elmex 1.106 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
569     }
570 elmex 1.112 };
571 elmex 1.106 };
572    
573 root 1.12 cf::register_command quit => sub {
574     my ($ob, $arg) = @_;
575    
576 root 1.95 $ob->send_msg (undef,
577     "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
578     . "If you are sure you want to do this, then use the quit_character command instead of quit.",
579     cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
580 root 1.12 };
581    
582     cf::register_command quit_character => sub {
583     my ($ob, $arg) = @_;
584    
585     my $pl = $ob->contr;
586    
587     $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
588     if ($_[0] !~ /^[yY]/) {
589 root 1.95 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
590 root 1.12 } else {
591 root 1.95 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
592 root 1.105 cf::async {
593     $pl->quit_character;
594     };
595 root 1.12 }
596     });
597     };
598 root 1.11
599 root 1.1 cf::object->attach (
600     type => cf::SAVEBED,
601     on_apply => sub {
602     my ($bed, $ob) = @_;
603    
604     return cf::override 0 unless $ob->type == cf::PLAYER;
605    
606 root 1.15 my $pl = $ob->contr;
607 root 1.11
608 root 1.1 # update respawn position
609 root 1.11 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
610 root 1.1
611 root 1.111 cf::async {
612     my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
613     ext::highscore::check $ob;
614    
615     $pl->save;
616 root 1.1
617 root 1.111 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
618 root 1.1
619 root 1.115 my $ns = $pl->ns
620     or return;
621    
622     $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
623 root 1.111 if ($_[0] !~ /^[yY]/) {
624     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
625     $pl->deactivate;
626     $pl->ns->destroy;
627     }
628     });
629     };
630 root 1.1 },
631     );
632    
633 root 1.8 cf::player->attach (
634     on_login => sub {
635     my ($pl) = @_;
636     my $name = $pl->ob->name;
637    
638     $_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
639     },
640     on_logout => sub {
641     my ($pl, $cleanly) = @_;
642     my $name = $pl->ob->name;
643    
644     if ($cleanly) {
645     $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
646     } else {
647     $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
648 root 1.79 $pl->{unclean_save} = $cf::RUNTIME
649     unless safe_spot $pl;
650 root 1.8 }
651     },
652     );
653