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/cvs/deliantra/server/ext/login.ext
Revision: 1.134
Committed: Tue Feb 20 14:28:27 2018 UTC (6 years, 3 months ago) by root
Branch: MAIN
Changes since 1.133: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.102 #! perl # mandatory depends=highscore
2 root 1.1
3     # login handling
4    
5     use Fcntl;
6     use Coro::AIO;
7 root 1.120 use Deliantra::Util ();
8 root 1.53
9 root 1.117 CONF MAX_DISCONNECT_TIME = 3600;
10 root 1.64
11 root 1.125 our $VALID_LOGIN = qr<^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z>;
12 root 1.129 our %LOGIN_LOCK;
13    
14 root 1.131 # utility function to send messages to the client before
15     # we have a player object to format them for. does not
16     # escape anything.
17     sub send_log ($$$) {
18     $_[0]->send_packet ("msg $_[2] log $_[1]");
19     }
20    
21 root 1.1 sub query {
22     my ($ns, $flags, $text) = @_;
23    
24 root 1.94 $ns->query ($flags, $text, Coro::rouse_cb);
25     Coro::rouse_wait
26 root 1.1 }
27    
28     sub can_cleanup {
29 root 1.134 return 0; # highscore list is not cleared out, rethink
30    
31 root 1.19 my ($pl, $mtime) = @_;
32 root 1.1
33     my $age = time - $mtime;
34 root 1.19 my $level = $pl->ob->level;
35 root 1.1
36     ($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3
37     || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9
38     || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20
39     || $age > 700 * 86400 # 2 years for everybody else
40     }
41    
42 root 1.129 # return a guard object for a lock on the given username, if available
43     sub login_guard {
44     my ($user) = @_;
45 root 1.1
46 root 1.129 exists $LOGIN_LOCK{$user}
47     and return undef;
48 root 1.1
49 root 1.129 cf::player::find_active $user
50     and return undef;
51 root 1.1
52 root 1.129 undef $LOGIN_LOCK{$user};
53     Guard::guard { delete $LOGIN_LOCK{$user} }
54 root 1.1 }
55    
56 root 1.79 sub safe_spot($) {
57     my ($pl) = @_;
58    
59     my $ob = $pl->ob;
60 root 1.76
61 root 1.79 my $m = $ob->map
62     or return;
63     my $x = $ob->x;
64     my $y = $ob->y;
65    
66 root 1.113 # never happens normally, but helps when shell users make mistakes
67 root 1.116 $m->linkable
68 root 1.113 or return 1;
69    
70 root 1.76 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
71     }
72    
73 root 1.48 sub enter_map {
74 root 1.11 my ($pl) = @_;
75    
76 root 1.62 my $ob = $pl->ob;
77    
78 root 1.48 my ($map, $x, $y)
79 root 1.62 = $ob->{_link_pos}
80     ? @{delete $ob->{_link_pos}}
81     : ($pl->maplevel, $ob->x, $ob->y);
82 root 1.48
83 root 1.62 $ob->enter_link;
84 root 1.48
85 root 1.77 my $m = cf::map::find $map;
86     my $time = delete $pl->{unclean_save};
87    
88 root 1.79 if ($time && $m) {
89 root 1.77 if ($time < $m->{instantiate_time}) {
90     # the map was reset in the meantime
91     my $age = $cf::RUNTIME - $time;
92    
93 root 1.107 cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
94 root 1.77
95     if ($age >= $MAX_DISCONNECT_TIME) {
96     $ob->message (
97     "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
98     . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
99     . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
100     . "H<You disconnected too long without having used a savebed.>",
101 root 1.130 cf::NDI_RED | cf::NDI_REPLY
102 root 1.77 );
103     # kill them.
104     # reminds me of the famous badness 10000 syndrome...
105     $ob->stats->hp (-10000); #] if they survive this they deserved to live
106 root 1.86 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
107 root 1.48 } else {
108 root 1.81 ($map, $x, $y) = $pl->savebed;
109    
110 root 1.64 $ob->message (
111 root 1.77 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
112     . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
113     . "Better use a savebed next time, much worse things could have happened... "
114     . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
115 root 1.130 cf::NDI_RED | cf::NDI_REPLY
116 root 1.48 );
117     }
118 root 1.77 } else {
119     $ob->message (
120     "You didn't use a bed to reality to leave this realm. This is very dangerous, "
121     . "as lots of things could happen when you leave by other means, such as cave-ins, "
122     . "or monsters suddenly snapping your body. Better use a savebed next time. "
123     . "H<Always apply a bed of reality to disconnect from the server.>",
124 root 1.130 cf::NDI_RED | cf::NDI_REPLY
125 root 1.77 );
126 root 1.48 }
127 root 1.11 }
128 root 1.48
129 root 1.100 $ob->goto ($map, $x, $y);
130 root 1.11 }
131    
132 root 1.110 sub encode_password($) {
133 root 1.127 unpack "H*", Deliantra::Util::hash_pw $_[0]
134 root 1.110 }
135    
136     sub compare_password($$) {
137     my ($pass, $token) = @_;
138    
139 root 1.118 if ($token =~ /!!(.*)/) {
140     return +(substr $pass, 0, 8) eq pack "H*", $1;
141     } elsif ($token =~ /!(.*)/) {
142 root 1.110 return $pass eq pack "H*", $1;
143     } else {
144 root 1.133 return $token eq encode_password $pass;
145 root 1.110 }
146 elmex 1.106 }
147    
148 root 1.111 # delete a player directory
149 root 1.1 sub nuke_playerdir {
150     my ($user) = @_;
151    
152 root 1.111 my $lock = cf::lock_acquire "ext::login::nuke_playerdir";
153    
154 root 1.71 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
155 root 1.111 aio_rename "$PLAYERDIR/$user", $temp;
156     IO::AIO::aio_rmtree $temp;
157 root 1.1 }
158    
159 root 1.125 sub login {
160 root 1.119 my ($pl) = @_;
161    
162 root 1.125 # handle character creation, if neccessary
163     # the rest of this function is character creation
164 root 1.119
165 root 1.125 my $ns = $pl->ns;
166     my $ob = $pl->ob;
167 root 1.119
168 root 1.127 if ($pl->{chargen} eq "init") {
169     $ob->goto ($pl->maplevel, $ob->x, $ob->y);
170 root 1.119
171 root 1.125 # create the playerdir, if necessary, as chargen_race_done did it before
172     # presumably because of unique maps
173     aio_mkdir playerdir $pl, 0770;
174 root 1.127 delete $pl->{deny_save}; # set by new
175 root 1.125 $pl->save;
176 root 1.119
177 root 1.125 $pl->{chargen} = "stats";
178     }
179 root 1.119
180 root 1.125 if ($pl->{chargen} eq "stats") {
181     while () {
182     $ob->update_stats;
183     $pl->save_stats;
184    
185     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
186     "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
187    
188     if ($res =~ /^[Nn]/) {
189     last;
190     } elsif ($res > 0 && $res <= 7) {
191     my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
192 root 1.119
193 root 1.125 if ($swap > 0 && $swap <= 7) {
194     $ob->swap_stats ($res - 1, $swap - 1);
195     }
196     } else {
197     $ob->roll_stats;
198     }
199 root 1.119
200 root 1.125 Coro::Timer::sleep 0.05;
201 root 1.119 }
202    
203 root 1.125 $ob->set_animation (2);
204     $ob->add_statbonus;
205    
206     $pl->{chargen} = "race";
207 root 1.119 }
208    
209 root 1.125 if ($pl->{chargen} eq "race") {
210     while () {
211     $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
212     my $msg = $ob->msg;
213     $msg =~ s/(?<=\S)\n(?=\S)/ /g;
214     $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
215 root 1.119
216 root 1.125 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
217     "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
218 root 1.119
219 root 1.125 last if $res =~ /[dD]/;
220 root 1.119
221 root 1.125 $pl->chargen_race_next;
222     Coro::Timer::sleep 0.05;
223     }
224    
225     $pl->chargen_race_done;
226     $pl->{chargen} = "gender";
227     }
228 root 1.119
229 root 1.125 if ($pl->{chargen} eq "race") {
230     while () {
231     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
232     "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
233    
234     if ($res =~ /^[fF]/) {
235     $pl->gender (1);
236     last;
237     } elsif ($res =~ /^[mM]/) {
238     $pl->gender (0);
239     last;
240     }
241     Coro::Timer::sleep 0.05;
242     }
243     $pl->{chargen} = "done";
244 root 1.119 }
245    
246 root 1.125 $ns->state (cf::ST_PLAYING);
247 root 1.119
248 root 1.125 if ($pl->{chargen} eq "done") {
249     # XXX: Workaround for delayed client ext protocol handshake
250     $pl->esrv_new_player;
251 root 1.119
252 root 1.125 $pl->{chargen} = "done";
253 root 1.119 }
254    
255 root 1.132 $ns->update_command_faces;
256    
257 root 1.119 $ob->reply (undef, "Welcome to Deliantra!");
258    
259 root 1.125 if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
260     $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
261     }
262     }
263    
264     sub chargen {
265 root 1.127 my ($ns, $user, $hash) = @_;
266 root 1.125
267     # just to make sure nothing is left over
268     # normally, nothing is there.
269     nuke_playerdir $user;
270    
271     my $pl = cf::player::new $user;
272 root 1.127 $pl->password (unpack "H*", $hash);
273 root 1.125 $pl->connect ($ns);
274 root 1.119
275 root 1.125 $pl->{chargen} = "init";
276    
277     login $pl;
278 root 1.119 }
279    
280 root 1.60 cf::client->attach (on_addme => sub {
281 root 1.1 my ($ns) = @_;
282    
283 root 1.123 $ns->{addme}++ and return $ns->destroy;
284 root 1.1
285 root 1.10 $ns->async (sub {
286 root 1.72 $Coro::current->{desc} = "addme init";
287    
288 root 1.1 my ($user, $pass);
289    
290     $ns->send_packet ("addme_success");
291    
292     for (;;) {
293 root 1.129 delete $ns->{login_guard};
294    
295 root 1.131 send_log $ns,
296 root 1.1 "Please enter your username now. If you are a new user, "
297     . "make one up that describes your character best. "
298     . "Only letters and digits are allowed, though.",
299 root 1.130 cf::NDI_BLUE | cf::NDI_REPLY
300 root 1.131 ;
301 root 1.1
302     # read username
303     while () {
304 root 1.89 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
305 root 1.3
306 root 1.129 if ($user =~ $VALID_LOGIN) {
307 root 1.3 last;
308     } else {
309 root 1.131 send_log $ns,
310 root 1.3 "Your username contains illegal characters "
311     . "(only a-z, A-Z and 0-9 are allowed), "
312 root 1.92 . "or is not between 3 and 20 characters in length.",
313 root 1.130 cf::NDI_RED | cf::NDI_REPLY
314 root 1.131 ;
315 root 1.3 }
316 root 1.61 Coro::Timer::sleep 0.4;
317 root 1.1 }
318    
319 root 1.129 $Coro::current->{desc} = "addme($user)";
320 root 1.72
321 root 1.131 send_log $ns,
322 root 1.1 "Welcome $user, please enter your password now. "
323     . "New users should now choose a password. "
324     . "Anything your client lets you enter is fine.",
325 root 1.130 cf::NDI_BLUE | cf::NDI_REPLY
326 root 1.131 ;
327 root 1.1
328     # read password
329     while () {
330     $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:";
331     last if $pass =~ /.../;
332 root 1.131 send_log $ns,
333 root 1.1 "Try to use at least three characters as your password please, "
334     . "that cannot be too much to ask for :)",
335 root 1.130 cf::NDI_RED | cf::NDI_REPLY
336 root 1.131 ;
337 root 1.61 Coro::Timer::sleep 0.4;
338 root 1.1 }
339    
340 root 1.129 $ns->{login_guard} = login_guard $user
341     or do {
342 root 1.131 send_log $ns,
343 root 1.129 "That user is already logged in (or is logging in)."
344     . "Chose another, or wait till the other session has ended.",
345 root 1.130 cf::NDI_RED | cf::NDI_REPLY
346 root 1.131 ;
347 root 1.129 next;
348     };
349 root 1.72
350 root 1.1 # try to read the user file and check the password
351 root 1.19 if (my $pl = cf::player::find $user) {
352     aio_stat $pl->path and next;
353     my $mtime = (stat _)[9];
354 root 1.110 my $token = $pl->password;
355 root 1.1
356 root 1.110 if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) {
357 root 1.119 # player exists and passwords match - we can proceed
358    
359 root 1.1 # password matches, wonderful
360 root 1.11 my $pl = cf::player::find $user or next;
361 root 1.1 $pl->connect ($ns);
362 root 1.48 enter_map $pl;
363 root 1.125 login $pl;
364 root 1.119 return;
365 root 1.19 } elsif (can_cleanup $pl, $mtime) {
366 root 1.1 Coro::Timer::sleep 1;
367    
368 root 1.131 send_log $ns,
369 root 1.3 "Player exists, but password does not match. If this is your account, "
370     . "please try again. If not, you can now decide to take over this account "
371 root 1.1 . "because it has not been in-use for some time.",
372 root 1.130 cf::NDI_RED | cf::NDI_REPLY
373 root 1.131 ;
374 root 1.1
375     (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
376     or next;
377    
378     # check if the file hasn't changed
379 root 1.11 aio_stat cf::player::path $user and next;
380 root 1.1 $mtime == (stat _)[9] or next;
381    
382 root 1.19 $pl->quit_character;
383 root 1.1
384     # fall through to creation
385     } else {
386     Coro::Timer::sleep 1;
387    
388 root 1.131 send_log $ns,
389 root 1.1 "Wrong username or password. Please try again "
390     . "(check for Numlock and other semi-obvious error sources).",
391 root 1.130 cf::NDI_RED | cf::NDI_REPLY
392 root 1.131 ;
393 root 1.1 next;
394     }
395 root 1.37 } else {
396     # unable to load the playerfile:
397 root 1.114 # check whether the player dir exists, which means the file is corrupted or
398 root 1.37 # something very similar.
399     if (!aio_stat cf::player::playerdir $user) {
400 root 1.131 send_log $ns,
401 root 1.37 "Unable to retrieve this player. It might be a locked or broken account. "
402     . "If this is your account, ask a dungeon master for assistance. "
403     . "Otherwise choose a different login name.",
404 root 1.130 cf::NDI_RED | cf::NDI_REPLY
405 root 1.131 ;
406 root 1.37 next;
407     }
408 root 1.1 }
409    
410 root 1.120 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
411    
412     if ($pass2 ne $pass) {
413 root 1.131 send_log $ns,
414 root 1.120 "The passwords do not match, please try again.",
415 root 1.130 cf::NDI_RED | cf::NDI_REPLY
416 root 1.131 ;
417 root 1.120 Coro::Timer::sleep 0.5;
418     next;
419     }
420    
421 root 1.1 last;
422     }
423 root 1.101
424 root 1.125 chargen $ns, $user, Deliantra::Util::hash_pw $pass;
425 root 1.1 });
426 root 1.60 });
427 root 1.1
428 root 1.121 cf::client->attach (
429     on_version => sub {
430     my ($ns, $arg) = @_;
431    
432 root 1.125 # perl probably uses lrand48, which is not secure at all
433     # maybe require linux and use /dev/urandom.
434 root 1.123 $ns->{nonces} = [map { join "", map { chr rand 256 } 0..63 } 1..2];
435     $ns->ext_msg (nonces => @{ $ns->{nonces} });
436 root 1.121 },
437     );
438    
439 root 1.125 cf::register_async_exticmd create_login => sub {
440     my ($ns, $reply, $user, $pass) = @_;
441    
442     $ns->{addme}++ and return $ns->destroy;
443    
444     $ns->async (sub {
445     my $fail = sub {
446     $reply->(0, $_[0]);
447     $ns->flush; # does not ensure that the data reaches the client - TODO
448     # need to do this in another thread, as this one gets canceled
449     Coro::async_pool {
450     Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
451 root 1.126 $ns->destroy if $ns->valid;
452 root 1.125 };
453     Coro::schedule; # do the destroy, should not return
454     };
455    
456     $user =~ $VALID_LOGIN
457     or return $fail (
458     "Your username contains illegal characters (only a-z, A-Z and 0-9 are allowed), "
459     . "or is not between 3 and 20 characters in length."
460     );
461    
462 root 1.129 $ns->{login_guard} = login_guard $user
463     or return $fail->("User name '$user' is in use - try another login name.");
464    
465 root 1.125 cf::player::find $user
466 root 1.129 and return $fail->("User name '$user' is already registered - choose another login name.");
467 root 1.125
468 root 1.128 $reply->(1, "Account Created");
469    
470 root 1.127 chargen $ns, $user, $pass;
471 root 1.125 });
472     };
473 root 1.121
474     cf::register_async_exticmd login => sub {
475     my ($ns, $reply, $user, $hash) = @_;
476    
477 root 1.123 $ns->{addme}++ and return $ns->destroy;
478    
479     $ns->async (sub {
480 root 1.129 $Coro::current->{desc} = "login($user)";
481 root 1.123
482     my $fail = sub {
483     $reply->(0, $_[0]);
484     $ns->flush; # does not ensure that the data reaches the client - TODO
485     # need to do this in another thread, as this one gets canceled
486     Coro::async_pool {
487     Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
488 root 1.126 $ns->destroy if $ns->valid;
489 root 1.123 };
490     Coro::schedule; # do the destroy, should not return
491     };
492    
493 root 1.129 $ns->{login_guard} = login_guard $user
494     or return $fail->("User '$user' is currently playing or logging in in another session. If that is your "
495     . "user name, make sure you are not running two clients. When in doubt, reboot.");
496    
497 root 1.123 # try to read the user file and check the password
498     my $pl = cf::player::find $user
499     or return $fail->("User '$user' does not exist - wrong spelling?");
500    
501     aio_stat $pl->path
502     and return $ns->destroy;
503    
504     my $mtime = (stat _)[9];
505     my $token = $pl->password;
506    
507     $token = $token =~ /^!/
508     ? Deliantra::Util::hash_pw pack "H*", substr $token, 1
509     : pack "H*", $token;
510    
511     $token = Deliantra::Util::auth_pw $token, $ns->{nonces}[0], $ns->{nonces}[1];
512    
513     $token eq $hash
514     or $cf::CFG{ext_login_nocheck}
515     or return $fail->("User exists, but the password doesn't match - check your spelling, NumLock/CapsLock etc.");
516    
517     # player exists and passwords match - we can proceed
518    
519 root 1.125 $reply->(1, "Success");
520    
521 root 1.123 $pl->connect ($ns);
522     enter_map $pl;
523 root 1.125 login $pl;
524 root 1.123 });
525 root 1.121 };
526    
527 elmex 1.106 cf::register_command password => sub {
528     my ($pl, $arg) = @_;
529    
530 elmex 1.112 unless ($pl->flag (cf::FLAG_WIZ)) {
531     $pl->message (
532     "The password can currently only changed by a DM.",
533     cf::NDI_UNIQUE | cf::NDI_REPLY);
534     return;
535     }
536    
537 root 1.124 $pl->message (#d#
538     "Passwords cannot currently be changed.",#d#
539     cf::NDI_UNIQUE | cf::NDI_REPLY);#d#
540     return;#d#
541    
542 elmex 1.106 my (@args) = split /\s+/, $arg;
543 elmex 1.112 my ($player, $new_pw) = @args;
544 elmex 1.106
545     if ($pl->flag (cf::FLAG_WIZ) && $player eq '') {
546     $pl->message (
547     "Usage: password <player> [<new password>]",
548     cf::NDI_UNIQUE | cf::NDI_REPLY);
549     return;
550     }
551    
552 elmex 1.112 if ($new_pw eq '') {
553     $new_pw =
554     join '',
555     map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] }
556     1..9;
557     }
558 elmex 1.106
559 elmex 1.112 cf::async {
560     my $plc = cf::player::find $player;
561     if ($plc) {
562     $plc->password (encode_password $new_pw);
563 elmex 1.106 $pl->message (
564 elmex 1.112 "Ok, changed password of '$player' to '$new_pw'!",
565 elmex 1.106 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
566     } else {
567     $pl->message (
568 elmex 1.112 "Fail! Couldn't set password for '$player', "
569     . "he doesn't seem to exist!",
570 elmex 1.106 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
571     }
572 elmex 1.112 };
573 elmex 1.106 };
574    
575 root 1.12 cf::register_command quit => sub {
576     my ($ob, $arg) = @_;
577    
578 root 1.95 $ob->send_msg (undef,
579     "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
580     . "If you are sure you want to do this, then use the quit_character command instead of quit.",
581     cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
582 root 1.12 };
583    
584     cf::register_command quit_character => sub {
585     my ($ob, $arg) = @_;
586    
587     my $pl = $ob->contr;
588    
589     $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
590     if ($_[0] !~ /^[yY]/) {
591 root 1.95 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
592 root 1.12 } else {
593 root 1.95 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
594 root 1.105 cf::async {
595     $pl->quit_character;
596     };
597 root 1.12 }
598     });
599     };
600 root 1.11
601 root 1.1 cf::object->attach (
602     type => cf::SAVEBED,
603     on_apply => sub {
604     my ($bed, $ob) = @_;
605    
606     return cf::override 0 unless $ob->type == cf::PLAYER;
607    
608 root 1.15 my $pl = $ob->contr;
609 root 1.11
610 root 1.1 # update respawn position
611 root 1.11 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
612 root 1.1
613 root 1.111 cf::async {
614     my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
615     ext::highscore::check $ob;
616    
617     $pl->save;
618 root 1.1
619 root 1.111 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
620 root 1.1
621 root 1.115 my $ns = $pl->ns
622     or return;
623    
624     $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
625 root 1.111 if ($_[0] !~ /^[yY]/) {
626     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
627     $pl->deactivate;
628     $pl->ns->destroy;
629     }
630     });
631     };
632 root 1.1 },
633     );
634    
635 root 1.8 cf::player->attach (
636     on_login => sub {
637     my ($pl) = @_;
638     my $name = $pl->ob->name;
639    
640     $_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
641     },
642     on_logout => sub {
643     my ($pl, $cleanly) = @_;
644     my $name = $pl->ob->name;
645    
646     if ($cleanly) {
647     $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
648     } else {
649     $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
650 root 1.79 $pl->{unclean_save} = $cf::RUNTIME
651     unless safe_spot $pl;
652 root 1.8 }
653     },
654     );
655