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/cvs/deliantra/server/ext/login.ext
Revision: 1.33
Committed: Mon Apr 2 18:14:24 2007 UTC (17 years, 1 month ago) by root
Branch: MAIN
Changes since 1.32: +109 -91 lines
Log Message:
fixed some minor incompatibilities

File Contents

# User Rev Content
1 root 1.25 #! perl # MANDATORY
2 root 1.1
3     # login handling
4    
5     use Fcntl;
6     use Coro::AIO;
7 root 1.32 use List::Util qw(min max);
8 root 1.1
9     my $PLAYERDIR = sprintf "%s/%s", cf::localdir, cf::playerdir;
10    
11 root 1.9 # paranoia function to overwrite a string-in-place
12     sub nuke_str {
13     substr $_[0], 0, (length $_[0]), "x" x length $_[0]
14     }
15 root 1.1
16     sub query {
17     my ($ns, $flags, $text) = @_;
18    
19     my $current = $Coro::current;
20     $ns->query ($flags, $text, sub { $current->ready; $current = $_[0]; });
21     Coro::schedule while ref $current;
22    
23     $current
24     }
25    
26     sub can_cleanup {
27 root 1.19 my ($pl, $mtime) = @_;
28 root 1.1
29     my $age = time - $mtime;
30 root 1.19 my $level = $pl->ob->level;
31 root 1.1
32     ($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3
33     || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9
34     || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20
35     || $age > 700 * 86400 # 2 years for everybody else
36     }
37    
38     sub check_playing {
39     my ($ns, $user) = @_;
40    
41 root 1.11 return unless cf::player::find_active $user;
42 root 1.1
43     $ns->send_drawinfo (
44     "That player is already logged in on this server. "
45     . "If you want to create a new player, choose another name. "
46     . "If you are already a registered player, make sure nobody "
47     . "else is using your account at this time. If you lost your conenction "
48     . "then the server will likely timeout within a minute. If you still "
49     . "cannot log-in after a minute, you are still logged in. Make sure "
50     . "you do not have another client running. If you use windows, reboot, "
51     . "this will fix anything.",
52     cf::NDI_RED
53     );
54    
55     1
56     }
57    
58 root 1.11 sub check_clean_save {
59     my ($pl) = @_;
60    
61 root 1.26 if (my $time = delete $pl->{unclean_save}) {
62     $pl->ns->send_drawinfo (
63     "You didn't use a savebed to leave this realm. This is very dangerous, "
64     . "as lots of things could happen when you leave by other means, such as cave-ins, "
65     . "or monsters suddenly snapping your body. Better use a savebed next time.",
66     cf::NDI_RED
67     );
68 root 1.11 #d#TODO
69     }
70     }
71    
72 root 1.1 # delete a player directory, be non-blocking AND synchronous...
73     # (thats hard, so we crap out and fork).
74     sub nuke_playerdir {
75     my ($user) = @_;
76    
77     aio_stat "$PLAYERDIR/$user";
78     system "cd \Q$PLAYERDIR\E "
79     . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null "
80     . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)";
81     }
82    
83 root 1.33 sub setup {
84     my ($ns, $args) = @_;
85    
86     # run through the cmds of setup
87     # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ...
88     #
89     # we send the status of the cmd back, or a FALSE is the cmd is the server unknown
90     # The client then must sort this out
91    
92     my %setup = split / +/, $args;
93     while (my ($k, $v) = each %setup) {
94    
95     if ($k eq "sound") {
96     $ns->sound ($v);
97    
98     } elsif ($k eq "exp64") {
99     $setup{$k} = 1;
100    
101     } elsif ($k eq "spellmon") {
102     $ns->monitor_spells ($v);
103    
104     } elsif ($k eq "darkness") {
105     $ns->darkness ($v);
106    
107     } elsif ($k eq "map1cmd") {
108     $ns->mapmode (cf::Map1Cmd) if $v > 0;
109    
110     } elsif ($k eq "map1acmd") {
111     $ns->mapmode (cf::Map1aCmd) if $v > 0;
112    
113     } elsif ($k eq "map2cmd") {
114     # gcfclient bug, map1acmd is sent too late
115     $ns->mapmode (cf::Map1aCmd);
116     $setup{$k} = "FALSE";
117    
118     } elsif ($k eq "newmapcmd") {
119     $ns->newmapcmd ($v);
120    
121     } elsif ($k eq "mapinfocmd") {
122     $ns->mapinfocmd ($v);
123    
124     } elsif ($k eq "extcmd") {
125     $ns->extcmd ($v > 0);
126    
127     } elsif ($k eq "extmap") {
128     $ns->extmap ($v);
129    
130     } elsif ($k eq "facecache") {
131     $ns->facecache ($v);
132    
133     } elsif ($k eq "faceset") {
134     $ns->faceset (0);
135     $setup{$k} = 0;
136     # $ns->image2 (1)
137    
138     } elsif ($k eq "itemcmd") {
139     # Version of the item protocol command to use. Currently,
140     # only supported versions are 1 and 2. Using a numeric
141     # value will make it very easy to extend this in the future.
142     $ns->itemcmd ($v) if $v >= 1 && $v <= 2;
143    
144     $setup{$k} = $ns->itemcmd;
145    
146     } elsif ($k eq "mapsize") {
147     my ($x, $y) = split /x/, $v;
148    
149     $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, $x);
150     $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, $y);
151    
152     $setup{$k} = "${x}x${y}";
153    
154     } elsif ($k eq "extendedMapInfos") {
155     $ns->ext_mapinfos ($v);
156    
157     } elsif ($k eq "extendedTextInfos") {
158     $ns->has_readable_type ($v);
159    
160     } else {
161     # other commands:
162     # sexp: no idea, probably for oudated servers
163     # tick: more stupidity, server should sned a tick per tick
164    
165     $setup{$k} = "FALSE";
166     }
167     }
168    
169     $ns->send_packet (join " ", setup => %setup);
170    
171     cf::datalog setup =>
172     request => $args,
173     reply => \%setup,
174     client => $ns->version,
175     ;
176     }
177    
178 root 1.8 sub addme {
179 root 1.1 my ($ns) = @_;
180    
181 root 1.32 if (!$ns->facecache)
182     {
183     $ns->send_drawinfo (<<EOF, cf::NDI_RED);
184    
185    
186     ***
187     *** WARNING:
188     *** Your client does not support face/image caching,
189     *** or it has been disabled. Face caching is mandatory
190     *** so please enable it or use a newer client.
191     ***
192     *** Look at your client preferences:
193     ***
194     *** CFPlus: all known versions automatically enable the facecache.
195     *** cfclient: use the -cache commandline option.
196     *** cfclient: map will not redraw automatically (bug).
197     *** gcfclient: use -cache commandline option, or enable
198     *** gcfclient: Client=>Configure=>Map & Image=>Cache Images.
199     *** jcrossclient: your client is broken, use CFPlus or gcfclient.
200     ***
201     ***
202     EOF
203     if ($ns->version =~ /jcrossclient/) {
204     # let them, for now
205     } else {
206     $ns->flush;
207     return $ns->destroy;
208     }
209    
210     # $ns->facecache = true;
211 root 1.33 }
212    
213     if ($ns->mapmode < cf::Map1aCmd) {
214     $ns->send_drawinfo (<<EOF, cf::NDI_RED);
215    
216    
217     ***
218     *** WARNING:
219     *** Your client is too old. Please upgrade to a newer version.
220     EOF
221    
222     $ns->flush;
223     return $ns->destroy;
224     }
225 root 1.32
226     $ns->pl and return $ns->destroy;
227 root 1.1
228 root 1.10 $ns->async (sub {
229 root 1.1 my ($user, $pass);
230    
231     $ns->send_packet ("addme_success");
232    
233     for (;;) {
234     $ns->send_drawinfo (
235     "Please enter your username now. If you are a new user, "
236     . "make one up that describes your character best. "
237     . "Only letters and digits are allowed, though.",
238     cf::NDI_BLUE
239     );
240    
241     # read username
242     while () {
243     $user = query $ns, 0, "What is your name?\n:";
244 root 1.3
245     if ($cf::LOGIN_LOCK{$user}) {
246     $ns->send_drawinfo (
247     "That username is currently used in another login session. "
248     . "Chose another, or wait till the other session has ended.",
249     cf::NDI_RED
250     );
251 root 1.30 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) {
252 root 1.3 last;
253     } else {
254     $ns->send_drawinfo (
255     "Your username contains illegal characters "
256     . "(only a-z, A-Z and 0-9 are allowed), "
257     . "or is not between 3 and 18 characters in length.",
258     cf::NDI_RED
259     );
260     }
261 root 1.1 }
262    
263     check_playing $ns, $user and next;
264    
265     $ns->send_drawinfo (
266     "Welcome $user, please enter your password now. "
267     . "New users should now choose a password. "
268     . "Anything your client lets you enter is fine.",
269     cf::NDI_BLUE
270     );
271    
272     # read password
273     while () {
274     $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:";
275     last if $pass =~ /.../;
276     $ns->send_drawinfo (
277     "Try to use at least three characters as your password please, "
278     . "that cannot be too much to ask for :)",
279     cf::NDI_RED
280     );
281     }
282    
283 root 1.3 # lock this username for the remainder of this login session
284     if ($cf::LOGIN_LOCK{$user}) {
285     $ns->send_drawinfo (
286     "That username is currently used in another login session. "
287     . "Chose another, or wait till the other session has ended.",
288     cf::NDI_RED
289     );
290     next;
291     }
292     local $cf::LOGIN_LOCK{$user} = 1;
293    
294     check_playing $ns, $user and next;
295    
296 root 1.1 # try to read the user file and check the password
297 root 1.19 if (my $pl = cf::player::find $user) {
298     aio_stat $pl->path and next;
299     my $mtime = (stat _)[9];
300     my $hash = $pl->password;
301 root 1.1
302 root 1.19 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) {
303 root 1.9 nuke_str $pass;
304 root 1.1 # password matches, wonderful
305 root 1.11 my $pl = cf::player::find $user or next;
306 root 1.1 $pl->connect ($ns);
307 root 1.11 check_clean_save $pl;
308 root 1.1 last;
309 root 1.19 } elsif (can_cleanup $pl, $mtime) {
310 root 1.1 Coro::Timer::sleep 1;
311    
312     $ns->send_drawinfo (
313 root 1.3 "Player exists, but password does not match. If this is your account, "
314     . "please try again. If not, you can now decide to take over this account "
315 root 1.1 . "because it has not been in-use for some time.",
316     cf::NDI_RED
317     );
318    
319 root 1.9 #TODO: nuke_str
320 root 1.1 (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
321     or next;
322    
323     # check if the file hasn't changed
324 root 1.11 aio_stat cf::player::path $user and next;
325 root 1.1 $mtime == (stat _)[9] or next;
326    
327 root 1.19 $pl->quit_character;
328 root 1.1
329     # fall through to creation
330     } else {
331 root 1.9 nuke_str $pass;
332    
333 root 1.1 Coro::Timer::sleep 1;
334    
335     $ns->send_drawinfo (
336     "Wrong username or password. Please try again "
337     . "(check for Numlock and other semi-obvious error sources).",
338     cf::NDI_RED
339     );
340     next;
341     }
342     }
343    
344     # the rest of this function is character creation
345    
346 root 1.3 # just to make sure nothing is left over
347 root 1.1 nuke_playerdir $user;
348    
349 root 1.3 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
350    
351     if ($pass2 ne $pass) {
352 root 1.9 nuke_str $pass;
353     nuke_str $pass2;
354 root 1.3 $ns->send_drawinfo (
355     "The passwords do not match, please try again.",
356     cf::NDI_RED
357     );
358     next;
359     }
360    
361 root 1.9 nuke_str $pass2;
362    
363 root 1.11 my $pl = cf::player::new $user;
364 root 1.1 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]);
365 root 1.9 nuke_str $pass;
366 root 1.1 $pl->connect ($ns);
367 root 1.3
368 root 1.1 my $ob = $pl->ob;
369    
370     while () {
371     $ob->update_stats;
372     $pl->save_stats;
373    
374     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
375     "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
376    
377     if ($res =~ /^[Nn]/) {
378     last;
379     } elsif ($res > 0 && $res <= 7) {
380     my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
381    
382     if ($swap > 0 && $swap <= 7) {
383     $ob->swap_stats ($res - 1, $swap - 1);
384     }
385     } else {
386     $ob->roll_stats;
387     }
388     }
389    
390     $ob->set_animation (2);
391     $ob->add_statbonus;
392    
393     $ns->send_drawinfo ($ob->msg, cf::NDI_BLUE);
394     $ns->send_packet (sprintf "query %d %s", cf::CS_QUERY_SINGLECHAR,
395     "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n");
396    
397     $ns->state (cf::ST_CHANGE_CLASS);
398 root 1.11 delete $pl->{deny_save};#d# too early
399 root 1.1
400     last;
401     }
402     });
403     }
404    
405 root 1.12 cf::register_command quit => sub {
406     my ($ob, $arg) = @_;
407    
408     $ob->reply (undef,
409     "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
410     . "If you are sure you want to do this, then use the quit_character command instead of quit.",
411     cf::NDI_UNIQUE | cf::NDI_RED);
412     };
413    
414     cf::register_command quit_character => sub {
415     my ($ob, $arg) = @_;
416    
417     my $pl = $ob->contr;
418    
419     $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
420     if ($_[0] !~ /^[yY]/) {
421     $ob->reply (undef,
422     "Ok, not not quitting then.",
423     cf::NDI_UNIQUE | cf::NDI_RED);
424     } else {
425     $ob->reply (undef,
426     "Ok, quitting, hope to see you again.",
427     cf::NDI_UNIQUE | cf::NDI_RED);
428     $pl->ns->flush;
429 root 1.31 cf::async { $pl->quit_character };
430 root 1.12 }
431     });
432     };
433 root 1.11
434 root 1.1 cf::object->attach (
435     type => cf::SAVEBED,
436     on_apply => sub {
437     my ($bed, $ob) = @_;
438    
439     return cf::override 0 unless $ob->type == cf::PLAYER;
440    
441 root 1.15 my $pl = $ob->contr;
442 root 1.11
443 root 1.1 # update respawn position
444 root 1.11 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
445 root 1.22 cf::async { $pl->save };
446 root 1.1
447 root 1.11 $pl->killer ("left");
448 root 1.5 $ob->check_score;
449 root 1.1
450     $ob->reply (undef, "In the future, you will wake up here when you die.");
451    
452 root 1.11 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
453 root 1.6 if ($_[0] !~ /^[yY]/) {
454 root 1.11 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
455     $pl->deactivate;
456     $pl->ns->destroy;
457 root 1.7 } else {
458 root 1.13 cf::async { $pl->save };
459 root 1.6 }
460 root 1.1 });
461     },
462     );
463    
464 root 1.8 cf::player->attach (
465     on_login => sub {
466     my ($pl) = @_;
467     my $name = $pl->ob->name;
468    
469     $_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
470     },
471     on_logout => sub {
472     my ($pl, $cleanly) = @_;
473     my $name = $pl->ob->name;
474    
475     if ($cleanly) {
476     $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
477     } else {
478     $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
479 root 1.26 $pl->{unclean_save} = $cf::RUNTIME;
480 root 1.8 }
481     },
482     );
483    
484     cf::client->attach (
485     on_addme => \&addme,
486 root 1.32 on_setup => \&setup,
487 root 1.8 );
488 root 1.1
489 root 1.11 #############################################################################
490    
491 root 1.21 our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs
492     our $SAVE_TIMEOUT = 20; # save players every n seconds
493 root 1.11
494     our $SCHEDULER = cf::async_ext {
495 root 1.27 my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL);
496 root 1.11 while () {
497 root 1.27 $schedule_interval->next;
498 root 1.11
499     # this weird form of iteration over values is used because
500     # the hash changes underneath us frequently, and for
501     # keeps a direct reference to the value without (in 5.8 perls)
502     # keeping a reference, so this is prone to crashes or worse.
503     my @players = keys %cf::PLAYER;
504     for (@players) {
505     my $pl = $cf::PLAYER{$_}
506     or next;
507     $pl->valid or next;
508    
509     eval {
510     if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
511 root 1.24 $cf::WAIT_FOR_TICK_ONE->wait;
512 root 1.11 $pl->save;
513 root 1.17
514 root 1.21 unless ($pl->active) {
515     # check refcounts, this is tricky and needs to be adjusted to fit server internals
516     my $ob = $pl->ob;
517     Scalar::Util::weaken $pl;
518     Scalar::Util::weaken $ob;
519 root 1.23 my $a_ = $pl->refcnt;#d#
520     my $b_ = $ob->refcnt;#d#
521 root 1.21 my $pl_ref = $pl->refcnt_cnt;
522     my $ob_ref = $ob->refcnt_cnt;
523    
524 root 1.20 ## pl_ref == one from object + one from cf::PLAYER
525     ## ob_ref == one from simply being an object
526 root 1.29 if ($pl_ref == 2 && $ob_ref == 1) {
527 root 1.21 warn "player-scheduler destroy ", $ob->name;#d#
528    
529     # remove from sight and get fresh "copies"
530     $pl = delete $cf::PLAYER{$ob->name};
531     $ob = $pl->ob;
532    
533     $ob->destroy;
534     $pl->destroy;
535     } else {
536     warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d#
537     }
538 root 1.17 }
539     }
540 root 1.11 };
541     warn $@ if $@;
542     Coro::cede;
543     };
544     }
545     };
546    
547     $SCHEDULER->prio (1);
548