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/cvs/deliantra/server/ext/login.ext
Revision: 1.36
Committed: Wed Apr 4 02:20:27 2007 UTC (17 years, 1 month ago) by root
Branch: MAIN
Changes since 1.35: +2 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.25 #! perl # MANDATORY
2 root 1.1
3     # login handling
4    
5     use Fcntl;
6     use Coro::AIO;
7 root 1.32 use List::Util qw(min max);
8 root 1.1
9     my $PLAYERDIR = sprintf "%s/%s", cf::localdir, cf::playerdir;
10    
11 root 1.9 # paranoia function to overwrite a string-in-place
12     sub nuke_str {
13     substr $_[0], 0, (length $_[0]), "x" x length $_[0]
14     }
15 root 1.1
16     sub query {
17     my ($ns, $flags, $text) = @_;
18    
19     my $current = $Coro::current;
20     $ns->query ($flags, $text, sub { $current->ready; $current = $_[0]; });
21     Coro::schedule while ref $current;
22    
23     $current
24     }
25    
26     sub can_cleanup {
27 root 1.19 my ($pl, $mtime) = @_;
28 root 1.1
29     my $age = time - $mtime;
30 root 1.19 my $level = $pl->ob->level;
31 root 1.1
32     ($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3
33     || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9
34     || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20
35     || $age > 700 * 86400 # 2 years for everybody else
36     }
37    
38     sub check_playing {
39     my ($ns, $user) = @_;
40    
41 root 1.11 return unless cf::player::find_active $user;
42 root 1.1
43     $ns->send_drawinfo (
44     "That player is already logged in on this server. "
45     . "If you want to create a new player, choose another name. "
46     . "If you are already a registered player, make sure nobody "
47     . "else is using your account at this time. If you lost your conenction "
48     . "then the server will likely timeout within a minute. If you still "
49     . "cannot log-in after a minute, you are still logged in. Make sure "
50     . "you do not have another client running. If you use windows, reboot, "
51     . "this will fix anything.",
52     cf::NDI_RED
53     );
54    
55     1
56     }
57    
58 root 1.11 sub check_clean_save {
59     my ($pl) = @_;
60    
61 root 1.26 if (my $time = delete $pl->{unclean_save}) {
62     $pl->ns->send_drawinfo (
63     "You didn't use a savebed to leave this realm. This is very dangerous, "
64     . "as lots of things could happen when you leave by other means, such as cave-ins, "
65     . "or monsters suddenly snapping your body. Better use a savebed next time.",
66     cf::NDI_RED
67     );
68 root 1.11 #d#TODO
69     }
70     }
71    
72 root 1.1 # delete a player directory, be non-blocking AND synchronous...
73     # (thats hard, so we crap out and fork).
74     sub nuke_playerdir {
75     my ($user) = @_;
76    
77     aio_stat "$PLAYERDIR/$user";
78     system "cd \Q$PLAYERDIR\E "
79     . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null "
80     . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)";
81     }
82    
83 root 1.35 sub send_capabilities {
84     my ($ns) = @_;
85    
86     return unless $ns->extcmd;
87    
88     $ns->ext_event (capabilities =>
89     # id, name, flags (1 == 2d), edge length
90     tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]],
91     );
92     }
93    
94 root 1.33 sub setup {
95     my ($ns, $args) = @_;
96    
97     # run through the cmds of setup
98     # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ...
99     #
100     # we send the status of the cmd back, or a FALSE is the cmd is the server unknown
101     # The client then must sort this out
102    
103     my %setup = split / +/, $args;
104     while (my ($k, $v) = each %setup) {
105     if ($k eq "sound") {
106     $ns->sound ($v);
107    
108     } elsif ($k eq "exp64") {
109     $setup{$k} = 1;
110    
111     } elsif ($k eq "spellmon") {
112     $ns->monitor_spells ($v);
113    
114     } elsif ($k eq "darkness") {
115     $ns->darkness ($v);
116    
117     } elsif ($k eq "map1cmd") {
118     $ns->mapmode (cf::Map1Cmd) if $v > 0;
119    
120     } elsif ($k eq "map1acmd") {
121     $ns->mapmode (cf::Map1aCmd) if $v > 0;
122    
123     } elsif ($k eq "map2cmd") {
124     # gcfclient bug, map1acmd is sent too late
125     $ns->mapmode (cf::Map1aCmd);
126     $setup{$k} = "FALSE";
127    
128     } elsif ($k eq "newmapcmd") {
129     $ns->newmapcmd ($v);
130    
131     } elsif ($k eq "mapinfocmd") {
132     $ns->mapinfocmd ($v);
133    
134     } elsif ($k eq "extcmd") {
135     $ns->extcmd ($v > 0);
136 root 1.35 send_capabilities $ns;
137 root 1.33
138     } elsif ($k eq "extmap") {
139     $ns->extmap ($v);
140    
141     } elsif ($k eq "facecache") {
142     $ns->facecache ($v);
143    
144     } elsif ($k eq "faceset") {
145     $ns->faceset (0);
146     $setup{$k} = 0;
147     # $ns->image2 (1)
148    
149 root 1.35 } elsif ($k eq "tileset") {
150     $setup{$k} = $ns->faceset ($v & 1);
151    
152 root 1.33 } elsif ($k eq "itemcmd") {
153     # Version of the item protocol command to use. Currently,
154     # only supported versions are 1 and 2. Using a numeric
155     # value will make it very easy to extend this in the future.
156     $ns->itemcmd ($v) if $v >= 1 && $v <= 2;
157    
158     $setup{$k} = $ns->itemcmd;
159    
160     } elsif ($k eq "mapsize") {
161     my ($x, $y) = split /x/, $v;
162    
163 root 1.36 $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1);
164     $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1);
165 root 1.33
166     $setup{$k} = "${x}x${y}";
167    
168     } elsif ($k eq "extendedMapInfos") {
169     $ns->ext_mapinfos ($v);
170    
171     } elsif ($k eq "extendedTextInfos") {
172     $ns->has_readable_type ($v);
173    
174 root 1.34 } elsif ($k eq "fxix") {
175     $ns->fxix ($v);
176    
177 root 1.33 } else {
178     # other commands:
179     # sexp: no idea, probably for oudated servers
180     # tick: more stupidity, server should sned a tick per tick
181    
182     $setup{$k} = "FALSE";
183     }
184     }
185    
186     $ns->send_packet (join " ", setup => %setup);
187    
188     cf::datalog setup =>
189     request => $args,
190     reply => \%setup,
191     client => $ns->version,
192     ;
193     }
194    
195 root 1.8 sub addme {
196 root 1.1 my ($ns) = @_;
197    
198 root 1.32 if (!$ns->facecache)
199     {
200     $ns->send_drawinfo (<<EOF, cf::NDI_RED);
201    
202    
203     ***
204     *** WARNING:
205     *** Your client does not support face/image caching,
206     *** or it has been disabled. Face caching is mandatory
207     *** so please enable it or use a newer client.
208     ***
209     *** Look at your client preferences:
210     ***
211     *** CFPlus: all known versions automatically enable the facecache.
212     *** cfclient: use the -cache commandline option.
213     *** cfclient: map will not redraw automatically (bug).
214     *** gcfclient: use -cache commandline option, or enable
215     *** gcfclient: Client=>Configure=>Map & Image=>Cache Images.
216     *** jcrossclient: your client is broken, use CFPlus or gcfclient.
217     ***
218     ***
219     EOF
220     if ($ns->version =~ /jcrossclient/) {
221     # let them, for now
222     } else {
223     $ns->flush;
224     return $ns->destroy;
225     }
226    
227     # $ns->facecache = true;
228 root 1.33 }
229    
230     if ($ns->mapmode < cf::Map1aCmd) {
231     $ns->send_drawinfo (<<EOF, cf::NDI_RED);
232    
233    
234     ***
235     *** WARNING:
236     *** Your client is too old. Please upgrade to a newer version.
237     EOF
238    
239     $ns->flush;
240     return $ns->destroy;
241     }
242 root 1.32
243     $ns->pl and return $ns->destroy;
244 root 1.1
245 root 1.10 $ns->async (sub {
246 root 1.1 my ($user, $pass);
247    
248     $ns->send_packet ("addme_success");
249    
250     for (;;) {
251     $ns->send_drawinfo (
252     "Please enter your username now. If you are a new user, "
253     . "make one up that describes your character best. "
254     . "Only letters and digits are allowed, though.",
255     cf::NDI_BLUE
256     );
257    
258     # read username
259     while () {
260     $user = query $ns, 0, "What is your name?\n:";
261 root 1.3
262     if ($cf::LOGIN_LOCK{$user}) {
263     $ns->send_drawinfo (
264     "That username is currently used in another login session. "
265     . "Chose another, or wait till the other session has ended.",
266     cf::NDI_RED
267     );
268 root 1.30 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) {
269 root 1.3 last;
270     } else {
271     $ns->send_drawinfo (
272     "Your username contains illegal characters "
273     . "(only a-z, A-Z and 0-9 are allowed), "
274     . "or is not between 3 and 18 characters in length.",
275     cf::NDI_RED
276     );
277     }
278 root 1.1 }
279    
280     check_playing $ns, $user and next;
281    
282     $ns->send_drawinfo (
283     "Welcome $user, please enter your password now. "
284     . "New users should now choose a password. "
285     . "Anything your client lets you enter is fine.",
286     cf::NDI_BLUE
287     );
288    
289     # read password
290     while () {
291     $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:";
292     last if $pass =~ /.../;
293     $ns->send_drawinfo (
294     "Try to use at least three characters as your password please, "
295     . "that cannot be too much to ask for :)",
296     cf::NDI_RED
297     );
298     }
299    
300 root 1.3 # lock this username for the remainder of this login session
301     if ($cf::LOGIN_LOCK{$user}) {
302     $ns->send_drawinfo (
303     "That username is currently used in another login session. "
304     . "Chose another, or wait till the other session has ended.",
305     cf::NDI_RED
306     );
307     next;
308     }
309     local $cf::LOGIN_LOCK{$user} = 1;
310    
311     check_playing $ns, $user and next;
312    
313 root 1.1 # try to read the user file and check the password
314 root 1.19 if (my $pl = cf::player::find $user) {
315     aio_stat $pl->path and next;
316     my $mtime = (stat _)[9];
317     my $hash = $pl->password;
318 root 1.1
319 root 1.19 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) {
320 root 1.9 nuke_str $pass;
321 root 1.1 # password matches, wonderful
322 root 1.11 my $pl = cf::player::find $user or next;
323 root 1.1 $pl->connect ($ns);
324 root 1.11 check_clean_save $pl;
325 root 1.1 last;
326 root 1.19 } elsif (can_cleanup $pl, $mtime) {
327 root 1.1 Coro::Timer::sleep 1;
328    
329     $ns->send_drawinfo (
330 root 1.3 "Player exists, but password does not match. If this is your account, "
331     . "please try again. If not, you can now decide to take over this account "
332 root 1.1 . "because it has not been in-use for some time.",
333     cf::NDI_RED
334     );
335    
336 root 1.9 #TODO: nuke_str
337 root 1.1 (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
338     or next;
339    
340     # check if the file hasn't changed
341 root 1.11 aio_stat cf::player::path $user and next;
342 root 1.1 $mtime == (stat _)[9] or next;
343    
344 root 1.19 $pl->quit_character;
345 root 1.1
346     # fall through to creation
347     } else {
348 root 1.9 nuke_str $pass;
349    
350 root 1.1 Coro::Timer::sleep 1;
351    
352     $ns->send_drawinfo (
353     "Wrong username or password. Please try again "
354     . "(check for Numlock and other semi-obvious error sources).",
355     cf::NDI_RED
356     );
357     next;
358     }
359     }
360    
361     # the rest of this function is character creation
362    
363 root 1.3 # just to make sure nothing is left over
364 root 1.1 nuke_playerdir $user;
365    
366 root 1.3 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
367    
368     if ($pass2 ne $pass) {
369 root 1.9 nuke_str $pass;
370     nuke_str $pass2;
371 root 1.3 $ns->send_drawinfo (
372     "The passwords do not match, please try again.",
373     cf::NDI_RED
374     );
375     next;
376     }
377    
378 root 1.9 nuke_str $pass2;
379    
380 root 1.11 my $pl = cf::player::new $user;
381 root 1.1 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]);
382 root 1.9 nuke_str $pass;
383 root 1.1 $pl->connect ($ns);
384 root 1.3
385 root 1.1 my $ob = $pl->ob;
386    
387     while () {
388     $ob->update_stats;
389     $pl->save_stats;
390    
391     my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
392     "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
393    
394     if ($res =~ /^[Nn]/) {
395     last;
396     } elsif ($res > 0 && $res <= 7) {
397     my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
398    
399     if ($swap > 0 && $swap <= 7) {
400     $ob->swap_stats ($res - 1, $swap - 1);
401     }
402     } else {
403     $ob->roll_stats;
404     }
405     }
406    
407     $ob->set_animation (2);
408     $ob->add_statbonus;
409    
410     $ns->send_drawinfo ($ob->msg, cf::NDI_BLUE);
411     $ns->send_packet (sprintf "query %d %s", cf::CS_QUERY_SINGLECHAR,
412     "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n");
413    
414     $ns->state (cf::ST_CHANGE_CLASS);
415 root 1.11 delete $pl->{deny_save};#d# too early
416 root 1.1
417     last;
418     }
419     });
420     }
421    
422 root 1.12 cf::register_command quit => sub {
423     my ($ob, $arg) = @_;
424    
425     $ob->reply (undef,
426     "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
427     . "If you are sure you want to do this, then use the quit_character command instead of quit.",
428     cf::NDI_UNIQUE | cf::NDI_RED);
429     };
430    
431     cf::register_command quit_character => sub {
432     my ($ob, $arg) = @_;
433    
434     my $pl = $ob->contr;
435    
436     $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
437     if ($_[0] !~ /^[yY]/) {
438     $ob->reply (undef,
439     "Ok, not not quitting then.",
440     cf::NDI_UNIQUE | cf::NDI_RED);
441     } else {
442     $ob->reply (undef,
443     "Ok, quitting, hope to see you again.",
444     cf::NDI_UNIQUE | cf::NDI_RED);
445     $pl->ns->flush;
446 root 1.31 cf::async { $pl->quit_character };
447 root 1.12 }
448     });
449     };
450 root 1.11
451 root 1.1 cf::object->attach (
452     type => cf::SAVEBED,
453     on_apply => sub {
454     my ($bed, $ob) = @_;
455    
456     return cf::override 0 unless $ob->type == cf::PLAYER;
457    
458 root 1.15 my $pl = $ob->contr;
459 root 1.11
460 root 1.1 # update respawn position
461 root 1.11 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
462 root 1.22 cf::async { $pl->save };
463 root 1.1
464 root 1.11 $pl->killer ("left");
465 root 1.5 $ob->check_score;
466 root 1.1
467     $ob->reply (undef, "In the future, you will wake up here when you die.");
468    
469 root 1.11 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
470 root 1.6 if ($_[0] !~ /^[yY]/) {
471 root 1.11 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
472     $pl->deactivate;
473     $pl->ns->destroy;
474 root 1.7 } else {
475 root 1.13 cf::async { $pl->save };
476 root 1.6 }
477 root 1.1 });
478     },
479     );
480    
481 root 1.8 cf::player->attach (
482     on_login => sub {
483     my ($pl) = @_;
484     my $name = $pl->ob->name;
485    
486     $_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
487     },
488     on_logout => sub {
489     my ($pl, $cleanly) = @_;
490     my $name = $pl->ob->name;
491    
492     if ($cleanly) {
493     $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
494     } else {
495     $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
496 root 1.26 $pl->{unclean_save} = $cf::RUNTIME;
497 root 1.8 }
498     },
499     );
500    
501     cf::client->attach (
502     on_addme => \&addme,
503 root 1.32 on_setup => \&setup,
504 root 1.8 );
505 root 1.1
506 root 1.11 #############################################################################
507    
508 root 1.21 our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs
509     our $SAVE_TIMEOUT = 20; # save players every n seconds
510 root 1.11
511     our $SCHEDULER = cf::async_ext {
512 root 1.27 my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL);
513 root 1.11 while () {
514 root 1.27 $schedule_interval->next;
515 root 1.11
516     # this weird form of iteration over values is used because
517     # the hash changes underneath us frequently, and for
518     # keeps a direct reference to the value without (in 5.8 perls)
519     # keeping a reference, so this is prone to crashes or worse.
520     my @players = keys %cf::PLAYER;
521     for (@players) {
522     my $pl = $cf::PLAYER{$_}
523     or next;
524     $pl->valid or next;
525    
526     eval {
527     if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
528 root 1.24 $cf::WAIT_FOR_TICK_ONE->wait;
529 root 1.11 $pl->save;
530 root 1.17
531 root 1.21 unless ($pl->active) {
532     # check refcounts, this is tricky and needs to be adjusted to fit server internals
533     my $ob = $pl->ob;
534     Scalar::Util::weaken $pl;
535     Scalar::Util::weaken $ob;
536 root 1.23 my $a_ = $pl->refcnt;#d#
537     my $b_ = $ob->refcnt;#d#
538 root 1.21 my $pl_ref = $pl->refcnt_cnt;
539     my $ob_ref = $ob->refcnt_cnt;
540    
541 root 1.20 ## pl_ref == one from object + one from cf::PLAYER
542     ## ob_ref == one from simply being an object
543 root 1.29 if ($pl_ref == 2 && $ob_ref == 1) {
544 root 1.21 warn "player-scheduler destroy ", $ob->name;#d#
545    
546     # remove from sight and get fresh "copies"
547     $pl = delete $cf::PLAYER{$ob->name};
548     $ob = $pl->ob;
549    
550     $ob->destroy;
551     $pl->destroy;
552     } else {
553     warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d#
554     }
555 root 1.17 }
556     }
557 root 1.11 };
558     warn $@ if $@;
559     Coro::cede;
560     };
561     }
562     };
563    
564     $SCHEDULER->prio (1);
565