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/cvs/deliantra/server/ext/map-scheduler.ext
Revision: 1.33
Committed: Wed Apr 18 17:32:06 2007 UTC (17 years, 1 month ago) by root
Branch: MAIN
Changes since 1.32: +1 -1 lines
Log Message:
meet our new pod fucntionality, certainly not finished :) let me also introduce the beginnings of a new help command

File Contents

# User Rev Content
1 root 1.22 #! perl # MANDATORY
2 root 1.1
3     # this extension swaps out maps and resets them, in essence managing
4     # the reset/swap policy of the server.
5 root 1.18 # it also contains the map prefetching logic
6 root 1.1
7 root 1.24 #our $DEACTIVATE_TIMEOUT = 20; # number of seconds after which maps get deactivated to save cpu
8 root 1.29 our $SWAP_TIMEOUT = $cf::CFG{swap_timeout} || 40; # number of seconds after which maps inactive get swapped out
9     our $SCHEDULE_INTERVAL = $cf::CFG{schedule_interval} || 5; # time the map scheduler sleeps between runs
10 root 1.27 our $SAVE_TIMEOUT = $cf::CFG{save_timeout} || 20; # save maps every n seconds
11     our $MAX_ACTIVES = $cf::CFG{max_actives} || 200000; # swap aggressively when > this many objects are active
12 root 1.1
13 root 1.17 cf::async_ext {
14 root 1.12 $Coro::current->prio (Coro::PRIO_MIN);
15 root 1.14 # load the header of swapped-out maps.
16 root 1.12 # this is not a correctness issue, it simply saves diskspace
17     # because old files will get cleaned up on reset time
18 root 1.16 Coro::Timer::sleep 1;
19 root 1.12
20 root 1.33 my $files = Coro::AIO::aio_readdir $cf::TMPDIR;
21 root 1.12
22     for my $map (@$files) {
23     utf8::decode $map;
24     next if $map =~ /\.(?:pst|meta)$/;
25     cf::map::find $map;
26 root 1.32 cf::wait_for_tick;
27 root 1.12 }
28    
29     #TODO: should also preload random maps...
30     };
31    
32 root 1.17 our $SCHEDULER = cf::async_ext {
33 root 1.1 while () {
34 root 1.31 Coro::Event::do_timer (after => $SCHEDULE_INTERVAL);
35 root 1.1
36 root 1.9 # this weird form of iteration over values is used because
37     # the hash changes underneath us frequently, and for
38     # keeps a direct reference to the value without (in 5.8 perls)
39     # keeping a reference, so this is prone to crashes or worse.
40 root 1.8 my @maps = keys %cf::MAP;
41     for (@maps) {
42     my $map = $cf::MAP{$_}
43     or next;
44     $map->valid or next;
45 root 1.9
46 root 1.1 eval {
47     # not yet, because maps might become visible to players nearby
48 root 1.3 # we need to remove the map from %cf::MAP and all tiled map links
49 root 1.1 # if ($last_access + $DEACTIVATE_TIMEOUT <= $cf::RUNTIME) {
50     # $map->deactivate;
51     # delete $map->{active};
52     # }
53     if ($map->should_reset) {
54     $map->reset;
55 root 1.3 } elsif ($map->in_memory == cf::MAP_IN_MEMORY) {
56 root 1.26 my $max_idle = cf::object::actives_size > $MAX_ACTIVES ? 1 : $SWAP_TIMEOUT;
57     if ($map->last_access + $max_idle <= $cf::RUNTIME && !$map->players) {
58 root 1.25 $map->swap_out;
59 root 1.32 cf::wait_for_tick unless $max_idle == 1;
60 root 1.3 } elsif ($map->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
61 root 1.25 $map->save;
62 root 1.32 cf::wait_for_tick unless $max_idle == 1;
63 root 1.3 }
64 root 1.1 }
65     };
66     warn $@ if $@;
67     Coro::cede;
68 root 1.8 };
69 root 1.1 }
70     };
71 root 1.5
72 root 1.1 $SCHEDULER->prio (-2);
73