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/cvs/deliantra/server/ext/map-scheduler.ext
Revision: 1.4
Committed: Mon Jan 1 15:32:40 2007 UTC (17 years, 5 months ago) by root
Branch: MAIN
Changes since 1.3: +3 -4 lines
Log Message:
in my stupidity i broke the loader

File Contents

# Content
1 #! perl
2
3 # this extension swaps out maps and resets them, in essence managing
4 # the reset/swap policy of the server.
5
6 our $DEACTIVATE_TIMEOUT = 60; # number of seconds after which maps get deactivated to save cpu
7 our $SWAP_TIMEOUT = 70; # number of seconds after which maps inactive get swapped out
8 our $SCHEDULE_INTERVAL = 5; # time the map scheduler sleeps between runs
9 our $SAVE_TIMEOUT = 40; # save maps every n seconds
10 our $SAVE_INTERVAL = 0.4; # save at max. one map every $SAVE_INTERVAL
11
12 our $SCHEDULER = cf::coro {
13 while () {
14 Coro::Timer::sleep $SCHEDULE_INTERVAL;
15
16 for my $map (values %cf::MAP) {
17 eval {
18 next if $map->players;
19 # not yet, because maps might become visible to players nearby
20 # we need to remove the map from %cf::MAP and all tiled map links
21 # if ($last_access + $DEACTIVATE_TIMEOUT <= $cf::RUNTIME) {
22 # $map->deactivate;
23 # delete $map->{active};
24 # }
25 if ($map->should_reset) {
26 $map->reset;
27 } elsif ($map->in_memory == cf::MAP_IN_MEMORY) {
28 if ($map->last_access + $SWAP_TIMEOUT <= $cf::RUNTIME) {
29 $map->swap_out;
30 Coro::Timer::sleep $SAVE_INTERVAL;
31 } elsif ($map->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
32 $map->save;
33 Coro::Timer::sleep $SAVE_INTERVAL;
34 }
35 }
36 };
37 warn $@ if $@;
38 Coro::cede;
39 }
40 }
41 };
42 $SCHEDULER->prio (-2);
43